mirror of
https://github.com/zebrajr/node.git
synced 2026-01-15 12:15:26 +00:00
This fixes deprecation warnings. PR-URL: https://github.com/nodejs/node/pull/24883 Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net>
3147 lines
116 KiB
C++
3147 lines
116 KiB
C++
#include "aliased_buffer.h"
|
|
#include "debug_utils.h"
|
|
#include "node.h"
|
|
#include "node_buffer.h"
|
|
#include "node_http2.h"
|
|
#include "node_http2_state.h"
|
|
#include "node_internals.h"
|
|
#include "node_perf.h"
|
|
|
|
#include <algorithm>
|
|
|
|
namespace node {
|
|
|
|
using v8::ArrayBuffer;
|
|
using v8::ArrayBufferCreationMode;
|
|
using v8::Boolean;
|
|
using v8::Context;
|
|
using v8::Float64Array;
|
|
using v8::Function;
|
|
using v8::Integer;
|
|
using v8::NewStringType;
|
|
using v8::Number;
|
|
using v8::ObjectTemplate;
|
|
using v8::String;
|
|
using v8::Uint32;
|
|
using v8::Uint32Array;
|
|
using v8::Undefined;
|
|
|
|
using node::performance::PerformanceEntry;
|
|
namespace http2 {
|
|
|
|
namespace {
|
|
|
|
const char zero_bytes_256[256] = {};
|
|
|
|
inline Http2Stream* GetStream(Http2Session* session,
|
|
int32_t id,
|
|
nghttp2_data_source* source) {
|
|
Http2Stream* stream = static_cast<Http2Stream*>(source->ptr);
|
|
if (stream == nullptr)
|
|
stream = session->FindStream(id);
|
|
CHECK_NOT_NULL(stream);
|
|
CHECK_EQ(id, stream->id());
|
|
return stream;
|
|
}
|
|
|
|
} // anonymous namespace
|
|
|
|
// These configure the callbacks required by nghttp2 itself. There are
|
|
// two sets of callback functions, one that is used if a padding callback
|
|
// is set, and other that does not include the padding callback.
|
|
const Http2Session::Callbacks Http2Session::callback_struct_saved[2] = {
|
|
Callbacks(false),
|
|
Callbacks(true)};
|
|
|
|
// The Http2Scope object is used to queue a write to the i/o stream. It is
|
|
// used whenever any action is take on the underlying nghttp2 API that may
|
|
// push data into nghttp2 outbound data queue.
|
|
//
|
|
// For example:
|
|
//
|
|
// Http2Scope h2scope(session);
|
|
// nghttp2_submit_ping(**session, ... );
|
|
//
|
|
// When the Http2Scope passes out of scope and is deconstructed, it will
|
|
// call Http2Session::MaybeScheduleWrite().
|
|
Http2Scope::Http2Scope(Http2Stream* stream) : Http2Scope(stream->session()) {}
|
|
|
|
Http2Scope::Http2Scope(Http2Session* session) {
|
|
if (session == nullptr)
|
|
return;
|
|
|
|
if (session->flags_ & (SESSION_STATE_HAS_SCOPE |
|
|
SESSION_STATE_WRITE_SCHEDULED)) {
|
|
// There is another scope further below on the stack, or it is already
|
|
// known that a write is scheduled. In either case, there is nothing to do.
|
|
return;
|
|
}
|
|
session->flags_ |= SESSION_STATE_HAS_SCOPE;
|
|
session_ = session;
|
|
|
|
// Always keep the session object alive for at least as long as
|
|
// this scope is active.
|
|
session_handle_ = session->object();
|
|
CHECK(!session_handle_.IsEmpty());
|
|
}
|
|
|
|
Http2Scope::~Http2Scope() {
|
|
if (session_ == nullptr)
|
|
return;
|
|
|
|
session_->flags_ &= ~SESSION_STATE_HAS_SCOPE;
|
|
session_->MaybeScheduleWrite();
|
|
}
|
|
|
|
// The Http2Options object is used during the construction of Http2Session
|
|
// instances to configure an appropriate nghttp2_options struct. The class
|
|
// uses a single TypedArray instance that is shared with the JavaScript side
|
|
// to more efficiently pass values back and forth.
|
|
Http2Options::Http2Options(Environment* env, nghttp2_session_type type) {
|
|
nghttp2_option_new(&options_);
|
|
|
|
// Make sure closed connections aren't kept around, taking up memory.
|
|
// Note that this breaks the priority tree, which we don't use.
|
|
nghttp2_option_set_no_closed_streams(options_, 1);
|
|
|
|
// We manually handle flow control within a session in order to
|
|
// implement backpressure -- that is, we only send WINDOW_UPDATE
|
|
// frames to the remote peer as data is actually consumed by user
|
|
// code. This ensures that the flow of data over the connection
|
|
// does not move too quickly and limits the amount of data we
|
|
// are required to buffer.
|
|
nghttp2_option_set_no_auto_window_update(options_, 1);
|
|
|
|
// Enable built in support for receiving ALTSVC and ORIGIN frames (but
|
|
// only on client side sessions
|
|
if (type == NGHTTP2_SESSION_CLIENT) {
|
|
nghttp2_option_set_builtin_recv_extension_type(options_, NGHTTP2_ALTSVC);
|
|
nghttp2_option_set_builtin_recv_extension_type(options_, NGHTTP2_ORIGIN);
|
|
}
|
|
|
|
AliasedBuffer<uint32_t, Uint32Array>& buffer =
|
|
env->http2_state()->options_buffer;
|
|
uint32_t flags = buffer[IDX_OPTIONS_FLAGS];
|
|
|
|
if (flags & (1 << IDX_OPTIONS_MAX_DEFLATE_DYNAMIC_TABLE_SIZE)) {
|
|
nghttp2_option_set_max_deflate_dynamic_table_size(
|
|
options_,
|
|
buffer[IDX_OPTIONS_MAX_DEFLATE_DYNAMIC_TABLE_SIZE]);
|
|
}
|
|
|
|
if (flags & (1 << IDX_OPTIONS_MAX_RESERVED_REMOTE_STREAMS)) {
|
|
nghttp2_option_set_max_reserved_remote_streams(
|
|
options_,
|
|
buffer[IDX_OPTIONS_MAX_RESERVED_REMOTE_STREAMS]);
|
|
}
|
|
|
|
if (flags & (1 << IDX_OPTIONS_MAX_SEND_HEADER_BLOCK_LENGTH)) {
|
|
nghttp2_option_set_max_send_header_block_length(
|
|
options_,
|
|
buffer[IDX_OPTIONS_MAX_SEND_HEADER_BLOCK_LENGTH]);
|
|
}
|
|
|
|
// Recommended default
|
|
nghttp2_option_set_peer_max_concurrent_streams(options_, 100);
|
|
if (flags & (1 << IDX_OPTIONS_PEER_MAX_CONCURRENT_STREAMS)) {
|
|
nghttp2_option_set_peer_max_concurrent_streams(
|
|
options_,
|
|
buffer[IDX_OPTIONS_PEER_MAX_CONCURRENT_STREAMS]);
|
|
}
|
|
|
|
// The padding strategy sets the mechanism by which we determine how much
|
|
// additional frame padding to apply to DATA and HEADERS frames. Currently
|
|
// this is set on a per-session basis, but eventually we may switch to
|
|
// a per-stream setting, giving users greater control
|
|
if (flags & (1 << IDX_OPTIONS_PADDING_STRATEGY)) {
|
|
padding_strategy_type strategy =
|
|
static_cast<padding_strategy_type>(
|
|
buffer.GetValue(IDX_OPTIONS_PADDING_STRATEGY));
|
|
SetPaddingStrategy(strategy);
|
|
}
|
|
|
|
// The max header list pairs option controls the maximum number of
|
|
// header pairs the session may accept. This is a hard limit.. that is,
|
|
// if the remote peer sends more than this amount, the stream will be
|
|
// automatically closed with an RST_STREAM.
|
|
if (flags & (1 << IDX_OPTIONS_MAX_HEADER_LIST_PAIRS)) {
|
|
SetMaxHeaderPairs(buffer[IDX_OPTIONS_MAX_HEADER_LIST_PAIRS]);
|
|
}
|
|
|
|
// The HTTP2 specification places no limits on the number of HTTP2
|
|
// PING frames that can be sent. In order to prevent PINGS from being
|
|
// abused as an attack vector, however, we place a strict upper limit
|
|
// on the number of unacknowledged PINGS that can be sent at any given
|
|
// time.
|
|
if (flags & (1 << IDX_OPTIONS_MAX_OUTSTANDING_PINGS)) {
|
|
SetMaxOutstandingPings(buffer[IDX_OPTIONS_MAX_OUTSTANDING_PINGS]);
|
|
}
|
|
|
|
// The HTTP2 specification places no limits on the number of HTTP2
|
|
// SETTINGS frames that can be sent. In order to prevent PINGS from being
|
|
// abused as an attack vector, however, we place a strict upper limit
|
|
// on the number of unacknowledged SETTINGS that can be sent at any given
|
|
// time.
|
|
if (flags & (1 << IDX_OPTIONS_MAX_OUTSTANDING_SETTINGS)) {
|
|
SetMaxOutstandingSettings(buffer[IDX_OPTIONS_MAX_OUTSTANDING_SETTINGS]);
|
|
}
|
|
|
|
// The HTTP2 specification places no limits on the amount of memory
|
|
// that a session can consume. In order to prevent abuse, we place a
|
|
// cap on the amount of memory a session can consume at any given time.
|
|
// this is a credit based system. Existing streams may cause the limit
|
|
// to be temporarily exceeded but once over the limit, new streams cannot
|
|
// created.
|
|
// Important: The maxSessionMemory option in javascript is expressed in
|
|
// terms of MB increments (i.e. the value 1 == 1 MB)
|
|
if (flags & (1 << IDX_OPTIONS_MAX_SESSION_MEMORY)) {
|
|
SetMaxSessionMemory(buffer[IDX_OPTIONS_MAX_SESSION_MEMORY] * 1e6);
|
|
}
|
|
}
|
|
|
|
void Http2Session::Http2Settings::Init() {
|
|
AliasedBuffer<uint32_t, Uint32Array>& buffer =
|
|
env()->http2_state()->settings_buffer;
|
|
uint32_t flags = buffer[IDX_SETTINGS_COUNT];
|
|
|
|
size_t n = 0;
|
|
|
|
#define GRABSETTING(N, trace) \
|
|
if (flags & (1 << IDX_SETTINGS_##N)) { \
|
|
uint32_t val = buffer[IDX_SETTINGS_##N]; \
|
|
if (session_ != nullptr) \
|
|
Debug(session_, "setting " trace ": %d\n", val); \
|
|
entries_[n++] = \
|
|
nghttp2_settings_entry {NGHTTP2_SETTINGS_##N, val}; \
|
|
}
|
|
|
|
GRABSETTING(HEADER_TABLE_SIZE, "header table size");
|
|
GRABSETTING(MAX_CONCURRENT_STREAMS, "max concurrent streams");
|
|
GRABSETTING(MAX_FRAME_SIZE, "max frame size");
|
|
GRABSETTING(INITIAL_WINDOW_SIZE, "initial window size");
|
|
GRABSETTING(MAX_HEADER_LIST_SIZE, "max header list size");
|
|
GRABSETTING(ENABLE_PUSH, "enable push");
|
|
GRABSETTING(ENABLE_CONNECT_PROTOCOL, "enable connect protocol");
|
|
|
|
#undef GRABSETTING
|
|
|
|
count_ = n;
|
|
}
|
|
|
|
Http2Session::Http2Settings::Http2Settings(Environment* env,
|
|
Http2Session* session, uint64_t start_time)
|
|
: AsyncWrap(env,
|
|
env->http2settings_constructor_template()
|
|
->NewInstance(env->context())
|
|
.ToLocalChecked(),
|
|
PROVIDER_HTTP2SETTINGS),
|
|
session_(session),
|
|
startTime_(start_time) {
|
|
Init();
|
|
}
|
|
|
|
|
|
Http2Session::Http2Settings::Http2Settings(Environment* env)
|
|
: Http2Settings(env, nullptr, 0) {}
|
|
|
|
// The Http2Settings class is used to configure a SETTINGS frame that is
|
|
// to be sent to the connected peer. The settings are set using a TypedArray
|
|
// that is shared with the JavaScript side.
|
|
Http2Session::Http2Settings::Http2Settings(Http2Session* session)
|
|
: Http2Settings(session->env(), session, uv_hrtime()) {}
|
|
|
|
// Generates a Buffer that contains the serialized payload of a SETTINGS
|
|
// frame. This can be used, for instance, to create the Base64-encoded
|
|
// content of an Http2-Settings header field.
|
|
Local<Value> Http2Session::Http2Settings::Pack() {
|
|
const size_t len = count_ * 6;
|
|
Local<Value> buf = Buffer::New(env(), len).ToLocalChecked();
|
|
ssize_t ret =
|
|
nghttp2_pack_settings_payload(
|
|
reinterpret_cast<uint8_t*>(Buffer::Data(buf)), len,
|
|
&entries_[0], count_);
|
|
if (ret >= 0)
|
|
return buf;
|
|
else
|
|
return Undefined(env()->isolate());
|
|
}
|
|
|
|
// Updates the shared TypedArray with the current remote or local settings for
|
|
// the session.
|
|
void Http2Session::Http2Settings::Update(Environment* env,
|
|
Http2Session* session,
|
|
get_setting fn) {
|
|
AliasedBuffer<uint32_t, Uint32Array>& buffer =
|
|
env->http2_state()->settings_buffer;
|
|
buffer[IDX_SETTINGS_HEADER_TABLE_SIZE] =
|
|
fn(**session, NGHTTP2_SETTINGS_HEADER_TABLE_SIZE);
|
|
buffer[IDX_SETTINGS_MAX_CONCURRENT_STREAMS] =
|
|
fn(**session, NGHTTP2_SETTINGS_MAX_CONCURRENT_STREAMS);
|
|
buffer[IDX_SETTINGS_INITIAL_WINDOW_SIZE] =
|
|
fn(**session, NGHTTP2_SETTINGS_INITIAL_WINDOW_SIZE);
|
|
buffer[IDX_SETTINGS_MAX_FRAME_SIZE] =
|
|
fn(**session, NGHTTP2_SETTINGS_MAX_FRAME_SIZE);
|
|
buffer[IDX_SETTINGS_MAX_HEADER_LIST_SIZE] =
|
|
fn(**session, NGHTTP2_SETTINGS_MAX_HEADER_LIST_SIZE);
|
|
buffer[IDX_SETTINGS_ENABLE_PUSH] =
|
|
fn(**session, NGHTTP2_SETTINGS_ENABLE_PUSH);
|
|
buffer[IDX_SETTINGS_ENABLE_CONNECT_PROTOCOL] =
|
|
fn(**session, NGHTTP2_SETTINGS_ENABLE_CONNECT_PROTOCOL);
|
|
}
|
|
|
|
// Initializes the shared TypedArray with the default settings values.
|
|
void Http2Session::Http2Settings::RefreshDefaults(Environment* env) {
|
|
AliasedBuffer<uint32_t, Uint32Array>& buffer =
|
|
env->http2_state()->settings_buffer;
|
|
|
|
buffer[IDX_SETTINGS_HEADER_TABLE_SIZE] =
|
|
DEFAULT_SETTINGS_HEADER_TABLE_SIZE;
|
|
buffer[IDX_SETTINGS_ENABLE_PUSH] =
|
|
DEFAULT_SETTINGS_ENABLE_PUSH;
|
|
buffer[IDX_SETTINGS_INITIAL_WINDOW_SIZE] =
|
|
DEFAULT_SETTINGS_INITIAL_WINDOW_SIZE;
|
|
buffer[IDX_SETTINGS_MAX_FRAME_SIZE] =
|
|
DEFAULT_SETTINGS_MAX_FRAME_SIZE;
|
|
buffer[IDX_SETTINGS_MAX_HEADER_LIST_SIZE] =
|
|
DEFAULT_SETTINGS_MAX_HEADER_LIST_SIZE;
|
|
buffer[IDX_SETTINGS_COUNT] =
|
|
(1 << IDX_SETTINGS_HEADER_TABLE_SIZE) |
|
|
(1 << IDX_SETTINGS_ENABLE_PUSH) |
|
|
(1 << IDX_SETTINGS_INITIAL_WINDOW_SIZE) |
|
|
(1 << IDX_SETTINGS_MAX_FRAME_SIZE) |
|
|
(1 << IDX_SETTINGS_MAX_HEADER_LIST_SIZE);
|
|
}
|
|
|
|
|
|
void Http2Session::Http2Settings::Send() {
|
|
Http2Scope h2scope(session_);
|
|
CHECK_EQ(nghttp2_submit_settings(**session_, NGHTTP2_FLAG_NONE,
|
|
&entries_[0], count_), 0);
|
|
}
|
|
|
|
void Http2Session::Http2Settings::Done(bool ack) {
|
|
uint64_t end = uv_hrtime();
|
|
double duration = (end - startTime_) / 1e6;
|
|
|
|
Local<Value> argv[2] = {
|
|
Boolean::New(env()->isolate(), ack),
|
|
Number::New(env()->isolate(), duration)
|
|
};
|
|
MakeCallback(env()->ondone_string(), arraysize(argv), argv);
|
|
delete this;
|
|
}
|
|
|
|
// The Http2Priority class initializes an appropriate nghttp2_priority_spec
|
|
// struct used when either creating a stream or updating its priority
|
|
// settings.
