Commit Graph

105 Commits

Author SHA1 Message Date
Jan Kassens
f101c2d0d3 Remove Reconciler fork (2/2) (#25775)
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.

Fully removing the fork is split into 2 steps to preserve file history:

**#25774 previous PR that did the bulk of the work:**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)

**This PR**
- rename `*.old` files
2022-12-01 23:19:13 -05:00
Jan Kassens
420f0b7fa1 Remove Reconciler fork (1/2) (#25774)
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.

Fully removing the fork is split into 2 steps to preserve file history:

**This PR**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)

**#25775**
- rename `*.old` files
2022-12-01 23:06:25 -05:00
Andrew Clark
9cdf8a99ed [Codemod] Update copyright header to Meta (#25315)
* Facebook -> Meta in copyright

rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'

* Manual tweaks
2022-10-18 11:19:24 -04:00
Josh Story
2cf4352e1c Implement HostSingleton Fiber type (#25426) 2022-10-11 08:42:42 -07:00
Josh Story
7b25b961df [Fizz/Float] Float for stylesheet resources (#25243)
* [Fizz/Float] Float for stylesheet resources

This commit implements Float in Fizz and on the Client. The initial set of supported APIs is roughly

1. Convert certain stylesheets into style Resources when opting in with precedence prop
2. Emit preloads for stylesheets and explicit preload tags
3. Dedupe all Resources by href
4. Implement ReactDOM.preload() to allow for imperative preloading
5. Implement ReactDOM.preinit() to allow for imperative preinitialization

Currently supports
1. style Resources (link rel "stylesheet")
2. font Resources (preload as "font")

later updates will include support for scripts and modules
2022-09-30 16:14:04 -07:00
Luna Ruan
0556bab32c [Transition Tracing] More Accurate End Time (#25105)
add more accurate end time for transitions and update host configs with `requestPostPaintCallback` function and move post paint logic to another module and use it in the work loop
2022-09-13 10:55:56 -07:00
Andrew Clark
2e0d86d221 Allow updating dehydrated root at lower priority without forcing client render (#24082)
* Pass children to hydration root constructor

I already made this change for the concurrent root API in #23309. This
does the same thing for the legacy API.

Doesn't change any behavior, but I will use this in the next steps.

* Add isRootDehydrated function

Currently this does nothing except read a boolean field, but I'm about
to change this logic.

Since this is accessed by React DOM, too, I put the function in a
separate module that can be deep imported. Previously, it was accessing
the FiberRoot directly. The reason it's a separate module is to break a
circular dependency between React DOM and the reconciler.

* Allow updates at lower pri without forcing client render

Currently, if a root is updated before the shell has finished hydrating
(for example, due to a top-level navigation), we immediately revert to
client rendering. This is rare because the root is expected is finish
quickly, but not exceedingly rare because the root may be suspended.

This adds support for updating the root without forcing a client render
as long as the update has lower priority than the initial hydration,
i.e. if the update is wrapped in startTransition.

To implement this, I had to do some refactoring. The main idea here is
to make it closer to how we implement hydration in Suspense boundaries:

- I moved isDehydrated from the shared FiberRoot object to the
HostRoot's state object.
- In the begin phase, I check if the root has received an by comparing
the new children to the initial children. If they are different, we
revert to client rendering, and set isDehydrated to false using a
derived state update (a la getDerivedStateFromProps).
- There are a few places where we used to set root.isDehydrated to false
as a way to force a client render. Instead, I set the ForceClientRender
flag on the root work-in-progress fiber.
- Whenever we fall back to client rendering, I log a recoverable error.

The overall code structure is almost identical to the corresponding
logic for Suspense components.

The reason this works is because if the update has lower priority than
the initial hydration, it won't be processed during the hydration
render, so the children will be the same.

We can go even further and allow updates at _higher_ priority (though
not sync) by implementing selective hydration at the root, like we do
for Suspense boundaries: interrupt the current render, attempt hydration
at slightly higher priority than the update, then continue rendering the
update. I haven't implemented this yet, but I've structured the code in
anticipation of adding this later.

