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This patch moves most of the public C++ APIs into src/api/*.cc so that it's easier to tell that we need to be careful about the compatibility of these code. Some APIs, like `node::LoadEnvironmet()`, `node::Start()` and `node::Init()` still stay in `node.cc` because they are still very specific to our use cases and do not work quite well yet for embedders anyway - we could not even manage to write cctest for them at the moment. PR-URL: https://github.com/nodejs/node/pull/25541 Reviewed-By: Gus Caplan <me@gus.host>
246 lines
7.4 KiB
C++
246 lines
7.4 KiB
C++
// This file contains implementation of error APIs exposed in node.h
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#include "env-inl.h"
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#include "node.h"
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#include "node_errors.h"
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#include "util-inl.h"
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#include "uv.h"
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#include "v8.h"
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#include <string.h>
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namespace node {
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using v8::Exception;
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using v8::HandleScope;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::Message;
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using v8::NewStringType;
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using v8::Object;
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using v8::String;
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using v8::Value;
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Local<Value> ErrnoException(Isolate* isolate,
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int errorno,
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const char* syscall,
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const char* msg,
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const char* path) {
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Environment* env = Environment::GetCurrent(isolate);
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Local<Value> e;
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Local<String> estring = OneByteString(isolate, errors::errno_string(errorno));
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if (msg == nullptr || msg[0] == '\0') {
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msg = strerror(errorno);
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}
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Local<String> message = OneByteString(isolate, msg);
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Local<String> cons =
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String::Concat(isolate, estring, FIXED_ONE_BYTE_STRING(isolate, ", "));
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cons = String::Concat(isolate, cons, message);
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Local<String> path_string;
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if (path != nullptr) {
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// FIXME(bnoordhuis) It's questionable to interpret the file path as UTF-8.
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path_string = String::NewFromUtf8(isolate, path, NewStringType::kNormal)
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.ToLocalChecked();
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}
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if (path_string.IsEmpty() == false) {
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cons = String::Concat(isolate, cons, FIXED_ONE_BYTE_STRING(isolate, " '"));
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cons = String::Concat(isolate, cons, path_string);
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cons = String::Concat(isolate, cons, FIXED_ONE_BYTE_STRING(isolate, "'"));
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}
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e = Exception::Error(cons);
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Local<Object> obj = e.As<Object>();
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obj->Set(env->context(),
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env->errno_string(),
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Integer::New(isolate, errorno)).FromJust();
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obj->Set(env->context(), env->code_string(), estring).FromJust();
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if (path_string.IsEmpty() == false) {
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obj->Set(env->context(), env->path_string(), path_string).FromJust();
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}
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if (syscall != nullptr) {
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obj->Set(env->context(),
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env->syscall_string(),
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OneByteString(isolate, syscall)).FromJust();
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}
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return e;
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}
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static Local<String> StringFromPath(Isolate* isolate, const char* path) {
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#ifdef _WIN32
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if (strncmp(path, "\\\\?\\UNC\\", 8) == 0) {
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return String::Concat(
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isolate,
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FIXED_ONE_BYTE_STRING(isolate, "\\\\"),
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String::NewFromUtf8(isolate, path + 8, NewStringType::kNormal)
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.ToLocalChecked());
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} else if (strncmp(path, "\\\\?\\", 4) == 0) {
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return String::NewFromUtf8(isolate, path + 4, NewStringType::kNormal)
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.ToLocalChecked();
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}
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#endif
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return String::NewFromUtf8(isolate, path, NewStringType::kNormal)
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.ToLocalChecked();
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}
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Local<Value> UVException(Isolate* isolate,
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int errorno,
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const char* syscall,
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const char* msg,
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const char* path,
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const char* dest) {
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Environment* env = Environment::GetCurrent(isolate);
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if (!msg || !msg[0])
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msg = uv_strerror(errorno);
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Local<String> js_code = OneByteString(isolate, uv_err_name(errorno));
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Local<String> js_syscall = OneByteString(isolate, syscall);
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Local<String> js_path;
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Local<String> js_dest;
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Local<String> js_msg = js_code;
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js_msg =
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String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, ": "));
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js_msg = String::Concat(isolate, js_msg, OneByteString(isolate, msg));
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js_msg =
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String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, ", "));
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js_msg = String::Concat(isolate, js_msg, js_syscall);
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if (path != nullptr) {
