Commit Graph

69 Commits

Author SHA1 Message Date
Andrew Clark
93e078ddf2 Initial Lanes implementation (#18796)
See PR #18796 for more information.

All of the changes I've made in this commit are behind the
`enableNewReconciler` flag. Merging this to master will not affect the
open source builds or the build that we ship to Facebook.

The only build that is affected is the `ReactDOMForked` build, which is
deployed to Facebook **behind an experimental flag (currently disabled
for all users)**. We will use this flag to gradually roll out the new
reconciler, and quickly roll it back if we find any problems.

Because we have those protections in place, what I'm aiming for with
this initial PR is the **smallest possible atomic change that lands
cleanly and doesn't rely on too many hacks**. The goal has not been to
get every single test or feature passing, and it definitely is not to
implement all the features that we intend to build on top of the new
model. When possible, I have chosen to preserve existing semantics and
defer changes to follow-up steps. (Listed in the section below.)

(I did not end up having to disable any tests, although if I had, that
should not have necessarily been a merge blocker.)

For example, even though one of the primary goals of this project is to
improve our model for parallel Suspense transitions, in this initial
implementation, I have chosen to keep the same core heuristics for
sequencing and flushing that existed in the ExpirationTimes model: low
priority updates cannot finish without also finishing high priority
ones.

Despite all these precautions, **because the scope of this refactor is
inherently large, I do expect we will find regressions.** The flip side
is that I also expect the new model to improve the stability of the
codebase and make it easier to fix bugs when they arise.
2020-05-02 17:09:31 -07:00
Dominic Gannaway
aa88589d0b Refine experimental Scopes API (#18778)
* Refine experimental Scopes API
2020-05-01 19:01:43 +01:00
Dan Abramov
515326753b [Blocks] Initial implementation of cache and data/fetch (#18774)
* Rename ReactCache -> ReactCacheOld

We still use it in some tests so I'm going to leave it for now. I'll start making the new one in parallel in the react package.

* Add react/unstable-cache entry point

* Add react-data entry point

* Initial implementation of cache and data/fetch

* Address review
2020-04-29 19:14:15 +01:00
Sebastian Markbåge
940f48b999 Avoid passing custom stacks to console.error (#18685)
* Detect double stacks in the new format in tests

* Remove unnecessary uses of getStackByFiberInDevAndProd

These all execute in the right execution context already.

* Set the debug fiber around the cases that don't have an execution context

* Remove stack detection in our console log overrides

We never pass custom stacks as part of the args anymore.

* Bonus: Don't append getStackAddendum to invariants

We print component stacks for every error anyway so this is just duplicate
information.
2020-04-21 09:22:46 -07:00
Luna Ruan
3278d24218 Add useOpaqueIdentifier Hook (#17322)
* Add useOpaqueIdentifier Hook

We currently use unique IDs in a lot of places. Examples are:
  * `<label for="ID">`
  * `aria-labelledby`

This can cause some issues:
  1. If we server side render and then hydrate, this could cause an
     hydration ID mismatch
  2. If we server side render one part of the page and client side
     render another part of the page, the ID for one part could be
     different than the ID for another part even though they are
     supposed to be the same
  3. If we conditionally render something with an ID ,  this might also
     cause an ID mismatch because the ID will be different on other
     parts of the page

This PR creates a new hook `useUniqueId` that generates a different
unique ID based on whether the hook was called on the server or client.
If the hook is called during hydration, it generates an opaque object
that will rerender the hook so that the IDs match.

Co-authored-by: Andrew Clark <git@andrewclark.io>
2020-04-06 17:17:27 -07:00
Brian Vaughn
4de3a60325 Remove disableMapsAsChildren flag (#18445)
Change warning to say the case is unsupported (not "will be deprecated")
2020-03-31 11:00:51 -07:00
Ricky
dd7e5e4f5a Add getInspectorDataForViewAtPoint (take two) (#18388)
* Add getInspectorDataForViewAtPoint (take two)

* Updates from review

* Add DEV to dev-only variable

* Missed this rename
2020-03-30 15:42:41 -04:00
Sebastian Markbåge
a56309fb88 [Flight] Integrate Blocks into Flight (#18371)
* Resolve Server-side Blocks instead of Components

React elements should no longer be used to extract arbitrary data but only
for prerendering trees.

