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PR-URL: https://github.com/nodejs/node/pull/25734 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Gus Caplan <me@gus.host>
223 lines
7.3 KiB
C++
223 lines
7.3 KiB
C++
#include "node_errors.h"
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#include "node_process.h"
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#include "util.h"
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#ifdef __APPLE__
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#include <crt_externs.h>
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#define environ (*_NSGetEnviron())
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#elif !defined(_MSC_VER)
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extern char** environ;
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#endif
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namespace node {
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using v8::Array;
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using v8::Boolean;
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using v8::Context;
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using v8::EscapableHandleScope;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::MaybeLocal;
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using v8::Name;
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using v8::NamedPropertyHandlerConfiguration;
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using v8::NewStringType;
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using v8::Object;
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using v8::ObjectTemplate;
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using v8::PropertyCallbackInfo;
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using v8::String;
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using v8::Value;
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namespace per_process {
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Mutex env_var_mutex;
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} // namespace per_process
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static void EnvGetter(Local<Name> property,
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const PropertyCallbackInfo<Value>& info) {
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Isolate* isolate = info.GetIsolate();
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if (property->IsSymbol()) {
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return info.GetReturnValue().SetUndefined();
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}
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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node::Utf8Value key(isolate, property);
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const char* val = getenv(*key);
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if (val) {
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return info.GetReturnValue().Set(
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String::NewFromUtf8(isolate, val, NewStringType::kNormal)
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.ToLocalChecked());
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}
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#else // _WIN32
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node::TwoByteValue key(isolate, property);
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WCHAR buffer[32767]; // The maximum size allowed for environment variables.
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SetLastError(ERROR_SUCCESS);
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DWORD result = GetEnvironmentVariableW(
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reinterpret_cast<WCHAR*>(*key), buffer, arraysize(buffer));
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// If result >= sizeof buffer the buffer was too small. That should never
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// happen. If result == 0 and result != ERROR_SUCCESS the variable was not
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// found.
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if ((result > 0 || GetLastError() == ERROR_SUCCESS) &&
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result < arraysize(buffer)) {
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const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(buffer);
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v8::MaybeLocal<String> rc = String::NewFromTwoByte(
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isolate, two_byte_buffer, NewStringType::kNormal);
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if (rc.IsEmpty()) {
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isolate->ThrowException(ERR_STRING_TOO_LONG(isolate));
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return;
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}
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return info.GetReturnValue().Set(rc.ToLocalChecked());
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}
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#endif
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}
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static void EnvSetter(Local<Name> property,
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Local<Value> value,
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const PropertyCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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// calling env->EmitProcessEnvWarning() sets a variable indicating that
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// warnings have been emitted. It should be called last after other
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// conditions leading to a warning have been met.
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if (env->options()->pending_deprecation && !value->IsString() &&
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!value->IsNumber() && !value->IsBoolean() &&
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env->EmitProcessEnvWarning()) {
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if (ProcessEmitDeprecationWarning(
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env,
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"Assigning any value other than a string, number, or boolean to a "
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"process.env property is deprecated. Please make sure to convert "
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"the "
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"value to a string before setting process.env with it.",
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"DEP0104")
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.IsNothing())
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return;
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}
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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node::Utf8Value key(info.GetIsolate(), property);
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node::Utf8Value val(info.GetIsolate(), value);
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setenv(*key, *val, 1);
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#else // _WIN32
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node::TwoByteValue key(info.GetIsolate(), property);
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node::TwoByteValue val(info.GetIsolate(), value);
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WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
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// Environment variables that start with '=' are read-only.
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if (key_ptr[0] != L'=') {
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SetEnvironmentVariableW(key_ptr, reinterpret_cast<WCHAR*>(*val));
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}
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#endif
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// Whether it worked or not, always return value.
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info.GetReturnValue().Set(value);
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}
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static void EnvQuery(Local<Name> property,
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const PropertyCallbackInfo<Integer>& info) {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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int32_t rc = -1; // Not found unless proven otherwise.
