mirror of
https://github.com/zebrajr/node.git
synced 2026-01-15 12:15:26 +00:00
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: 2b252acea4
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
256 lines
7.5 KiB
C++
256 lines
7.5 KiB
C++
// This file contains implementation of error APIs exposed in node.h
|
|
|
|
#include "env-inl.h"
|
|
#include "node.h"
|
|
#include "node_errors.h"
|
|
#include "util-inl.h"
|
|
#include "uv.h"
|
|
#include "v8.h"
|
|
|
|
#include <cstring>
|
|
|
|
namespace node {
|
|
|
|
using v8::Exception;
|
|
using v8::HandleScope;
|
|
using v8::Integer;
|
|
using v8::Isolate;
|
|
using v8::Local;
|
|
using v8::Message;
|
|
using v8::NewStringType;
|
|
using v8::Object;
|
|
using v8::String;
|
|
using v8::Value;
|
|
|
|
Local<Value> ErrnoException(Isolate* isolate,
|
|
int errorno,
|
|
const char* syscall,
|
|
const char* msg,
|
|
const char* path) {
|
|
Environment* env = Environment::GetCurrent(isolate);
|
|
CHECK_NOT_NULL(env);
|
|
|
|
Local<Value> e;
|
|
Local<String> estring = OneByteString(isolate, errors::errno_string(errorno));
|
|
if (msg == nullptr || msg[0] == '\0') {
|
|
msg = strerror(errorno);
|
|
}
|
|
Local<String> message = OneByteString(isolate, msg);
|
|
|
|
Local<String> cons =
|
|
String::Concat(isolate, estring, FIXED_ONE_BYTE_STRING(isolate, ", "));
|
|
cons = String::Concat(isolate, cons, message);
|
|
|
|
Local<String> path_string;
|
|
if (path != nullptr) {
|
|
// FIXME(bnoordhuis) It's questionable to interpret the file path as UTF-8.
|
|
path_string = String::NewFromUtf8(isolate, path, NewStringType::kNormal)
|
|
.ToLocalChecked();
|
|
}
|
|
|
|
if (path_string.IsEmpty() == false) {
|
|
cons = String::Concat(isolate, cons, FIXED_ONE_BYTE_STRING(isolate, " '"));
|
|
cons = String::Concat(isolate, cons, path_string);
|
|
cons = String::Concat(isolate, cons, FIXED_ONE_BYTE_STRING(isolate, "'"));
|
|
}
|
|
e = Exception::Error(cons);
|
|
|
|
Local<Object> obj = e.As<Object>();
|
|
obj->Set(env->context(),
|
|
env->errno_string(),
|
|
Integer::New(isolate, errorno)).Check();
|
|
obj->Set(env->context(), env->code_string(), estring).Check();
|
|
|
|
if (path_string.IsEmpty() == false) {
|
|
obj->Set(env->context(), env->path_string(), path_string).Check();
|
|
}
|
|
|
|
if (syscall != nullptr) {
|
|
obj->Set(env->context(),
|
|
env->syscall_string(),
|
|
OneByteString(isolate, syscall)).Check();
|
|
}
|
|
|
|
return e;
|
|
}
|
|
|
|
static Local<String> StringFromPath(Isolate* isolate, const char* path) {
|
|
#ifdef _WIN32
|
|
if (strncmp(path, "\\\\?\\UNC\\", 8) == 0) {
|
|
return String::Concat(
|
|
isolate,
|
|
FIXED_ONE_BYTE_STRING(isolate, "\\\\"),
|
|
String::NewFromUtf8(isolate, path + 8, NewStringType::kNormal)
|
|
.ToLocalChecked());
|
|
} else if (strncmp(path, "\\\\?\\", 4) == 0) {
|
|
return String::NewFromUtf8(isolate, path + 4, NewStringType::kNormal)
|
|
.ToLocalChecked();
|
|
}
|
|
#endif
|
|
|
|
return String::NewFromUtf8(isolate, path, NewStringType::kNormal)
|
|
.ToLocalChecked();
|
|
}
|
|
|
|
|
|
Local<Value> UVException(Isolate* isolate,
|
|
int errorno,
|
|
const char* syscall,
|
|
const char* msg,
|
|
const char* path,
|
|
const char* dest) {
|
|
Environment* env = Environment::GetCurrent(isolate);
|
|
CHECK_NOT_NULL(env);
|
|
|
|
if (!msg || !msg[0])
|
|
msg = uv_strerror(errorno);
|
|
|
|
Local<String> js_code = OneByteString(isolate, uv_err_name(errorno));
|
|
Local<String> js_syscall = OneByteString(isolate, syscall);
|
|
Local<String> js_path;
|
|
Local<String> js_dest;
|
|
|
|
Local<String> js_msg = js_code;
|
|
js_msg =
|
|
String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, ": "));
|
|
js_msg = String::Concat(isolate, js_msg, OneByteString(isolate, msg));
|
|
js_msg =
|
|
String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, ", "));
|
|
js_msg = String::Concat(isolate, js_msg, js_syscall);
|
|
|
|
