Stacked on #30401.
Previously we were transferring the original V8 stack trace string to
the client and then parsing it there. However, really the server is the
one that knows what format it is and it should be able to vary by server
environment.
We also don't use the raw string anymore (at least not in
enableOwnerStacks). We always create the native Error stacks.
The string also made it unclear which environment it is and it was
tempting to just use it as is.
Instead I parse it on the server and make it a structured stack in the
transfer format. It also makes it clear that it needs to be formatted in
the current environment before presented.
Updates the prettier config to format all `.ts` and `.tsx` files in the
repo using the existing defaults and removing overrides.
The first commit in this PR contains the config changes, the second is
just the result of running `yarn prettier-all`.
Updates the forked script to download build artifacts from GitHub. Note
that this PR just adds the script, it does not add it to GH actions yet.
ghstack-source-id: 08b0d2f93a88d55386e43a7d1bf88a67a117e899
Pull Request resolved: https://github.com/facebook/react/pull/30376
This PR just copies the original file without any modifications for
easier review.
The original script makes assumptions about CircleCI that are difficult
to untangle. So let's fork this file temporarily for GitHub actions.
Later on we will remove the original and rename this fork back to the
original naming.
ghstack-source-id: 0ce078538e76349d9ecb69ffc1c352e24390c426
Pull Request resolved: https://github.com/facebook/react/pull/30374
Stacked on #30308.
This is now a noop module so we can stop applying the transform of
console.error using the Babel plugin in the mainline builds. I'm keeping
the transform for RN/WWW for now although it might be nice if the
transform moved into those systems as it gets synced instead of keeping
it upstream.
In jest tests we're already not running the forks for RN/WWW so we don't
need it at all there.
React transpiles some of its own `console.error` calls into a helper
that appends component stacks to those calls. However, this doesn't
cover user space `console.error` calls - which includes React helpers
that React has moved into third parties like createClass and prop-types.
The idea is that any user space component can add a warning just like
React can which is why React DevTools adds them too if they don't
already exist. Having them appended in both places is tricky because now
you have to know whether to remove them from React's logs.
Similarly it's often common for server-side frameworks to forget to
cover the `console.error` logs from other sources since React DevTools
isn't active there. However, it's also annoying to get component stacks
clogging the terminal - depending on where the log came from.
In the future `console.createTask()` will cover this use case natively
and when available we don't append them at all.
The new strategy relies on either:
- React DevTools existing to add them to React logs as well as third
parties.
- `console.createTask` being supported and surfaced.
- A third party framework showing the component stack either in an Error
Dialog or appended to terminal output.
For a third party to be able to implement this they need to be able to
get the component stack. To get the component stack from within a
`console.error` call you need to use the `React.captureOwnerStack()`
helper which is only available in `enableOwnerStacks` flag. However,
it's possible to polyfill with parent stacks using internals as a stop
gap. There's a question of whether React 19 should just go out with
`enableOwnerStacks` to expose this but regardless I think it's best it
doesn't include component stacks from the runtime for consistency.
In practice it's not really a regression though because typically either
of the other options exists and error dialogs don't implement
`console.error` overrides anyway yet. SSR terminals might miss them but
they'd only have them in DEV warnings to begin with an a subset of React
warnings. Typically those are either going to happen on the client
anyway or replayed.
Our tests are written to assert that component stacks work in various
scenarios all over the place. To ensure that this keeps working I
implement a "polyfill" that is similar to that expected a server
framework might do - in `assertConsoleErrorDev` and `toErrorDev`.
This PR doesn't yet change www or RN since they have their own forks of
consoleWithStackDev for now.
This avoids potential differences between Git versions.
Having a guarantee unique hash isn't neccessary as it's just
informational and we have the date in the version string as well.
We're removing this wrapper from the mainline but RN is still using
component stacks to filter out warnings.
This is unfortunate since it'll be hard to keep track of the interplay
with these, DevTools and how you're supposed to implement error dialogs
in userspace.
Component stacks have a similar problem to the problem with keyPath
where we had to move it down and set it late right before recursing.
