Files in `node_modules` are not authored by the user directly and the
original sources are less relevant to the user.
Skipping source maps in `node_modules` improves the general
performance. Add `module.setSourceMapsSupport(enabled, options)` to
skip source maps in `node_modules` if it is needed. This moves
all source maps related API to `node:module` and this a step to
promote the source maps API to stable.
PR-URL: https://github.com/nodejs/node/pull/56639
Reviewed-By: Vinícius Lourenço Claro Cardoso <contact@viniciusl.com.br>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
The `process.ref(...)` and `process.unref(...)` methods are intended
to replace the use of `ref()` and `unref()` methods defined directly
on individual API objects. The existing `ref()` and `unref()` methods
will be marked as legacy and won't be removed but new APIs should use
`process.ref()` and `process.unref()` instead.
Refs: https://github.com/nodejs/node/issues/53266
PR-URL: https://github.com/nodejs/node/pull/56400
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Chemi Atlow <chemi@atlow.co.il>
`process.getBuiltinModule(id)` provides a way to load built-in modules
in a globally available function. ES Modules that need to support
other environments can use it to conditionally load a Node.js built-in
when it is run in Node.js, without having to deal with the resolution
error that can be thrown by `import` in a non-Node.js environment or
having to use dynamic `import()` which either turns the module into an
asynchronous module, or turns a synchronous API into an asynchronous
one.
```mjs
if (globalThis.process.getBuiltinModule) {
// Run in Node.js, use the Node.js fs module.
const fs = globalThis.process.getBuiltinModule('fs');
// If `require()` is needed to load user-modules, use
// createRequire()
const module = globalThis.process.getBuiltinModule('module');
const require = module.createRequire(import.meta.url);
const foo = require('foo');
}
```
If `id` specifies a built-in module available in the current Node.js
process, `process.getBuiltinModule(id)` method returns the
corresponding built-in module. If `id` does not correspond to any
built-in module, `undefined` is returned.
`process.getBuiltinModule(id)` accept built-in module IDs that are
recognized by `module.isBuiltin(id)`. Some built-in modules must be
loaded with the `node:` prefix.
The built-in modules returned by `process.getBuiltinModule(id)` are
always the original modules - that is, it's not affected by
`require.cache`.
PR-URL: https://github.com/nodejs/node/pull/52762
Fixes: https://github.com/nodejs/node/issues/52599
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Marco Ippolito <marcoippolito54@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Zijian Liu <lxxyxzj@gmail.com>
Reviewed-By: Geoffrey Booth <webadmin@geoffreybooth.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
- Move the initialization of process.setSourceMapsEnabled
and the maybeCacheGeneratedSourceMap callback to
bootstrap/node.js so they are included in the snapshot.
- Simplify the handling of --enable-source-maps by explicitly
calling setSourceMapsEnabled() during pre-execution.
PR-URL: https://github.com/nodejs/node/pull/48304
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
It turns out that even with startup snapshots, there is a non-trivial
overhead for loading internal modules. This patch makes the loading
of the non-essential modules lazy again.
Caveat: we have to make some of the globals lazily-loaded too,
so the WPT runner is updated to test what the state of the global
scope is after the globals are accessed (and replaced with the
loaded value).
PR-URL: https://github.com/nodejs/node/pull/45659
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Daeyeon Jeong <daeyeon.dev@gmail.com>
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
Reviewed-By: Tierney Cyren <hello@bnb.im>
The term "native module" dates back to some of the oldest code
in the code base. Within the context of Node.js core it usually
refers to modules that are native to Node.js (e.g. fs, http),
but it can cause confusion for people who don't work on this
part of the code base, as "native module" can also refer to
native addons - which is even the case in some of the API
docs and error messages.
This patch tries to make the usage of these terms more consistent.
Now within the context of Node.js core:
- JavaScript scripts that are built-in to Node.js are now referred
to as "built-in(s)". If they are available as modules,
they can also be referred to as "built-in module(s)".
- Dynamically-linked shared objects that are loaded into
the Node.js processes are referred to as "addons".
We will try to avoid using the term "native modules" because it could
be ambiguous.
Changes in this patch:
File names:
- node_native_module.h -> node_builtins.h,
- node_native_module.cc -> node_builtins.cc
C++ binding names:
- `native_module` -> `builtins`
`node::Environment`:
- `native_modules_without_cache` -> `builtins_without_cache`
- `native_modules_with_cache` -> `builtins_with_cache`
- `native_modules_in_snapshot` -> `builtins_in_cache`
- `native_module_require` -> `builtin_module_require`
`node::EnvSerializeInfo`:
- `native_modules` -> `builtins
`node::native_module::NativeModuleLoader`:
- `native_module` namespace -> `builtins` namespace
- `NativeModuleLoader` -> `BuiltinLoader`
- `NativeModuleRecordMap` -> `BuiltinSourceMap`
- `NativeModuleCacheMap` -> `BuiltinCodeCacheMap`
- `ModuleIds` -> `BuiltinIds`
- `ModuleCategories` -> `BuiltinCategories`
- `LoadBuiltinModuleSource` -> `LoadBuiltinSource`
`loader.js`:
- `NativeModule` -> `BuiltinModule` (the `NativeModule` name used in
`process.moduleLoadList` is kept for compatibility)
And other clarifications in the documentation and comments.
PR-URL: https://github.com/nodejs/node/pull/44135
Fixes: https://github.com/nodejs/node/issues/44036
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
This patch:
- Make NativeModuleLoader::LookupAndCompile() detect parameters based
on module IDs. This allows us to compile more builtins when
generating the embedded bootstrap, including
- internal/per_context/*
- internal/bootstrap/*
- internal/main/*
- Move pre_execution.js to lib/internal/process as it needs to be
compiled as a regular built-in module, unlike other scripts
in lib/internal/bootstrap
- Move markBootstrapComplete() to the performance binding instead of
making it a function-wrapper-based global to reduce number of
special cases.
PR-URL: https://github.com/nodejs/node/pull/44018
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>