mirror of
https://github.com/zebrajr/node.git
synced 2026-01-15 12:15:26 +00:00
docs: streams2
This commit is contained in:
@@ -7,186 +7,485 @@ Node. For example a request to an HTTP server is a stream, as is
|
||||
stdout. Streams are readable, writable, or both. All streams are
|
||||
instances of [EventEmitter][]
|
||||
|
||||
You can load up the Stream base class by doing `require('stream')`.
|
||||
You can load the Stream base classes by doing `require('stream')`.
|
||||
There are base classes provided for Readable streams, Writable
|
||||
streams, Duplex streams, and Transform streams.
|
||||
|
||||
## Readable Stream
|
||||
## Compatibility
|
||||
|
||||
In earlier versions of Node, the Readable stream interface was
|
||||
simpler, but also less powerful and less useful.
|
||||
|
||||
* Rather than waiting for you to call the `read()` method, `'data'`
|
||||
events would start emitting immediately. If you needed to do some
|
||||
I/O to decide how to handle data, then you had to store the chunks
|
||||
in some kind of buffer so that they would not be lost.
|
||||
* The `pause()` method was advisory, rather than guaranteed. This
|
||||
meant that you still had to be prepared to receive `'data'` events
|
||||
even when the stream was in a paused state.
|
||||
|
||||
In Node v0.10, the Readable class described below was added. For
|
||||
backwards compatibility with older Node programs, Readable streams
|
||||
switch into "old mode" when a `'data'` event handler is added, or when
|
||||
the `pause()` or `resume()` methods are called. The effect is that,
|
||||
even if you are not using the new `read()` method and `'readable'`
|
||||
event, you no longer have to worry about losing `'data'` chunks.
|
||||
|
||||
Most programs will continue to function normally. However, this
|
||||
introduces an edge case in the following conditions:
|
||||
|
||||
* No `'data'` event handler is added.
|
||||
* The `pause()` and `resume()` methods are never called.
|
||||
|
||||
For example, consider the following code:
|
||||
|
||||
```javascript
|
||||
// WARNING! BROKEN!
|
||||
net.createServer(function(socket) {
|
||||
|
||||
// we add an 'end' method, but never consume the data
|
||||
socket.on('end', function() {
|
||||
// It will never get here.
|
||||
socket.end('I got your message (but didnt read it)\n');
|
||||
});
|
||||
|
||||
}).listen(1337);
|
||||
```
|
||||
|
||||
In versions of node prior to v0.10, the incoming message data would be
|
||||
simply discarded. However, in Node v0.10 and beyond, the socket will
|
||||
remain paused forever.
|
||||
|
||||
The workaround in this situation is to call the `resume()` method to
|
||||
trigger "old mode" behavior:
|
||||
|
||||
```javascript
|
||||
// Workaround
|
||||
net.createServer(function(socket) {
|
||||
|
||||
socket.on('end', function() {
|
||||
socket.end('I got your message (but didnt read it)\n');
|
||||
});
|
||||
|
||||
// start the flow of data, discarding it.
|
||||
socket.resume();
|
||||
|
||||
}).listen(1337);
|
||||
```
|
||||
|
||||
In addition to new Readable streams switching into old-mode, pre-v0.10
|
||||
style streams can be wrapped in a Readable class using the `wrap()`
|
||||
method.
|
||||
|
||||
## Class: stream.Readable
|
||||
|
||||
<!--type=class-->
|
||||
|
||||
A `Readable Stream` has the following methods, members, and events.
|
||||
|
||||
### Event: 'data'
|
||||
Note that `stream.Readable` is an abstract class designed to be
|
||||
extended with an underlying implementation of the `_read(size, cb)`
|
||||
method. (See below.)
|
||||
|
||||
`function (data) { }`
|
||||
### new stream.Readable([options])
|
||||
|
||||
The `'data'` event emits either a `Buffer` (by default) or a string if
|
||||
`setEncoding()` was used.
