## Summary
This PR upgrades the dependency on update-notifier, used in
react-devtools, to 5.x
This is the latest non-ESM version, so upgrading to it should be
unproblematic (while updating to 6.x and beyond will have to wait).
Upgrading means we avoid installing a lot of outdated dependencies (as
can be seen from the diff in yarn.lock), and resolves part of
https://github.com/facebook/react/issues/28058
Changelog:
https://github.com/yeoman/update-notifier/releases
The most relevant breaking change seems to be that the minimum support
node version is increased from v6 to v10, but I couldn't find what is
currently React's official node version support.
## How did you test this change?
I ran the test-suite locally (`yarn test` in root folder), but I'm not
sure if that one actually covers devtools?
I also built and tested this version of devtools with some internal
company projects (both react and react-native based) – following
guidelines from
https://github.com/facebook/react/issues/28058#issuecomment-1943619292.
I need to regain a field because the SuspenseBoundary type is already at
16 fields in prod, after which it deopts v8.
There are two fields that are only used in prerender to track postpones.
These are ripe to be split into an optional object so that they only
take up one field when they're not used.
We already append `randomKey` to each handle name to prevent external
libraries from accessing and relying on these internals. But more
libraries recently have been getting around this by simply iterating
over the element properties and using a `startsWith` check.
This flag allows us to experiment with moving these handles to an
internal map.
This PR starts with the two most common internals, the props object and
the fiber. We can consider moving additional properties such as the
container root and others depending on perf results.
Also, don't not skip hidden trees.
Memoized state is null when an Offscreen boundary (Suspense or Activity)
is visible.
This logic was inversed in a couple of View Transition checks which
caused pairs to be discovered or not discovered incorrectly for
insertion and deletion of Suspense or Activity boundaries.
This is an alternative to #35059.
If the name needs escaping, then instead of escaping it, we just use a
base64 name. This wouldn't allow you to match on an escaped name in your
own CSS like you should be able to if browsers worked properly. But at
least it would provide matching name in current browsers which is
probably sufficient if you're using auto-generated names.
This also covers some cases where `CSS.escape()` isn't sufficient anyway
like when the name ends in a dot.
Follow up to #35022.
It's now replaced by the `defer` option.
Sounds like nobody is actually using this option, including Meta, so we
can just delete it.
We've long had the CPU suspense feature behind a flag under the terrible
API `unstable_expectedLoadTime={arbitraryNumber}`. We've known for a
long time we want it to just be `defer={true}` (or just `<Suspense
defer>` in the short hand syntax). So this adds the new name and warns
for the old name.
For only the new name, I also implemented SSR semantics in Fizz. It has
two effects here.
1) It renders the fallback before the content (similar to prerender)
allowing siblings to complete quicker.
2) It always outlines the result. When streaming this should really
happen naturally but if you defer a prerendered content it also implies
that it's expensive and should be outlined. It gives you a opt-in to
outlining similar to suspensey images and css but let you control it
manually.
I don't think we're ready to land this yet since we're using it to run
other experiments and our tests. I'm opening this PR to indicate intent
to disable and to ensure tests in other combinations still work. Such as
enableHalt without enablePostpone. I think we'll also need to rewrite
some tests that depend on enablePostpone to preserve some coverage.
The conclusion after this experiment is that try/catch around these are
too likely to block these signals and consider them error. Throwing
works for Hooks and `use()` because the lint rule can ensure that
they're not wrapped in try/catch. Throwing in arbitrary functions not
quite ecosystem compatible. It's also why there's `use()` and not just
throwing a Promise. This might also affect the Catch proposal.
The "prerender" for SSR that's supporting "Partial Prerendering" is
still there. This just disables the `React.postpone()` API for creating
the holes.
Normally if you suspend in a SuspenseList row above a Suspense boundary
in that row, it'll suspend the parent. Which can itself delay the commit
or resuspend a parent boundary. That's because SuspenseList mostly just
coordinates the state of the inner boundaries and isn't a boundary
itself.
However, for tail "hidden" and "collapsed" this is not quite the case
because the rows themselves can avoid being rendered.
In the case of "collapsed" we require at least one Suspense boundary
above to have successfully rendered before committing the list because
the idea of this mode is that you should at least always show some
indicator that things are still loading. Since we'd never try the next
one after that at all, this just works. Expect there was an unrelated
bug that meant that "suspend with delay" on a Retry didn't suspend the
commit. This caused a scenario were it'd allow a commit proceed when it
shouldn't. So I fixed that too. The counter intuitive thing here is that
we won't actually show a previous completed row if the loading state of
the next row is still loading.