|
|
Http2Priority::Http2Priority(Environment* env,
|
|
Local<Value> parent,
|
|
Local<Value> weight,
|
|
Local<Value> exclusive) {
|
|
Local<Context> context = env->context();
|
|
int32_t parent_ = parent->Int32Value(context).ToChecked();
|
|
int32_t weight_ = weight->Int32Value(context).ToChecked();
|
|
bool exclusive_ = exclusive->BooleanValue(env->isolate());
|
|
Debug(env, DebugCategory::HTTP2STREAM,
|
|
"Http2Priority: parent: %d, weight: %d, exclusive: %d\n",
|
|
parent_, weight_, exclusive_);
|
|
nghttp2_priority_spec_init(&spec, parent_, weight_, exclusive_ ? 1 : 0);
|
|
}
|
|
|
|
|
|
const char* Http2Session::TypeName() const {
|
|
switch (session_type_) {
|
|
case NGHTTP2_SESSION_SERVER: return "server";
|
|
case NGHTTP2_SESSION_CLIENT: return "client";
|
|
default:
|
|
// This should never happen
|
|
ABORT();
|
|
}
|
|
}
|
|
|
|
// The Headers class initializes a proper array of nghttp2_nv structs
|
|
// containing the header name value pairs.
|
|
Headers::Headers(Isolate* isolate,
|
|
Local<Context> context,
|
|
Local<Array> headers) {
|
|
Local<Value> header_string = headers->Get(context, 0).ToLocalChecked();
|
|
Local<Value> header_count = headers->Get(context, 1).ToLocalChecked();
|
|
count_ = header_count.As<Uint32>()->Value();
|
|
int header_string_len = header_string.As<String>()->Length();
|
|
|
|
if (count_ == 0) {
|
|
CHECK_EQ(header_string_len, 0);
|
|
return;
|
|
}
|
|
|
|
// Allocate a single buffer with count_ nghttp2_nv structs, followed
|
|
// by the raw header data as passed from JS. This looks like:
|
|
// | possible padding | nghttp2_nv | nghttp2_nv | ... | header contents |
|
|
buf_.AllocateSufficientStorage((alignof(nghttp2_nv) - 1) +
|
|
count_ * sizeof(nghttp2_nv) +
|
|
header_string_len);
|
|
// Make sure the start address is aligned appropriately for an nghttp2_nv*.
|
|
char* start = reinterpret_cast<char*>(
|
|
ROUND_UP(reinterpret_cast<uintptr_t>(*buf_), alignof(nghttp2_nv)));
|
|
char* header_contents = start + (count_ * sizeof(nghttp2_nv));
|
|
nghttp2_nv* const nva = reinterpret_cast<nghttp2_nv*>(start);
|
|
|
|
CHECK_LE(header_contents + header_string_len, *buf_ + buf_.length());
|
|
CHECK_EQ(header_string.As<String>()->WriteOneByte(
|
|
isolate,
|
|
reinterpret_cast<uint8_t*>(header_contents),
|
|
0,
|
|
header_string_len,
|
|
String::NO_NULL_TERMINATION),
|
|
header_string_len);
|
|
|
|
size_t n = 0;
|
|
char* p;
|
|
for (p = header_contents; p < header_contents + header_string_len; n++) {
|
|
if (n >= count_) {
|
|
// This can happen if a passed header contained a null byte. In that
|
|
// case, just provide nghttp2 with an invalid header to make it reject
|
|
// the headers list.
|
|
static uint8_t zero = '\0';
|
|
nva[0].name = nva[0].value = &zero;
|
|
nva[0].namelen = nva[0].valuelen = 1;
|
|
count_ = 1;
|
|
return;
|
|
}
|
|
|
|
nva[n].flags = NGHTTP2_NV_FLAG_NONE;
|
|
nva[n].name = reinterpret_cast<uint8_t*>(p);
|
|
nva[n].namelen = strlen(p);
|
|
p += nva[n].namelen + 1;
|
|
nva[n].value = reinterpret_cast<uint8_t*>(p);
|
|
nva[n].valuelen = strlen(p);
|
|
p += nva[n].valuelen + 1;
|
|
}
|
|
}
|
|
|
|
Origins::Origins(Isolate* isolate,
|
|
Local<Context> context,
|
|
Local<String> origin_string,
|
|
size_t origin_count) : count_(origin_count) {
|
|
int origin_string_len = origin_string->Length();
|
|
if (count_ == 0) {
|
|
CHECK_EQ(origin_string_len, 0);
|
|
return;
|
|
}
|
|
|
|
// Allocate a single buffer with count_ nghttp2_nv structs, followed
|
|
// by the raw header data as passed from JS. This looks like:
|
|
// | possible padding | nghttp2_nv | nghttp2_nv | ... | header contents |
|
|
buf_.AllocateSufficientStorage((alignof(nghttp2_origin_entry) - 1) +
|
|
count_ * sizeof(nghttp2_origin_entry) +
|
|
origin_string_len);
|
|
|
|
// Make sure the start address is aligned appropriately for an nghttp2_nv*.
|
|
char* start = reinterpret_cast<char*>(
|
|
ROUND_UP(reinterpret_cast<uintptr_t>(*buf_),
|
|
alignof(nghttp2_origin_entry)));
|
|
char* origin_contents = start + (count_ * sizeof(nghttp2_origin_entry));
|
|
nghttp2_origin_entry* const nva =
|
|
reinterpret_cast<nghttp2_origin_entry*>(start);
|
|
|
|
CHECK_LE(origin_contents + origin_string_len, *buf_ + buf_.length());
|
|
CHECK_EQ(origin_string->WriteOneByte(
|
|
isolate,
|
|
reinterpret_cast<uint8_t*>(origin_contents),
|
|
0,
|
|
origin_string_len,
|
|
String::NO_NULL_TERMINATION),
|
|
origin_string_len);
|
|
|
|
size_t n = 0;
|
|
char* p;
|
|
for (p = origin_contents; p < origin_contents + origin_string_len; n++) {
|
|
if (n >= count_) {
|
|
static uint8_t zero = '\0';
|
|
nva[0].origin = &zero;
|
|
nva[0].origin_len = 1;
|
|
count_ = 1;
|
|
return;
|
|
}
|
|
|
|
nva[n].origin = reinterpret_cast<uint8_t*>(p);
|
|
nva[n].origin_len = strlen(p);
|
|
p += nva[n].origin_len + 1;
|
|
}
|
|
}
|
|
|
|
// Sets the various callback functions that nghttp2 will use to notify us
|
|
// about significant events while processing http2 stuff.
|
|
Http2Session::Callbacks::Callbacks(bool kHasGetPaddingCallback) {
|
|
CHECK_EQ(nghttp2_session_callbacks_new(&callbacks), 0);
|
|
|
|
nghttp2_session_callbacks_set_on_begin_headers_callback(
|
|
callbacks, OnBeginHeadersCallback);
|
|
nghttp2_session_callbacks_set_on_header_callback2(
|
|
callbacks, OnHeaderCallback);
|
|
nghttp2_session_callbacks_set_on_frame_recv_callback(
|
|
callbacks, OnFrameReceive);
|
|
nghttp2_session_callbacks_set_on_stream_close_callback(
|
|
callbacks, OnStreamClose);
|
|
nghttp2_session_callbacks_set_on_data_chunk_recv_callback(
|
|
callbacks, OnDataChunkReceived);
|
|
nghttp2_session_callbacks_set_on_frame_not_send_callback(
|
|
callbacks, OnFrameNotSent);
|
|
nghttp2_session_callbacks_set_on_invalid_header_callback2(
|
|
callbacks, OnInvalidHeader);
|
|
nghttp2_session_callbacks_set_error_callback(
|
|
callbacks, OnNghttpError);
|
|
nghttp2_session_callbacks_set_send_data_callback(
|
|
callbacks, OnSendData);
|
|
nghttp2_session_callbacks_set_on_invalid_frame_recv_callback(
|
|
callbacks, OnInvalidFrame);
|
|
nghttp2_session_callbacks_set_on_frame_send_callback(
|
|
callbacks, OnFrameSent);
|
|
|
|
if (kHasGetPaddingCallback) {
|
|
nghttp2_session_callbacks_set_select_padding_callback(
|
|
callbacks, OnSelectPadding);
|
|
}
|
|
}
|
|
|
|
|
|
Http2Session::Callbacks::~Callbacks() {
|
|
nghttp2_session_callbacks_del(callbacks);
|
|
}
|
|
|
|
// Track memory allocated by nghttp2 using a custom allocator.
|
|
class Http2Session::MemoryAllocatorInfo {
|
|
public:
|
|
explicit MemoryAllocatorInfo(Http2Session* session)
|
|
: info({ session, H2Malloc, H2Free, H2Calloc, H2Realloc }) {}
|
|
|
|
static void* H2Malloc(size_t size, void* user_data) {
|
|
return H2Realloc(nullptr, size, user_data);
|
|
}
|
|
|
|
static void* H2Calloc(size_t nmemb, size_t size, void* user_data) {
|
|
size_t real_size = MultiplyWithOverflowCheck(nmemb, size);
|
|
void* mem = H2Malloc(real_size, user_data);
|
|
if (mem != nullptr)
|
|
memset(mem, 0, real_size);
|
|
return mem;
|
|
}
|
|
|
|
static void H2Free(void* ptr, void* user_data) {
|
|
if (ptr == nullptr) return; // free(null); happens quite often.
|
|
void* result = H2Realloc(ptr, 0, user_data);
|
|
CHECK_EQ(result, nullptr);
|
|
}
|
|
|
|
static void* H2Realloc(void* ptr, size_t size, void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
size_t previous_size = 0;
|
|
char* original_ptr = nullptr;
|
|
|
|
// We prepend each allocated buffer with a size_t containing the full
|
|
// size of the allocation.
|
|
if (size > 0) size += sizeof(size_t);
|
|
|
|
if (ptr != nullptr) {
|
|
// We are free()ing or re-allocating.
|
|
original_ptr = static_cast<char*>(ptr) - sizeof(size_t);
|
|
previous_size = *reinterpret_cast<size_t*>(original_ptr);
|
|
// This means we called StopTracking() on this pointer before.
|
|
if (previous_size == 0) {
|
|
// Fall back to the standard Realloc() function.
|
|
char* ret = UncheckedRealloc(original_ptr, size);
|
|
if (ret != nullptr)
|
|
ret += sizeof(size_t);
|
|
return ret;
|
|
}
|
|
}
|
|
CHECK_GE(session->current_nghttp2_memory_, previous_size);
|
|
|
|
// TODO(addaleax): Add the following, and handle NGHTTP2_ERR_NOMEM properly
|
|
// everywhere:
|
|
//
|
|
// if (size > previous_size &&
|
|
// !session->IsAvailableSessionMemory(size - previous_size)) {
|
|
// return nullptr;
|
|
//}
|
|
|
|
char* mem = UncheckedRealloc(original_ptr, size);
|
|
|
|
if (mem != nullptr) {
|
|
// Adjust the memory info counter.
|
|
session->current_nghttp2_memory_ += size - previous_size;
|
|
*reinterpret_cast<size_t*>(mem) = size;
|
|
mem += sizeof(size_t);
|
|
} else if (size == 0) {
|
|
session->current_nghttp2_memory_ -= previous_size;
|
|
}
|
|
|
|
return mem;
|
|
}
|
|
|
|
static void StopTracking(Http2Session* session, void* ptr) {
|
|
size_t* original_ptr = reinterpret_cast<size_t*>(
|
|
static_cast<char*>(ptr) - sizeof(size_t));
|
|
session->current_nghttp2_memory_ -= *original_ptr;
|
|
*original_ptr = 0;
|
|
}
|
|
|
|
inline nghttp2_mem* operator*() { return &info; }
|
|
|
|
nghttp2_mem info;
|
|
};
|
|
|
|
void Http2Session::StopTrackingRcbuf(nghttp2_rcbuf* buf) {
|
|
MemoryAllocatorInfo::StopTracking(this, buf);
|
|
}
|
|
|
|
Http2Session::Http2Session(Environment* env,
|
|
Local<Object> wrap,
|
|
nghttp2_session_type type)
|
|
: AsyncWrap(env, wrap, AsyncWrap::PROVIDER_HTTP2SESSION),
|
|
session_type_(type) {
|
|
MakeWeak();
|
|
statistics_.start_time = uv_hrtime();
|
|
|
|
// Capture the configuration options for this session
|
|
Http2Options opts(env, type);
|
|
|
|
max_session_memory_ = opts.GetMaxSessionMemory();
|
|
|
|
uint32_t maxHeaderPairs = opts.GetMaxHeaderPairs();
|
|
max_header_pairs_ =
|
|
type == NGHTTP2_SESSION_SERVER
|
|
? std::max(maxHeaderPairs, 4U) // minimum # of request headers
|
|
: std::max(maxHeaderPairs, 1U); // minimum # of response headers
|
|
|
|
max_outstanding_pings_ = opts.GetMaxOutstandingPings();
|
|
max_outstanding_settings_ = opts.GetMaxOutstandingSettings();
|
|
|
|
padding_strategy_ = opts.GetPaddingStrategy();
|
|
|
|
bool hasGetPaddingCallback =
|
|
padding_strategy_ != PADDING_STRATEGY_NONE;
|
|
|
|
nghttp2_session_callbacks* callbacks
|
|
= callback_struct_saved[hasGetPaddingCallback ? 1 : 0].callbacks;
|
|
|
|
auto fn = type == NGHTTP2_SESSION_SERVER ?
|
|
nghttp2_session_server_new3 :
|
|
nghttp2_session_client_new3;
|
|
|
|
MemoryAllocatorInfo allocator_info(this);
|
|
|
|
// This should fail only if the system is out of memory, which
|
|
// is going to cause lots of other problems anyway, or if any
|
|
// of the options are out of acceptable range, which we should
|
|
// be catching before it gets this far. Either way, crash if this
|
|
// fails.
|
|
CHECK_EQ(fn(&session_, callbacks, this, *opts, *allocator_info), 0);
|
|
|
|
outgoing_storage_.reserve(4096);
|
|
outgoing_buffers_.reserve(32);
|
|
}
|
|
|
|
Http2Session::~Http2Session() {
|
|
CHECK_EQ(flags_ & SESSION_STATE_HAS_SCOPE, 0);
|
|
Debug(this, "freeing nghttp2 session");
|
|
for (const auto& iter : streams_)
|
|
iter.second->session_ = nullptr;
|
|
nghttp2_session_del(session_);
|
|
CHECK_EQ(current_nghttp2_memory_, 0);
|
|
}
|
|
|
|
std::string Http2Session::diagnostic_name() const {
|
|
return std::string("Http2Session ") + TypeName() + " (" +
|
|
std::to_string(static_cast<int64_t>(get_async_id())) + ")";
|
|
}
|
|
|
|
inline bool HasHttp2Observer(Environment* env) {
|
|
AliasedBuffer<uint32_t, Uint32Array>& observers =
|
|
env->performance_state()->observers;
|
|
return observers[performance::NODE_PERFORMANCE_ENTRY_TYPE_HTTP2] != 0;
|
|
}
|
|
|
|
void Http2Stream::EmitStatistics() {
|
|
if (!HasHttp2Observer(env()))
|
|
return;
|
|
Http2StreamPerformanceEntry* entry =
|
|
new Http2StreamPerformanceEntry(env(), id_, statistics_);
|
|
env()->SetImmediate([](Environment* env, void* data) {
|
|
// This takes ownership, the entry is destroyed at the end of this scope.