|
||||
* `options` {Object}
|
||||
* `bufferSize` {Number} The size of the chunks to consume from the
|
||||
underlying resource. Default=16kb
|
||||
* `lowWaterMark` {Number} The minimum number of bytes to store in
|
||||
the internal buffer before emitting `readable`. Default=0
|
||||
* `highWaterMark` {Number} The maximum number of bytes to store in
|
||||
the internal buffer before ceasing to read from the underlying
|
||||
resource. Default=16kb
|
||||
* `encoding` {String} If specified, then buffers will be decoded to
|
||||
strings using the specified encoding. Default=null
|
||||
|
||||
Note that the __data will be lost__ if there is no listener when a
|
||||
`Readable Stream` emits a `'data'` event.
|
||||
In classes that extend the Readable class, make sure to call the
|
||||
constructor so that the buffering settings can be properly
|
||||
initialized.
|
||||
|
||||
### readable.\_read(size, callback)
|
||||
|
||||
* `size` {Number} Number of bytes to read asynchronously
|
||||
* `callback` {Function} Called with an error or with data
|
||||
|
||||
All Readable stream implementations must provide a `_read` method
|
||||
to fetch data from the underlying resource.
|
||||
|
||||
**This function MUST NOT be called directly.** It should be
|
||||
implemented by child classes, and called by the internal Readable
|
||||
class methods only.
|
||||
|
||||
Call the callback using the standard `callback(error, data)` pattern.
|
||||
When no more data can be fetched, call `callback(null, null)` to
|
||||
signal the EOF.
|
||||
|
||||
This method is prefixed with an underscore because it is internal to
|
||||
the class that defines it, and should not be called directly by user
|
||||
programs. However, you **are** expected to override this method in
|
||||
your own extension classes.
|
||||
|
||||
|
||||
### readable.wrap(stream)
|
||||
|
||||
* `stream` {Stream} An "old style" readable stream
|
||||
|
||||
If you are using an older Node library that emits `'data'` events and
|
||||
has a `pause()` method that is advisory only, then you can use the
|
||||
`wrap()` method to create a Readable stream that uses the old stream
|
||||
as its data source.
|
||||
|
||||
For example:
|
||||
|
||||
```javascript
|
||||
var OldReader = require('./old-api-module.js').OldReader;
|
||||
var oreader = new OldReader;
|
||||
var Readable = require('stream').Readable;
|
||||
var myReader = new Readable().wrap(oreader);
|
||||
|
||||
myReader.on('readable', function() {
|
||||
myReader.read(); // etc.
|
||||
});
|
||||
```
|
||||
|
||||
### Event: 'readable'
|
||||
|
||||
When there is data ready to be consumed, this event will fire. The
|
||||
number of bytes that are required to be considered "readable" depends
|
||||
on the `lowWaterMark` option set in the constructor.
|
||||
|
||||
When this event emits, call the `read()` method to consume the data.
|
||||
|
||||
### Event: 'end'
|
||||
|
||||
`function () { }`
|
||||
|
||||
Emitted when the stream has received an EOF (FIN in TCP terminology).
|
||||
Indicates that no more `'data'` events will happen. If the stream is
|
||||
also writable, it may be possible to continue writing.
|
||||
|
||||
### Event: 'error'
|
||||
### Event: 'data'
|
||||
|
||||
`function (exception) { }`
|
||||
The `'data'` event emits either a `Buffer` (by default) or a string if
|
||||
`setEncoding()` was used.
|
||||
|
||||
Note that adding a `'data'` event listener will switch the Readable
|
||||
stream into "old mode", where data is emitted as soon as it is
|
||||
available, rather than waiting for you to call `read()` to consume it.
|
||||
|
||||
### Event: 'error'
|
||||
|
||||
Emitted if there was an error receiving data.
|
||||
|
||||
### Event: 'close'
|
||||
|
||||
`function () { }`
|
||||
|
||||
Emitted when the underlying resource (for example, the backing file
|
||||
descriptor) has been closed. Not all streams will emit this.
|
||||
|
||||
### stream.readable
|
||||
|
||||
A boolean that is `true` by default, but turns `false` after an
|
||||
`'error'` occurred, the stream came to an `'end'`, or `destroy()` was
|
||||
called.
|
||||
|
||||
### stream.setEncoding([encoding])
|
||||
### readable.setEncoding(encoding)
|
||||
|
||||
Makes the `'data'` event emit a string instead of a `Buffer`. `encoding`
|
||||
can be `'utf8'`, `'utf16le'` (`'ucs2'`), `'ascii'`, or `'hex'`. Defaults
|
||||
to `'utf8'`.