For tail "hidden" it's a little different because we don't actually
require any loading indicator at all to be shown while it's loading. If
we attempt a row and it suspends, we can just hide it (and the rest) and
move to commit. Therefore this implements a path where if all the rest
of the tail are new mounts (we wouldn't be required to unmount any
existing boundaries) then we can treat the SuspenseList boundary itself
as "catching" the suspense. This is more coherent semantics since any
future row that we didn't attempt also wouldn't resuspend the parent.
This allows simple cases like `<SuspenseList>{list}</SuspenseList>` to
stream in each row without any indicator and no need for Suspense
boundaries.
We were not recording uEE calls in component/hook syntax. Easy fix.
Added tests matching function component syntax for component syntax +
added one for hooks
For Edge Flight servers, that use Web Streams, we're defining the
`debugChannel` option as:
```
debugChannel?: {readable?: ReadableStream, writable?: WritableStream, ...}
```
Whereas for Node.js Flight servers, that use Node.js Streams, we're
defining it as:
```
debugChannel?: Readable | Writable | Duplex | WebSocket
```
For the Edge Flight clients, there is currently only one direction of
the debug channel supported, so we define the option as:
```
debugChannel?: {readable?: ReadableStream, ...}
```
Consequently, for the Node.js Flight clients, we define the option as:
```
debugChannel?: Readable
```
The presence of a readable debug channel is passed to the Flight client
internally via the `hasReadable` flag on the internal `debugChannel`
option. For the Node.js clients, that flag was accidentally derived from
the public option `debugChannel.readable`, which is conceptually
incorrect, because `debugChannel` is a `Readable` stream, not an options
object with a `readable` property. However, a `Readable` also has a
`readable` property, which is a boolean that indicates whether the
stream is in a readable state. This meant that the `hasReadable` flag
was incidentally still set correctly. Regardless, this was confusing and
unintentional, so we're now fixing it to always set `hasReadable` to
`true` when a `debugChannel` is provided to the Node.js clients. We'll
revisit this in case we ever add support for writable debug channels in
Node.js (and Edge) clients.
This PR adds a `unstable_reactFragments?: Set<FragmentInstance>`
property to DOM nodes that belong to a Fragment with a ref (top level
host components). This allows you to access a FragmentInstance from a
DOM node.
This is flagged behind `enableFragmentRefsInstanceHandles`.
The primary use case to unblock is reusing IntersectionObserver
instances. A fairly common practice is to cache and reuse
IntersectionObservers that share the same config, with a map of
node->callbacks to run for each entry in the IO callback. Currently this
is not possible with Fragment Ref `observeUsing` because the key in the
cache would have to be the `FragmentInstance` and you can't find it
without a handle from the node. This works now by accessing
`entry.target.fragments`.
This also opens up possibilities to use `FragmentInstance` operations in
other places, such as events. We can do
`event.target.unstable_reactFragments`, then access
`fragmentInstance.getClientRects` for example. In a future PR, we can
assign an event's `currentTarget` as the Fragment Ref for a more direct
handle when the event has been dispatched by the Fragment itself.
The first commit here implemented a handle only on observed elements.
This is awkward because there isn't a good way to document or expose
this temporary property. `element.fragments` is closer to what we would
expect from a DOM API if a standard was implemented here. And by
assigning it to all top-level nodes of a Fragment, it can be used beyond
the cached IntersectionObserver callback.
One tradeoff here is adding extra work during the creation of
FragmentInstances as well as keeping track of adding/removing nodes.
Previously we only track the Fiber on creation but here we add a
traversal which could apply to a large set of top-level host children.
The `element.unstable_reactFragments` Set can also be randomly ordered.
In #35019, we excluded debug I/O info from being considered for
enhancing the owner stack if it resolved after the defined `endTime`
option that can be passed to the Flight client. However, we should
include any I/O that was awaited before that end time, even if it
resolved later.
Stacked on #35018.
This mounts the children of SuspenseList backwards. Meaning the first
child is mounted last in the DOM (and effect list). It's like calling
reverse() on the children.
This is meant to set us up for allowing AsyncIterable children where the
unknown number of children streams in at the end (which is the beginning
in a backwards SuspenseList). For consistency we do that with other
children too.
`unstable_legacy-backwards` still exists for the old mode but is meant
to be deprecated.