|
|
std::unique_ptr<Http2StreamPerformanceEntry> entry {
|
|
static_cast<Http2StreamPerformanceEntry*>(data) };
|
|
if (!HasHttp2Observer(env))
|
|
return;
|
|
HandleScope handle_scope(env->isolate());
|
|
AliasedBuffer<double, Float64Array>& buffer =
|
|
env->http2_state()->stream_stats_buffer;
|
|
buffer[IDX_STREAM_STATS_ID] = entry->id();
|
|
if (entry->first_byte() != 0) {
|
|
buffer[IDX_STREAM_STATS_TIMETOFIRSTBYTE] =
|
|
(entry->first_byte() - entry->startTimeNano()) / 1e6;
|
|
} else {
|
|
buffer[IDX_STREAM_STATS_TIMETOFIRSTBYTE] = 0;
|
|
}
|
|
if (entry->first_header() != 0) {
|
|
buffer[IDX_STREAM_STATS_TIMETOFIRSTHEADER] =
|
|
(entry->first_header() - entry->startTimeNano()) / 1e6;
|
|
} else {
|
|
buffer[IDX_STREAM_STATS_TIMETOFIRSTHEADER] = 0;
|
|
}
|
|
if (entry->first_byte_sent() != 0) {
|
|
buffer[IDX_STREAM_STATS_TIMETOFIRSTBYTESENT] =
|
|
(entry->first_byte_sent() - entry->startTimeNano()) / 1e6;
|
|
} else {
|
|
buffer[IDX_STREAM_STATS_TIMETOFIRSTBYTESENT] = 0;
|
|
}
|
|
buffer[IDX_STREAM_STATS_SENTBYTES] = entry->sent_bytes();
|
|
buffer[IDX_STREAM_STATS_RECEIVEDBYTES] = entry->received_bytes();
|
|
entry->Notify(entry->ToObject());
|
|
}, static_cast<void*>(entry));
|
|
}
|
|
|
|
void Http2Session::EmitStatistics() {
|
|
if (!HasHttp2Observer(env()))
|
|
return;
|
|
Http2SessionPerformanceEntry* entry =
|
|
new Http2SessionPerformanceEntry(env(), statistics_, session_type_);
|
|
env()->SetImmediate([](Environment* env, void* data) {
|
|
// This takes ownership, the entr is destroyed at the end of this scope.
|
|
std::unique_ptr<Http2SessionPerformanceEntry> entry {
|
|
static_cast<Http2SessionPerformanceEntry*>(data) };
|
|
if (!HasHttp2Observer(env))
|
|
return;
|
|
HandleScope handle_scope(env->isolate());
|
|
AliasedBuffer<double, Float64Array>& buffer =
|
|
env->http2_state()->session_stats_buffer;
|
|
buffer[IDX_SESSION_STATS_TYPE] = entry->type();
|
|
buffer[IDX_SESSION_STATS_PINGRTT] = entry->ping_rtt() / 1e6;
|
|
buffer[IDX_SESSION_STATS_FRAMESRECEIVED] = entry->frame_count();
|
|
buffer[IDX_SESSION_STATS_FRAMESSENT] = entry->frame_sent();
|
|
buffer[IDX_SESSION_STATS_STREAMCOUNT] = entry->stream_count();
|
|
buffer[IDX_SESSION_STATS_STREAMAVERAGEDURATION] =
|
|
entry->stream_average_duration();
|
|
buffer[IDX_SESSION_STATS_DATA_SENT] = entry->data_sent();
|
|
buffer[IDX_SESSION_STATS_DATA_RECEIVED] = entry->data_received();
|
|
buffer[IDX_SESSION_STATS_MAX_CONCURRENT_STREAMS] =
|
|
entry->max_concurrent_streams();
|
|
entry->Notify(entry->ToObject());
|
|
}, static_cast<void*>(entry));
|
|
}
|
|
|
|
// Closes the session and frees the associated resources
|
|
void Http2Session::Close(uint32_t code, bool socket_closed) {
|
|
Debug(this, "closing session");
|
|
|
|
if (flags_ & SESSION_STATE_CLOSING)
|
|
return;
|
|
flags_ |= SESSION_STATE_CLOSING;
|
|
|
|
// Stop reading on the i/o stream
|
|
if (stream_ != nullptr)
|
|
stream_->ReadStop();
|
|
|
|
// If the socket is not closed, then attempt to send a closing GOAWAY
|
|
// frame. There is no guarantee that this GOAWAY will be received by
|
|
// the peer but the HTTP/2 spec recommends sending it anyway. We'll
|
|
// make a best effort.
|
|
if (!socket_closed) {
|
|
Debug(this, "terminating session with code %d", code);
|
|
CHECK_EQ(nghttp2_session_terminate_session(session_, code), 0);
|
|
SendPendingData();
|
|
} else if (stream_ != nullptr) {
|
|
stream_->RemoveStreamListener(this);
|
|
}
|
|
|
|
flags_ |= SESSION_STATE_CLOSED;
|
|
|
|
// If there are outstanding pings, those will need to be canceled, do
|
|
// so on the next iteration of the event loop to avoid calling out into
|
|
// javascript since this may be called during garbage collection.
|
|
while (!outstanding_pings_.empty()) {
|
|
Http2Session::Http2Ping* ping = PopPing();
|
|
env()->SetImmediate([](Environment* env, void* data) {
|
|
static_cast<Http2Session::Http2Ping*>(data)->Done(false);
|
|
}, static_cast<void*>(ping));
|
|
}
|
|
|
|
statistics_.end_time = uv_hrtime();
|
|
EmitStatistics();
|
|
}
|
|
|
|
// Locates an existing known stream by ID. nghttp2 has a similar method
|
|
// but this is faster and does not fail if the stream is not found.
|
|
inline Http2Stream* Http2Session::FindStream(int32_t id) {
|
|
auto s = streams_.find(id);
|
|
return s != streams_.end() ? s->second : nullptr;
|
|
}
|
|
|
|
inline bool Http2Session::CanAddStream() {
|
|
uint32_t maxConcurrentStreams =
|
|
nghttp2_session_get_local_settings(
|
|
session_, NGHTTP2_SETTINGS_MAX_CONCURRENT_STREAMS);
|
|
size_t maxSize =
|
|
std::min(streams_.max_size(), static_cast<size_t>(maxConcurrentStreams));
|
|
// We can add a new stream so long as we are less than the current
|
|
// maximum on concurrent streams and there's enough available memory
|
|
return streams_.size() < maxSize &&
|
|
IsAvailableSessionMemory(sizeof(Http2Stream));
|
|
}
|
|
|
|
inline void Http2Session::AddStream(Http2Stream* stream) {
|
|
CHECK_GE(++statistics_.stream_count, 0);
|
|
streams_[stream->id()] = stream;
|
|
size_t size = streams_.size();
|
|
if (size > statistics_.max_concurrent_streams)
|
|
statistics_.max_concurrent_streams = size;
|
|
IncrementCurrentSessionMemory(sizeof(*stream));
|
|
}
|
|
|
|
|
|
inline void Http2Session::RemoveStream(Http2Stream* stream) {
|
|
if (streams_.empty() || stream == nullptr)
|
|
return; // Nothing to remove, item was never added?
|
|
streams_.erase(stream->id());
|
|
DecrementCurrentSessionMemory(sizeof(*stream));
|
|
}
|
|
|
|
// Used as one of the Padding Strategy functions. Will attempt to ensure
|
|
// that the total frame size, including header bytes, are 8-byte aligned.
|
|
// If maxPayloadLen is smaller than the number of bytes necessary to align,
|
|
// will return maxPayloadLen instead.
|
|
ssize_t Http2Session::OnDWordAlignedPadding(size_t frameLen,
|
|
size_t maxPayloadLen) {
|
|
size_t r = (frameLen + 9) % 8;
|
|
if (r == 0) return frameLen; // If already a multiple of 8, return.
|
|
|
|
size_t pad = frameLen + (8 - r);
|
|
|
|
// If maxPayloadLen happens to be less than the calculated pad length,
|
|
// use the max instead, even tho this means the frame will not be
|
|
// aligned.
|
|
pad = std::min(maxPayloadLen, pad);
|
|
Debug(this, "using frame size padding: %d", pad);
|
|
return pad;
|
|
}
|
|
|
|
// Used as one of the Padding Strategy functions. Uses the maximum amount
|
|
// of padding allowed for the current frame.
|
|
ssize_t Http2Session::OnMaxFrameSizePadding(size_t frameLen,
|
|
size_t maxPayloadLen) {
|
|
Debug(this, "using max frame size padding: %d", maxPayloadLen);
|
|
return maxPayloadLen;
|
|
}
|
|
|
|
// Used as one of the Padding Strategy functions. Uses a callback to JS land
|
|
// to determine the amount of padding for the current frame. This option is
|
|
// rather more expensive because of the JS boundary cross. It generally should
|
|
// not be the preferred option.
|
|
ssize_t Http2Session::OnCallbackPadding(size_t frameLen,
|
|
size_t maxPayloadLen) {
|
|
if (frameLen == 0) return 0;
|
|
Debug(this, "using callback to determine padding");
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope handle_scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
AliasedBuffer<uint32_t, Uint32Array>& buffer =
|
|
env()->http2_state()->padding_buffer;
|
|
buffer[PADDING_BUF_FRAME_LENGTH] = frameLen;
|
|
buffer[PADDING_BUF_MAX_PAYLOAD_LENGTH] = maxPayloadLen;
|
|
buffer[PADDING_BUF_RETURN_VALUE] = frameLen;
|
|
MakeCallback(env()->http2session_on_select_padding_function(), 0, nullptr);
|
|
uint32_t retval = buffer[PADDING_BUF_RETURN_VALUE];
|
|
retval = std::min(retval, static_cast<uint32_t>(maxPayloadLen));
|
|
retval = std::max(retval, static_cast<uint32_t>(frameLen));
|
|
Debug(this, "using padding size %d", retval);
|
|
return retval;
|
|
}
|
|
|
|
|
|
// Write data received from the i/o stream to the underlying nghttp2_session.
|
|
// On each call to nghttp2_session_mem_recv, nghttp2 will begin calling the
|
|
// various callback functions. Each of these will typically result in a call
|
|
// out to JavaScript so this particular function is rather hot and can be
|
|
// quite expensive. This is a potential performance optimization target later.
|
|
ssize_t Http2Session::Write(const uv_buf_t* bufs, size_t nbufs) {
|
|
size_t total = 0;
|
|
// Note that nghttp2_session_mem_recv is a synchronous operation that
|
|
// will trigger a number of other callbacks. Those will, in turn have
|
|
// multiple side effects.
|
|
for (size_t n = 0; n < nbufs; n++) {
|
|
Debug(this, "receiving %d bytes [wants data? %d]",
|
|
bufs[n].len,
|
|
nghttp2_session_want_read(session_));
|
|
ssize_t ret =
|
|
nghttp2_session_mem_recv(session_,
|
|
reinterpret_cast<uint8_t*>(bufs[n].base),
|
|
bufs[n].len);
|
|
CHECK_NE(ret, NGHTTP2_ERR_NOMEM);
|
|
|
|
if (ret < 0)
|
|
return ret;
|
|
|
|
total += ret;
|
|
}
|
|
// Send any data that was queued up while processing the received data.
|
|
if (!IsDestroyed()) {
|
|
SendPendingData();
|
|
}
|
|
return total;
|
|
}
|
|
|
|
|
|
inline int32_t GetFrameID(const nghttp2_frame* frame) {
|
|
// If this is a push promise, we want to grab the id of the promised stream
|
|
return (frame->hd.type == NGHTTP2_PUSH_PROMISE) ?
|
|
frame->push_promise.promised_stream_id :
|
|
frame->hd.stream_id;
|
|
}
|
|
|
|
|
|
// Called by nghttp2 at the start of receiving a HEADERS frame. We use this
|
|
// callback to determine if a new stream is being created or if we are simply
|
|
// adding a new block of headers to an existing stream. The header pairs
|
|
// themselves are set in the OnHeaderCallback
|
|
int Http2Session::OnBeginHeadersCallback(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
int32_t id = GetFrameID(frame);
|
|
Debug(session, "beginning headers for stream %d", id);
|
|
|
|
Http2Stream* stream = session->FindStream(id);
|
|
// The common case is that we're creating a new stream. The less likely
|
|
// case is that we're receiving a set of trailers
|
|
if (LIKELY(stream == nullptr)) {
|
|
if (UNLIKELY(!session->CanAddStream())) {
|
|
// Too many concurrent streams being opened
|
|
nghttp2_submit_rst_stream(**session, NGHTTP2_FLAG_NONE, id,
|
|
NGHTTP2_ENHANCE_YOUR_CALM);
|
|
return NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE;
|
|
}
|
|
new Http2Stream(session, id, frame->headers.cat);
|
|
} else if (!stream->IsDestroyed()) {
|
|
stream->StartHeaders(frame->headers.cat);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Called by nghttp2 for each header name/value pair in a HEADERS block.
|
|
// This had to have been preceded by a call to OnBeginHeadersCallback so
|
|
// the Http2Stream is guaranteed to already exist.
|
|
int Http2Session::OnHeaderCallback(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
nghttp2_rcbuf* name,
|
|
nghttp2_rcbuf* value,
|
|
uint8_t flags,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
int32_t id = GetFrameID(frame);
|
|
Http2Stream* stream = session->FindStream(id);
|
|
// If stream is null at this point, either something odd has happened
|
|
// or the stream was closed locally while header processing was occurring.
|
|
// either way, do not proceed and close the stream.
|
|
if (UNLIKELY(stream == nullptr))
|
|
return NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE;
|
|
|
|
// If the stream has already been destroyed, ignore.
|
|
if (!stream->IsDestroyed() && !stream->AddHeader(name, value, flags)) {
|
|
// This will only happen if the connected peer sends us more
|
|
// than the allowed number of header items at any given time
|
|
stream->SubmitRstStream(NGHTTP2_ENHANCE_YOUR_CALM);
|
|
return NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
// Called by nghttp2 when a complete HTTP2 frame has been received. There are
|
|
// only a handful of frame types that we care about handling here.
|
|
int Http2Session::OnFrameReceive(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
session->statistics_.frame_count++;
|
|
Debug(session, "complete frame received: type: %d",
|
|
frame->hd.type);
|
|
switch (frame->hd.type) {
|
|
case NGHTTP2_DATA:
|
|
session->HandleDataFrame(frame);
|
|
break;
|
|
case NGHTTP2_PUSH_PROMISE:
|
|
// Intentional fall-through, handled just like headers frames
|
|
case NGHTTP2_HEADERS:
|
|
session->HandleHeadersFrame(frame);
|
|
break;
|
|
case NGHTTP2_SETTINGS:
|
|
session->HandleSettingsFrame(frame);
|
|
break;
|
|
case NGHTTP2_PRIORITY:
|
|
session->HandlePriorityFrame(frame);
|
|
break;
|
|
case NGHTTP2_GOAWAY:
|
|
session->HandleGoawayFrame(frame);
|
|
break;
|
|
case NGHTTP2_PING:
|
|
session->HandlePingFrame(frame);
|
|
break;
|
|
case NGHTTP2_ALTSVC:
|
|
session->HandleAltSvcFrame(frame);
|
|
break;
|
|
case NGHTTP2_ORIGIN:
|
|
session->HandleOriginFrame(frame);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Http2Session::OnInvalidFrame(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
int lib_error_code,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
|
|
Debug(session, "invalid frame received, code: %d", lib_error_code);
|
|
|
|
// If the error is fatal or if error code is ERR_STREAM_CLOSED... emit error
|
|
if (nghttp2_is_fatal(lib_error_code) ||
|
|
lib_error_code == NGHTTP2_ERR_STREAM_CLOSED) {
|
|
Environment* env = session->env();
|
|
Isolate* isolate = env->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env->context();
|
|
Context::Scope context_scope(context);
|
|
Local<Value> arg = Integer::New(isolate, lib_error_code);
|
|
session->MakeCallback(env->http2session_on_error_function(), 1, &arg);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// If nghttp2 is unable to send a queued up frame, it will call this callback
|
|
// to let us know. If the failure occurred because we are in the process of
|
|
// closing down the session or stream, we go ahead and ignore it. We don't
|
|
// really care about those and there's nothing we can reasonably do about it
|
|
// anyway. Other types of failures are reported up to JavaScript. This should
|
|
// be exceedingly rare.
|
|
int Http2Session::OnFrameNotSent(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
int error_code,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
Environment* env = session->env();
|
|
Debug(session, "frame type %d was not sent, code: %d",
|
|
frame->hd.type, error_code);
|
|
|
|
// Do not report if the frame was not sent due to the session closing
|
|
if (error_code == NGHTTP2_ERR_SESSION_CLOSING ||
|
|
error_code == NGHTTP2_ERR_STREAM_CLOSED ||
|
|
error_code == NGHTTP2_ERR_STREAM_CLOSING) {
|
|
return 0;
|
|
}
|
|
|
|
Isolate* isolate = env->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
Local<Value> argv[3] = {
|
|
Integer::New(isolate, frame->hd.stream_id),
|
|
Integer::New(isolate, frame->hd.type),
|
|
Integer::New(isolate, error_code)
|
|
};
|
|
session->MakeCallback(
|
|
env->http2session_on_frame_error_function(),
|
|
arraysize(argv), argv);
|
|
return 0;
|
|
}
|
|
|
|
int Http2Session::OnFrameSent(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
session->statistics_.frame_sent += 1;
|
|
return 0;
|
|
}
|
|
|
|
// Called by nghttp2 when a stream closes.
