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49e3fcd058524826ecbdf57ae7dcb9edd2551af9
Previous code was calling uv_loop_delete() directly on a running loop, which led to race condition aborts/segfaults within libuv. This change changes the watchdog thread to call uv_run() with UV_RUN_ONCE so that the call exits after either the timer times out or uv_async_send() is called from the main thread in Watchdog::Destroy(). The timer/async handles are then closed and uv_run() with UV_RUN_DEFAULT is called so that libuv has a chance to cleanup before the thread exits. The main thread meanwhile calls uv_thread_join() and then uv_loop_delete() to complete the cleanup.
Evented I/O for V8 javascript. 
To build:
Prerequisites (Unix only):
* GCC 4.2 or newer
* Python 2.6 or 2.7
* GNU Make 3.81 or newer
* libexecinfo (FreeBSD and OpenBSD only)
Unix/Macintosh:
./configure
make
make install
If your python binary is in a non-standard location or has a non-standard name, run the following instead:
export PYTHON=/path/to/python
$PYTHON ./configure
make
make install
Windows:
vcbuild.bat
To run the tests:
Unix/Macintosh:
make test
Windows:
vcbuild.bat test
To build the documentation:
make doc
To read the documentation:
man doc/node.1
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