* Wrap useMutableSource logic in feature flag
2022-03-20 16:18:51 -04:00
Andrew Clark
832e2987e0 Revert accdientally merged PR (#24081) 2022-03-11 21:31:23 -05:00
Andrew Clark
c8e4789e21 Pass children to hydration root constructor
I already made this change for the concurrent root API in #23309. This
does the same thing for the legacy API.

Doesn't change any behavior, but I will use this in the next steps.
2022-03-11 20:44:25 -05:00
BIKI DAS
08644348b6 Added unit Tests in the ReactART, increasing the code coverage (#23195) 2022-03-02 14:10:06 -05:00
Andrew Clark
efd8f6442d Resolve default onRecoverableError at root init (#23264)
Minor follow up to initial onRecoverableError PR.

When onRecoverableError is not provided to `createRoot`, the
renderer falls back to a default implementation. Originally I
implemented this with a host config method, but what we can do instead
is pass the default implementation the root constructor as if it were
a user provided one.
2022-02-10 07:59:10 -08:00
Andrew Clark
848e802d20 Add onRecoverableError option to hydrateRoot, createRoot (#23207)
* [RFC] Add onHydrationError option to hydrateRoot

This is not the final API but I'm pushing it for discussion purposes.

When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.

However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.

So we need a way to log when hydration errors occur.

This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.

When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.

However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)

There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)

* Log all recoverable errors

This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.

The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.

The logging API has been renamed from onHydrationError
to onRecoverableError.

* Don't log recoverable errors until commit phase

If the render is interrupted and restarts, we don't want to log the
errors multiple times.

This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.

* Only log hydration error if client render succeeds

Similar to previous step.

When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.

To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)

* Log error with queueMicrotask instead of Scheduler

If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.

* Only use host config method for default behavior

Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.

* Log with reportError instead of rethrowing

In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.

In older browsers and test environments, we'll fall back
to console.error.

* Naming nits

queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable
2022-02-04 07:57:33 -08:00
Andrew Clark
4729ff6d1f Implement identifierPrefix option for useId (#22855)
When an `identifierPrefix` option is given, React will add it to the
beginning of ids generated by `useId`.

The main use case is to avoid conflicts when there are multiple React
roots on a single page.

The server API already supported an `identifierPrefix` option. It's not
only used by `useId`, but also for React-generated ids that are used to
stitch together chunks of HTML, among other things. I added a
corresponding option to the client.

You must pass the same prefix option to both the server and client.
Eventually we may make this automatic by sending the prefix from the
server as part of the HTML stream.
2021-12-02 17:49:43 -08:00
Andrew Clark
75f3ddebfa Remove experimental useOpaqueIdentifier API (#22672)
useId is the updated version of this API.
2021-11-01 15:02:39 -07:00
Andrew Clark
a724a3b578 [RFC] Codemod invariant -> throw new Error (#22435)
* Hoist error codes import to module scope

When this code was written, the error codes map (`codes.json`) was
created on-the-fly, so we had to lazily require from inside the visitor.

Because `codes.json` is now checked into source, we can import it a
single time in module scope.

* Minify error constructors in production

We use a script to minify our error messages in production. Each message
is assigned an error code, defined in `scripts/error-codes/codes.json`.
Then our build script replaces the messages with a link to our
error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92

This enables us to write helpful error messages without increasing the
bundle size.

Right now, the script only works for `invariant` calls. It does not work
if you throw an Error object. This is an old Facebookism that we don't
really need, other than the fact that our error minification script
relies on it.

So, I've updated the script to minify error constructors, too:

Input:
  Error(`A ${adj} message that contains ${noun}`);
Output:
  Error(formatProdErrorMessage(ERR_CODE, adj, noun));

It only works for constructors that are literally named Error, though we
could add support for other names, too.

As a next step, I will add a lint rule to enforce that errors written
this way must have a corresponding error code.

* Minify "no fallback UI specified" error in prod

This error message wasn't being minified because it doesn't use
invariant. The reason it didn't use invariant is because this particular
error is created without begin thrown — it doesn't need to be thrown
because it's located inside the error handling part of the runtime.