|
||||
can be `'utf8'`, `'utf16le'` (`'ucs2'`), `'ascii'`, or `'hex'`.
|
||||
|
||||
### stream.pause()
|
||||
The encoding can also be set by specifying an `encoding` field to the
|
||||
constructor.
|
||||
|
||||
Issues an advisory signal to the underlying communication layer,
|
||||
requesting that no further data be sent until `resume()` is called.
|
||||
### readable.read([size])
|
||||
|
||||
Note that, due to the advisory nature, certain streams will not be
|
||||
paused immediately, and so `'data'` events may be emitted for some
|
||||
indeterminate period of time even after `pause()` is called. You may
|
||||
wish to buffer such `'data'` events.
|
||||
* `size` {Number | null} Optional number of bytes to read.
|
||||
* Return: {Buffer | String | null}
|
||||
|
||||
### stream.resume()
|
||||
Call this method to consume data once the `'readable'` event is
|
||||
emitted.
|
||||
|
||||
Resumes the incoming `'data'` events after a `pause()`.
|
||||
The `size` argument will set a minimum number of bytes that you are
|
||||
interested in. If not set, then the entire content of the internal
|
||||
buffer is returned.
|
||||
|
||||
### stream.destroy()
|
||||
If there is no data to consume, or if there are fewer bytes in the
|
||||
internal buffer than the `size` argument, then `null` is returned, and
|
||||
a future `'readable'` event will be emitted when more is available.
|
||||
|
||||
Closes the underlying file descriptor. Stream is no longer `writable`
|
||||
nor `readable`. The stream will not emit any more 'data', or 'end'
|
||||
events. Any queued write data will not be sent. The stream should emit
|
||||
'close' event once its resources have been disposed of.
|
||||
Note that calling `stream.read(0)` will always return `null`, and will
|
||||
trigger a refresh of the internal buffer, but otherwise be a no-op.
|
||||
|
||||
### readable.pipe(destination, [options])
|
||||
|
||||
### stream.pipe(destination, [options])
|
||||
* `destination` {Writable Stream}
|
||||
* `options` {Object} Optional
|
||||
* `end` {Boolean} Default=true
|
||||
|
||||
This is a `Stream.prototype` method available on all `Stream`s.
|
||||
|
||||
Connects this read stream to `destination` WriteStream. Incoming data on
|
||||
this stream gets written to `destination`. The destination and source
|
||||
streams are kept in sync by pausing and resuming as necessary.
|
||||
Connects this readable stream to `destination` WriteStream. Incoming
|
||||
data on this stream gets written to `destination`. Properly manages
|
||||
back-pressure so that a slow destination will not be overwhelmed by a
|
||||
fast readable stream.
|
||||
|
||||
This function returns the `destination` stream.
|
||||
|
||||
Emulating the Unix `cat` command:
|
||||
|
||||
process.stdin.resume(); process.stdin.pipe(process.stdout);
|
||||
For example, emulating the Unix `cat` command:
|
||||
|
||||
process.stdin.pipe(process.stdout);
|
||||
|
||||
By default `end()` is called on the destination when the source stream
|
||||
emits `end`, so that `destination` is no longer writable. Pass `{ end:
|
||||
false }` as `options` to keep the destination stream open.
|
||||
|
||||
This keeps `process.stdout` open so that "Goodbye" can be written at the
|
||||
This keeps `writer` open so that "Goodbye" can be written at the
|
||||
end.
|
||||
|
||||
process.stdin.resume();
|
||||
reader.pipe(writer, { end: false });
|
||||
reader.on("end", function() {
|
||||
writer.end("Goodbye\n");
|
||||
});
|
||||
|
||||
process.stdin.pipe(process.stdout, { end: false });
|
||||
Note that `process.stderr` and `process.stdout` are never closed until
|
||||
the process exits, regardless of the specified options.
|
||||
|
||||
process.stdin.on("end", function() {
|
||||
process.stdout.write("Goodbye\n"); });
|
||||
### readable.unpipe([destination])
|
||||
|
||||
* `destination` {Writable Stream} Optional
|
||||
|
||||
Undo a previously established `pipe()`. If no destination is
|
||||
provided, then all previously established pipes are removed.