Blocks are used to create asynchronous behavior.

* Resolve Blocks in the Client

* Tests

* Bug fix relay JSON traversal

It's supposed to pass the original object and not the new one.

* Lint

* Move Noop Module Test Helpers to top level entry points

This module has shared state. It needs to be external from builds.

This lets us test the built versions of the Noop renderer.
2020-03-23 17:53:45 -07:00
Brian Vaughn
322cdcd3ab useMutableSource hook (#18000)
useMutableSource hook

useMutableSource() enables React components to safely and efficiently read from a mutable external source in Concurrent Mode. The API will detect mutations that occur during a render to avoid tearing and it will automatically schedule updates when the source is mutated.

RFC: reactjs/rfcs#147
2020-03-11 12:34:39 -07:00
Sebastian Markbage
a463fef31b Revert "[React Native] Add getInspectorDataForViewAtPoint (#18233)"
This reverts commit bf351089a0.
2020-03-11 10:05:26 -07:00
Ricky
bf351089a0 [React Native] Add getInspectorDataForViewAtPoint (#18233) 2020-03-11 16:12:41 +00:00
Dominic Gannaway
62861bbcc7 More event system cleanup and scaffolding (#18179) 2020-03-02 10:59:07 +00:00
Sebastian Markbåge
2c4221ce8b Change string refs in function component message (#18031)
This should refer to string refs specifically. The forwardRef part doesn't
make any sense in this case. I think this was just an oversight.
2020-02-21 10:12:34 -08:00
Dominic Gannaway
9def56ec0e Refactor DOM plugin system to single module (#18025) 2020-02-14 08:10:42 +00:00
Dominic Gannaway
256d78d11f Add feature flag for removing children Map support (#17990) 2020-02-06 13:19:35 +00:00
Andrew Clark
d364d8555f Set up experimental builds (#17071)
* Don't bother including `unstable_` in error

The method names don't get stripped out of the production bundles
because they are passed as arguments to the error decoder.

Let's just always use the unprefixed APIs in the messages.

* Set up experimental builds

The experimental builds are packaged exactly like builds in the stable
release channel: same file structure, entry points, and npm package
names. The goal is to match what will eventually be released in stable
as closely as possible, but with additional features turned on.

Versioning and Releasing
------------------------

The experimental builds will be published to the same registry and
package names as the stable ones. However, they will be versioned using
a separate scheme. Instead of semver versions, experimental releases
will receive arbitrary version strings based on their content hashes.
The motivation is to thwart attempts to use a version range to match
against future experimental releases. The only way to install or depend
on an experimental release is to refer to the specific version number.

Building
--------

I did not use the existing feature flag infra to configure the
experimental builds. The reason is because feature flags are designed
to configure a single package. They're not designed to generate multiple
forks of the same package; for each set of feature flags, you must
create a separate package configuration.

Instead, I've added a new build dimension called the **release
channel**. By default, builds use the **stable** channel. There's
also an **experimental** release channel. We have the option to add more
in the future.

There are now two dimensions per artifact: build type (production,
development, or profiling), and release channel (stable or
experimental). These are separate dimensions because they are
combinatorial: there are stable and experimental production builds,
stable and experimental developmenet builds, and so on.