if (path != nullptr) {
|
|
js_path = StringFromPath(isolate, path);
|
|
|
|
js_msg =
|
|
String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, " '"));
|
|
js_msg = String::Concat(isolate, js_msg, js_path);
|
|
js_msg =
|
|
String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, "'"));
|
|
}
|
|
|
|
if (dest != nullptr) {
|
|
js_dest = StringFromPath(isolate, dest);
|
|
|
|
js_msg = String::Concat(
|
|
isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, " -> '"));
|
|
js_msg = String::Concat(isolate, js_msg, js_dest);
|
|
js_msg =
|
|
String::Concat(isolate, js_msg, FIXED_ONE_BYTE_STRING(isolate, "'"));
|
|
}
|
|
|
|
Local<Object> e =
|
|
Exception::Error(js_msg)->ToObject(isolate->GetCurrentContext())
|
|
.ToLocalChecked();
|
|
|
|
e->Set(env->context(),
|
|
env->errno_string(),
|
|
Integer::New(isolate, errorno)).Check();
|
|
e->Set(env->context(), env->code_string(), js_code).Check();
|
|
e->Set(env->context(), env->syscall_string(), js_syscall).Check();
|
|
if (!js_path.IsEmpty())
|
|
e->Set(env->context(), env->path_string(), js_path).Check();
|
|
if (!js_dest.IsEmpty())
|
|
e->Set(env->context(), env->dest_string(), js_dest).Check();
|
|
|
|
return e;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
// Does about the same as strerror(),
|
|
// but supports all windows error messages
|
|
static const char* winapi_strerror(const int errorno, bool* must_free) {
|
|
char* errmsg = nullptr;
|
|
|
|
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
nullptr,
|
|
errorno,
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
|
reinterpret_cast<LPTSTR>(&errmsg),
|
|
0,
|
|
nullptr);
|
|
|
|
if (errmsg) {
|
|
*must_free = true;
|
|
|
|
// Remove trailing newlines
|
|
for (int i = strlen(errmsg) - 1;
|
|
i >= 0 && (errmsg[i] == '\n' || errmsg[i] == '\r');
|
|
i--) {
|
|
errmsg[i] = '\0';
|
|
}
|
|
|
|
return errmsg;
|
|
} else {
|
|
// FormatMessage failed
|
|
*must_free = false;
|
|
return "Unknown error";
|
|
}
|
|
}
|
|
|
|
Local<Value> WinapiErrnoException(Isolate* isolate,
|
|
int errorno,
|
|
const char* syscall,
|
|
const char* msg,
|
|
const char* path) {
|
|
Environment* env = Environment::GetCurrent(isolate);
|
|
CHECK_NOT_NULL(env);
|
|
Local<Value> e;
|
|
bool must_free = false;
|
|
if (!msg || !msg[0]) {
|
|
msg = winapi_strerror(errorno, &must_free);
|
|
}
|
|
Local<String> message = OneByteString(isolate, msg);
|
|
|
|
if (path) {
|
|
Local<String> cons1 =
|
|
String::Concat(isolate, message, FIXED_ONE_BYTE_STRING(isolate, " '"));
|
|
Local<String> cons2 = String::Concat(
|
|
isolate,
|
|
cons1,
|
|
String::NewFromUtf8(isolate, path, NewStringType::kNormal)
|
|
.ToLocalChecked());
|
|
Local<String> cons3 =
|
|
String::Concat(isolate, cons2, FIXED_ONE_BYTE_STRING(isolate, "'"));
|
|
e = Exception::Error(cons3);
|
|
} else {
|
|
e = Exception::Error(message);
|
|
}
|
|
|
|
Local<Object> obj = e.As<Object>();
|
|
obj->Set(env->context(), env->errno_string(), Integer::New(isolate, errorno))
|
|
.Check();
|
|
|
|
if (path != nullptr) {
|
|
obj->Set(env->context(),
|
|
env->path_string(),
|
|
String::NewFromUtf8(isolate, path, NewStringType::kNormal)
|
|
.ToLocalChecked())
|
|
.Check();
|
|
}
|
|
|
|
if (syscall != nullptr) {
|
|
obj->Set(env->context(),
|
|
env->syscall_string(),
|
|
OneByteString(isolate, syscall))
|
|
.Check();
|
|
}
|
|
|
|
if (must_free) {
|
|
LocalFree(const_cast<char*>(msg));
|
|
}
|
|
|
|
return e;
|
|
}
|
|
#endif
|
|
|
|
// Implement the legacy name exposed in node.h. This has not been in fact
|
|
// fatal any more, as the user can handle the exception in the
|
|
// TryCatch by listening to `uncaughtException`.
|
|
// TODO(joyeecheung): deprecate it in favor of a more accurate name.
|
|
void FatalException(Isolate* isolate, const v8::TryCatch& try_catch) {
|
|
errors::TriggerUncaughtException(isolate, try_catch);
|
|
}
|
|
|
|
} // namespace node
|