|
||||
|
||||
### readable.pause()
|
||||
|
||||
Switches the readable stream into "old mode", where data is emitted
|
||||
using a `'data'` event rather than being buffered for consumption via
|
||||
the `read()` method.
|
||||
|
||||
Ceases the flow of data. No `'data'` events are emitted while the
|
||||
stream is in a paused state.
|
||||
|
||||
### readable.resume()
|
||||
|
||||
Switches the readable stream into "old mode", where data is emitted
|
||||
using a `'data'` event rather than being buffered for consumption via
|
||||
the `read()` method.
|
||||
|
||||
Resumes the incoming `'data'` events after a `pause()`.
|
||||
|
||||
|
||||
## Writable Stream
|
||||
## Class: stream.Writable
|
||||
|
||||
<!--type=class-->
|
||||
|
||||
A `Writable Stream` has the following methods, members, and events.
|
||||
A `Writable` Stream has the following methods, members, and events.
|
||||
|
||||
Note that `stream.Writable` is an abstract class designed to be
|
||||
extended with an underlying implementation of the `_write(chunk, cb)`
|
||||
method. (See below.)
|
||||
|
||||
### new stream.Writable([options])
|
||||
|
||||
* `options` {Object}
|
||||
* `highWaterMark` {Number} Buffer level when `write()` starts
|
||||
returning false. Default=16kb
|
||||
* `lowWaterMark` {Number} The buffer level when `'drain'` is
|
||||
emitted. Default=0
|
||||
* `decodeStrings` {Boolean} Whether or not to decode strings into
|
||||
Buffers before passing them to `_write()`. Default=true
|
||||
|
||||
In classes that extend the Writable class, make sure to call the
|
||||
constructor so that the buffering settings can be properly
|
||||
initialized.
|
||||
|
||||
### writable.\_write(chunk, callback)
|
||||
|
||||
* `chunk` {Buffer | Array} The data to be written
|
||||
* `callback` {Function} Called with an error, or null when finished
|
||||
|
||||
All Writable stream implementations must provide a `_write` method to
|
||||
send data to the underlying resource.
|
||||
|
||||
**This function MUST NOT be called directly.** It should be
|
||||
implemented by child classes, and called by the internal Writable
|
||||
class methods only.
|
||||
|
||||
Call the callback using the standard `callback(error)` pattern to
|
||||
signal that the write completed successfully or with an error.
|
||||
|
||||
If the `decodeStrings` flag is set in the constructor options, then
|
||||
`chunk` will be an array rather than a Buffer. This is to support
|
||||
implementations that have an optimized handling for certain string
|
||||
data encodings.
|
||||
|
||||
This method is prefixed with an underscore because it is internal to
|
||||
the class that defines it, and should not be called directly by user
|
||||
programs. However, you **are** expected to override this method in
|
||||
your own extension classes.
|
||||
|
||||
|
||||
### writable.write(chunk, [encoding], [callback])
|
||||
|
||||
* `chunk` {Buffer | String} Data to be written
|
||||
* `encoding` {String} Optional. If `chunk` is a string, then encoding
|
||||
defaults to `'utf8'`
|
||||
* `callback` {Function} Optional. Called when this chunk is
|
||||
successfully written.
|
||||
* Returns {Boolean}
|
||||
|
||||
Writes `chunk` to the stream. Returns `true` if the data has been
|
||||
flushed to the underlying resource. Returns `false` to indicate that
|
||||
the buffer is full, and the data will be sent out in the future. The
|
||||
`'drain'` event will indicate when the buffer is empty again.
|
||||
|
||||
The specifics of when `write()` will return false, and when a
|
||||
subsequent `'drain'` event will be emitted, are determined by the
|
||||
`highWaterMark` and `lowWaterMark` options provided to the
|
||||
constructor.
|
||||
|
||||
### writable.end([chunk], [encoding])
|
||||
|
||||
* `chunk` {Buffer | String} Optional final data to be written
|
||||
* `encoding` {String} Optional. If `chunk` is a string, then encoding
|
||||
defaults to `'utf8'`
|
||||
|
||||
Call this method to signal the end of the data being written to the
|
||||
stream.
|
||||
|
||||
### Event: 'drain'
|
||||
|
||||
`function () { }`
|
||||
|
||||
Emitted when the stream's write queue empties and it's safe to write without
|
||||
buffering again. Listen for it when `stream.write()` returns `false`.