You can add something to an experimental build by gating on
`__EXPERIMENTAL__`, similar to how we use `__DEV__`. Anything inside
these branches will be excluded from the stable builds.
This gives us a low effort way to add experimental behavior in any
package without setting up feature flags or configuring a new package.
2019-10-14 10:46:42 -07:00
Dominic Gannaway
4c5698400f [react-interactions] Remove context.setTimeout & context.clearTimeout (#17000) 2019-10-03 13:37:37 +02:00
Sebastian Markbåge
a06d181af0 Include tag in begin/complete invariant (#16881) 2019-09-25 08:10:35 -07:00
Andrew Clark
013b7ad117 [suspense][error handling] Inline renderRoot and fix error handling bug (#16801)
* Outline push/pop logic in `renderRoot`

I want to get rid of the the `isSync` argument to `renderRoot`, and
instead use separate functions for concurrent and synchronous render.

As a first step, this extracts the push/pop logic that happens before
and after the render phase into helper functions.

* Extract `catch` block into helper function

Similar to previous commit. Extract error handling logic into
a separate function so it can be reused.

* Fork `renderRoot` for sync and concurrent

Removes `isSync` argument in favor of separate functions.

* Extra "root completion" logic to separate function

Moving this out to avoid an accidental early return, which would
bypass the call to `ensureRootIsScheduled` and freeze the UI.

* Inline `renderRoot`

Inlines `renderRoot` into `performConcurrentWorkOnRoot` and
`performSyncWorkOnRoot`. This lets me remove the `isSync` argument
and also get rid of a redundant try-catch wrapper.

* [suspense][error handling] Add failing unit test

Covers an edge case where an error is thrown inside the complete phase
of a component that is in the return path of a component that suspends.
The second error should also be handled (i.e. able to be captured by
an error boundary.

The test is currently failing because there's a call to
`completeUnitOfWork` inside the main render phase `catch` block. That
call is not itself wrapped in try-catch, so anything that throws is
treated as a fatal/unhandled error.

I believe this bug is only observable if something in the host config
throws; and, only in legacy mode, because in concurrent/batched mode,
`completeUnitOfWork` on fiber that throws follows the "unwind" path
only, not the "complete" path, and the "unwind" path does not call
any host config methods.

* [scheduler][profiler] Start time of delayed tasks

Fixes a bug in the Scheduler profiler where the start time of a delayed
tasks is always 0.

* Remove ad hoc `throw`

Fatal errors (errors that are not captured by an error boundary) are
currently rethrown from directly inside the render phase's `catch`
block. This is a refactor hazard because the code in this branch has
to mirror the code that happens at the end of the function, when exiting
the render phase in the normal case.

This commit moves the throw to the end, using a new root exit status.

* Handle errors that occur on unwind
2019-09-23 11:23:28 -07:00
Sebastian Markbåge
8d7c733f1f [Partial Hydration] Don't invoke listeners on parent of dehydrated event target (#16591)
* Don't invoke listeners on parent of dehydrated event target

* Move Suspense boundary check to getClosestInstanceFromNode

Now getClosestInstanceFromNode can return either a host component,
host text component or suspense component when the suspense
component is dehydrated.

We then use that to ignore events on a suspense component.

* Attach the HostRoot fiber to the DOM container

This lets us detect if an event happens on this root's subtree before it
has rendered something.

* Add todo

The approach of checking isFiberMounted answers if we might be in an
in-progress hydration but it doesn't answer which root or boundary
might be in-progress so we don't know what to wait for.

This needs some refactoring.

* Refactor isFiberMountedImpl to getNearestMountedFiber

We'll need the nearest boundary for event replaying so this prepares for
that.

This surfaced an issue that we attach Hydrating tag on the root but normally
this (and Placement) is attached on the child. This surfaced an issue
that this can lead to both Placement and Hydrating effects which is not
supported so we need to ensure that we only ever use one or the other.

* Add todo for bug I spotted

* Cache tags

* Check the ContainerInstanceKey before the InstanceKey

The container is inside the instance, so we must find it before the
instance, since otherwise we'll miss it.
2019-09-05 08:51:31 -07:00
Dominic Gannaway
46f912fd57 [react-core] Add more support for experimental React Scope API (#16621) 2019-08-30 18:27:14 +01:00
Dan Abramov
56f93a7f38 Throw on unhandled SSR suspending (#16460)
* Throw on unhandled SSR suspending

* Add a nicer message when the flag is off

* Tweak internal refinement error message
2019-08-19 19:53:02 +01:00
Sebastian Markbåge
50addf4c0e Refactor Partial Hydration (#16346)
* Move dehydrated to be child of regular SuspenseComponent

We now store the comment node on SuspenseState instead and that indicates
that this SuspenseComponent is still dehydrated.