|
|
int Http2Session::OnStreamClose(nghttp2_session* handle,
|
|
int32_t id,
|
|
uint32_t code,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
Environment* env = session->env();
|
|
Isolate* isolate = env->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env->context();
|
|
Context::Scope context_scope(context);
|
|
Debug(session, "stream %d closed with code: %d", id, code);
|
|
Http2Stream* stream = session->FindStream(id);
|
|
// Intentionally ignore the callback if the stream does not exist or has
|
|
// already been destroyed
|
|
if (stream == nullptr || stream->IsDestroyed())
|
|
return 0;
|
|
|
|
stream->Close(code);
|
|
|
|
// It is possible for the stream close to occur before the stream is
|
|
// ever passed on to the javascript side. If that happens, the callback
|
|
// will return false.
|
|
Local<Value> arg = Integer::NewFromUnsigned(isolate, code);
|
|
MaybeLocal<Value> answer =
|
|
stream->MakeCallback(env->http2session_on_stream_close_function(),
|
|
1, &arg);
|
|
if (answer.IsEmpty() ||
|
|
!(answer.ToLocalChecked()->BooleanValue(env->isolate()))) {
|
|
// Skip to destroy
|
|
stream->Destroy();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Called by nghttp2 when an invalid header has been received. For now, we
|
|
// ignore these. If this callback was not provided, nghttp2 would handle
|
|
// invalid headers strictly and would shut down the stream. We are intentionally
|
|
// being more lenient here although we may want to revisit this choice later.
|
|
int Http2Session::OnInvalidHeader(nghttp2_session* session,
|
|
const nghttp2_frame* frame,
|
|
nghttp2_rcbuf* name,
|
|
nghttp2_rcbuf* value,
|
|
uint8_t flags,
|
|
void* user_data) {
|
|
// Ignore invalid header fields by default.
|
|
return 0;
|
|
}
|
|
|
|
// When nghttp2 receives a DATA frame, it will deliver the data payload to
|
|
// us in discrete chunks. We push these into a linked list stored in the
|
|
// Http2Sttream which is flushed out to JavaScript as quickly as possible.
|
|
// This can be a particularly hot path.
|
|
int Http2Session::OnDataChunkReceived(nghttp2_session* handle,
|
|
uint8_t flags,
|
|
int32_t id,
|
|
const uint8_t* data,
|
|
size_t len,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
Debug(session, "buffering data chunk for stream %d, size: "
|
|
"%d, flags: %d", id, len, flags);
|
|
Environment* env = session->env();
|
|
HandleScope scope(env->isolate());
|
|
|
|
// We should never actually get a 0-length chunk so this check is
|
|
// only a precaution at this point.
|
|
if (len == 0)
|
|
return 0;
|
|
|
|
// Notify nghttp2 that we've consumed a chunk of data on the connection
|
|
// so that it can send a WINDOW_UPDATE frame. This is a critical part of
|
|
// the flow control process in http2
|
|
CHECK_EQ(nghttp2_session_consume_connection(handle, len), 0);
|
|
Http2Stream* stream = session->FindStream(id);
|
|
// If the stream has been destroyed, ignore this chunk
|
|
if (stream->IsDestroyed())
|
|
return 0;
|
|
|
|
stream->statistics_.received_bytes += len;
|
|
|
|
// Repeatedly ask the stream's owner for memory, and copy the read data
|
|
// into those buffers.
|
|
// The typical case is actually the exception here; Http2StreamListeners
|
|
// know about the HTTP2 session associated with this stream, so they know
|
|
// about the larger from-socket read buffer, so they do not require copying.
|
|
do {
|
|
uv_buf_t buf = stream->EmitAlloc(len);
|
|
ssize_t avail = len;
|
|
if (static_cast<ssize_t>(buf.len) < avail)
|
|
avail = buf.len;
|
|
|
|
// `buf.base == nullptr` is the default Http2StreamListener's way
|
|
// of saying that it wants a pointer to the raw original.
|
|
// Since it has access to the original socket buffer from which the data
|
|
// was read in the first place, it can use that to minimize ArrayBuffer
|
|
// allocations.
|
|
if (LIKELY(buf.base == nullptr))
|
|
buf.base = reinterpret_cast<char*>(const_cast<uint8_t*>(data));
|
|
else
|
|
memcpy(buf.base, data, avail);
|
|
data += avail;
|
|
len -= avail;
|
|
stream->EmitRead(avail, buf);
|
|
|
|
// If the stream owner (e.g. the JS Http2Stream) wants more data, just
|
|
// tell nghttp2 that all data has been consumed. Otherwise, defer until
|
|
// more data is being requested.
|
|
if (stream->IsReading())
|
|
nghttp2_session_consume_stream(handle, id, avail);
|
|
else
|
|
stream->inbound_consumed_data_while_paused_ += avail;
|
|
} while (len != 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Called by nghttp2 when it needs to determine how much padding to use in
|
|
// a DATA or HEADERS frame.
|
|
ssize_t Http2Session::OnSelectPadding(nghttp2_session* handle,
|
|
const nghttp2_frame* frame,
|
|
size_t maxPayloadLen,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
ssize_t padding = frame->hd.length;
|
|
|
|
switch (session->padding_strategy_) {
|
|
case PADDING_STRATEGY_NONE:
|
|
// Fall-through
|
|
break;
|
|
case PADDING_STRATEGY_MAX:
|
|
padding = session->OnMaxFrameSizePadding(padding, maxPayloadLen);
|
|
break;
|
|
case PADDING_STRATEGY_ALIGNED:
|
|
padding = session->OnDWordAlignedPadding(padding, maxPayloadLen);
|
|
break;
|
|
case PADDING_STRATEGY_CALLBACK:
|
|
padding = session->OnCallbackPadding(padding, maxPayloadLen);
|
|
break;
|
|
}
|
|
return padding;
|
|
}
|
|
|
|
#define BAD_PEER_MESSAGE "Remote peer returned unexpected data while we " \
|
|
"expected SETTINGS frame. Perhaps, peer does not " \
|
|
"support HTTP/2 properly."
|
|
|
|
// We use this currently to determine when an attempt is made to use the http2
|
|
// protocol with a non-http2 peer.
|
|
int Http2Session::OnNghttpError(nghttp2_session* handle,
|
|
const char* message,
|
|
size_t len,
|
|
void* user_data) {
|
|
// Unfortunately, this is currently the only way for us to know if
|
|
// the session errored because the peer is not an http2 peer.
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
Debug(session, "Error '%.*s'", len, message);
|
|
if (strncmp(message, BAD_PEER_MESSAGE, len) == 0) {
|
|
Environment* env = session->env();
|
|
Isolate* isolate = env->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env->context();
|
|
Context::Scope context_scope(context);
|
|
Local<Value> arg = Integer::New(isolate, NGHTTP2_ERR_PROTO);
|
|
session->MakeCallback(env->http2session_on_error_function(), 1, &arg);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
uv_buf_t Http2StreamListener::OnStreamAlloc(size_t size) {
|
|
// See the comments in Http2Session::OnDataChunkReceived
|
|
// (which is the only possible call site for this method).
|
|
return uv_buf_init(nullptr, size);
|
|
}
|
|
|
|
void Http2StreamListener::OnStreamRead(ssize_t nread, const uv_buf_t& buf) {
|
|
Http2Stream* stream = static_cast<Http2Stream*>(stream_);
|
|
Http2Session* session = stream->session();
|
|
Environment* env = stream->env();
|
|
HandleScope handle_scope(env->isolate());
|
|
Context::Scope context_scope(env->context());
|
|
|
|
if (nread < 0) {
|
|
PassReadErrorToPreviousListener(nread);
|
|
return;
|
|
}
|
|
|
|
CHECK(!session->stream_buf_ab_.IsEmpty());
|
|
|
|
// There is a single large array buffer for the entire data read from the
|
|
// network; create a slice of that array buffer and emit it as the
|
|
// received data buffer.
|
|
size_t offset = buf.base - session->stream_buf_.base;
|
|
|
|
// Verify that the data offset is inside the current read buffer.
|
|
CHECK_LE(offset, session->stream_buf_.len);
|
|
CHECK_LE(offset + buf.len, session->stream_buf_.len);
|
|
|
|
stream->CallJSOnreadMethod(nread, session->stream_buf_ab_, offset);
|
|
}
|
|
|
|
|
|
// Called by OnFrameReceived to notify JavaScript land that a complete
|
|
// HEADERS frame has been received and processed. This method converts the
|
|
// received headers into a JavaScript array and pushes those out to JS.
|
|
void Http2Session::HandleHeadersFrame(const nghttp2_frame* frame) {
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
int32_t id = GetFrameID(frame);
|
|
Debug(this, "handle headers frame for stream %d", id);
|
|
Http2Stream* stream = FindStream(id);
|
|
|
|
// If the stream has already been destroyed, ignore.
|
|
if (stream->IsDestroyed())
|
|
return;
|
|
|
|
std::vector<nghttp2_header> headers(stream->move_headers());
|
|
|
|
Local<String> name_str;
|
|
Local<String> value_str;
|
|
|
|
// The headers are passed in above as a queue of nghttp2_header structs.
|
|
// The following converts that into a JS array with the structure:
|
|
// [name1, value1, name2, value2, name3, value3, name3, value4] and so on.
|
|
// That array is passed up to the JS layer and converted into an Object form
|
|
// like {name1: value1, name2: value2, name3: [value3, value4]}. We do it
|
|
// this way for performance reasons (it's faster to generate and pass an
|
|
// array than it is to generate and pass the object).
|
|
size_t headers_size = headers.size();
|
|
std::vector<Local<Value>> headers_v(headers_size * 2);
|
|
for (size_t i = 0; i < headers_size; ++i) {
|
|
const nghttp2_header& item = headers[i];
|
|
// The header name and value are passed as external one-byte strings
|
|
headers_v[i * 2] =
|
|
ExternalHeader::New<true>(this, item.name).ToLocalChecked();
|
|
headers_v[i * 2 + 1] =
|
|
ExternalHeader::New<false>(this, item.value).ToLocalChecked();
|
|
}
|
|
|
|
Local<Value> args[5] = {
|
|
stream->object(),
|
|
Integer::New(isolate, id),
|
|
Integer::New(isolate, stream->headers_category()),
|
|
Integer::New(isolate, frame->hd.flags),
|
|
Array::New(isolate, headers_v.data(), headers_size * 2)};
|
|
MakeCallback(env()->http2session_on_headers_function(),
|
|
arraysize(args), args);
|
|
}
|
|
|
|
|
|
// Called by OnFrameReceived when a complete PRIORITY frame has been
|
|
// received. Notifies JS land about the priority change. Note that priorities
|
|
// are considered advisory only, so this has no real effect other than to
|
|
// simply let user code know that the priority has changed.
|
|
void Http2Session::HandlePriorityFrame(const nghttp2_frame* frame) {
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
nghttp2_priority priority_frame = frame->priority;
|
|
int32_t id = GetFrameID(frame);
|
|
Debug(this, "handle priority frame for stream %d", id);
|
|
// Priority frame stream ID should never be <= 0. nghttp2 handles this for us
|
|
nghttp2_priority_spec spec = priority_frame.pri_spec;
|
|
|
|
Local<Value> argv[4] = {
|
|
Integer::New(isolate, id),
|
|
Integer::New(isolate, spec.stream_id),
|
|
Integer::New(isolate, spec.weight),
|
|
Boolean::New(isolate, spec.exclusive)
|
|
};
|
|
MakeCallback(env()->http2session_on_priority_function(),
|
|
arraysize(argv), argv);
|
|
}
|
|
|
|
|
|
// Called by OnFrameReceived when a complete DATA frame has been received.
|
|
// If we know that this was the last DATA frame (because the END_STREAM flag
|
|
// is set), then we'll terminate the readable side of the StreamBase.
|
|
void Http2Session::HandleDataFrame(const nghttp2_frame* frame) {
|
|
int32_t id = GetFrameID(frame);
|
|
Debug(this, "handling data frame for stream %d", id);
|
|
Http2Stream* stream = FindStream(id);
|
|
|
|
if (!stream->IsDestroyed() && frame->hd.flags & NGHTTP2_FLAG_END_STREAM)
|
|
stream->EmitRead(UV_EOF);
|
|
}
|
|
|
|
|
|
// Called by OnFrameReceived when a complete GOAWAY frame has been received.
|
|
void Http2Session::HandleGoawayFrame(const nghttp2_frame* frame) {
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
nghttp2_goaway goaway_frame = frame->goaway;
|
|
Debug(this, "handling goaway frame");
|
|
|
|
Local<Value> argv[3] = {
|
|
Integer::NewFromUnsigned(isolate, goaway_frame.error_code),
|
|
Integer::New(isolate, goaway_frame.last_stream_id),
|
|
Undefined(isolate)
|
|
};
|
|
|
|
size_t length = goaway_frame.opaque_data_len;
|
|
if (length > 0) {
|
|
argv[2] = Buffer::Copy(isolate,
|
|
reinterpret_cast<char*>(goaway_frame.opaque_data),
|
|
length).ToLocalChecked();
|
|
}
|
|
|
|
MakeCallback(env()->http2session_on_goaway_data_function(),
|
|
arraysize(argv), argv);
|
|
}
|
|
|
|
// Called by OnFrameReceived when a complete ALTSVC frame has been received.
|
|
void Http2Session::HandleAltSvcFrame(const nghttp2_frame* frame) {
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
int32_t id = GetFrameID(frame);
|
|
|
|
nghttp2_extension ext = frame->ext;
|
|
nghttp2_ext_altsvc* altsvc = static_cast<nghttp2_ext_altsvc*>(ext.payload);
|
|
Debug(this, "handling altsvc frame");
|
|
|
|
Local<Value> argv[3] = {
|
|
Integer::New(isolate, id),
|
|
String::NewFromOneByte(isolate,
|
|
altsvc->origin,
|
|
NewStringType::kNormal,
|
|
altsvc->origin_len).ToLocalChecked(),
|
|
String::NewFromOneByte(isolate,
|
|
altsvc->field_value,
|
|
NewStringType::kNormal,
|
|
altsvc->field_value_len).ToLocalChecked(),
|
|
};
|
|
|
|
MakeCallback(env()->http2session_on_altsvc_function(),
|
|
arraysize(argv), argv);
|
|
}
|
|
|
|
void Http2Session::HandleOriginFrame(const nghttp2_frame* frame) {
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
|
|
Debug(this, "handling origin frame");
|
|
|
|
nghttp2_extension ext = frame->ext;
|
|
nghttp2_ext_origin* origin = static_cast<nghttp2_ext_origin*>(ext.payload);
|
|
|
|
size_t nov = origin->nov;
|
|
std::vector<Local<Value>> origin_v(nov);
|
|
|
|
for (size_t i = 0; i < nov; ++i) {
|
|
const nghttp2_origin_entry& entry = origin->ov[i];
|
|
origin_v[i] =
|
|
String::NewFromOneByte(
|
|
isolate, entry.origin, NewStringType::kNormal, entry.origin_len)
|
|
.ToLocalChecked();
|
|
}
|
|
Local<Value> holder = Array::New(isolate, origin_v.data(), origin_v.size());
|
|
MakeCallback(env()->http2session_on_origin_function(), 1, &holder);
|
|
}
|
|
|
|
// Called by OnFrameReceived when a complete PING frame has been received.
|
|
void Http2Session::HandlePingFrame(const nghttp2_frame* frame) {
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
Local<Value> arg;
|
|
bool ack = frame->hd.flags & NGHTTP2_FLAG_ACK;
|
|
if (ack) {
|
|
Http2Ping* ping = PopPing();
|
|
|
|
if (ping == nullptr) {
|
|
// PING Ack is unsolicited. Treat as a connection error. The HTTP/2
|
|
// spec does not require this, but there is no legitimate reason to
|
|
// receive an unsolicited PING ack on a connection. Either the peer
|
|
// is buggy or malicious, and we're not going to tolerate such
|
|
// nonsense.
|
|
arg = Integer::New(isolate, NGHTTP2_ERR_PROTO);
|
|
MakeCallback(env()->http2session_on_error_function(), 1, &arg);
|
|
return;
|
|
}
|
|
|
|
ping->Done(true, frame->ping.opaque_data);
|
|
return;
|
|
}
|
|
|
|
// Notify the session that a ping occurred
|
|
arg = Buffer::Copy(env(),
|
|
reinterpret_cast<const char*>(frame->ping.opaque_data),
|
|
8).ToLocalChecked();
|
|
MakeCallback(env()->http2session_on_ping_function(), 1, &arg);
|
|
}
|
|
|
|
// Called by OnFrameReceived when a complete SETTINGS frame has been received.
|
|
void Http2Session::HandleSettingsFrame(const nghttp2_frame* frame) {
|
|
bool ack = frame->hd.flags & NGHTTP2_FLAG_ACK;
|
|
if (!ack) {
|
|
// This is not a SETTINGS acknowledgement, notify and return
|
|
MakeCallback(env()->http2session_on_settings_function(), 0, nullptr);
|
|
return;
|
|
}
|
|
|
|
// If this is an acknowledgement, we should have an Http2Settings
|
|
// object for it.
|
|
Http2Settings* settings = PopSettings();
|
|
if (settings != nullptr) {
|
|
settings->Done(true);
|
|
return;
|
|
}
|
|
// SETTINGS Ack is unsolicited. Treat as a connection error. The HTTP/2
|
|
// spec does not require this, but there is no legitimate reason to
|
|
// receive an unsolicited SETTINGS ack on a connection. Either the peer
|
|
// is buggy or malicious, and we're not going to tolerate such
|
|
// nonsense.
|
|
// Note that nghttp2 currently prevents this from happening for SETTINGS
|
|
// frames, so this block is purely defensive just in case that behavior
|
|
// changes. Specifically, unlike unsolicited PING acks, unsolicited
|
|
// SETTINGS acks should *never* make it this far.