Currently we work around that by popping exactly one off when something
suspends. That doesn't work with the new server stacks being added which
are more than one. It also meant that we kept having add a single frame
that could be popped when there shouldn't need to be one.
Unlike keyPath component stacks has this weird property that once
something throws we might need the stack that was attempted for errors
or the previous stack if we're going to retry and just recreate it.
I've tried a few different approaches and I didn't like either but this
is the one that seems least problematic.
I first split out renderNodeDestructive into a retryNode helper. During
retries only retryNode is called. When we first discover a node, we pass
through renderNodeDestructive.
Instead of add a component stack frame deep inside renderNodeDestructive
after we've already refined a node, we now add it before in
renderNodeDestructive. That way it's only added once before being
attempted. This is similar to how Fiber works where in ChildFiber we
match the node once to create the instance and then later do we attempt
to actually render it and it's only the second part that's ever retried.
This unfortunately means that we now have to refine the node down to
element/lazy/thenables twice. To avoid refining the type too I move that
to be done lazily.
We already added this for other thrown errors, not just console.errors.
There's a production form of this. We just missed adding this context.
Mainly the best context is the line number though which comes from owner
stacks.
Before:
<img width="844" alt="Screenshot 2024-07-04 at 3 20 34 PM"
src="https://github.com/facebook/react/assets/63648/0fd8a53f-538a-4429-a4cf-c22f85a09aa8">
After:
<img width="845" alt="Screenshot 2024-07-05 at 6 08 28 PM"
src="https://github.com/facebook/react/assets/63648/7b9da13a-fa97-4581-9899-06de6fface65">
Firefox:
<img width="1338" alt="Screenshot 2024-07-05 at 6 09 50 PM"
src="https://github.com/facebook/react/assets/63648/f2eb9f2a-2251-408f-86d0-b081279ba378">
The first log doesn't get a stack because it's logged before DevTools
boots up and connects which is unfortunate.
The second log already has a stack printed by React (this is on stable)
it gets replaced by our object now.
The third and following logs don't have a stack and get one appended.
I only turn the stack into an error object if it matches what we would
emit from DevTools anyway. Otherwise we assume it's not React. Since I
had to change the format slightly to make this work, I first normalize
the stack slightly before doing a comparison since it won't be 1:1.
It can be efficient to accept raw string chunks to pass through a stream
instead of encoding them into a binary copy first.
Previously our Flight parsers didn't accept receiving string chunks.
That's partly because we sometimes need to encode binary chunks anyway
so string only transport isn't enough but some chunks can be strings.
This adds a partial ability for chunks to be received as strings.
However, accepting strings comes with some downsides. E.g. if the
strings are split up we need to buffer it which compromises the perf for
the common case. If the chunk represents binary data, then we'd need to
encode it back into a typed array which would require a TextEncoder
dependency in the parser. If the string chunk represents a byte length
encoded string we don't know how many unicode characters to read without
measuring them in terms of binary - also requiring a TextEncoder.
This PR is mainly intended for use for pass-through within the same
memory. We can simplify the implementation by assuming that any string
chunk is passed as the original chunk. This requires that the server
stream config doesn't arbitrarily concatenate strings (e.g. large
strings should not be concatenated which is probably a good heuristic
anyway). It also means that this is not suitable to be used with for
example receiving string chunks on the client by passing them through
SSR hydration data - except if the encoding that way was only used with
chunks that were already encoded as strings by Flight.
Web streams mostly just work on binary data anyway so they can't use
this.
In Node.js streams we concatenate precomputed and small strings into
larger buffers. It might make sense to do that using string ropes
instead. However, in the meantime we can at least pass large strings
that are outside our buffer view size as raw strings. There's no benefit
to us eagerly encoding those.
Also, let Node accept string chunks as long as they're following our
expected constraints. This lets us test the mixed protocol using
pass-throughs. This can also be useful when the RSC server is in the
same environment as the SSR server as they don't have to go from strings
to typed arrays back to strings.
Now we can also use this in the pass-through used in renderToMarkup.
This lets us avoid the dependency on TextDecoder/TextEncoder in that
package.