We also store a child but that is only used to represent the DOM node for
deletions and getNextHostSibling.

* Move logic from DehydratedSuspenseComponent to SuspenseComponent

Forked based on SuspenseState.dehydrated instead.

* Retry logic for dehydrated boundary

We can now simplify the logic for retrying dehydrated boundaries without
hydrating. This is becomes simply a reconciliation against the dehydrated
fragment which gets deleted, and the new children gets inserted.

* Remove dehydrated from throw

Instead we use the regular Suspense path. To save code, we attach retry
listeners in the commit phase even though technically we don't have to.

* Pop to nearest Suspense

I think this is right...?

* Popping hydration state should skip past the dehydrated instance

* Split mount from update and special case suspended second pass

The DidCapture flag isn't used consistently in the same way. We need
further refactor for this.

* Reorganize update path

If we remove the dehydration status in the first pass and then do a second
pass because we suspended, then we need to continue as if it didn't
previously suspend. Since there is no fragment child etc.

However, we must readd the deletion.

* Schedule context work on the boundary and not the child

* Warn for Suspense hydration in legacy mode

It does a two pass render that client renders the content.

* Rename DehydratedSuspenseComponent -> DehydratedFragment

This now doesn't represent a suspense boundary itself. Its parent does.

This Fiber represents the fragment around the dehydrated content.

* Refactor returns

Avoids the temporary mutable variables. I kept losing track of them.

* Add a comment explaining the type.

Placing it in the type since that's the central point as opposed to spread
out.
2019-08-12 15:58:38 -07:00
Andrew Clark
c2034716a5 Fix typo in error code map (#16373)
"responer" -> "responder"

I also removed an unused error code that never shipped.
2019-08-12 14:56:09 -07:00
Dominic Gannaway
42794557ca [Flare] Tweaks to Flare system design and API (#16264) 2019-08-01 19:08:54 +01:00
Dominic Gannaway
5098891193 [Flare] Redesign core event system (#16163) 2019-07-23 23:46:44 +01:00
Dominic Gannaway
2c4d61e102 Adds experimental fundamental interface (#16049) 2019-07-19 22:20:28 +01:00
Dominic Gannaway
720db4cbe6 [Flare] Add useEvent hook implementation (#15927)
* [Flare] Add useEvent hook implementation

Validate hooks have decendent event components

Few fixes and displayName changes

Fix more responder bugs

Update error codes

* Add another test

* Address feedback
2019-06-20 19:12:40 -07:00
Andrew Clark
112168f31b Lint rule for unminified errors (#15757)
* Lint rule for unminified errors

Add a lint rule that fails if an invariant message is not part of the
error code map.

The goal is to be more disciplined about adding and modifiying
production error codes. Error codes should be consistent across releases
even if their wording changes, for continuity in logs.

Currently, error codes are added to the error code map via an automated
script that runs right before release. The problem with this approach is
that if someone modifies an error message in the source, but neglects to
modify the corresponding message in the error code map, then the message
will be assigned a new error code, instead of reusing the existing one.

Because the error extraction script only runs before a release, people
rarely modify the error code map in practice. By moving the extraction
step to the PR stage, it forces the author to consider whether the
message should be assigned a new error code. It also allows the reviewer
to review the changes.

The trade off is that it requires more effort and context to land new
error messages, or to modify existing ones, particular for new
contributors who are not familiar with our processes.

Since we already expect users to lint their code, I would argue the
additional burden is marginal. Even if they forget to run the lint
command locally, they will get quick feedback from the CI lint job,
which typically finishes within 2-3 minutes.