Now that the error minification script supports Error constructors, we
can minify it by assigning it a production error code in
`scripts/error-codes/codes.json`.

To support the use of Error constructors more generally, I will add a
lint rule that enforces each message has a corresponding error code.

* Lint rule to detect unminified errors

Adds a lint rule that detects when an Error constructor is used without
a corresponding production error code.

We already have this for `invariant`, but not for regular errors, i.e.
`throw new Error(msg)`. There's also nothing that enforces the use of
`invariant` besides convention.

There are some packages where we don't care to minify errors. These are
packages that run in environments where bundle size is not a concern,
like react-pg. I added an override in the ESLint config to ignore these.

* Temporarily add invariant codemod script

I'm adding this codemod to the repo temporarily, but I'll revert it
in the same PR. That way we don't have to check it in but it's still
accessible (via the PR) if we need it later.

* [Automated] Codemod invariant -> Error

This commit contains only automated changes:

npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*"
yarn linc --fix
yarn prettier

I will do any manual touch ups in separate commits so they're easier
to review.

* Remove temporary codemod script

This reverts the codemod script and ESLint config I added temporarily
in order to perform the invariant codemod.

* Manual touch ups

A few manual changes I made after the codemod ran.

* Enable error code transform per package

Currently we're not consistent about which packages should have their
errors minified in production and which ones should.

This adds a field to the bundle configuration to control whether to
apply the transform. We should decide what the criteria is going
forward. I think it's probably a good idea to minify any package that
gets sent over the network. So yes to modules that run in the browser,
and no to modules that run on the server and during development only.
2021-09-30 12:01:28 -07:00
Ricky
933880b454 Make time-slicing opt-in (#21072)
* Add enableSyncDefaultUpdates feature flag

* Add enableSyncDefaultUpdates implementation

* Fix tests

* Switch feature flag to true by default

* Finish concurrent render whenever for non-sync lanes

* Also return DefaultLane with eventLane

* Gate interruption test

* Add continuout native event test

* Fix tests from rebasing main

* Hardcode lanes, remove added export

* Sync forks
2021-04-09 19:50:09 -04:00
Andrew Clark
d0eaf78293 Move priorities to separate import to break cycle (#21060)
The event priority constants exports by the reconciler package are
meant to be used by the reconciler (host config) itself. So it doesn't
make sense to export them from a module that requires them.

To break the cycle, we can move them to a separate module and import
that. This looks like a "deep import" of an internal module, which we
try to avoid, but conceptually these are part of the public interface
of the reconciler module. So, no different than importing from the main
`react-reconciler`.

We do need to be careful about not mixing these types of imports with
implementation details. Those are the ones to really avoid.

An unintended benefit of the reconciler fork infra is that it makes
deep imports harder. Any module that we treat as "public", like this
one, needs to account for the `enableNewReconciler` flag and forward
to the correct implementation.
2021-03-23 13:57:28 -07:00
Benoit Girard
25bfa287f6 [Experiment] Add feature flag for more aggressive memory clean-up of deleted fiber trees (#21039)
* Add feature flag: enableStrongMemoryCleanup

Add a feature flag that will test doing a recursive clean of an unmount
node. This will disconnect the fiber graph making leaks less severe.

* Detach sibling pointers in old child list

When a fiber is deleted, it's still part of the previous (alternate)
parent fiber's list of children. Because children are a linked list, an
earlier sibling that's still alive will be connected to the deleted
fiber via its alternate:


  live fiber
  --alternate--> previous live fiber
  --sibling--> deleted fiber

We can't disconnect `alternate` on nodes that haven't been deleted
yet, but we can disconnect the `sibling` and `child` pointers.

Will use this feature flag to test the memory impact.

* Combine into single enum flag

I combined `enableStrongMemoryCleanup` and `enableDetachOldChildList`
into a single enum flag. The flag has three possible values. Each level
is a superset of the previous one and performs more aggressive clean up.

We will use this to compare the memory impact of each level.