Even though the whole package is private right now. Once we publish it,
it'll likely be just the experimental channel first before upgrading to
stable.
This means it gets excluded from the built packages.
Follow up to #30105.
This supports `renderToMarkup` in a non-RSC environment (not the
`react-server` condition).
This is just a Fizz renderer but it errors at runtime when you use
state, effects or event handlers that would require hydration - like the
RSC version would. (Except RSC can give early errors too.)
To do this I have to move the `react-html` builds to a new `markup`
dimension out of the `dom-legacy` dimension so that we can configure
this differently from `renderToString`/`renderToStaticMarkup`.
Eventually that dimension can go away though if deprecated. That also
helps us avoid dynamic configuration and we can just compile in the
right configuration so the split helps anyway.
One consideration is that if a compiler strips out useEffects or inlines
initial state from useState, then it would not get called an the error
wouldn't happen. Therefore to preserve semantics, a compiler would need
to inject some call that can check the current renderer and whether it
should throw.
There is an argument that it could be useful to not error for these
because it's possible to write components that works with SSR but are
just optionally hydrated. However, there's also an argument that doing
that silently is too easy to lead to mistakes and it's better to error -
especially for the e-mail use case where you can't take it back but you
can replay a queue that had failures. There are other ways to
conditionally branch components intentionally. Besides if you want it to
be silent you can still use renderToString (or better yet
renderToReadableStream).
The primary mechanism is the RSC environment and the client-environment
is really the secondary one that's only there to support legacy
environments. So this also ensures parity with the primary environment.
Name of the package is tbd (straw: `react-html`). It's a new package
separate from `react-dom` though and can be used as a standalone package
- e.g. also from a React Native app.
```js
import {renderToMarkup} from '...';
const html = await renderToMarkup(<Component />);
```
The idea is that this is a helper for rendering HTML that is not
intended to be hydrated. It's primarily intended to support a subset of
HTML that can be used as embedding and not served as HTML documents from
HTTP. For example as e-mails or in RSS/Atom feeds or other
distributions. It's a successor to `renderToStaticMarkup`.
A few differences:
- This doesn't support "Client Components". It can only use the Server
Components subset. No useEffect, no useState etc. since it will never be
hydrated. Use of those are errors.
- You also can't pass Client References so you can't use components
marked with `"use client"`.
- Unlike `renderToStaticMarkup` this does support async so you can
suspend and use data from these components.
- Unlike `renderToReadableStream` this does not support streaming or
Suspense boundaries and any error rejects the promise. Since there's no
feasible way to "client render" or patch up the document.
- Form Actions are not supported since in an embedded environment
there's no place to post back to across versions. You can render plain
forms with fixed URLs though.
- You can't use any resource preloading like `preload()` from
`react-dom`.
## Implementation
This first version in this PR only supports Server Components since
that's the thing that doesn't have an existing API. Might add a Client
Components version later that errors.
We don't want to maintain a completely separate implementation for this
use case so this uses the `dom-legacy` build dimension to wire up a
build that encapsulates a Flight Server -> Flight Client -> Fizz stream
to render Server Components that then get SSR:ed.
There's no problem to use a Flight Client in a Server Component
environment since it's already supported for Server-to-Server. Both of
these use a bundler config that just errors for Client References though
since we don't need any bundling integration and this is just a
standalone package.
Running Fizz in a Server Component environment is a problem though
because it depends on "react" and it needs the client version.
Therefore, for this build we embed the client version of "react" shared
internals into the build. It doesn't need anything to be able to use
those APIs since you can't call the client APIs anyway.
One unfortunate thing though is that since Flight currently needs to go
to binary and back, we need TextEncoder/TextDecoder to be available but
this shouldn't really be necessary. Also since we use the legacy stream
config, large strings that use byteLengthOfChunk errors atm. This needs
to be fixed before shipping. I'm not sure what would be the best
layering though that isn't unnecessarily burdensome to maintain. Maybe
some kind of pass-through protocol that would also be useful in general
- e.g. when Fizz and Flight are in the same process.
