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PR-URL: https://github.com/nodejs/node/pull/26103 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net>
116 lines
4.4 KiB
C++
116 lines
4.4 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_BASE_OBJECT_H_
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#define SRC_BASE_OBJECT_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node_persistent.h"
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#include "memory_tracker-inl.h"
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#include "v8.h"
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#include <type_traits> // std::remove_reference
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namespace node {
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class Environment;
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class BaseObject : public MemoryRetainer {
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public:
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// Associates this object with `object`. It uses the 0th internal field for
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// that, and in particular aborts if there is no such field.
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inline BaseObject(Environment* env, v8::Local<v8::Object> object);
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inline ~BaseObject() override;
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// Returns the wrapped object. Returns an empty handle when
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// persistent.IsEmpty() is true.
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inline v8::Local<v8::Object> object() const;
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// Same as the above, except it additionally verifies that this object
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// is associated with the passed Isolate in debug mode.
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inline v8::Local<v8::Object> object(v8::Isolate* isolate) const;
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inline Persistent<v8::Object>& persistent();
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inline Environment* env() const;
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// Get a BaseObject* pointer, or subclass pointer, for the JS object that
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// was also passed to the `BaseObject()` constructor initially.
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// This may return `nullptr` if the C++ object has not been constructed yet,
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// e.g. when the JS object used `MakeLazilyInitializedJSTemplate`.
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static inline BaseObject* FromJSObject(v8::Local<v8::Object> object);
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template <typename T>
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static inline T* FromJSObject(v8::Local<v8::Object> object);
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// Make the `Persistent` a weak reference and, `delete` this object once
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// the JS object has been garbage collected.
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inline void MakeWeak();
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// Undo `MakeWeak()`, i.e. turn this into a strong reference.
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inline void ClearWeak();
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// Utility to create a FunctionTemplate with one internal field (used for
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// the `BaseObject*` pointer) and a constructor that initializes that field
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// to `nullptr`.
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static inline v8::Local<v8::FunctionTemplate> MakeLazilyInitializedJSTemplate(
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Environment* env);
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private:
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BaseObject();
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v8::Local<v8::Object> WrappedObject() const override;
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bool IsRootNode() const override;
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static void DeleteMe(void* data);
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// persistent_handle_ needs to be at a fixed offset from the start of the
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// class because it is used by src/node_postmortem_metadata.cc to calculate
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// offsets and generate debug symbols for BaseObject, which assumes that the
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// position of members in memory are predictable. For more information please
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// refer to `doc/guides/node-postmortem-support.md`
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friend int GenDebugSymbols();
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friend class Environment;
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Persistent<v8::Object> persistent_handle_;
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Environment* env_;
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};
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// Global alias for FromJSObject() to avoid churn.
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template <typename T>
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inline T* Unwrap(v8::Local<v8::Object> obj) {
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return BaseObject::FromJSObject<T>(obj);
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}
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#define ASSIGN_OR_RETURN_UNWRAP(ptr, obj, ...) \
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do { \
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*ptr = static_cast<typename std::remove_reference<decltype(*ptr)>::type>( \
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BaseObject::FromJSObject(obj)); \
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if (*ptr == nullptr) \
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return __VA_ARGS__; \
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} while (0)
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_BASE_OBJECT_H_
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