<img width="100" alt="image"
src="https://github.com/user-attachments/assets/5c2a95d7-34c4-4a4e-b602-3646a834d779"
/>
We have warned about this for a while now so we can make the switch.
Often when you reach for SuspenseList, you mean forwards. It doesn't
make sense to have the default to just be a noop. While "together" is
another useful mode that's more like a Group so isn't so associated with
the default as List. So we're switching it.
However, tail=hidden isn't as obvious of a default it does allow for a
convenient pattern for streaming in list of items by default.
This doesn't yet switch the rendering order of "backwards". That's
coming in a follow up.
It's annoying to have to try to find where it lines up with no hints.
This way when you hover over something it should be on screen.
The strategy I went with is that it scrolls to a percentage along the
scrollable axis but the two might not be exactly the same. Partially
because they have different aspect ratios but also because suspended
boundaries can shrink the document while the suspense tab needs to still
be able to show the boundaries that are currently invisible.
Right now it's possible for things like server environments to appear
before other content in the timeline just because it's in a different
document order.
Ofc the order in production is not guaranteed but we can at least use
the timing information we have as a hint towards the actual order.
Unfortunately since the end time of the RSC stream itself is always
after the content that resolved to produce it, it becomes kind of
determined by the chunking. Similarly since for a clean refresh, the
scripts and styles will typically load after the server content they
appear later. Similarly SSR typically finishes after the RSC parts.
Therefore a hack here is that I artificially delay everything with a
non-null environment (RSC) so that RSC always comes after client-side
(Suspense). This is also consistent with how we color things that have
an environment even if children are just Suspense.
To ensure that we never show a child before a parent, in the timeline,
each child has a minimum time of its parent.
We avoid visiting the same async node twice but if we see it again we
returned "null" indicating that there's no I/O there.
This means that if you have two different Promises both resolving from
the same I/O node then we only show one of them. However, in general we
treat that as two different I/O entries to allow for things like
batching to still show up separately.
This fixes that by caching the return value for multiple visits. So if
we found I/O (but no user space await) in one path and then we visit
that path through a different Promise chain, then we'll still emit it
twice.
However, if we visit the same exact Promise that we emitted an await on
then we skip it. Because there's no need to emit two awaits on the same
thing. It only matters when the path ends up informing whether it has
I/O or not.
IO tasks can execute more than once. E.g. a connection may fire each
time a new message or chunk comes in or a setInterval every time it
executes.
We used to treat these all as one I/O node and just updated the end time
as we go. Most of the time this was fine because typically you would
have a Promise instance whose end time is really the one that gets used
as the I/O anyway.
However, in a pattern like this it could be problematic:
```js
setTimeout(() => {
function App() {
return Promise.resolve(123);
}
renderToReadableStream(<App />);
});
```
Because the I/O's end time is before the render started so it should be
excluded from being considered I/O as part of the render. It happened
outside of render. But because the `Promise.resolve()` is inside render
its end time is after the render start so the promise is considered part
of the render. This is usually not a problem because the end time of the
I/O is still before the start of the render so even though the Promise
is valid it has no I/O source so it's properly excluded.
However, if the I/O's end time updates before we observe this then the
I/O can be considered part of the render. E.g. if this was a setInterval
it would be clearly wrong. But it turns out that even setTimeout can
sometimes execute more than once in the async_hooks because each run of
"process.nextTick" and microtasks respectively are ran in their own
before/after. When a micro task executes after this main body it'll
update the end time which can then turn the whole I/O as being inside
the render.
To solve this properly I create a new I/O node each time before() is
invoked so that each one gets to observe a different end time. This has
a potential CPU and memory allocation cost when there's a lot of them
like in a quick stream.
Now that RN is only on the New Architecture, we can stop stop syncing
the legacy React Native renderers.
In this diff, I just stop syncing them. In a follow up I'll delete the
code for them so only Fabric is left.
This will also allow us to remove the `enableLegacyMode` feature flag.
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
Supersedes #34951
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Fix the runtime error with named imports and make the last remaining
[Are The Types
Wrong?](https://arethetypeswrong.github.io/?p=eslint-plugin-react-hooks%400.0.0-experimental-6b344c7c-20251022)
error with `eslint-plugin-react-hooks` go away, thanks to the hint from
Andrew Branch:
- https://github.com/facebook/react/issues/34801#issuecomment-3433478810
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
I tried adding this to `node_modules` and it fixed the failures when
importing named imports like `import { configs, meta, rules } from
'eslint-plugin-react-hooks'`:
```bash
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
Oops! Something went wrong! :(
ESLint: 9.37.0
file:///Users/k/p/eslint-config-upleveled/index.js:13
import reactHooks, { configs } from 'eslint-plugin-react-hooks';
^^^^^^^
SyntaxError: Named export 'configs' not found. The requested module 'eslint-plugin-react-hooks' is a CommonJS module, which may not support all module.exports as named exports.