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
Local<Value> arg = Integer::New(isolate, NGHTTP2_ERR_PROTO);
|
|
MakeCallback(env()->http2session_on_error_function(), 1, &arg);
|
|
}
|
|
|
|
// Callback used when data has been written to the stream.
|
|
void Http2Session::OnStreamAfterWrite(WriteWrap* w, int status) {
|
|
Debug(this, "write finished with status %d", status);
|
|
|
|
// Inform all pending writes about their completion.
|
|
ClearOutgoing(status);
|
|
|
|
if (!(flags_ & SESSION_STATE_WRITE_SCHEDULED)) {
|
|
// Schedule a new write if nghttp2 wants to send data.
|
|
MaybeScheduleWrite();
|
|
}
|
|
}
|
|
|
|
// If the underlying nghttp2_session struct has data pending in its outbound
|
|
// queue, MaybeScheduleWrite will schedule a SendPendingData() call to occur
|
|
// on the next iteration of the Node.js event loop (using the SetImmediate
|
|
// queue), but only if a write has not already been scheduled.
|
|
void Http2Session::MaybeScheduleWrite() {
|
|
CHECK_EQ(flags_ & SESSION_STATE_WRITE_SCHEDULED, 0);
|
|
if (UNLIKELY(session_ == nullptr))
|
|
return;
|
|
|
|
if (nghttp2_session_want_write(session_)) {
|
|
HandleScope handle_scope(env()->isolate());
|
|
Debug(this, "scheduling write");
|
|
flags_ |= SESSION_STATE_WRITE_SCHEDULED;
|
|
env()->SetImmediate([](Environment* env, void* data) {
|
|
Http2Session* session = static_cast<Http2Session*>(data);
|
|
if (session->session_ == nullptr ||
|
|
!(session->flags_ & SESSION_STATE_WRITE_SCHEDULED)) {
|
|
// This can happen e.g. when a stream was reset before this turn
|
|
// of the event loop, in which case SendPendingData() is called early,
|
|
// or the session was destroyed in the meantime.
|
|
return;
|
|
}
|
|
|
|
// Sending data may call arbitrary JS code, so keep track of
|
|
// async context.
|
|
HandleScope handle_scope(env->isolate());
|
|
InternalCallbackScope callback_scope(session);
|
|
session->SendPendingData();
|
|
}, static_cast<void*>(this), object());
|
|
}
|
|
}
|
|
|
|
void Http2Session::MaybeStopReading() {
|
|
int want_read = nghttp2_session_want_read(session_);
|
|
Debug(this, "wants read? %d", want_read);
|
|
if (want_read == 0)
|
|
stream_->ReadStop();
|
|
}
|
|
|
|
// Unset the sending state, finish up all current writes, and reset
|
|
// storage for data and metadata that was associated with these writes.
|
|
void Http2Session::ClearOutgoing(int status) {
|
|
CHECK_NE(flags_ & SESSION_STATE_SENDING, 0);
|
|
|
|
flags_ &= ~SESSION_STATE_SENDING;
|
|
|
|
if (outgoing_buffers_.size() > 0) {
|
|
outgoing_storage_.clear();
|
|
|
|
std::vector<nghttp2_stream_write> current_outgoing_buffers_;
|
|
current_outgoing_buffers_.swap(outgoing_buffers_);
|
|
for (const nghttp2_stream_write& wr : current_outgoing_buffers_) {
|
|
WriteWrap* wrap = wr.req_wrap;
|
|
if (wrap != nullptr) {
|
|
// TODO(addaleax): Pass `status` instead of 0, so that we actually error
|
|
// out with the error from the write to the underlying protocol,
|
|
// if one occurred.
|
|
wrap->Done(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now that we've finished sending queued data, if there are any pending
|
|
// RstStreams we should try sending again and then flush them one by one.
|
|
if (pending_rst_streams_.size() > 0) {
|
|
std::vector<int32_t> current_pending_rst_streams;
|
|
pending_rst_streams_.swap(current_pending_rst_streams);
|
|
|
|
SendPendingData();
|
|
|
|
for (int32_t stream_id : current_pending_rst_streams) {
|
|
Http2Stream* stream = FindStream(stream_id);
|
|
if (LIKELY(stream != nullptr))
|
|
stream->FlushRstStream();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Queue a given block of data for sending. This always creates a copy,
|
|
// so it is used for the cases in which nghttp2 requests sending of a
|
|
// small chunk of data.
|
|
void Http2Session::CopyDataIntoOutgoing(const uint8_t* src, size_t src_length) {
|
|
size_t offset = outgoing_storage_.size();
|
|
outgoing_storage_.resize(offset + src_length);
|
|
memcpy(&outgoing_storage_[offset], src, src_length);
|
|
|
|
// Store with a base of `nullptr` initially, since future resizes
|
|
// of the outgoing_buffers_ vector may invalidate the pointer.
|
|
// The correct base pointers will be set later, before writing to the
|
|
// underlying socket.
|
|
outgoing_buffers_.emplace_back(nghttp2_stream_write {
|
|
uv_buf_init(nullptr, src_length)
|
|
});
|
|
}
|
|
|
|
// Prompts nghttp2 to begin serializing it's pending data and pushes each
|
|
// chunk out to the i/o socket to be sent. This is a particularly hot method
|
|
// that will generally be called at least twice be event loop iteration.
|
|
// This is a potential performance optimization target later.
|
|
// Returns non-zero value if a write is already in progress.
|
|
uint8_t Http2Session::SendPendingData() {
|
|
Debug(this, "sending pending data");
|
|
// Do not attempt to send data on the socket if the destroying flag has
|
|
// been set. That means everything is shutting down and the socket
|
|
// will not be usable.
|
|
if (IsDestroyed())
|
|
return 0;
|
|
flags_ &= ~SESSION_STATE_WRITE_SCHEDULED;
|
|
|
|
// SendPendingData should not be called recursively.
|
|
if (flags_ & SESSION_STATE_SENDING)
|
|
return 1;
|
|
// This is cleared by ClearOutgoing().
|
|
flags_ |= SESSION_STATE_SENDING;
|
|
|
|
ssize_t src_length;
|
|
const uint8_t* src;
|
|
|
|
CHECK_EQ(outgoing_buffers_.size(), 0);
|
|
CHECK_EQ(outgoing_storage_.size(), 0);
|
|
|
|
// Part One: Gather data from nghttp2
|
|
|
|
while ((src_length = nghttp2_session_mem_send(session_, &src)) > 0) {
|
|
Debug(this, "nghttp2 has %d bytes to send", src_length);
|
|
CopyDataIntoOutgoing(src, src_length);
|
|
}
|
|
|
|
CHECK_NE(src_length, NGHTTP2_ERR_NOMEM);
|
|
|
|
if (stream_ == nullptr) {
|
|
// It would seem nice to bail out earlier, but `nghttp2_session_mem_send()`
|
|
// does take care of things like closing the individual streams after
|
|
// a socket has been torn down, so we still need to call it.
|
|
ClearOutgoing(UV_ECANCELED);
|
|
return 0;
|
|
}
|
|
|
|
// Part Two: Pass Data to the underlying stream
|
|
|
|
size_t count = outgoing_buffers_.size();
|
|
if (count == 0) {
|
|
ClearOutgoing(0);
|
|
return 0;
|
|
}
|
|
MaybeStackBuffer<uv_buf_t, 32> bufs;
|
|
bufs.AllocateSufficientStorage(count);
|
|
|
|
// Set the buffer base pointers for copied data that ended up in the
|
|
// sessions's own storage since it might have shifted around during gathering.
|
|
// (Those are marked by having .base == nullptr.)
|
|
size_t offset = 0;
|
|
size_t i = 0;
|
|
for (const nghttp2_stream_write& write : outgoing_buffers_) {
|
|
statistics_.data_sent += write.buf.len;
|
|
if (write.buf.base == nullptr) {
|
|
bufs[i++] = uv_buf_init(
|
|
reinterpret_cast<char*>(outgoing_storage_.data() + offset),
|
|
write.buf.len);
|
|
offset += write.buf.len;
|
|
} else {
|
|
bufs[i++] = write.buf;
|
|
}
|
|
}
|
|
|
|
chunks_sent_since_last_write_++;
|
|
|
|
StreamWriteResult res = underlying_stream()->Write(*bufs, count);
|
|
if (!res.async) {
|
|
ClearOutgoing(res.err);
|
|
}
|
|
|
|
MaybeStopReading();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// This callback is called from nghttp2 when it wants to send DATA frames for a
|
|
// given Http2Stream, when we set the `NGHTTP2_DATA_FLAG_NO_COPY` flag earlier
|
|
// in the Http2Stream::Provider::Stream::OnRead callback.
|
|
// We take the write information directly out of the stream's data queue.
|
|
int Http2Session::OnSendData(
|
|
nghttp2_session* session_,
|
|
nghttp2_frame* frame,
|
|
const uint8_t* framehd,
|
|
size_t length,
|
|
nghttp2_data_source* source,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
Http2Stream* stream = GetStream(session, frame->hd.stream_id, source);
|
|
|
|
// Send the frame header + a byte that indicates padding length.
|
|
session->CopyDataIntoOutgoing(framehd, 9);
|
|
if (frame->data.padlen > 0) {
|
|
uint8_t padding_byte = frame->data.padlen - 1;
|
|
CHECK_EQ(padding_byte, frame->data.padlen - 1);
|
|
session->CopyDataIntoOutgoing(&padding_byte, 1);
|
|
}
|
|
|
|
Debug(session, "nghttp2 has %d bytes to send directly", length);
|
|
while (length > 0) {
|
|
// nghttp2 thinks that there is data available (length > 0), which means
|
|
// we told it so, which means that we *should* have data available.
|
|
CHECK(!stream->queue_.empty());
|
|
|
|
nghttp2_stream_write& write = stream->queue_.front();
|
|
if (write.buf.len <= length) {
|
|
// This write does not suffice by itself, so we can consume it completely.
|
|
length -= write.buf.len;
|
|
session->outgoing_buffers_.emplace_back(std::move(write));
|
|
stream->queue_.pop();
|
|
continue;
|
|
}
|
|
|
|
// Slice off `length` bytes of the first write in the queue.
|
|
session->outgoing_buffers_.emplace_back(nghttp2_stream_write {
|
|
uv_buf_init(write.buf.base, length)
|
|
});
|
|
write.buf.base += length;
|
|
write.buf.len -= length;
|
|
break;
|
|
}
|
|
|
|
if (frame->data.padlen > 0) {
|
|
// Send padding if that was requested.
|
|
session->outgoing_buffers_.emplace_back(nghttp2_stream_write {
|
|
uv_buf_init(const_cast<char*>(zero_bytes_256), frame->data.padlen - 1)
|
|
});
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Creates a new Http2Stream and submits a new http2 request.
|
|
Http2Stream* Http2Session::SubmitRequest(
|
|
nghttp2_priority_spec* prispec,
|
|
nghttp2_nv* nva,
|
|
size_t len,
|
|
int32_t* ret,
|
|
int options) {
|
|
Debug(this, "submitting request");
|
|
Http2Scope h2scope(this);
|
|
Http2Stream* stream = nullptr;
|
|
Http2Stream::Provider::Stream prov(options);
|
|
*ret = nghttp2_submit_request(session_, prispec, nva, len, *prov, nullptr);
|
|
CHECK_NE(*ret, NGHTTP2_ERR_NOMEM);
|
|
if (LIKELY(*ret > 0))
|
|
stream = new Http2Stream(this, *ret, NGHTTP2_HCAT_HEADERS, options);
|
|
return stream;
|
|
}
|
|
|
|
// Callback used to receive inbound data from the i/o stream
|
|
void Http2Session::OnStreamRead(ssize_t nread, const uv_buf_t& buf) {
|
|
HandleScope handle_scope(env()->isolate());
|
|
Context::Scope context_scope(env()->context());
|
|
Http2Scope h2scope(this);
|
|
CHECK_NOT_NULL(stream_);
|
|
Debug(this, "receiving %d bytes", nread);
|
|
IncrementCurrentSessionMemory(buf.len);
|
|
CHECK(stream_buf_ab_.IsEmpty());
|
|
|
|
OnScopeLeave on_scope_leave([&]() {
|
|
// Once finished handling this write, reset the stream buffer.
|
|
// The memory has either been free()d or was handed over to V8.
|
|
DecrementCurrentSessionMemory(buf.len);
|
|
stream_buf_ab_ = Local<ArrayBuffer>();
|
|
stream_buf_ = uv_buf_init(nullptr, 0);
|
|
});
|
|
|
|
// Only pass data on if nread > 0
|
|
if (nread <= 0) {
|
|
free(buf.base);
|
|
if (nread < 0) {
|
|
PassReadErrorToPreviousListener(nread);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Make sure that there was no read previously active.
|
|
CHECK_NULL(stream_buf_.base);
|
|
CHECK_EQ(stream_buf_.len, 0);
|
|
|
|
// Remember the current buffer, so that OnDataChunkReceived knows the
|
|
// offset of a DATA frame's data into the socket read buffer.
|
|
stream_buf_ = uv_buf_init(buf.base, nread);
|
|
|
|
// Verify that currently: There is memory allocated into which
|
|
// the data has been read, and that memory buffer is at least as large
|
|
// as the amount of data we have read, but we have not yet made an
|
|
// ArrayBuffer out of it.
|
|
CHECK_LE(static_cast<size_t>(nread), stream_buf_.len);
|
|
|
|
Isolate* isolate = env()->isolate();
|
|
|
|
// Create an array buffer for the read data. DATA frames will be emitted
|
|
// as slices of this array buffer to avoid having to copy memory.
|
|
stream_buf_ab_ =
|
|
ArrayBuffer::New(isolate,
|
|
buf.base,
|
|
nread,
|
|
ArrayBufferCreationMode::kInternalized);
|
|
|
|
statistics_.data_received += nread;
|
|
ssize_t ret = Write(&stream_buf_, 1);
|
|
|
|
if (UNLIKELY(ret < 0)) {
|
|
Debug(this, "fatal error receiving data: %d", ret);
|
|
Local<Value> arg = Integer::New(isolate, ret);
|
|
MakeCallback(env()->http2session_on_error_function(), 1, &arg);
|
|
return;
|
|
}
|
|
|
|
MaybeStopReading();
|
|
}
|
|
|
|
bool Http2Session::HasWritesOnSocketForStream(Http2Stream* stream) {
|
|
for (const nghttp2_stream_write& wr : outgoing_buffers_) {
|
|
if (wr.req_wrap != nullptr && wr.req_wrap->stream() == stream)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Every Http2Session session is tightly bound to a single i/o StreamBase
|
|
// (typically a net.Socket or tls.TLSSocket). The lifecycle of the two is
|
|
// tightly coupled with all data transfer between the two happening at the
|
|
// C++ layer via the StreamBase API.