---------
Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
- Made each workflow's name consistent
- Rename each workflow file with consistent naming scheme
- Promote flow-ci-ghaction to flow-ci
ghstack-source-id: 490b643dcd
Pull Request resolved: https://github.com/facebook/react/pull/30037
This PR adds parallelism similar to our existing circleci setup for
running yarn tests with the various test params. It does this by
sharding tests into `$SHARD_COUNT` number of groups, then spawning a job
for each of them and using jest's built in `--shard` option.
Effectively this means that the job will spawn an additional (where `n`
is the number of test params)
`n * $SHARD_COUNT` number of jobs to run tests in parallel
for a total of `n + (n * $SHARD_COUNT)` jobs. This does mean the
GitHub UI at the bottom of each PR gets longer and unfortunately it's
not sorted in any way as far as I can tell. But if something goes wrong
it should still be easy to find out what the problem is.
The PR also changes the `ci` argument for jest-cli to be an enum instead
so the tests use all available workers in GitHub actions. This will have
to live around for a bit until we can fully migrate off of circleci.
ghstack-source-id: 08f2d16353
Pull Request resolved: https://github.com/facebook/react/pull/30033
The existing flow-ci script makes some assumptions about running inside
of circleci for parallelization. This PR forks the script with very smal
ll tweaks to allow for a short name to be passed in as an argument.
These short names are discovered in a new GH job and then each one is
passed as an argument for parallelization
ghstack-source-id: dc85486388f74088c22b386b77b45996ef753f1a
Pull Request resolved: https://github.com/facebook/react/pull/30026
Merges the existing config to the root one so we can have a single
configuration file. I've tried to keep the compiler config as much as
possible in this PR so that no formatting changes occur.
ghstack-source-id: 8bbfc9f269
Pull Request resolved: https://github.com/facebook/react/pull/30021
Now that the compiler directory has its own prettier config, we can
remove the prettierignore entry for compiler/ so it still runs in your
editor if you open the root directory
ghstack-source-id: 5e3bd597cf2f11a9931f084eb909ffd81ebdca81
Pull Request resolved: https://github.com/facebook/react/pull/29993
## Summary
Fix bundle type filtering logic to correctly handle array input in
argv.type and use some with includes for accurate filtering. This
addresses a TypeError encountered during yarn build-for-devtools-prod
and yarn build-for-devtools-dev commands.
## Motivation
The current implementation of the `shouldSkipBundle` function in
`scripts/rollup/build.js` has two issues:
1. **Incorrect array handling in
`parseRequestedNames`([#29613](https://github.com/facebook/react/issues/29613)):**
The function incorrectly wraps the `argv.type` value in an additional
array when it's already an array. This leads to a `TypeError:
names[i].split is not a function` when `parseRequestedNames` attempts to
split the nested array, as seen in this error message:
```
C:\Users\Administrator\Documents\새 폴더\react\scripts\rollup\build.js:76
let splitNames = names[i].split(',');
^
TypeError: names[i].split is not a function
```
This PR fixes this by correctly handling both string and array inputs in
`argv.type`:
```diff
- const requestedBundleTypes = argv.type
- ? parseRequestedNames([argv.type], 'uppercase')
+ const argvType = Array.isArray(argv.type) ? argv.type : [argv.type];
+ const requestedBundleTypes = argv.type
+ ? parseRequestedNames(argvType, 'uppercase')
```
2. **Inaccurate filtering logic in
`shouldSkipBundle`([#29614](https://github.com/facebook/react/issues/29614)):**
The function uses `Array.prototype.every` with `indexOf` to check if
**all** requested bundle types are missing in the current bundle type.
However, when multiple bundle types are requested (e.g., `['NODE',
'NODE_DEV']`), the function should skip a bundle only if **none** of the
requested types are present. The current implementation incorrectly
allows bundles that match any of the requested types.
To illustrate, consider the following example output:
```
requestedBundleTypes [ 'NODE', 'NODE_DEV' ]
bundleType NODE_DEV
isAskingForDifferentType false
requestedBundleTypes [ 'NODE', 'NODE_DEV' ]
bundleType NODE_PROD
isAskingForDifferentType false // Incorrect behavior
```
In this case, even though the bundle type is `NODE_PROD` and doesn't
include `NODE_DEV`, the bundle is not skipped due to the incorrect
logic.