|
||||
|
||||
The `'drain'` event can happen at *any* time, regardless of whether or not
|
||||
`stream.write()` has previously returned `false`. To avoid receiving unwanted
|
||||
`'drain'` events, listen using `stream.once()`.
|
||||
|
||||
### Event: 'error'
|
||||
|
||||
`function (exception) { }`
|
||||
|
||||
Emitted on error with the exception `exception`.
|
||||
Emitted when the stream's write queue empties and it's safe to write
|
||||
without buffering again. Listen for it when `stream.write()` returns
|
||||
`false`.
|
||||
|
||||
### Event: 'close'
|
||||
|
||||
`function () { }`
|
||||
|
||||
Emitted when the underlying file descriptor has been closed.
|
||||
Emitted when the underlying resource (for example, the backing file
|
||||
descriptor) has been closed. Not all streams will emit this.
|
||||
|
||||
### Event: 'pipe'
|
||||
|
||||
`function (src) { }`
|
||||
* `source` {Readable Stream}
|
||||
|
||||
Emitted when the stream is passed to a readable stream's pipe method.
|
||||
|
||||
### stream.writable
|
||||
### Event 'unpipe'
|
||||
|
||||
A boolean that is `true` by default, but turns `false` after an
|
||||
`'error'` occurred or `end()` / `destroy()` was called.
|
||||
* `source` {Readable Stream}
|
||||
|
||||
### stream.write(string, [encoding])
|
||||
Emitted when a previously established `pipe()` is removed using the
|
||||
source Readable stream's `unpipe()` method.
|
||||
|
||||
Writes `string` with the given `encoding` to the stream. Returns `true`
|
||||
if the string has been flushed to the kernel buffer. Returns `false` to
|
||||
indicate that the kernel buffer is full, and the data will be sent out
|
||||
in the future. The `'drain'` event will indicate when the kernel buffer
|
||||
is empty again. The `encoding` defaults to `'utf8'`.
|
||||
## Class: stream.Duplex
|
||||
|
||||
### stream.write(buffer)
|
||||
<!--type=class-->
|
||||
|
||||
Same as the above except with a raw buffer.
|
||||
A "duplex" stream is one that is both Readable and Writable, such as a
|
||||
TCP socket connection.
|
||||
|
||||
### stream.end()
|
||||
Note that `stream.Duplex` is an abstract class designed to be
|
||||
extended with an underlying implementation of the `_read(size, cb)`
|
||||
and `_write(chunk, callback)` methods as you would with a Readable or
|
||||
Writable stream class.
|
||||
|
||||
Terminates the stream with EOF or FIN. This call will allow queued
|
||||
write data to be sent before closing the stream.
|
||||
Since JavaScript doesn't have multiple prototypal inheritance, this
|
||||
class prototypally inherits from Readable, and then parasitically from
|
||||
Writable. It is thus up to the user to implement both the lowlevel
|
||||
`_read(n,cb)` method as well as the lowlevel `_write(chunk,cb)` method
|
||||
on extension duplex classes.
|
||||
|
||||
### stream.end(string, encoding)
|
||||
### new stream.Duplex(options)
|
||||
|
||||
Sends `string` with the given `encoding` and terminates the stream with
|
||||
EOF or FIN. This is useful to reduce the number of packets sent.
|
||||
* `options` {Object} Passed to both Writable and Readable
|
||||
constructors. Also has the following fields:
|
||||
* `allowHalfOpen` {Boolean} Default=true. If set to `false`, then
|
||||
the stream will automatically end the readable side when the
|
||||
writable side ends and vice versa.
|
||||
|
||||
### stream.end(buffer)
|
||||
In classes that extend the Duplex class, make sure to call the
|
||||
constructor so that the buffering settings can be properly
|
||||
initialized.
|
||||
|
||||
Same as above but with a `buffer`.
|
||||
## Class: stream.Transform
|
||||
|
||||
### stream.destroy()
|
||||
A "transform" stream is a duplex stream where the output is causally
|
||||
connected in some way to the input, such as a zlib stream or a crypto
|
||||
stream.
|
||||
|
||||
Closes the underlying file descriptor. Stream is no longer `writable`
|
||||
nor `readable`. The stream will not emit any more 'data', or 'end'
|
||||
events. Any queued write data will not be sent. The stream should emit
|
||||
'close' event once its resources have been disposed of.