CommonJS modules can always be imported via the default export, for example using:
import pkg from 'eslint-plugin-react-hooks';
const { configs } = pkg;
at ModuleJob._instantiate (node:internal/modules/esm/module_job:228:21)
at async ModuleJob.run (node:internal/modules/esm/module_job:335:5)
at async onImport.tracePromise.__proto__ (node:internal/modules/esm/loader:647:26)
at async dynamicImportConfig (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:186:17)
at async loadConfigFile (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:276:9)
at async ConfigLoader.calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:589:23)
at async #calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:743:23)
at async directoryFilter (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/eslint/eslint-helpers.js:309:5)
at async NodeHfs.<anonymous> (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:586:29)
at async NodeHfs.walk (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:614:3)
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
➜ eslint-config-upleveled git:(renovate/react-monorepo) # no error
```
The named imports identifiers `configs`, `meta`, and `rules` also
contain values, as a sanity check:
- https://github.com/facebook/react/pull/34951#issuecomment-3433555636
cc @poteto
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Fix the runtime error with named imports and make the last remaining
[Are The Types
Wrong?](https://arethetypeswrong.github.io/?p=eslint-plugin-react-hooks%400.0.0-experimental-6b344c7c-20251022)
error with `eslint-plugin-react-hooks` go away, thanks to the hint from
@andrewbranch:
- https://github.com/facebook/react/issues/34801#issuecomment-3433478810
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
I tried adding this to `node_modules` and it fixed the failures when
importing named imports like `import { configs, meta, rules } from
'eslint-plugin-react-hooks'`:
```bash
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
Oops! Something went wrong! :(
ESLint: 9.37.0
file:///Users/k/p/eslint-config-upleveled/index.js:13
import reactHooks, { configs } from 'eslint-plugin-react-hooks';
^^^^^^^
SyntaxError: Named export 'configs' not found. The requested module 'eslint-plugin-react-hooks' is a CommonJS module, which may not support all module.exports as named exports.
CommonJS modules can always be imported via the default export, for example using:
import pkg from 'eslint-plugin-react-hooks';
const { configs } = pkg;
at ModuleJob._instantiate (node:internal/modules/esm/module_job:228:21)
at async ModuleJob.run (node:internal/modules/esm/module_job:335:5)
at async onImport.tracePromise.__proto__ (node:internal/modules/esm/loader:647:26)
at async dynamicImportConfig (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:186:17)
at async loadConfigFile (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:276:9)
at async ConfigLoader.calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:589:23)
at async #calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:743:23)
at async directoryFilter (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/eslint/eslint-helpers.js:309:5)
at async NodeHfs.<anonymous> (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:586:29)
at async NodeHfs.walk (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:614:3)
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
➜ eslint-config-upleveled git:(renovate/react-monorepo) # no error
```
The named imports identifiers `configs`, `meta`, and `rules` also
contain values, as a sanity check:
- https://github.com/facebook/react/pull/34951#issuecomment-3433555636
cc @poteto
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Resolve the type error with the types, according to [Are the types
wrong?](https://arethetypeswrong.github.io/?p=eslint-plugin-react-hooks%407.0.0),
as an additional
- Last attempt: https://github.com/facebook/react/pull/34746
- Original issue: https://github.com/facebook/react/issues/34745
## How did you test this change?
I edited `node_modules/eslint-plugin-react-hooks/index.d.ts` in my
`"module": "Node16"` + `"type": "module"` project and my error went
away:
- https://github.com/facebook/react/issues/34801#issuecomment-3433053067
cc @poteto @michaelfaith @andrewbranch
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
## Summary
This PR updates getChangedHooksIndices to account for the fact that
useSyncExternalStore internally mounts two hooks, while DevTools should
treat it as a single user-facing hook.
It introduces a helper isUseSyncExternalStoreHook to detect this case
and adjust iteration so the extra internal hook is skipped when counting
changes.
Before:
https://github.com/user-attachments/assets/0db72a4e-21f7-44c7-ba02-669a272631e5
After:
https://github.com/user-attachments/assets/4da71392-0396-408d-86a7-6fbc82d8c4f5
## How did you test this change?
I used this component to reproduce this issue locally (I followed
instructions in `packages/react-devtools/CONTRIBUTING.md`).