This PR fixes this by replacing `every` with `some` and using `includes`
for a more accurate check:
```diff
- const isAskingForDifferentType = requestedBundleTypes.every(
- requestedType => bundleType.indexOf(requestedType) === -1
- );
+ const isAskingForDifferentType = requestedBundleTypes.some(
+ requestedType => !bundleType.includes(requestedType)
+ );
```
This ensures that the bundle is skipped only if **none** of the
requested types are found in the `bundleType`.
This PR addresses both of these issues to ensure correct bundle type
filtering in various build scenarios.
## How did you test this change?
1. **Verification of `requestedBundleTypes` usage in
`shouldSkipBundle`:**
* I manually tested the following scenarios:
* `yarn build`: Verified that `requestedBundleTypes` remains an empty
array, as expected.
* `yarn build-for-devtools`: Confirmed that `requestedBundleTypes` is
correctly set to `['NODE']`, as in the original implementation.
* `yarn build-for-devtools-dev`: This previously failed due to the
error. After the fix, I confirmed that `requestedBundleTypes` is now
correctly passed as `['NODE', 'NODE_DEV']`.
2. **Debugging of filtering logic in `shouldSkipBundle`:**
* I added the following logging statements to the `shouldSkipBundle`
function to observe its behavior during the build process:
```javascript
console.log('requestedBundleTypes', requestedBundleTypes);
console.log('bundleType', bundleType);
console.log('isAskingForDifferentType', isAskingForDifferentType);
```
* By analyzing the log output, I confirmed that the filtering logic now
correctly identifies when a bundle should be skipped based on the
requested types. This allowed me to verify that the fix enables building
specific target bundles as intended.
Only with the enableOwnerStacks flag (which is not on in www).
This is a new DEV-only API to be able to implement what we do for
console.error in user space.
This API does not actually include the current stack that you'd get from
`new Error().stack`. That you'd have to add yourself.
This adds the ability to have conditional development exports because we
plan on eventually having separate ESM builds that use the "development"
or "production" export conditions.
NOTE: This removes the export of `act` from `react` in prod (as opposed
to a function that throws) - inline with what we do with other
conditional exports.
## Overview
Updates `eslint-plugin-jest` and enables the recommended rules with some
turned off that are unhelpful.
The main motivations is:
a) we have a few duplicated tests, which this found an I deleted
b) making sure we don't accidentally commit skipped tests
## Overview
Reverts https://github.com/facebook/react/pull/26616 and implements the
suggested way instead.
This change in #26616 broken the internal sync command, which now
results in duplicated `@generated` headers. It also makes it harder to
detect changes during the diff train sync. Instead, we will check for
changes, and if there are changes sign the files and commit them to the
sync branch.
## Strategy
The new sync strategy accounts for the generated headers during the
sync:
- **Revert Version**: Revert the version strings
- **Revert @generated**: Re-sign the files (will be the same hash as
before if unchanged)
- **Check**: Check if there are changes **if not, skip**
- **Re-apply Version**: Now add back the new version string
- **Re-sign @generated**: And re-generate the headers
Then commit to branch. This ensures that if there are no changes, we'll
skip.
---------
Co-authored-by: Timothy Yung <yungsters@gmail.com>
The goal is to improve speed of the development by inlining and DCE
unused branches.
We have the ability to preserve some variable names and pretty print in
the production version so might as well do the same with DEV.
Stacked on #29491
Previously if you aborted during a render the currently rendering task
would itself be aborted which will cause the entire model to be replaced
by the aborted error rather than just the slot currently being rendered.
This change updates the abort logic to mark currently rendering tasks as
aborted but allowing the current render to emit a partially serialized
model with an error reference in place of the current model.