|
||||
There is no requirement that the output be the same size as the input,
|
||||
the same number of chunks, or arrive at the same time. For example, a
|
||||
Hash stream will only ever have a single chunk of output which is
|
||||
provided when the input is ended. A zlib stream will either produce
|
||||
much smaller or much larger than its input.
|
||||
|
||||
### stream.destroySoon()
|
||||
Rather than implement the `_read()` and `_write()` methods, Transform
|
||||
classes must implement the `_transform()` method, and may optionally
|
||||
also implement the `_flush()` method. (See below.)
|
||||
|
||||
### new stream.Transform([options])
|
||||
|
||||
* `options` {Object} Passed to both Writable and Readable
|
||||
constructors.
|
||||
|
||||
In classes that extend the Transform class, make sure to call the
|
||||
constructor so that the buffering settings can be properly
|
||||
initialized.
|
||||
|
||||
### transform.\_transform(chunk, outputFn, callback)
|
||||
|
||||
* `chunk` {Buffer} The chunk to be transformed.
|
||||
* `outputFn` {Function} Call this function with any output data to be
|
||||
passed to the readable interface.
|
||||
* `callback` {Function} Call this function (optionally with an error
|
||||
argument) when you are done processing the supplied chunk.
|
||||
|
||||
All Transform stream implementations must provide a `_transform`
|
||||
method to accept input and produce output.
|
||||
|
||||
**This function MUST NOT be called directly.** It should be
|
||||
implemented by child classes, and called by the internal Transform
|
||||
class methods only.
|
||||
|
||||
`_transform` should do whatever has to be done in this specific
|
||||
Transform class, to handle the bytes being written, and pass them off
|
||||
to the readable portion of the interface. Do asynchronous I/O,
|
||||
process things, and so on.
|
||||
|
||||
Call the callback function only when the current chunk is completely
|
||||
consumed. Note that this may mean that you call the `outputFn` zero
|
||||
or more times, depending on how much data you want to output as a
|
||||
result of this chunk.
|
||||
|
||||
This method is prefixed with an underscore because it is internal to
|
||||
the class that defines it, and should not be called directly by user
|
||||
programs. However, you **are** expected to override this method in
|
||||
your own extension classes.
|
||||
|
||||
### transform.\_flush(outputFn, callback)
|
||||
|
||||
* `outputFn` {Function} Call this function with any output data to be
|
||||
passed to the readable interface.
|
||||
* `callback` {Function} Call this function (optionally with an error
|
||||
argument) when you are done flushing any remaining data.
|
||||
|
||||
**This function MUST NOT be called directly.** It MAY be implemented
|
||||
by child classes, and if so, will be called by the internal Transform
|
||||
class methods only.
|
||||
|
||||
In some cases, your transform operation may need to emit a bit more
|
||||
data at the end of the stream. For example, a `Zlib` compression
|
||||
stream will store up some internal state so that it can optimally
|
||||
compress the output. At the end, however, it needs to do the best it
|
||||
can with what is left, so that the data will be complete.
|
||||
|
||||
In those cases, you can implement a `_flush` method, which will be
|
||||
called at the very end, after all the written data is consumed, but
|
||||
before emitting `end` to signal the end of the readable side. Just
|
||||
like with `_transform`, call `outputFn` zero or more times, as
|
||||
appropriate, and call `callback` when the flush operation is complete.
|
||||
|
||||
This method is prefixed with an underscore because it is internal to
|
||||
the class that defines it, and should not be called directly by user
|
||||
programs. However, you **are** expected to override this method in
|
||||
your own extension classes.
|
||||
|
||||
|
||||
## Class: stream.PassThrough
|
||||
|
||||
This is a trivial implementation of a `Transform` stream that simply
|
||||
passes the input bytes across to the output. Its purpose is mainly
|
||||
for examples and testing, but there are occasionally use cases where
|
||||
it can come in handy.
|
||||
|
||||
After the write queue is drained, close the file descriptor.
|
||||
`destroySoon()` can still destroy straight away, as long as there is no
|
||||
data left in the queue for writes.
|
||||
|
||||
[EventEmitter]: events.html#events_class_events_eventemitter
|
||||
|
||||
Reference in New Issue
Block a user