Files
node/src/node_contextify.h
Joyee Cheung b4a2be457c vm: store MicrotaskQueue in ContextifyContext directly
Previously the ContextifyContext holds a MicrotaskQueueWrap which in
turns holds a MicrotaskQueue in a shared pointer. The indirection is
actually unnecessary, we can directly hold the MicrotaskQueue via
a unique pointer in ContextifyContext, the lifetime would still
remain the same but the graph would be simpler, and this removes
the additional JS -> C++ to create the wrapper object.

PR-URL: https://github.com/nodejs/node/pull/48982
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
2023-08-16 20:18:46 +00:00

202 lines
7.2 KiB
C++

#ifndef SRC_NODE_CONTEXTIFY_H_
#define SRC_NODE_CONTEXTIFY_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "base_object-inl.h"
#include "node_context_data.h"
#include "node_errors.h"
namespace node {
class ExternalReferenceRegistry;
namespace contextify {
struct ContextOptions {
v8::Local<v8::String> name;
v8::Local<v8::String> origin;
v8::Local<v8::Boolean> allow_code_gen_strings;
v8::Local<v8::Boolean> allow_code_gen_wasm;
std::unique_ptr<v8::MicrotaskQueue> own_microtask_queue;
};
class ContextifyContext : public BaseObject {
public:
ContextifyContext(Environment* env,
v8::Local<v8::Object> wrapper,
v8::Local<v8::Context> v8_context,
ContextOptions* options);
~ContextifyContext();
void MemoryInfo(MemoryTracker* tracker) const override;
SET_MEMORY_INFO_NAME(ContextifyContext)
SET_SELF_SIZE(ContextifyContext)
static v8::MaybeLocal<v8::Context> CreateV8Context(
v8::Isolate* isolate,
v8::Local<v8::ObjectTemplate> object_template,
const SnapshotData* snapshot_data,
v8::MicrotaskQueue* queue);
static void CreatePerIsolateProperties(IsolateData* isolate_data,
v8::Local<v8::ObjectTemplate> target);
static void RegisterExternalReferences(ExternalReferenceRegistry* registry);
static ContextifyContext* ContextFromContextifiedSandbox(
Environment* env,
const v8::Local<v8::Object>& sandbox);
inline v8::Local<v8::Context> context() const {
return PersistentToLocal::Default(env()->isolate(), context_);
}
inline v8::Local<v8::Object> global_proxy() const {
return context()->Global();
}
inline v8::Local<v8::Object> sandbox() const {
return context()->GetEmbedderData(ContextEmbedderIndex::kSandboxObject)
.As<v8::Object>();
}
inline v8::MicrotaskQueue* microtask_queue() const {
return microtask_queue_.get();
}
template <typename T>
static ContextifyContext* Get(const v8::PropertyCallbackInfo<T>& args);
static ContextifyContext* Get(v8::Local<v8::Object> object);
static void InitializeGlobalTemplates(IsolateData* isolate_data);
private:
static BaseObjectPtr<ContextifyContext> New(Environment* env,
v8::Local<v8::Object> sandbox_obj,
ContextOptions* options);
// Initialize a context created from CreateV8Context()
static BaseObjectPtr<ContextifyContext> New(v8::Local<v8::Context> ctx,
Environment* env,
v8::Local<v8::Object> sandbox_obj,
ContextOptions* options);
static bool IsStillInitializing(const ContextifyContext* ctx);
static void MakeContext(const v8::FunctionCallbackInfo<v8::Value>& args);
static void IsContext(const v8::FunctionCallbackInfo<v8::Value>& args);
static void CompileFunction(
const v8::FunctionCallbackInfo<v8::Value>& args);
static void WeakCallback(
const v8::WeakCallbackInfo<ContextifyContext>& data);
static void PropertyGetterCallback(
v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void PropertySetterCallback(
v8::Local<v8::Name> property,
v8::Local<v8::Value> value,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void PropertyDescriptorCallback(
v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void PropertyDefinerCallback(
v8::Local<v8::Name> property,
const v8::PropertyDescriptor& desc,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void PropertyDeleterCallback(
v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Boolean>& args);
static void PropertyEnumeratorCallback(
const v8::PropertyCallbackInfo<v8::Array>& args);
static void IndexedPropertyGetterCallback(
uint32_t index,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void IndexedPropertySetterCallback(
uint32_t index,
v8::Local<v8::Value> value,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void IndexedPropertyDescriptorCallback(
uint32_t index,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void IndexedPropertyDefinerCallback(
uint32_t index,
const v8::PropertyDescriptor& desc,
const v8::PropertyCallbackInfo<v8::Value>& args);
static void IndexedPropertyDeleterCallback(
uint32_t index,
const v8::PropertyCallbackInfo<v8::Boolean>& args);
v8::Global<v8::Context> context_;
std::unique_ptr<v8::MicrotaskQueue> microtask_queue_;
};
class ContextifyScript : public BaseObject {
public:
SET_NO_MEMORY_INFO()
SET_MEMORY_INFO_NAME(ContextifyScript)
SET_SELF_SIZE(ContextifyScript)
ContextifyScript(Environment* env, v8::Local<v8::Object> object);
~ContextifyScript() override;
static void CreatePerIsolateProperties(IsolateData* isolate_data,
v8::Local<v8::ObjectTemplate> target);
static void RegisterExternalReferences(ExternalReferenceRegistry* registry);
static void New(const v8::FunctionCallbackInfo<v8::Value>& args);
static bool InstanceOf(Environment* env, const v8::Local<v8::Value>& args);
static void CreateCachedData(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RunInContext(const v8::FunctionCallbackInfo<v8::Value>& args);
static bool EvalMachine(v8::Local<v8::Context> context,
Environment* env,
const int64_t timeout,
const bool display_errors,
const bool break_on_sigint,
const bool break_on_first_line,
v8::MicrotaskQueue* microtask_queue,
const v8::FunctionCallbackInfo<v8::Value>& args);
inline uint32_t id() { return id_; }
private:
v8::Global<v8::UnboundScript> script_;
uint32_t id_;
};
class CompiledFnEntry final : public BaseObject {
public:
SET_NO_MEMORY_INFO()
SET_MEMORY_INFO_NAME(CompiledFnEntry)
SET_SELF_SIZE(CompiledFnEntry)
CompiledFnEntry(Environment* env,
v8::Local<v8::Object> object,
uint32_t id,
v8::Local<v8::Function> fn);
~CompiledFnEntry();
bool IsNotIndicativeOfMemoryLeakAtExit() const override { return true; }
private:
uint32_t id_;
v8::Global<v8::Function> fn_;
static void WeakCallback(const v8::WeakCallbackInfo<CompiledFnEntry>& data);
};
v8::Maybe<bool> StoreCodeCacheResult(
Environment* env,
v8::Local<v8::Object> target,
v8::ScriptCompiler::CompileOptions compile_options,
const v8::ScriptCompiler::Source& source,
bool produce_cached_data,
std::unique_ptr<v8::ScriptCompiler::CachedData> new_cached_data);
v8::MaybeLocal<v8::Function> CompileFunction(
v8::Local<v8::Context> context,
v8::Local<v8::String> filename,
v8::Local<v8::String> content,
std::vector<v8::Local<v8::String>>* parameters);
} // namespace contextify
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_CONTEXTIFY_H_