* Add Flow type to new host config method

* Re-use existing recursive clean up path

We already have a recursive loop that visits every deleted fiber. We
can re-use that one for clean up instead of adding another one.

Co-authored-by: Andrew Clark <git@andrewclark.io>
2021-03-22 21:54:53 -07:00
Andrew Clark
1a74726246 Add supportsMicrotasks to the host config (#20809)
* Add `supportsMicrotasks` to the host config

Only certain renderers support scheduling a microtask, so we need a
renderer specific flag that we can toggle. That way it's off for some
renderers and on for others.

I copied the approach we use for the other optional parts of the host
config, like persistent mode and test selectors.

Why isn't the feature flag sufficient?

The feature flag modules, confusingly, are not renderer-specific, at
least when running the our tests against the source files. They are
meant to correspond to a release channel, not a renderer, but we got
confused at some point and haven't cleaned it up.

For example, when we run `yarn test`, Jest loads the flags from the
default `ReactFeatureFlags.js` module, even when we import the React
Native renderer — but in the actual builds, we load a different feature
flag module, `ReactFeatureFlags.native-oss.js.` There's no way in our
current Jest load a different host config for each renderer, because
they all just import the same module. We should solve this by creating
separate Jest project for each renderer, so that the flags loaded when
running against source are the same ones that we use in the
compiled bundles.

The feature flag (`enableDiscreteMicrotasks`) still exists — it's used
to set the React DOM host config's `supportsMicrotasks` flag to `true`.
(Same for React Noop) The important part is that turning on the feature
flag does *not* affect the other renderers, like React Native.

The host config will likely outlive the feature flag, too, since the
feature flag only exists so we can gradually roll it out and measure the
impact in production; once we do, we'll remove it. Whereas the host
config flag may continue to be used to disable the discrete microtask
behavior for RN, because RN will likely use a native (non-JavaScript)
API to schedule its tasks.

* Add `supportsMicrotask` to react-reconciler README
2021-02-12 13:13:49 -08:00
Dan Abramov
97fce318a6 Experiment: Infer the current event priority from the native event (#20748)
* Add the feature flag

* Add a host config method

* Wire it up to the work loop

* Export constants for third-party renderers

* Document for third-party renderers
2021-02-09 18:32:20 +00:00
Dan Abramov
4ecf11977c Remove the Fundamental internals (#20745) 2021-02-05 20:36:55 +00:00
Dan Abramov
eeb1325b03 Fix UMD bundles by removing usage of global (#20743) 2021-02-05 17:13:42 +00:00
Ricky
aa736a0fa6 Add queue microtask to host configs (#20668)
* Queue discrete events in microtask

* Fix flow types

* Add to createReactNoop

* More flow types

* Remove import

* Add to custom HostConfig as well
2021-01-27 15:01:21 -05:00
Dominic Gannaway
d95c4938df [EventSystem] Revise onBeforeBlur propagation mechanics (#20020) 2020-10-14 23:38:57 +01:00
Dominic Gannaway
b61174fb7b Remove the deprecated React Flare event system (#19520) 2020-08-05 15:13:29 +01:00
Dominic Gannaway
4eb9b1d2b4 Refactor createEventHandle signature (#19174) 2020-07-07 13:05:06 +01:00
Andrew Clark
103ed08c46 Remove shouldDeprioritizeSubtree from host config (#19124)
No longer being used.
2020-06-12 12:57:20 -07:00
Dominic Gannaway
80c4dea0d1 Modern Event System: Add scaffolding for createEventHandle (#18898) 2020-05-12 19:01:12 +01:00
Luna Ruan
df14b5bcc1 add new IDs for each each server renderer instance and prefixes to distinguish between each server render (#18576)
There is a worry that `useOpaqueIdentifier` might run out of unique IDs if running for long enough. This PR moves the unique ID counter so it's generated per server renderer object instead. For people who render different subtrees, this PR adds a prefix option to `renderToString`, `renderToStaticMarkup`, `renderToNodeStream`, and `renderToStaticNodeStream` so identifiers can be differentiated for each individual subtree.
2020-05-07 20:46:27 -07:00
Brian Vaughn
3cde22a84e Experimental test selector API (#18607)
Adds several new experimental APIs to aid with automated testing.