|
|
void Http2Session::Consume(Local<External> external) {
|
|
StreamBase* stream = static_cast<StreamBase*>(external->Value());
|
|
stream->PushStreamListener(this);
|
|
Debug(this, "i/o stream consumed");
|
|
}
|
|
|
|
|
|
Http2Stream::Http2Stream(
|
|
Http2Session* session,
|
|
int32_t id,
|
|
nghttp2_headers_category category,
|
|
int options) : AsyncWrap(session->env(),
|
|
session->env()->http2stream_constructor_template()
|
|
->NewInstance(session->env()->context())
|
|
.ToLocalChecked(),
|
|
AsyncWrap::PROVIDER_HTTP2STREAM),
|
|
StreamBase(session->env()),
|
|
session_(session),
|
|
id_(id),
|
|
current_headers_category_(category) {
|
|
MakeWeak();
|
|
statistics_.start_time = uv_hrtime();
|
|
|
|
// Limit the number of header pairs
|
|
max_header_pairs_ = session->GetMaxHeaderPairs();
|
|
if (max_header_pairs_ == 0)
|
|
max_header_pairs_ = DEFAULT_MAX_HEADER_LIST_PAIRS;
|
|
current_headers_.reserve(max_header_pairs_);
|
|
|
|
// Limit the number of header octets
|
|
max_header_length_ =
|
|
std::min(
|
|
nghttp2_session_get_local_settings(
|
|
session->session(),
|
|
NGHTTP2_SETTINGS_MAX_HEADER_LIST_SIZE),
|
|
MAX_MAX_HEADER_LIST_SIZE);
|
|
|
|
if (options & STREAM_OPTION_GET_TRAILERS)
|
|
flags_ |= NGHTTP2_STREAM_FLAG_TRAILERS;
|
|
|
|
PushStreamListener(&stream_listener_);
|
|
|
|
if (options & STREAM_OPTION_EMPTY_PAYLOAD)
|
|
Shutdown();
|
|
session->AddStream(this);
|
|
}
|
|
|
|
|
|
Http2Stream::~Http2Stream() {
|
|
for (nghttp2_header& header : current_headers_) {
|
|
nghttp2_rcbuf_decref(header.name);
|
|
nghttp2_rcbuf_decref(header.value);
|
|
}
|
|
|
|
if (session_ == nullptr)
|
|
return;
|
|
Debug(this, "tearing down stream");
|
|
session_->RemoveStream(this);
|
|
session_ = nullptr;
|
|
}
|
|
|
|
std::string Http2Stream::diagnostic_name() const {
|
|
return "HttpStream " + std::to_string(id()) + " (" +
|
|
std::to_string(static_cast<int64_t>(get_async_id())) + ") [" +
|
|
session()->diagnostic_name() + "]";
|
|
}
|
|
|
|
// Notify the Http2Stream that a new block of HEADERS is being processed.
|
|
void Http2Stream::StartHeaders(nghttp2_headers_category category) {
|
|
Debug(this, "starting headers, category: %d", id_, category);
|
|
CHECK(!this->IsDestroyed());
|
|
current_headers_length_ = 0;
|
|
current_headers_.clear();
|
|
current_headers_category_ = category;
|
|
}
|
|
|
|
|
|
nghttp2_stream* Http2Stream::operator*() {
|
|
return nghttp2_session_find_stream(**session_, id_);
|
|
}
|
|
|
|
void Http2Stream::Close(int32_t code) {
|
|
CHECK(!this->IsDestroyed());
|
|
flags_ |= NGHTTP2_STREAM_FLAG_CLOSED;
|
|
code_ = code;
|
|
Debug(this, "closed with code %d", code);
|
|
}
|
|
|
|
int Http2Stream::DoShutdown(ShutdownWrap* req_wrap) {
|
|
if (IsDestroyed())
|
|
return UV_EPIPE;
|
|
|
|
{
|
|
Http2Scope h2scope(this);
|
|
flags_ |= NGHTTP2_STREAM_FLAG_SHUT;
|
|
CHECK_NE(nghttp2_session_resume_data(**session_, id_),
|
|
NGHTTP2_ERR_NOMEM);
|
|
Debug(this, "writable side shutdown");
|
|
}
|
|
req_wrap->Done(0);
|
|
return 0;
|
|
}
|
|
|
|
// Destroy the Http2Stream and render it unusable. Actual resources for the
|
|
// Stream will not be freed until the next tick of the Node.js event loop
|
|
// using the SetImmediate queue.
|
|
void Http2Stream::Destroy() {
|
|
// Do nothing if this stream instance is already destroyed
|
|
if (IsDestroyed())
|
|
return;
|
|
if (session_->HasPendingRstStream(id_))
|
|
FlushRstStream();
|
|
flags_ |= NGHTTP2_STREAM_FLAG_DESTROYED;
|
|
|
|
Debug(this, "destroying stream");
|
|
|
|
// Wait until the start of the next loop to delete because there
|
|
// may still be some pending operations queued for this stream.
|
|
env()->SetImmediate([](Environment* env, void* data) {
|
|
Http2Stream* stream = static_cast<Http2Stream*>(data);
|
|
// Free any remaining outgoing data chunks here. This should be done
|
|
// here because it's possible for destroy to have been called while
|
|
// we still have queued outbound writes.
|
|
while (!stream->queue_.empty()) {
|
|
nghttp2_stream_write& head = stream->queue_.front();
|
|
if (head.req_wrap != nullptr)
|
|
head.req_wrap->Done(UV_ECANCELED);
|
|
stream->queue_.pop();
|
|
}
|
|
|
|
// We can destroy the stream now if there are no writes for it
|
|
// already on the socket. Otherwise, we'll wait for the garbage collector
|
|
// to take care of cleaning up.
|
|
if (stream->session() == nullptr ||
|
|
!stream->session()->HasWritesOnSocketForStream(stream))
|
|
delete stream;
|
|
}, this, this->object());
|
|
|
|
statistics_.end_time = uv_hrtime();
|
|
session_->statistics_.stream_average_duration =
|
|
((statistics_.end_time - statistics_.start_time) /
|
|
session_->statistics_.stream_count) / 1e6;
|
|
EmitStatistics();
|
|
}
|
|
|
|
|
|
// Initiates a response on the Http2Stream using data provided via the
|
|
// StreamBase Streams API.
|
|
int Http2Stream::SubmitResponse(nghttp2_nv* nva, size_t len, int options) {
|
|
CHECK(!this->IsDestroyed());
|
|
Http2Scope h2scope(this);
|
|
Debug(this, "submitting response");
|
|
if (options & STREAM_OPTION_GET_TRAILERS)
|
|
flags_ |= NGHTTP2_STREAM_FLAG_TRAILERS;
|
|
|
|
if (!IsWritable())
|
|
options |= STREAM_OPTION_EMPTY_PAYLOAD;
|
|
|
|
Http2Stream::Provider::Stream prov(this, options);
|
|
int ret = nghttp2_submit_response(**session_, id_, nva, len, *prov);
|
|
CHECK_NE(ret, NGHTTP2_ERR_NOMEM);
|
|
return ret;
|
|
}
|
|
|
|
|
|
// Submit informational headers for a stream.
|
|
int Http2Stream::SubmitInfo(nghttp2_nv* nva, size_t len) {
|
|
CHECK(!this->IsDestroyed());
|
|
Http2Scope h2scope(this);
|
|
Debug(this, "sending %d informational headers", len);
|
|
int ret = nghttp2_submit_headers(**session_,
|
|
NGHTTP2_FLAG_NONE,
|
|
id_, nullptr,
|
|
nva, len, nullptr);
|
|
CHECK_NE(ret, NGHTTP2_ERR_NOMEM);
|
|
return ret;
|
|
}
|
|
|
|
void Http2Stream::OnTrailers() {
|
|
Debug(this, "let javascript know we are ready for trailers");
|
|
CHECK(!this->IsDestroyed());
|
|
Isolate* isolate = env()->isolate();
|
|
HandleScope scope(isolate);
|
|
Local<Context> context = env()->context();
|
|
Context::Scope context_scope(context);
|
|
flags_ &= ~NGHTTP2_STREAM_FLAG_TRAILERS;
|
|
MakeCallback(env()->http2session_on_stream_trailers_function(), 0, nullptr);
|
|
}
|
|
|
|
// Submit informational headers for a stream.
|
|
int Http2Stream::SubmitTrailers(nghttp2_nv* nva, size_t len) {
|
|
CHECK(!this->IsDestroyed());
|
|
Http2Scope h2scope(this);
|
|
Debug(this, "sending %d trailers", len);
|
|
int ret;
|
|
// Sending an empty trailers frame poses problems in Safari, Edge & IE.
|
|
// Instead we can just send an empty data frame with NGHTTP2_FLAG_END_STREAM
|
|
// to indicate that the stream is ready to be closed.
|
|
if (len == 0) {
|
|
Http2Stream::Provider::Stream prov(this, 0);
|
|
ret = nghttp2_submit_data(**session_, NGHTTP2_FLAG_END_STREAM, id_, *prov);
|
|
} else {
|
|
ret = nghttp2_submit_trailer(**session_, id_, nva, len);
|
|
}
|
|
CHECK_NE(ret, NGHTTP2_ERR_NOMEM);
|
|
return ret;
|
|
}
|
|
|
|
// Submit a PRIORITY frame to the connected peer.
|
|
int Http2Stream::SubmitPriority(nghttp2_priority_spec* prispec,
|
|
bool silent) {
|
|
CHECK(!this->IsDestroyed());
|
|
Http2Scope h2scope(this);
|
|
Debug(this, "sending priority spec");
|
|
int ret = silent ?
|
|
nghttp2_session_change_stream_priority(**session_,
|
|
id_, prispec) :
|
|
nghttp2_submit_priority(**session_,
|
|
NGHTTP2_FLAG_NONE,
|
|
id_, prispec);
|
|
CHECK_NE(ret, NGHTTP2_ERR_NOMEM);
|
|
return ret;
|
|
}
|
|
|
|
// Closes the Http2Stream by submitting an RST_STREAM frame to the connected
|
|
// peer.
|
|
void Http2Stream::SubmitRstStream(const uint32_t code) {
|
|
CHECK(!this->IsDestroyed());
|
|
code_ = code;
|
|
// If possible, force a purge of any currently pending data here to make sure
|
|
// it is sent before closing the stream. If it returns non-zero then we need
|
|
// to wait until the current write finishes and try again to avoid nghttp2
|
|
// behaviour where it prioritizes RstStream over everything else.
|
|
if (session_->SendPendingData() != 0) {
|
|
session_->AddPendingRstStream(id_);
|
|
return;
|
|
}
|
|
|
|
FlushRstStream();
|
|
}
|
|
|
|
void Http2Stream::FlushRstStream() {
|
|
if (IsDestroyed())
|
|
return;
|
|
Http2Scope h2scope(this);
|
|
CHECK_EQ(nghttp2_submit_rst_stream(**session_, NGHTTP2_FLAG_NONE,
|
|
id_, code_), 0);
|
|
}
|
|
|
|
|
|
// Submit a push promise and create the associated Http2Stream if successful.
|
|
Http2Stream* Http2Stream::SubmitPushPromise(nghttp2_nv* nva,
|
|
size_t len,
|
|
int32_t* ret,
|
|
int options) {
|
|
CHECK(!this->IsDestroyed());
|
|
Http2Scope h2scope(this);
|
|
Debug(this, "sending push promise");
|
|
*ret = nghttp2_submit_push_promise(**session_, NGHTTP2_FLAG_NONE,
|
|
id_, nva, len, nullptr);
|
|
CHECK_NE(*ret, NGHTTP2_ERR_NOMEM);
|
|
Http2Stream* stream = nullptr;
|
|
if (*ret > 0)
|
|
stream = new Http2Stream(session_, *ret, NGHTTP2_HCAT_HEADERS, options);
|
|
|
|
return stream;
|
|
}
|
|
|
|
// Switch the StreamBase into flowing mode to begin pushing chunks of data
|
|
// out to JS land.
|
|
int Http2Stream::ReadStart() {
|
|
Http2Scope h2scope(this);
|
|
CHECK(!this->IsDestroyed());
|
|
flags_ |= NGHTTP2_STREAM_FLAG_READ_START;
|
|
flags_ &= ~NGHTTP2_STREAM_FLAG_READ_PAUSED;
|
|
|
|
Debug(this, "reading starting");
|
|
|
|
// Tell nghttp2 about our consumption of the data that was handed
|
|
// off to JS land.
|
|
nghttp2_session_consume_stream(**session_,
|
|
id_,
|
|
inbound_consumed_data_while_paused_);
|
|
inbound_consumed_data_while_paused_ = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Switch the StreamBase into paused mode.
|
|
int Http2Stream::ReadStop() {
|
|
CHECK(!this->IsDestroyed());
|
|
if (!IsReading())
|
|
return 0;
|
|
flags_ |= NGHTTP2_STREAM_FLAG_READ_PAUSED;
|
|
Debug(this, "reading stopped");
|
|
return 0;
|
|
}
|
|
|
|
// The Http2Stream class is a subclass of StreamBase. The DoWrite method
|
|
// receives outbound chunks of data to send as outbound DATA frames. These
|
|
// are queued in an internal linked list of uv_buf_t structs that are sent
|
|
// when nghttp2 is ready to serialize the data frame.
|
|
//
|
|
// Queue the given set of uv_but_t handles for writing to an
|
|
// nghttp2_stream. The WriteWrap's Done callback will be invoked once the
|
|
// chunks of data have been flushed to the underlying nghttp2_session.
|
|
// Note that this does *not* mean that the data has been flushed
|
|
// to the socket yet.
|
|
int Http2Stream::DoWrite(WriteWrap* req_wrap,
|
|
uv_buf_t* bufs,
|
|
size_t nbufs,
|
|
uv_stream_t* send_handle) {
|
|
CHECK_NULL(send_handle);
|
|
Http2Scope h2scope(this);
|
|
if (!IsWritable() || IsDestroyed()) {
|
|
req_wrap->Done(UV_EOF);
|
|
return 0;
|
|
}
|
|
Debug(this, "queuing %d buffers to send", id_, nbufs);
|
|
for (size_t i = 0; i < nbufs; ++i) {
|
|
// Store the req_wrap on the last write info in the queue, so that it is
|
|
// only marked as finished once all buffers associated with it are finished.
|
|
queue_.emplace(nghttp2_stream_write {
|
|
i == nbufs - 1 ? req_wrap : nullptr,
|
|
bufs[i]
|
|
});
|
|
IncrementAvailableOutboundLength(bufs[i].len);
|
|
}
|
|
CHECK_NE(nghttp2_session_resume_data(**session_, id_), NGHTTP2_ERR_NOMEM);
|
|
return 0;
|
|
}
|
|
|
|
// Ads a header to the Http2Stream. Note that the header name and value are
|
|
// provided using a buffer structure provided by nghttp2 that allows us to
|
|
// avoid unnecessary memcpy's. Those buffers are ref counted. The ref count
|
|
// is incremented here and are decremented when the header name and values
|
|
// are garbage collected later.
|
|
bool Http2Stream::AddHeader(nghttp2_rcbuf* name,
|
|
nghttp2_rcbuf* value,
|
|
uint8_t flags) {
|
|
CHECK(!this->IsDestroyed());
|
|
if (this->statistics_.first_header == 0)
|
|
this->statistics_.first_header = uv_hrtime();
|
|
size_t length = nghttp2_rcbuf_get_buf(name).len +
|
|
nghttp2_rcbuf_get_buf(value).len + 32;
|
|
// A header can only be added if we have not exceeded the maximum number
|
|
// of headers and the session has memory available for it.
|
|
if (!session_->IsAvailableSessionMemory(length) ||
|
|
current_headers_.size() == max_header_pairs_ ||
|
|
current_headers_length_ + length > max_header_length_) {
|
|
return false;
|
|
}
|
|
nghttp2_header header;
|
|
header.name = name;
|
|
header.value = value;
|
|
header.flags = flags;
|
|
current_headers_.push_back(header);
|
|
nghttp2_rcbuf_incref(name);
|
|
nghttp2_rcbuf_incref(value);
|
|
current_headers_length_ += length;
|
|
return true;
|
|
}
|
|
|
|
// A Provider is the thing that provides outbound DATA frame data.
|
|
Http2Stream::Provider::Provider(Http2Stream* stream, int options) {
|
|
CHECK(!stream->IsDestroyed());
|
|
provider_.source.ptr = stream;
|
|
empty_ = options & STREAM_OPTION_EMPTY_PAYLOAD;
|
|
}
|
|
|
|
Http2Stream::Provider::Provider(int options) {
|
|
provider_.source.ptr = nullptr;
|
|
empty_ = options & STREAM_OPTION_EMPTY_PAYLOAD;
|
|
}
|
|
|
|
Http2Stream::Provider::~Provider() {
|
|
provider_.source.ptr = nullptr;
|
|
}
|
|
|
|
// The Stream Provider pulls data from a linked list of uv_buf_t structs
|
|
// built via the StreamBase API and the Streams js API.
|
|
Http2Stream::Provider::Stream::Stream(int options)
|
|
: Http2Stream::Provider(options) {
|
|
provider_.read_callback = Http2Stream::Provider::Stream::OnRead;
|
|
}
|
|
|
|
Http2Stream::Provider::Stream::Stream(Http2Stream* stream, int options)
|
|
: Http2Stream::Provider(stream, options) {
|
|
provider_.read_callback = Http2Stream::Provider::Stream::OnRead;
|
|
}
|
|
|
|
ssize_t Http2Stream::Provider::Stream::OnRead(nghttp2_session* handle,
|
|
int32_t id,
|
|
uint8_t* buf,
|
|
size_t length,
|
|
uint32_t* flags,
|
|
nghttp2_data_source* source,
|
|
void* user_data) {
|
|
Http2Session* session = static_cast<Http2Session*>(user_data);
|
|
Debug(session, "reading outbound data for stream %d", id);
|
|
Http2Stream* stream = GetStream(session, id, source);
|
|
if (stream->statistics_.first_byte_sent == 0)
|
|
stream->statistics_.first_byte_sent = uv_hrtime();
|
|
CHECK_EQ(id, stream->id());
|
|
|
|
size_t amount = 0; // amount of data being sent in this data frame.