* Add unreleased error messages to map
2019-05-29 11:29:04 -07:00
Owen Conti
7c5645ddb1 Fix double spaces. (#15641) 2019-05-28 10:34:18 -07:00
Andrew Clark
cc24d0ea56 Invariant that throws when committing wrong tree (#15517)
If React finishes rendering a tree, delays committing it (e.g.
Suspense), then subsequently starts over or renders a new tree, the
pending tree is no longer valid. That's because rendering a new work-in
progress mutates the old one in place.

The current structure of the work loop makes this hard to reason about
because, although `renderRoot` and `commitRoot` are separate functions,
they can't be interleaved. If they are interleaved by accident, it
either results in inconsistent render output or invariant violations
that are hard to debug.

This commit adds an invariant that throws if the new tree is the same as
the old one. This won't prevent all bugs of this class, but it should
catch the most common kind.

To implement the invariant, I store the finished tree on a field on the
root. We already had a field for this, but it was only being used for
the unstable `createBatch` feature.

A more rigorous way to address this type of problem could be to unify
`renderRoot` and `commitRoot` into a single function, so that it's
harder to accidentally interleave the two phases. I plan to do something
like this in a follow-up.
2019-05-13 16:15:50 -07:00
Dan Abramov
8e9a013c07 Release 16.8.5 2019-03-22 16:47:59 +00:00
Andrew Clark
69060e1da6 Swap expect(ReactNoop) for expect(Scheduler) (#14971)
* Swap expect(ReactNoop) for expect(Scheduler)

In the previous commits, I upgraded our custom Jest matchers for the
noop and test renderers to use Scheduler under the hood.

Now that all these matchers are using Scheduler, we can drop
support for passing ReactNoop and test roots and always pass
Scheduler directly.

* Externalize Scheduler in noop and test bundles

I also noticed we don't need to regenerator runtime in noop anymore.
2019-02-28 12:54:47 -08:00
Dan Abramov
3e55560438 Release 16.8.2 2019-02-14 19:13:15 +00:00
Brian Vaughn
008a2ab9cd 16.8.0 2019-02-06 08:04:00 +00:00
Andrew Clark
c695b2384f React v16.7.0 2018-12-19 17:23:14 -08:00
Andrew Clark
3cd89daed9 Update error codes 2018-11-13 20:29:30 +00:00
Andrew Clark
a24d510287 Update error codes for 16.6.1 release 2018-11-06 18:28:50 -08:00
Dan Abramov
c8ade996e9 Update error codes for 16.6.0 release 2018-10-23 16:29:35 -07:00
Dan Abramov
101ea6b84d Update error codes for 16.6.0-alpha.8af6728 release 2018-10-10 17:18:59 +01:00
Brian Vaughn
789e714bd7 Update error codes for 16.5.2 release 2018-09-18 11:30:50 -07:00
Brian Vaughn
39f93f7987 Revert "Update error codes for 16.6.0-alpha.0 release"
This reverts commit 21ceb19ea0.
2018-09-18 11:00:04 -07:00
Brian Vaughn
21ceb19ea0 Update error codes for 16.6.0-alpha.0 release 2018-09-17 15:05:46 -07:00
Dan Abramov
cc66a1aa23 Update error codes for 16.5.1 release 2018-09-13 19:31:18 +01:00
Brian Vaughn
92a620e214 Update error codes for 16.5.0 release 2018-09-06 09:34:27 -07:00
Dan Abramov
a5957bf296 Update error codes for 16.4.1 release 2018-06-13 17:20:35 +01:00
Andrew Clark
d31e753f89 Update error codes for 16.4.0 release 2018-05-23 17:35:31 -07:00
Dan
7b19f93ab9 Record sizes 2018-05-13 21:12:25 +01:00
Dan Abramov
6494f6b6b8 Update error codes for 16.3.2 release 2018-04-16 16:23:12 +01:00
Brian Vaughn
45300e8e5b Update error codes for 16.3.0-alpha.2 release 2018-03-14 13:26:40 -07:00