The intent is to support aborting from rendering synchronously, in
microtasks (after an await or in a .then) and in lazy initializers. We
don't specifically support aborting from things like proxies that might
be triggered during serialization of props
While most builds of Flight and Fizz schedule work in new tasks some do
execute work synchronously. While this is necessary for legacy APIs like
renderToString for modern APIs there really isn't a great reason to do
this synchronously.
We could schedule works as microtasks but we actually want to yield so
the runtime can run events and other things that will unblock additional
work before starting the next work loop.
This change updates all non-legacy uses to be async using the best
availalble macrotask scheduler.
Browser now uses postMessage
Bun uses setTimeout because while it also supports setImmediate the
scheduling is not as eager as the same API in node
the FB build also uses setTimeout
This change required a number of changes to tests which were utilizing
the sync nature of work in the Browser builds to avoid having to manage
timers and tasks. I added a patch to install MessageChannel which is
required by the browser builds and made this patched version integrate
with the Scheduler mock. This way we can effectively use `act` to flush
flight and fizz work similar to how we do this on the client.
## Overview
We didn't have any tests that ran in persistent mode with the xplat
feature flags (for either variant).
As a result, invalid test gating like in
https://github.com/facebook/react/pull/29664 were not caught.
This PR adds test flavors for `ReactFeatureFlag-native-fb.js` in both
variants.
Use some clever git diffing to ignore lines that only change the
`@generated` header. We can't do this for the version string because the
version string can be embedded in lines with other changes, but this
header is always on one line.
RC releases are a special kind of prerelease build because unlike
canaries we shouldn't publish new RCs from any commit on `main`, only
when we intentionally bump the RC number. But they are still prerelases
— like canary and experimental releases, they should use exact version
numbers in their dependencies (no ^).
We only need to generate these builds during the RC phase, i.e. when the
canary channel label is set to "rc".
Example of resulting package.json output:
```json
{
"name": "react-dom",
"version": "19.0.0-rc.0",
"dependencies": {
"scheduler": "0.25.0-rc.0"
},
"peerDependencies": {
"react": "19.0.0-rc.0"
}
}
```
https://react-builds.vercel.app/prs/29736/files/oss-stable-rc/react-dom/package.json
Host Components can exist as four semantic types
1. regular Components (Vanilla obv)
2. singleton Components
2. hoistable components
3. resources
Each of these component types have their own rules related to mounting
and reconciliation however they are not direclty modeled as their own
unique fiber type. This is partly for code size but also because
reconciling the inner type of these components would be in a very hot
path in fiber creation and reconciliation and it's just not practical to
do this logic check here.
Right now we have three Fiber types used to implement these 4 concepts
but we probably need to reconsider the model and think of Host
Components as a single fiber type with an inner implementation. Once we
do this we can regularize things like transitioning between a resource
and a regular component or a singleton and a hoistable instance. The
cases where these transitions happen today aren't particularly common
but they can be observed and currently the handling of these transitions
is incomplete at best and buggy at worst. The most egregious case is the
link type. This can be a regular component (stylesheet without
precedence) a hoistable component (non stylesheet link tags) or a
resource (stylesheet with a precedence) and if you have a single jsx
slot that tries to reconcile transitions between these types it just
doesn't work well.
This commit adds an error for when a Hoistable goes from Instance to
Resource. Currently this is only possible for `<link>` elements going to
and from stylesheets with precedence. Hopefully we'll be able to remove
this error and implement as an inner type before we encounter new
categories for the Hoistable types
detecting type shifting to and from regular components is harder to do
efficiently because we don't want to reevaluate the type on every update
for host components which is currently not required and would add
overhead to a very hot path
singletons can't really type shift in their one practical implementation
(DOM) so they are only a problem in theroy not practice
Requires https://github.com/facebook/react/pull/29706
The strategy here is to:
- Checkout the builds/facebook-www branch
- Read the current sync'd VERSION
- Checkout out main and sync new build
- sed/{new version string}/{old version string}
- Run git status, skip sync if clean
- Otherwise, sed/{old version string}/{new version string} and push
commit
This means that:
- We're using the real version strings from the builds
- We are checking the last commit on the branch for the real last
version
- We're skipping any commits that won't result in changes
- ???