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js_path = StringFromPath(isolate, path);
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js_msg =
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String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, " '"));
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js_msg = String::Concat(isolate, js_msg, js_path);
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js_msg =
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String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, "'"));
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}
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if (dest != nullptr) {
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js_dest = StringFromPath(isolate, dest);
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js_msg = String::Concat(
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isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, " -> '"));
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js_msg = String::Concat(isolate, js_msg, js_dest);
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js_msg =
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String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, "'"));
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}
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Local<Object> e =
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Exception::Error(js_msg)->ToObject(isolate->GetCurrentContext())
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.ToLocalChecked();
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e->Set(env->context(),
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env->errno_string(),
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Integer::New(isolate, errorno)).FromJust();
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e->Set(env->context(), env->code_string(), js_code).FromJust();
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e->Set(env->context(), env->syscall_string(), js_syscall).FromJust();
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if (!js_path.IsEmpty())
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e->Set(env->context(), env->path_string(), js_path).FromJust();
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if (!js_dest.IsEmpty())
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e->Set(env->context(), env->dest_string(), js_dest).FromJust();
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return e;
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}
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#ifdef _WIN32
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// Does about the same as strerror(),
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// but supports all windows error messages
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static const char* winapi_strerror(const int errorno, bool* must_free) {
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char* errmsg = nullptr;
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, errorno,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&errmsg, 0, nullptr);
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if (errmsg) {
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*must_free = true;
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// Remove trailing newlines
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for (int i = strlen(errmsg) - 1;
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i >= 0 && (errmsg[i] == '\n' || errmsg[i] == '\r'); i--) {
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errmsg[i] = '\0';
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}
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return errmsg;
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} else {
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// FormatMessage failed
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*must_free = false;
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return "Unknown error";
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}
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}
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Local<Value> WinapiErrnoException(Isolate* isolate,
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int errorno,
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const char* syscall,
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const char* msg,
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const char* path) {
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Environment* env = Environment::GetCurrent(isolate);
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Local<Value> e;
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bool must_free = false;
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if (!msg || !msg[0]) {
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msg = winapi_strerror(errorno, &must_free);
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}
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Local<String> message = OneByteString(isolate, msg);
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if (path) {
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Local<String> cons1 =
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String::Concat(isolate, message, FIXED_ONE_BYTE_STRING(isolate, " '"));
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Local<String> cons2 = String::Concat(
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isolate,
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cons1,
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String::NewFromUtf8(isolate, path, NewStringType::kNormal)
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.ToLocalChecked());
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Local<String> cons3 =
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String::Concat(isolate, cons2, FIXED_ONE_BYTE_STRING(isolate, "'"));
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e = Exception::Error(cons3);
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} else {
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e = Exception::Error(message);
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}
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Local<Object> obj = e.As<Object>();
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obj->Set(env->errno_string(), Integer::New(isolate, errorno));
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if (path != nullptr) {
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obj->Set(env->path_string(),
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String::NewFromUtf8(isolate, path, NewStringType::kNormal)
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.ToLocalChecked());
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}
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if (syscall != nullptr) {
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obj->Set(env->syscall_string(), OneByteString(isolate, syscall));
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}
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if (must_free)
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LocalFree((HLOCAL)msg);
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return e;
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}
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#endif
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void FatalException(Isolate* isolate, const v8::TryCatch& try_catch) {
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// If we try to print out a termination exception, we'd just get 'null',
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// so just crashing here with that information seems like a better idea,
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// and in particular it seems like we should handle terminations at the call
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// site for this function rather than by printing them out somewhere.
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CHECK(!try_catch.HasTerminated());
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HandleScope scope(isolate);
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if (!try_catch.IsVerbose()) {
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FatalException(isolate, try_catch.Exception(), try_catch.Message());
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}
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}
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} // namespace node
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