Each of the methods below accepts an array of "selectors" that identifies a path (or paths) through a React tree. There are four basic selector types:

* Component: Matches Fibers with the specified React component type
* Role: Matches Host Instances matching the (explicit or implicit) accessibility role.
* Test name: Matches Host Instances with a data-testname attribute.
* Text: Matches Host Instances that directly contain the specified text.
* There is also a special lookahead selector type that enables further matching within a path (without actually including the path in the result). This selector type was inspired by the :has() CSS pseudo-class. It enables e.g. matching a <section> that contained a specific header text, then finding a like button within that <section>.

API
* findAllNodes(): Finds all Host Instances (e.g. HTMLElement) within a host subtree that match the specified selector criteria.
* getFindAllNodesFailureDescription(): Returns an error string describing the matched and unmatched portions of the selector query.
* findBoundingRects(): For all React components within a host subtree that match the specified selector criteria, return a set of bounding boxes that covers the bounds of the nearest (shallowed) Host Instances within those trees.
* observeVisibleRects(): For all React components within a host subtree that match the specified selector criteria, observe if it’s bounding rect is visible in the viewport and is not occluded.
* focusWithin(): For all React components within a host subtree that match the specified selector criteria, set focus within the first focusable Host Instance (as if you started before this component in the tree and moved focus forwards one step).
2020-05-05 10:37:46 -07:00
Dominic Gannaway
aa88589d0b Refine experimental Scopes API (#18778)
* Refine experimental Scopes API
2020-05-01 19:01:43 +01:00
Brian Vaughn
ea2af878cc Root API should clear non-empty roots before mounting (#18730)
* Root API should clear non-empty roots before mounting

Legacy render-into-subtree API removes children from a container before rendering into it. The root API did not do this previously, but just left the children around in the document.

This commit adds a new FiberRoot flag to clear a container's contents before mounting. This is done during the commit phase, to avoid multiple, observable mutations.
2020-04-28 13:07:42 -07:00
Dominic Gannaway
30cee2f4c7 Modern Event System: register onMouseEnter for portals (#18720) 2020-04-23 20:57:52 +01:00
Dominic Gannaway
ff431b7fc4 Remove ReactDOM.useEvent and associated types+tests (#18689) 2020-04-21 16:40:44 +01:00
Dominic Gannaway
a152827ef6 Refine the heuristics around beforeblur/afterblur (#18668)
* Refine the heuristics around beforeblur/afterblur
2020-04-20 19:32:22 +01:00
Sebastian Markbåge
5474a83e25 Disable console.logs in the second render pass of DEV mode double render (#18547)
* Disable console log during the second rerender

* Use the disabled log to avoid double yielding values in scheduler mock

* Reenable debugRenderPhaseSideEffectsForStrictMode in tests that can
2020-04-08 16:43:51 -07:00
Luna Ruan
3278d24218 Add useOpaqueIdentifier Hook (#17322)
* Add useOpaqueIdentifier Hook

We currently use unique IDs in a lot of places. Examples are:
  * `<label for="ID">`
  * `aria-labelledby`

This can cause some issues:
  1. If we server side render and then hydrate, this could cause an
     hydration ID mismatch
  2. If we server side render one part of the page and client side
     render another part of the page, the ID for one part could be
     different than the ID for another part even though they are
     supposed to be the same
  3. If we conditionally render something with an ID ,  this might also
     cause an ID mismatch because the ID will be different on other
     parts of the page

This PR creates a new hook `useUniqueId` that generates a different
unique ID based on whether the hook was called on the server or client.
If the hook is called during hydration, it generates an opaque object
that will rerender the hook so that the IDs match.

Co-authored-by: Andrew Clark <git@andrewclark.io>
2020-04-06 17:17:27 -07:00
Sebastian Markbåge
3e94bce765 Enable prefer-const lint rules (#18451)
* Enable prefer-const rule

Stylistically I don't like this but Closure Compiler takes advantage of
this information.

