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bench: report stats in benchmark/net-pipe
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@@ -1,6 +1,7 @@
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// test the speed of .pipe() with sockets
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var net = require('net');
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var N = parseInt(process.argv[2]) || 100;
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var start;
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function Writer() {
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@@ -30,6 +31,7 @@ Writer.prototype.on = function() {};
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Writer.prototype.once = function() {};
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Writer.prototype.emit = function() {};
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var rates = [];
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var statCounter = 0;
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Writer.prototype.printStats = function() {
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if (!this.start || !this.received)
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@@ -38,18 +40,35 @@ Writer.prototype.printStats = function() {
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elapsed = elapsed[0] * 1E9 + elapsed[1];
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var bits = this.received * 8;
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var gbits = bits / (1024 * 1024 * 1024);
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var rate = (gbits / elapsed * 1E9).toFixed(4);
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console.log('%s Gbits/sec (%d bits / %d ns)', rate, bits, elapsed);
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var rate = gbits / elapsed * 1E9;
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rates.push(rate);
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console.log('%s Gbits/sec (%d bits / %d ns)', rate.toFixed(4), bits, elapsed);
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// reset to keep getting instant time.
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this.start = process.hrtime();
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this.received = 0;
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// 100 seconds is enough time to get a few GC runs and stabilize.
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if (statCounter++ === 100)
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if (++statCounter === N) {
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report();
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process.exit(0);
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}
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};
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function report() {
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rates.sort();
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var min = rates[0];
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var max = rates[rates.length - 1];
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var median = rates[rates.length >> 1];
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var avg = 0;
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rates.forEach(function(rate) { avg += rate });
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avg /= rates.length;
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console.error('min:%s avg:%s max:%s median:%s',
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min.toFixed(2),
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avg.toFixed(2),
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max.toFixed(2),
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median.toFixed(2));
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}
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var len = process.env.LENGTH || 16 * 1024 * 1024;
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var chunk = new Buffer(len);
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for (var i = 0; i < len; i++) {
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