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* [useSyncExternalStore] Remove extra hook object Because we already track `getSnapshot` and `value` on the store instance, we don't need to also track them as effect dependencies. And because the effect doesn't require any clean-up, we don't need to track a `destroy` function. So, we don't need to store any additional state for this effect. We can call `pushEffect` directly, and only during renders where something has changed. This saves some memory, but my main motivation is because I plan to use this same logic to schedule a pre-commit consistency check. (See the inline comments for more details.) * Split shouldTimeSlice into two separate functions Lanes that are blocking (SyncLane, and DefaultLane inside a blocking- by-default root) are always blocking for a given root. Whereas expired lanes can expire while the render phase is already in progress. I want to check if a lane is blocking without checking whether it expired, so I split `shouldTimeSlice` into two separate functions. I'll use this in the next step. * Check for store mutations before commit When a store is read for the first time, or when `subscribe` or `getSnapshot` changes, during a concurrent render, we have to check at the end of the render phase whether the store was mutated by an concurrent event. In the userspace shim, we perform this check in a layout effect, and patch up any inconsistencies by scheduling another render + commit. However, even though we patch them up in the next render, the parent layout effects that fire in the original render will still observe an inconsistent tree. In the native implementation, we can instead check for inconsistencies right after the root is completed, before entering the commit phase. If we do detect a mutaiton, we can discard the tree and re-render before firing any effects. The re-render is synchronous to block further concurrent mutations (which is also what we do to recover from tearing bugs that result in an error). After the synchronous re-render, we can assume the tree the tree is consistent and continue with the normal algorithm for finishing a completed root (i.e. either suspend or commit). The result is that layout effects will always observe a consistent tree.
react-debug-tools
This is an experimental package for debugging React renderers.
Its API is not as stable as that of React, React Native, or React DOM, and does not follow the common versioning scheme.
Use it at your own risk.