```ts
function Test() {
// 1
React.useSyncExternalStore(
() => {},
() => {},
() => {},
);
// 2
const [state, setState] = useState('test');
return (
<>
<div
onClick={() => setState(Math.random())}
style={{backgroundColor: 'red'}}>
{state}
</div>
</>
);
}
```
This eliminates the gap in a reproducer for the React DevTools browser
extension from the source code that we submit to Firefox extension
stores.
We use the commit hash as part of the Backend version, here:
2cfb221937/packages/react-devtools-extensions/utils.js (L26-L38)
The problem is that we archive the source code for Mozilla extension
store reviews and there is no git. But since we still download the React
sources from the CI, we could reuse the hash from `build/COMMIT_HASH`
file.
This has been causing some issues with the submission review on Firefox
store: we use OS-level paths in these source maps, which makes the build
artifact different from the one that's been submitted.
Also saves ~100Kb for main.js artifact.
This is an aesthetic thing. Most simple I/O entries are things like
"script", "stylesheet", "fetch" etc. which are all a single word and
lower case. The "RSC stream" name sticks out and draws unnecessary
attention to itself where as it's really the least interesting to look
at.
I don't love the name because I'm not sure how to explain it. It's
really mainly the byte size of the payload itself without considering
things like server awaits things which will have their own cause. So I'm
trying to communicate the download size of the stream of downloading the
`.rsc` file or the `"rsc stream"`.
This shows the title in the top corner of the rect if there's enough
space.
The complex bit here is that it can be noisy if too many boundaries
occupy the same space to overlap or partially overlap.
This uses an R-tree to store all the rects to find overlapping
boundaries to cut the available space to draw inside the rect. We use
this to compute the rectangle within the rect which doesn't have any
overlapping boundaries.
The roots don't count as overlapping. Similarly, a parent rect is not
consider overlapping a child. However, if two sibling boundaries occupy
the same space, no title will be drawn.
<img width="734" height="813" alt="Screenshot 2025-10-19 at 5 34 49 PM"
src="https://github.com/user-attachments/assets/2b848b9c-3b78-48e5-9476-dd59a7baf6bf"
/>
We might also consider drawing the "Initial Paint" title at the root but
that's less interesting. It's interesting in the beginning before you
know about the special case at the root but after that it's just always
the same value so just adds noise.
When you use the `createFromFetch` API we assume that the start time of
the request is the same time as when you call `createFromFetch` but in
principle you could use it with a Promise that starts earlier and just
happens to resolve to a `Response`.
When you use `createFromReadableStream` that is almost definitely the
case. E.g. you might have started it way earlier and you don't call
`createFromReadableStream` until you get the headers back (the fetch
promise resolves).
This adds an option to pass in the start time for debug purposes if you
started the request before starting to parse it.
When you create a snapshot from an AsyncLocalStorage in Node.js, that
creates a new bound AsyncResource which everything runs inside of.
3437e1c4bd/lib/internal/async_local_storage/async_hooks.js (L61-L67)
This resource is itself tracked by our async debug tracking as I/O. We
can't really distinguish these in general from other AsyncResources
which are I/O.
However, by default they're given the name `"bound-anonymous-fn"` if you
pass it an anonymous function or in the case of a snapshot, that's
built-in:
3437e1c4bd/lib/async_hooks.js (L262-L263)
We can at least assume that these are non-I/O. If you want to ensure
that a bound resource is not considered I/O, you can ensure your
function isn't assigned a name or give it this explicit name.
The other issue here is that, the sequencing here is that we track the
callsite of the `.snapshot()` or `.bind()` call as the trigger. So if
that was outside of render for example, then it would be considered
non-I/O. However, this might miss stuff if you resolve promises inside
the `.run()` of the snapshot if the `.run()` call itself was spawned by
I/O which should be tracked. Time will tell if those patterns appear.
However, in cases like nested renders (e.g. Next.js's "use cache") then
restoring it as if it was outside the parent render is what you do want.
Stacked on #34906.
Infer name from stack if it's the generic "lazy" name. It might be
wrapped in an abstraction. E.g. `next/dynamic`.
Also use the function name as a description of a resolved function
value.
<img width="310" height="166" alt="Screenshot 2025-10-18 at 10 42 05 AM"
src="https://github.com/user-attachments/assets/c63170b9-2b19-4f30-be7a-6429bb3ef3d9"
/>