* Auto-fix lints

* Manually fix the remaining callsites
2020-04-01 12:35:52 -07:00
Sebastian Silbermann
ba31ad40a9 feat(StrictMode): Double-invoke render for every component (#18430)
* feat(StrictMode): Double-invoke render for every component

* fix: Mark ReactTestRendererAsync as internal
2020-03-29 23:13:46 +01:00
Sebastian Markbåge
c5d2fc7127 Move some files out of /shared and rename to upper case (#18363)
* Rename lower case isomorphic default exports modules to upper case named exports

We're somewhat inconsistent here between e.g. ReactLazy and memo.

Let's pick one.

This also moves the responder, fundamental, scope creators from shared
since they're isomorphic and same as the other creators.

* Move some files that are specific to the react-reconciler from shared

Individual renderers are allowed to deep require into the reconciler.

* Move files specific to react-dom from shared

react-interactions is right now dom specific (it wasn't before) so we can
type check it together with other dom stuff. Avoids the need for
a shared ReactDOMTypes to be checked by RN for example.

* Move ReactWorkTags to the reconciler

* Move createPortal to export from reconciler

Otherwise Noop can't access it since it's not allowed deep requires.
2020-03-21 15:22:01 -07:00
Dominic Gannaway
c804f9aebb ReactDOM.useEvent: wire to event system to the hook (#18304) 2020-03-16 21:46:17 +00:00
Dominic Gannaway
99d271228d ReactDOM.useEvent: more scaffolding changes (#18282) 2020-03-12 09:12:06 +00:00
Sebastian Markbåge
7a1691cdff Refactor Host Config Infra (getting rid of .inline*.js) (#18240)
* Require deep for reconcilers

* Delete inline* files

* Delete react-reconciler/persistent

This no longer makes any sense because it react-reconciler takes
supportsMutation or supportsPersistence as options. It's no longer based
on feature flags.

* Fix jest mocking

* Fix Flow strategy

We now explicitly list which paths we want to be checked by a renderer.
For every other renderer config we ignore those paths.

Nothing is "any" typed. So if some transitive dependency isn't reachable
it won't be accidentally "any" that leaks.
2020-03-06 16:20:42 -08:00
Sebastian Markbåge
549e418830 Move remaining things to named exports (#18165)
* Move remaining things to named exports

The interesting case here is the noop renderers. The wrappers around the
reconciler now changed to use a local export that gets mutated.

ReactNoop and ReactNoopPersistent now have to destructure the object to
list out the names it's going to export. We should probably refactor
ReactNoop away from createReactNoop. Especially since it's also not Flow
typed.

* Switch interactions to star exports

This will have esModule compatibility flag on them. They should ideally
export default instead.
2020-02-27 17:18:55 -08:00
Sebastian Markbåge
09348798a9 Codemod to import * as React from "react"; (#18102)
* import * as React from "react";

This is the correct way to import React from an ES module since the ES
module will not have a default export. Only named exports.

* import * as ReactDOM from "react-dom"
2020-02-21 19:45:20 -08:00
Dan Abramov
b979db4e72 Bump Prettier (#17811)
* Bump Prettier

* Reformat

* Use non-deprecated option
2020-01-09 13:54:11 +00:00
Dominic Gannaway
9fe1031244 [react-interactions] Rename Flare APIs to deprecated and remove from RN (#17644) 2019-12-18 10:24:46 +00:00
Dan Abramov
0b5a26a489 Rename toWarnDev -> toErrorDev, toLowPriorityWarnDev -> toWarnDev (#17605)
* Rename toWarnDev -> toErrorDev in tests

* Rename toWarnDev matcher implementation to toErrorDev

* Rename toLowPriorityWarnDev -> toWarnDev in tests and implementation
2019-12-16 12:48:16 +00:00
Dominic Gannaway
a61886b16b [react-interactions] Refine custom active element blur logic (#17354) 2019-11-13 20:46:00 +00:00
Dominic Gannaway
b71ab61c8f [react-interactions] Adds more experimental Scope API methods (#17042) 2019-10-08 19:32:53 +02:00