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if (property->IsString()) {
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#ifdef __POSIX__
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node::Utf8Value key(info.GetIsolate(), property);
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if (getenv(*key)) rc = 0;
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#else // _WIN32
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node::TwoByteValue key(info.GetIsolate(), property);
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WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
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SetLastError(ERROR_SUCCESS);
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if (GetEnvironmentVariableW(key_ptr, nullptr, 0) > 0 ||
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GetLastError() == ERROR_SUCCESS) {
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rc = 0;
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if (key_ptr[0] == L'=') {
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// Environment variables that start with '=' are hidden and read-only.
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rc = static_cast<int32_t>(v8::ReadOnly) |
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static_cast<int32_t>(v8::DontDelete) |
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static_cast<int32_t>(v8::DontEnum);
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}
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}
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#endif
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}
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if (rc != -1) info.GetReturnValue().Set(rc);
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}
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static void EnvDeleter(Local<Name> property,
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const PropertyCallbackInfo<Boolean>& info) {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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if (property->IsString()) {
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#ifdef __POSIX__
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node::Utf8Value key(info.GetIsolate(), property);
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unsetenv(*key);
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#else
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node::TwoByteValue key(info.GetIsolate(), property);
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WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
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SetEnvironmentVariableW(key_ptr, nullptr);
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#endif
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}
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// process.env never has non-configurable properties, so always
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// return true like the tc39 delete operator.
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info.GetReturnValue().Set(true);
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}
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static void EnvEnumerator(const PropertyCallbackInfo<Array>& info) {
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Environment* env = Environment::GetCurrent(info);
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Isolate* isolate = env->isolate();
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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Local<Array> envarr;
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int env_size = 0;
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#ifdef __POSIX__
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while (environ[env_size]) {
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env_size++;
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}
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std::vector<Local<Value>> env_v(env_size);
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for (int i = 0; i < env_size; ++i) {
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const char* var = environ[i];
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const char* s = strchr(var, '=');
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const int length = s ? s - var : strlen(var);
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env_v[i] = String::NewFromUtf8(isolate, var, NewStringType::kNormal, length)
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.ToLocalChecked();
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}
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#else // _WIN32
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std::vector<Local<Value>> env_v;
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WCHAR* environment = GetEnvironmentStringsW();
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if (environment == nullptr) return; // This should not happen.
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WCHAR* p = environment;
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while (*p) {
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WCHAR* s;
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if (*p == L'=') {
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// If the key starts with '=' it is a hidden environment variable.
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p += wcslen(p) + 1;
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continue;
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} else {
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s = wcschr(p, L'=');
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}
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if (!s) {
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s = p + wcslen(p);
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}
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const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(p);
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const size_t two_byte_buffer_len = s - p;
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v8::MaybeLocal<String> rc = String::NewFromTwoByte(
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isolate, two_byte_buffer, NewStringType::kNormal, two_byte_buffer_len);
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if (rc.IsEmpty()) {
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isolate->ThrowException(ERR_STRING_TOO_LONG(isolate));
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FreeEnvironmentStringsW(environment);
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return;
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}
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env_v.push_back(rc.ToLocalChecked());
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p = s + wcslen(s) + 1;
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}
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FreeEnvironmentStringsW(environment);
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#endif
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envarr = Array::New(isolate, env_v.data(), env_v.size());
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info.GetReturnValue().Set(envarr);
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}
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MaybeLocal<Object> CreateEnvVarProxy(Local<Context> context,
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Isolate* isolate,
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Local<Value> data) {
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EscapableHandleScope scope(isolate);
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Local<ObjectTemplate> env_proxy_template = ObjectTemplate::New(isolate);
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env_proxy_template->SetHandler(NamedPropertyHandlerConfiguration(
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EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, data));
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return scope.EscapeMaybe(env_proxy_template->NewInstance(context));
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}
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} // namespace node
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