mirror of
https://github.com/zebrajr/react.git
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162 lines
5.2 KiB
JavaScript
162 lines
5.2 KiB
JavaScript
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/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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*/
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export type Destination = ReadableStreamController;
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export type PrecomputedChunk = Uint8Array;
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export opaque type Chunk = Uint8Array;
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export function scheduleWork(callback: () => void) {
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callback();
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}
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export function flushBuffered(destination: Destination) {
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// WHATWG Streams do not yet have a way to flush the underlying
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// transform streams. https://github.com/whatwg/streams/issues/960
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}
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// For now, we get this from the global scope, but this will likely move to a module.
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export const supportsRequestStorage = typeof AsyncLocalStorage === 'function';
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export const requestStorage: AsyncLocalStorage<Map<Function, mixed>> =
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supportsRequestStorage ? new AsyncLocalStorage() : (null: any);
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const VIEW_SIZE = 512;
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let currentView = null;
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let writtenBytes = 0;
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export function beginWriting(destination: Destination) {
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currentView = new Uint8Array(VIEW_SIZE);
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writtenBytes = 0;
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}
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export function writeChunk(
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destination: Destination,
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chunk: PrecomputedChunk | Chunk,
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): void {
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if (chunk.length === 0) {
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return;
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}
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if (chunk.length > VIEW_SIZE) {
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if (__DEV__) {
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if (precomputedChunkSet.has(chunk)) {
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console.error(
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'A large precomputed chunk was passed to writeChunk without being copied.' +
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' Large chunks get enqueued directly and are not copied. This is incompatible with precomputed chunks because you cannot enqueue the same precomputed chunk twice.' +
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' Use "cloneChunk" to make a copy of this large precomputed chunk before writing it. This is a bug in React.',
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);
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}
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}
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// this chunk may overflow a single view which implies it was not
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// one that is cached by the streaming renderer. We will enqueu
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// it directly and expect it is not re-used
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if (writtenBytes > 0) {
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destination.enqueue(
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new Uint8Array(
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((currentView: any): Uint8Array).buffer,
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0,
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writtenBytes,
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),
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);
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currentView = new Uint8Array(VIEW_SIZE);
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writtenBytes = 0;
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}
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destination.enqueue(chunk);
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return;
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}
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let bytesToWrite = chunk;
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const allowableBytes = ((currentView: any): Uint8Array).length - writtenBytes;
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if (allowableBytes < bytesToWrite.length) {
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// this chunk would overflow the current view. We enqueue a full view
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// and start a new view with the remaining chunk
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if (allowableBytes === 0) {
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// the current view is already full, send it
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destination.enqueue(currentView);
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} else {
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// fill up the current view and apply the remaining chunk bytes
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// to a new view.
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((currentView: any): Uint8Array).set(
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bytesToWrite.subarray(0, allowableBytes),
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writtenBytes,
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);
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// writtenBytes += allowableBytes; // this can be skipped because we are going to immediately reset the view
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destination.enqueue(currentView);
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bytesToWrite = bytesToWrite.subarray(allowableBytes);
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}
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currentView = new Uint8Array(VIEW_SIZE);
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writtenBytes = 0;
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}
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((currentView: any): Uint8Array).set(bytesToWrite, writtenBytes);
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writtenBytes += bytesToWrite.length;
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}
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export function writeChunkAndReturn(
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destination: Destination,
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chunk: PrecomputedChunk | Chunk,
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): boolean {
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writeChunk(destination, chunk);
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// in web streams there is no backpressure so we can alwas write more
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return true;
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}
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export function completeWriting(destination: Destination) {
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if (currentView && writtenBytes > 0) {
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destination.enqueue(new Uint8Array(currentView.buffer, 0, writtenBytes));
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currentView = null;
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writtenBytes = 0;
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}
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}
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export function close(destination: Destination) {
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destination.close();
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}
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const textEncoder = new TextEncoder();
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export function stringToChunk(content: string): Chunk {
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return textEncoder.encode(content);
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}
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const precomputedChunkSet: Set<Chunk> = __DEV__ ? new Set() : (null: any);
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export function stringToPrecomputedChunk(content: string): PrecomputedChunk {
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const precomputedChunk = textEncoder.encode(content);
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if (__DEV__) {
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precomputedChunkSet.add(precomputedChunk);
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}
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return precomputedChunk;
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}
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export function clonePrecomputedChunk(
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precomputedChunk: PrecomputedChunk,
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): PrecomputedChunk {
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return precomputedChunk.length > VIEW_SIZE
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? precomputedChunk.slice()
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: precomputedChunk;
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}
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export function closeWithError(destination: Destination, error: mixed): void {
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// $FlowFixMe[method-unbinding]
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if (typeof destination.error === 'function') {
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// $FlowFixMe: This is an Error object or the destination accepts other types.
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destination.error(error);
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} else {
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// Earlier implementations doesn't support this method. In that environment you're
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// supposed to throw from a promise returned but we don't return a promise in our
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// approach. We could fork this implementation but this is environment is an edge
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// case to begin with. It's even less common to run this in an older environment.
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// Even then, this is not where errors are supposed to happen and they get reported
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// to a global callback in addition to this anyway. So it's fine just to close this.
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destination.close();
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}
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}
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