|
|
|
|
// Remove all empty chunks from the head of the queue.
|
|
// This is done here so that .write('', cb) is still a meaningful way to
|
|
// find out when the HTTP2 stream wants to consume data, and because the
|
|
// StreamBase API allows empty input chunks.
|
|
while (!stream->queue_.empty() && stream->queue_.front().buf.len == 0) {
|
|
WriteWrap* finished = stream->queue_.front().req_wrap;
|
|
stream->queue_.pop();
|
|
if (finished != nullptr)
|
|
finished->Done(0);
|
|
}
|
|
|
|
if (!stream->queue_.empty()) {
|
|
Debug(session, "stream %d has pending outbound data", id);
|
|
amount = std::min(stream->available_outbound_length_, length);
|
|
Debug(session, "sending %d bytes for data frame on stream %d", amount, id);
|
|
if (amount > 0) {
|
|
// Just return the length, let Http2Session::OnSendData take care of
|
|
// actually taking the buffers out of the queue.
|
|
*flags |= NGHTTP2_DATA_FLAG_NO_COPY;
|
|
stream->DecrementAvailableOutboundLength(amount);
|
|
}
|
|
}
|
|
|
|
if (amount == 0 && stream->IsWritable()) {
|
|
CHECK(stream->queue_.empty());
|
|
Debug(session, "deferring stream %d", id);
|
|
stream->EmitWantsWrite(length);
|
|
if (stream->available_outbound_length_ > 0 || !stream->IsWritable()) {
|
|
// EmitWantsWrite() did something interesting synchronously, restart:
|
|
return OnRead(handle, id, buf, length, flags, source, user_data);
|
|
}
|
|
return NGHTTP2_ERR_DEFERRED;
|
|
}
|
|
|
|
if (stream->queue_.empty() && !stream->IsWritable()) {
|
|
Debug(session, "no more data for stream %d", id);
|
|
*flags |= NGHTTP2_DATA_FLAG_EOF;
|
|
if (stream->HasTrailers()) {
|
|
*flags |= NGHTTP2_DATA_FLAG_NO_END_STREAM;
|
|
stream->OnTrailers();
|
|
}
|
|
}
|
|
|
|
stream->statistics_.sent_bytes += amount;
|
|
return amount;
|
|
}
|
|
|
|
inline void Http2Stream::IncrementAvailableOutboundLength(size_t amount) {
|
|
available_outbound_length_ += amount;
|
|
session_->IncrementCurrentSessionMemory(amount);
|
|
}
|
|
|
|
inline void Http2Stream::DecrementAvailableOutboundLength(size_t amount) {
|
|
available_outbound_length_ -= amount;
|
|
session_->DecrementCurrentSessionMemory(amount);
|
|
}
|
|
|
|
|
|
// Implementation of the JavaScript API
|
|
|
|
// Fetches the string description of a nghttp2 error code and passes that
|
|
// back to JS land
|
|
void HttpErrorString(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
uint32_t val = args[0]->Uint32Value(env->context()).ToChecked();
|
|
args.GetReturnValue().Set(
|
|
String::NewFromOneByte(
|
|
env->isolate(),
|
|
reinterpret_cast<const uint8_t*>(nghttp2_strerror(val)),
|
|
NewStringType::kInternalized).ToLocalChecked());
|
|
}
|
|
|
|
|
|
// Serializes the settings object into a Buffer instance that
|
|
// would be suitable, for instance, for creating the Base64
|
|
// output for an HTTP2-Settings header field.
|
|
void PackSettings(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session::Http2Settings settings(env);
|
|
args.GetReturnValue().Set(settings.Pack());
|
|
}
|
|
|
|
// A TypedArray instance is shared between C++ and JS land to contain the
|
|
// default SETTINGS. RefreshDefaultSettings updates that TypedArray with the
|
|
// default values.
|
|
void RefreshDefaultSettings(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session::Http2Settings::RefreshDefaults(env);
|
|
}
|
|
|
|
// Sets the next stream ID the Http2Session. If successful, returns true.
|
|
void Http2Session::SetNextStreamID(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
int32_t id = args[0]->Int32Value(env->context()).ToChecked();
|
|
if (nghttp2_session_set_next_stream_id(**session, id) < 0) {
|
|
Debug(session, "failed to set next stream id to %d", id);
|
|
return args.GetReturnValue().Set(false);
|
|
}
|
|
args.GetReturnValue().Set(true);
|
|
Debug(session, "set next stream id to %d", id);
|
|
}
|
|
|
|
// A TypedArray instance is shared between C++ and JS land to contain the
|
|
// SETTINGS (either remote or local). RefreshSettings updates the current
|
|
// values established for each of the settings so those can be read in JS land.
|
|
template <get_setting fn>
|
|
void Http2Session::RefreshSettings(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
Http2Settings::Update(env, session, fn);
|
|
Debug(session, "settings refreshed for session");
|
|
}
|
|
|
|
// A TypedArray instance is shared between C++ and JS land to contain state
|
|
// information of the current Http2Session. This updates the values in the
|
|
// TypedArray so those can be read in JS land.
|
|
void Http2Session::RefreshState(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
Debug(session, "refreshing state");
|
|
|
|
AliasedBuffer<double, Float64Array>& buffer =
|
|
env->http2_state()->session_state_buffer;
|
|
|
|
nghttp2_session* s = **session;
|
|
|
|
buffer[IDX_SESSION_STATE_EFFECTIVE_LOCAL_WINDOW_SIZE] =
|
|
nghttp2_session_get_effective_local_window_size(s);
|
|
buffer[IDX_SESSION_STATE_EFFECTIVE_RECV_DATA_LENGTH] =
|
|
nghttp2_session_get_effective_recv_data_length(s);
|
|
buffer[IDX_SESSION_STATE_NEXT_STREAM_ID] =
|
|
nghttp2_session_get_next_stream_id(s);
|
|
buffer[IDX_SESSION_STATE_LOCAL_WINDOW_SIZE] =
|
|
nghttp2_session_get_local_window_size(s);
|
|
buffer[IDX_SESSION_STATE_LAST_PROC_STREAM_ID] =
|
|
nghttp2_session_get_last_proc_stream_id(s);
|
|
buffer[IDX_SESSION_STATE_REMOTE_WINDOW_SIZE] =
|
|
nghttp2_session_get_remote_window_size(s);
|
|
buffer[IDX_SESSION_STATE_OUTBOUND_QUEUE_SIZE] =
|
|
nghttp2_session_get_outbound_queue_size(s);
|
|
buffer[IDX_SESSION_STATE_HD_DEFLATE_DYNAMIC_TABLE_SIZE] =
|
|
nghttp2_session_get_hd_deflate_dynamic_table_size(s);
|
|
buffer[IDX_SESSION_STATE_HD_INFLATE_DYNAMIC_TABLE_SIZE] =
|
|
nghttp2_session_get_hd_inflate_dynamic_table_size(s);
|
|
}
|
|
|
|
|
|
// Constructor for new Http2Session instances.
|
|
void Http2Session::New(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
CHECK(args.IsConstructCall());
|
|
int val = args[0]->IntegerValue(env->context()).ToChecked();
|
|
nghttp2_session_type type = static_cast<nghttp2_session_type>(val);
|
|
Http2Session* session = new Http2Session(env, args.This(), type);
|
|
session->get_async_id(); // avoid compiler warning
|
|
Debug(session, "session created");
|
|
}
|
|
|
|
|
|
// Binds the Http2Session with a StreamBase used for i/o
|
|
void Http2Session::Consume(const FunctionCallbackInfo<Value>& args) {
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
CHECK(args[0]->IsExternal());
|
|
session->Consume(args[0].As<External>());
|
|
}
|
|
|
|
// Destroys the Http2Session instance and renders it unusable
|
|
void Http2Session::Destroy(const FunctionCallbackInfo<Value>& args) {
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
Debug(session, "destroying session");
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
|
|
uint32_t code = args[0]->Uint32Value(context).ToChecked();
|
|
bool socketDestroyed = args[1]->BooleanValue(env->isolate());
|
|
|
|
session->Close(code, socketDestroyed);
|
|
}
|
|
|
|
// Submits a new request on the Http2Session and returns either an error code
|
|
// or the Http2Stream object.
|
|
void Http2Session::Request(const FunctionCallbackInfo<Value>& args) {
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
Environment* env = session->env();
|
|
Local<Context> context = env->context();
|
|
Isolate* isolate = env->isolate();
|
|
|
|
Local<Array> headers = args[0].As<Array>();
|
|
int options = args[1]->IntegerValue(context).ToChecked();
|
|
Http2Priority priority(env, args[2], args[3], args[4]);
|
|
|
|
Headers list(isolate, context, headers);
|
|
|
|
Debug(session, "request submitted");
|
|
|
|
int32_t ret = 0;
|
|
Http2Stream* stream =
|
|
session->Http2Session::SubmitRequest(*priority, *list, list.length(),
|
|
&ret, options);
|
|
|
|
if (ret <= 0) {
|
|
Debug(session, "could not submit request: %s", nghttp2_strerror(ret));
|
|
return args.GetReturnValue().Set(ret);
|
|
}
|
|
|
|
Debug(session, "request submitted, new stream id %d", stream->id());
|
|
args.GetReturnValue().Set(stream->object());
|
|
}
|
|
|
|
// Submits a GOAWAY frame to signal that the Http2Session is in the process
|
|
// of shutting down. Note that this function does not actually alter the
|
|
// state of the Http2Session, it's simply a notification.
|
|
void Http2Session::Goaway(uint32_t code,
|
|
int32_t lastStreamID,
|
|
uint8_t* data,
|
|
size_t len) {
|
|
if (IsDestroyed())
|
|
return;
|
|
|
|
Http2Scope h2scope(this);
|
|
// the last proc stream id is the most recently created Http2Stream.
|
|
if (lastStreamID <= 0)
|
|
lastStreamID = nghttp2_session_get_last_proc_stream_id(session_);
|
|
Debug(this, "submitting goaway");
|
|
nghttp2_submit_goaway(session_, NGHTTP2_FLAG_NONE,
|
|
lastStreamID, code, data, len);
|
|
}
|
|
|
|
// Submits a GOAWAY frame to signal that the Http2Session is in the process
|
|
// of shutting down. The opaque data argument is an optional TypedArray that
|
|
// can be used to send debugging data to the connected peer.
|
|
void Http2Session::Goaway(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
|
|
uint32_t code = args[0]->Uint32Value(context).ToChecked();
|
|
int32_t lastStreamID = args[1]->Int32Value(context).ToChecked();
|
|
Local<Value> opaqueData = args[2];
|
|
uint8_t* data = nullptr;
|
|
size_t length = 0;
|
|
|
|
if (Buffer::HasInstance(opaqueData)) {
|
|
data = reinterpret_cast<uint8_t*>(Buffer::Data(opaqueData));
|
|
length = Buffer::Length(opaqueData);
|
|
}
|
|
|
|
session->Goaway(code, lastStreamID, data, length);
|
|
}
|
|
|
|
// Update accounting of data chunks. This is used primarily to manage timeout
|
|
// logic when using the FD Provider.
|
|
void Http2Session::UpdateChunksSent(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Isolate* isolate = env->isolate();
|
|
HandleScope scope(isolate);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
|
|
uint32_t length = session->chunks_sent_since_last_write_;
|
|
|
|
session->object()->Set(env->context(),
|
|
env->chunks_sent_since_last_write_string(),
|
|
Integer::NewFromUnsigned(isolate, length)).FromJust();
|
|
|
|
args.GetReturnValue().Set(length);
|
|
}
|
|
|
|
// Submits an RST_STREAM frame effectively closing the Http2Stream. Note that
|
|
// this *WILL* alter the state of the stream, causing the OnStreamClose
|
|
// callback to the triggered.
|
|
void Http2Stream::RstStream(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
uint32_t code = args[0]->Uint32Value(context).ToChecked();
|
|
Debug(stream, "sending rst_stream with code %d", code);
|
|
stream->SubmitRstStream(code);
|
|
}
|
|
|
|
// Initiates a response on the Http2Stream using the StreamBase API to provide
|
|
// outbound DATA frames.
|
|
void Http2Stream::Respond(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Isolate* isolate = env->isolate();
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
|
|
Local<Array> headers = args[0].As<Array>();
|
|
int options = args[1]->IntegerValue(context).ToChecked();
|
|
|
|
Headers list(isolate, context, headers);
|
|
|
|
args.GetReturnValue().Set(
|
|
stream->SubmitResponse(*list, list.length(), options));
|
|
Debug(stream, "response submitted");
|
|
}
|
|
|
|
|
|
// Submits informational headers on the Http2Stream
|
|
void Http2Stream::Info(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Isolate* isolate = env->isolate();
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
|
|
Local<Array> headers = args[0].As<Array>();
|
|
|
|
Headers list(isolate, context, headers);
|
|
args.GetReturnValue().Set(stream->SubmitInfo(*list, list.length()));
|
|
Debug(stream, "%d informational headers sent", list.length());
|
|
}
|
|
|
|
// Submits trailing headers on the Http2Stream
|
|
void Http2Stream::Trailers(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Isolate* isolate = env->isolate();
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
|
|
Local<Array> headers = args[0].As<Array>();
|
|
|
|
Headers list(isolate, context, headers);
|
|
args.GetReturnValue().Set(stream->SubmitTrailers(*list, list.length()));
|
|
Debug(stream, "%d trailing headers sent", list.length());
|
|
}
|
|
|
|
// Grab the numeric id of the Http2Stream
|
|
void Http2Stream::GetID(const FunctionCallbackInfo<Value>& args) {
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
args.GetReturnValue().Set(stream->id());
|
|
}
|
|
|
|
// Destroy the Http2Stream, rendering it no longer usable
|
|
void Http2Stream::Destroy(const FunctionCallbackInfo<Value>& args) {
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
Debug(stream, "destroying stream");
|
|
stream->Destroy();
|
|
}
|
|
|
|
// Prompt the Http2Stream to begin sending data to the JS land.
|
|
void Http2Stream::FlushData(const FunctionCallbackInfo<Value>& args) {
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
stream->ReadStart();
|
|
Debug(stream, "data flushed to js");
|
|
}
|
|
|
|
// Initiate a Push Promise and create the associated Http2Stream
|
|
void Http2Stream::PushPromise(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Isolate* isolate = env->isolate();
|
|
Http2Stream* parent;
|
|
ASSIGN_OR_RETURN_UNWRAP(&parent, args.Holder());
|
|
|
|
Local<Array> headers = args[0].As<Array>();
|
|
int options = args[1]->IntegerValue(context).ToChecked();
|
|
|
|
Headers list(isolate, context, headers);
|
|
|
|
Debug(parent, "creating push promise");
|
|
|
|
int32_t ret = 0;
|
|
Http2Stream* stream = parent->SubmitPushPromise(*list, list.length(),
|
|
&ret, options);
|
|
if (ret <= 0) {
|
|
Debug(parent, "failed to create push stream: %d", ret);
|
|
return args.GetReturnValue().Set(ret);
|
|
}
|
|
Debug(parent, "push stream %d created", stream->id());
|
|
args.GetReturnValue().Set(stream->object());
|
|
}
|
|
|
|
// Send a PRIORITY frame
|
|
void Http2Stream::Priority(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
|
|
Http2Priority priority(env, args[0], args[1], args[2]);
|
|
bool silent = args[3]->BooleanValue(env->isolate());
|
|
|
|
CHECK_EQ(stream->SubmitPriority(*priority, silent), 0);
|
|
Debug(stream, "priority submitted");
|
|
}
|
|
|
|
// A TypedArray shared by C++ and JS land is used to communicate state
|
|
// information about the Http2Stream. This updates the values in that
|
|
// TypedArray so that the state can be read by JS.