- Profit!
`disableDOMTestUtils` and the FB build `ReactTestUtilsFB` allowed us to
finish migrating internal callsites off of ReactTestUtils. Now that
usage is cleaned up, we can remove the flag, build artifact, and test
coverage for the deprecated utility methods.
Throw an error during module initialization if the version of the
"react-dom" package does not match the version of "react".
We used to be more relaxed about this, because the "react" package
changed so infrequently. However, we now have many more features that
rely on an internal protocol between the two packages, including Hooks,
Float, and the compiler runtime. So it's important that both packages
are versioned in lockstep.
Before this change, a version mismatch would often result in a cryptic
internal error with no indication of the root cause.
Instead, we will now compare the versions during module initialization
and immediately throw an error to catch mistakes as early as possible
and provide a clear error message.
This one should be fully behind the `enableOwnerStacks` flag.
Instead of printing the parent Component stack all the way to the root,
this now prints the owner stack of every JSX callsite. It also includes
intermediate callsites between the Component and the JSX call so it has
potentially more frames. Mainly it provides the line number of the JSX
callsite. In terms of the number of components is a subset of the parent
component stack so it's less information in that regard. This is usually
better since it's more focused on components that might affect the
output but if it's contextual based on rendering it's still good to have
parent stack. Therefore, I still use the parent stack when printing DOM
nesting warnings but I plan on switching that format to a diff view
format instead (Next.js already reformats the parent stack like this).
__Follow ups__
- Server Components show up in the owner stack for client logs but logs
done by Server Components don't yet get their owner stack printed as
they're replayed. They're also not yet printed in the server logs of the
RSC server.
- Server Component stack frames are formatted as the server and added to
the end but this might be a different format than the browser. E.g. if
server is running V8 and browser is running JSC or vice versa. Ideally
we can reformat them in terms of the client formatting.
- This doesn't yet update Fizz or DevTools. Those will be follow ups.
Fizz still prints parent stacks in the server side logs. The stacks
added to user space `console.error` calls by DevTools still get the
parent stacks instead.
- It also doesn't yet expose these to user space so there's no way to
get them inside `onCaughtError` for example or inside a custom
`console.error` override.
- In another follow up I'll use `console.createTask` instead and
completely remove these stacks if it's available.
This lets us expose the component stack to the error reporting that
happens here as `console.error` patching. Now if you just call
`console.error` in the error handlers it'll get the component stack
added to the end by React DevTools.
However, unfortunately this happens a little too late so the Fiber will
be disconnected with its `.return` pointer set to null already. So it'll
be too late to extract a parent component stack from but you can at
least get the stack from source to error boundary. To work around this I
manually add the parent component stack in our default handlers when
owner stacks are off. We could potentially fix this but you can also
just include it yourself if you're calling `console.error` and it's not
a problem for owner stacks.
This is not a problem for owner stacks because we'll still have those
and so for those just calling `console.error` just works. However, the
main feature is that by letting React add them, we can switch to using
native error stacks when available.
Stacked on #28997.
We can use the technique of referencing an object by its row + property
name path for temporary references - like we do for deduping. That way
we don't need to generate an ID for temporary references. Instead, they
can just be an opaque marker in the slot and it has the implicit ID of
the row + path.
Then we can stash all objects, even the ones that are actually available
to read on the server, as temporary references. Without adding anything
to the payload since the IDs are implicit. If the same object is
returned to the client, it can be referenced by reference instead of
serializing it back to the client. This also helps preserve object
identity.
We assume that the objects are immutable when they pass the boundary.
I'm not sure if this is worth it but with this mechanism, if you return
the `FormData` payload from a `useActionState` it doesn't have to be
serialized on the way back to the client. This is a common pattern for
having access to the last submission as "default value" to the form
fields. However you can still control it by replacing it with another
object if you want. In MPA mode, the temporary references are not
configured and so it needs to be serialized in that case. That's
required anyway for hydration purposes.
I'm not sure if people will actually use this in practice though or if
FormData will always be destructured into some other object like with a
library that turns it into typed data, and back. If so, the object
identity is lost.