|
|
void Http2Stream::RefreshState(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Stream* stream;
|
|
ASSIGN_OR_RETURN_UNWRAP(&stream, args.Holder());
|
|
|
|
Debug(stream, "refreshing state");
|
|
|
|
AliasedBuffer<double, Float64Array>& buffer =
|
|
env->http2_state()->stream_state_buffer;
|
|
|
|
nghttp2_stream* str = **stream;
|
|
nghttp2_session* s = **(stream->session());
|
|
|
|
if (str == nullptr) {
|
|
buffer[IDX_STREAM_STATE] = NGHTTP2_STREAM_STATE_IDLE;
|
|
buffer[IDX_STREAM_STATE_WEIGHT] =
|
|
buffer[IDX_STREAM_STATE_SUM_DEPENDENCY_WEIGHT] =
|
|
buffer[IDX_STREAM_STATE_LOCAL_CLOSE] =
|
|
buffer[IDX_STREAM_STATE_REMOTE_CLOSE] =
|
|
buffer[IDX_STREAM_STATE_LOCAL_WINDOW_SIZE] = 0;
|
|
} else {
|
|
buffer[IDX_STREAM_STATE] =
|
|
nghttp2_stream_get_state(str);
|
|
buffer[IDX_STREAM_STATE_WEIGHT] =
|
|
nghttp2_stream_get_weight(str);
|
|
buffer[IDX_STREAM_STATE_SUM_DEPENDENCY_WEIGHT] =
|
|
nghttp2_stream_get_sum_dependency_weight(str);
|
|
buffer[IDX_STREAM_STATE_LOCAL_CLOSE] =
|
|
nghttp2_session_get_stream_local_close(s, stream->id());
|
|
buffer[IDX_STREAM_STATE_REMOTE_CLOSE] =
|
|
nghttp2_session_get_stream_remote_close(s, stream->id());
|
|
buffer[IDX_STREAM_STATE_LOCAL_WINDOW_SIZE] =
|
|
nghttp2_session_get_stream_local_window_size(s, stream->id());
|
|
}
|
|
}
|
|
|
|
void Http2Session::AltSvc(int32_t id,
|
|
uint8_t* origin,
|
|
size_t origin_len,
|
|
uint8_t* value,
|
|
size_t value_len) {
|
|
Http2Scope h2scope(this);
|
|
CHECK_EQ(nghttp2_submit_altsvc(session_, NGHTTP2_FLAG_NONE, id,
|
|
origin, origin_len, value, value_len), 0);
|
|
}
|
|
|
|
void Http2Session::Origin(nghttp2_origin_entry* ov, size_t count) {
|
|
Http2Scope h2scope(this);
|
|
CHECK_EQ(nghttp2_submit_origin(session_, NGHTTP2_FLAG_NONE, ov, count), 0);
|
|
}
|
|
|
|
// Submits an AltSvc frame to be sent to the connected peer.
|
|
void Http2Session::AltSvc(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
|
|
int32_t id = args[0]->Int32Value(env->context()).ToChecked();
|
|
|
|
// origin and value are both required to be ASCII, handle them as such.
|
|
Local<String> origin_str = args[1]->ToString(env->context()).ToLocalChecked();
|
|
Local<String> value_str = args[2]->ToString(env->context()).ToLocalChecked();
|
|
|
|
size_t origin_len = origin_str->Length();
|
|
size_t value_len = value_str->Length();
|
|
|
|
CHECK_LE(origin_len + value_len, 16382); // Max permitted for ALTSVC
|
|
// Verify that origin len != 0 if stream id == 0, or
|
|
// that origin len == 0 if stream id != 0
|
|
CHECK((origin_len != 0 && id == 0) || (origin_len == 0 && id != 0));
|
|
|
|
MaybeStackBuffer<uint8_t> origin(origin_len);
|
|
MaybeStackBuffer<uint8_t> value(value_len);
|
|
origin_str->WriteOneByte(env->isolate(), *origin);
|
|
value_str->WriteOneByte(env->isolate(), *value);
|
|
|
|
session->AltSvc(id, *origin, origin_len, *value, value_len);
|
|
}
|
|
|
|
void Http2Session::Origin(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Local<Context> context = env->context();
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
|
|
Local<String> origin_string = args[0].As<String>();
|
|
int count = args[1]->IntegerValue(context).ToChecked();
|
|
|
|
|
|
Origins origins(env->isolate(),
|
|
env->context(),
|
|
origin_string,
|
|
count);
|
|
|
|
session->Origin(*origins, origins.length());
|
|
}
|
|
|
|
// Submits a PING frame to be sent to the connected peer.
|
|
void Http2Session::Ping(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
|
|
// A PING frame may have exactly 8 bytes of payload data. If not provided,
|
|
// then the current hrtime will be used as the payload.
|
|
uint8_t* payload = nullptr;
|
|
if (Buffer::HasInstance(args[0])) {
|
|
payload = reinterpret_cast<uint8_t*>(Buffer::Data(args[0]));
|
|
CHECK_EQ(Buffer::Length(args[0]), 8);
|
|
}
|
|
|
|
Http2Session::Http2Ping* ping = new Http2Ping(session);
|
|
Local<Object> obj = ping->object();
|
|
obj->Set(env->context(), env->ondone_string(), args[1]).FromJust();
|
|
|
|
// To prevent abuse, we strictly limit the number of unacknowledged PING
|
|
// frames that may be sent at any given time. This is configurable in the
|
|
// Options when creating a Http2Session.
|
|
if (!session->AddPing(ping)) {
|
|
ping->Done(false);
|
|
return args.GetReturnValue().Set(false);
|
|
}
|
|
|
|
// The Ping itself is an Async resource. When the acknowledgement is received,
|
|
// the callback will be invoked and a notification sent out to JS land. The
|
|
// notification will include the duration of the ping, allowing the round
|
|
// trip to be measured.
|
|
ping->Send(payload);
|
|
args.GetReturnValue().Set(true);
|
|
}
|
|
|
|
// Submits a SETTINGS frame for the Http2Session
|
|
void Http2Session::Settings(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
Http2Session* session;
|
|
ASSIGN_OR_RETURN_UNWRAP(&session, args.Holder());
|
|
|
|
Http2Session::Http2Settings* settings = new Http2Settings(session);
|
|
Local<Object> obj = settings->object();
|
|
obj->Set(env->context(), env->ondone_string(), args[0]).FromJust();
|
|
|
|
if (!session->AddSettings(settings)) {
|
|
settings->Done(false);
|
|
return args.GetReturnValue().Set(false);
|
|
}
|
|
|
|
settings->Send();
|
|
args.GetReturnValue().Set(true);
|
|
}
|
|
|
|
|
|
Http2Session::Http2Ping* Http2Session::PopPing() {
|
|
Http2Ping* ping = nullptr;
|
|
if (!outstanding_pings_.empty()) {
|
|
ping = outstanding_pings_.front();
|
|
outstanding_pings_.pop();
|
|
DecrementCurrentSessionMemory(sizeof(*ping));
|
|
}
|
|
return ping;
|
|
}
|
|
|
|
bool Http2Session::AddPing(Http2Session::Http2Ping* ping) {
|
|
if (outstanding_pings_.size() == max_outstanding_pings_)
|
|
return false;
|
|
outstanding_pings_.push(ping);
|
|
IncrementCurrentSessionMemory(sizeof(*ping));
|
|
return true;
|
|
}
|
|
|
|
Http2Session::Http2Settings* Http2Session::PopSettings() {
|
|
Http2Settings* settings = nullptr;
|
|
if (!outstanding_settings_.empty()) {
|
|
settings = outstanding_settings_.front();
|
|
outstanding_settings_.pop();
|
|
DecrementCurrentSessionMemory(sizeof(*settings));
|
|
}
|
|
return settings;
|
|
}
|
|
|
|
bool Http2Session::AddSettings(Http2Session::Http2Settings* settings) {
|
|
if (outstanding_settings_.size() == max_outstanding_settings_)
|
|
return false;
|
|
outstanding_settings_.push(settings);
|
|
IncrementCurrentSessionMemory(sizeof(*settings));
|
|
return true;
|
|
}
|
|
|
|
Http2Session::Http2Ping::Http2Ping(
|
|
Http2Session* session)
|
|
: AsyncWrap(session->env(),
|
|
session->env()->http2ping_constructor_template()
|
|
->NewInstance(session->env()->context())
|
|
.ToLocalChecked(),
|
|
AsyncWrap::PROVIDER_HTTP2PING),
|
|
session_(session),
|
|
startTime_(uv_hrtime()) { }
|
|
|
|
void Http2Session::Http2Ping::Send(uint8_t* payload) {
|
|
uint8_t data[8];
|
|
if (payload == nullptr) {
|
|
memcpy(&data, &startTime_, arraysize(data));
|
|
payload = data;
|
|
}
|
|
Http2Scope h2scope(session_);
|
|
CHECK_EQ(nghttp2_submit_ping(**session_, NGHTTP2_FLAG_NONE, payload), 0);
|
|
}
|
|
|
|
void Http2Session::Http2Ping::Done(bool ack, const uint8_t* payload) {
|
|
session_->statistics_.ping_rtt = uv_hrtime() - startTime_;
|
|
double duration = session_->statistics_.ping_rtt / 1e6;
|
|
|
|
Local<Value> buf = Undefined(env()->isolate());
|
|
if (payload != nullptr) {
|
|
buf = Buffer::Copy(env()->isolate(),
|
|
reinterpret_cast<const char*>(payload),
|
|
8).ToLocalChecked();
|
|
}
|
|
|
|
Local<Value> argv[3] = {
|
|
Boolean::New(env()->isolate(), ack),
|
|
Number::New(env()->isolate(), duration),
|
|
buf
|
|
};
|
|
MakeCallback(env()->ondone_string(), arraysize(argv), argv);
|
|
delete this;
|
|
}
|
|
|
|
|
|
void nghttp2_stream_write::MemoryInfo(MemoryTracker* tracker) const {
|
|
if (req_wrap != nullptr)
|
|
tracker->TrackField("req_wrap", req_wrap->GetAsyncWrap());
|
|
tracker->TrackField("buf", buf);
|
|
}
|
|
|
|
|
|
void nghttp2_header::MemoryInfo(MemoryTracker* tracker) const {
|
|
tracker->TrackFieldWithSize("name", nghttp2_rcbuf_get_buf(name).len);
|
|
tracker->TrackFieldWithSize("value", nghttp2_rcbuf_get_buf(value).len);
|
|
}
|
|
|
|
void SetCallbackFunctions(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
CHECK_EQ(args.Length(), 12);
|
|
|
|
#define SET_FUNCTION(arg, name) \
|
|
CHECK(args[arg]->IsFunction()); \
|
|
env->set_http2session_on_ ## name ## _function(args[arg].As<Function>());
|
|
|
|
SET_FUNCTION(0, error)
|
|
SET_FUNCTION(1, priority)
|
|
SET_FUNCTION(2, settings)
|
|
SET_FUNCTION(3, ping)
|
|
SET_FUNCTION(4, headers)
|
|
SET_FUNCTION(5, frame_error)
|
|
SET_FUNCTION(6, goaway_data)
|
|
SET_FUNCTION(7, altsvc)
|
|
SET_FUNCTION(8, origin)
|
|
SET_FUNCTION(9, select_padding)
|
|
SET_FUNCTION(10, stream_trailers)
|
|
SET_FUNCTION(11, stream_close)
|
|
|
|
#undef SET_FUNCTION
|
|
}
|
|
|
|
// Set up the process.binding('http2') binding.
|
|
void Initialize(Local<Object> target,
|
|
Local<Value> unused,
|
|
Local<Context> context,
|
|
void* priv) {
|
|
Environment* env = Environment::GetCurrent(context);
|
|
Isolate* isolate = env->isolate();
|
|
HandleScope scope(isolate);
|
|
|
|
std::unique_ptr<Http2State> state(new Http2State(isolate));
|
|
|
|
#define SET_STATE_TYPEDARRAY(name, field) \
|
|
target->Set(context, \
|
|
FIXED_ONE_BYTE_STRING(isolate, (name)), \
|
|
(field)).FromJust()
|
|
|
|
// Initialize the buffer used for padding callbacks
|
|
SET_STATE_TYPEDARRAY(
|
|
"paddingBuffer", state->padding_buffer.GetJSArray());
|
|
// Initialize the buffer used to store the session state
|
|
SET_STATE_TYPEDARRAY(
|
|
"sessionState", state->session_state_buffer.GetJSArray());
|
|
// Initialize the buffer used to store the stream state
|
|
SET_STATE_TYPEDARRAY(
|
|
"streamState", state->stream_state_buffer.GetJSArray());
|
|
SET_STATE_TYPEDARRAY(
|
|
"settingsBuffer", state->settings_buffer.GetJSArray());
|
|
SET_STATE_TYPEDARRAY(
|
|
"optionsBuffer", state->options_buffer.GetJSArray());
|
|
SET_STATE_TYPEDARRAY(
|
|
"streamStats", state->stream_stats_buffer.GetJSArray());
|
|
SET_STATE_TYPEDARRAY(
|
|
"sessionStats", state->session_stats_buffer.GetJSArray());
|
|
#undef SET_STATE_TYPEDARRAY
|
|
|
|
env->set_http2_state(std::move(state));
|
|
|
|
NODE_DEFINE_CONSTANT(target, PADDING_BUF_FRAME_LENGTH);
|
|
NODE_DEFINE_CONSTANT(target, PADDING_BUF_MAX_PAYLOAD_LENGTH);
|
|
NODE_DEFINE_CONSTANT(target, PADDING_BUF_RETURN_VALUE);
|
|
|
|
// Method to fetch the nghttp2 string description of an nghttp2 error code
|
|
env->SetMethod(target, "nghttp2ErrorString", HttpErrorString);
|
|
|
|
Local<String> http2SessionClassName =
|
|
FIXED_ONE_BYTE_STRING(isolate, "Http2Session");
|
|
|
|
Local<FunctionTemplate> ping = FunctionTemplate::New(env->isolate());
|
|
ping->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Http2Ping"));
|
|
ping->Inherit(AsyncWrap::GetConstructorTemplate(env));
|
|
Local<ObjectTemplate> pingt = ping->InstanceTemplate();
|
|
pingt->SetInternalFieldCount(1);
|
|
env->set_http2ping_constructor_template(pingt);
|
|
|
|
Local<FunctionTemplate> setting = FunctionTemplate::New(env->isolate());
|
|
setting->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Http2Setting"));
|
|
setting->Inherit(AsyncWrap::GetConstructorTemplate(env));
|
|
Local<ObjectTemplate> settingt = setting->InstanceTemplate();
|
|
settingt->SetInternalFieldCount(1);
|
|
env->set_http2settings_constructor_template(settingt);
|
|
|
|
Local<FunctionTemplate> stream = FunctionTemplate::New(env->isolate());
|
|
stream->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Http2Stream"));
|
|
env->SetProtoMethod(stream, "id", Http2Stream::GetID);
|
|
env->SetProtoMethod(stream, "destroy", Http2Stream::Destroy);
|
|
env->SetProtoMethod(stream, "flushData", Http2Stream::FlushData);
|
|
env->SetProtoMethod(stream, "priority", Http2Stream::Priority);
|
|
env->SetProtoMethod(stream, "pushPromise", Http2Stream::PushPromise);
|
|
env->SetProtoMethod(stream, "info", Http2Stream::Info);
|
|
env->SetProtoMethod(stream, "trailers", Http2Stream::Trailers);
|
|
env->SetProtoMethod(stream, "respond", Http2Stream::Respond);
|
|
env->SetProtoMethod(stream, "rstStream", Http2Stream::RstStream);
|
|
env->SetProtoMethod(stream, "refreshState", Http2Stream::RefreshState);
|
|
stream->Inherit(AsyncWrap::GetConstructorTemplate(env));
|
|
StreamBase::AddMethods<Http2Stream>(env, stream);
|
|
Local<ObjectTemplate> streamt = stream->InstanceTemplate();
|
|
streamt->SetInternalFieldCount(1);
|
|
env->set_http2stream_constructor_template(streamt);
|
|
target->Set(context,
|
|
FIXED_ONE_BYTE_STRING(env->isolate(), "Http2Stream"),
|
|
stream->GetFunction(env->context()).ToLocalChecked()).FromJust();
|
|
|
|
Local<FunctionTemplate> session =
|
|
env->NewFunctionTemplate(Http2Session::New);
|
|
session->SetClassName(http2SessionClassName);
|
|
session->InstanceTemplate()->SetInternalFieldCount(1);
|
|
session->Inherit(AsyncWrap::GetConstructorTemplate(env));
|
|
env->SetProtoMethod(session, "origin", Http2Session::Origin);
|
|
env->SetProtoMethod(session, "altsvc", Http2Session::AltSvc);
|
|
env->SetProtoMethod(session, "ping", Http2Session::Ping);
|
|
env->SetProtoMethod(session, "consume", Http2Session::Consume);
|
|
env->SetProtoMethod(session, "destroy", Http2Session::Destroy);
|
|
env->SetProtoMethod(session, "goaway", Http2Session::Goaway);
|
|
env->SetProtoMethod(session, "settings", Http2Session::Settings);
|
|
env->SetProtoMethod(session, "request", Http2Session::Request);
|
|
env->SetProtoMethod(session, "setNextStreamID",
|
|
Http2Session::SetNextStreamID);
|
|
env->SetProtoMethod(session, "updateChunksSent",
|
|
Http2Session::UpdateChunksSent);
|
|
env->SetProtoMethod(session, "refreshState", Http2Session::RefreshState);
|
|
env->SetProtoMethod(
|
|
session, "localSettings",
|
|
Http2Session::RefreshSettings<nghttp2_session_get_local_settings>);
|
|
env->SetProtoMethod(
|
|
session, "remoteSettings",
|
|
Http2Session::RefreshSettings<nghttp2_session_get_remote_settings>);
|
|
target->Set(context,
|
|
http2SessionClassName,
|
|
session->GetFunction(env->context()).ToLocalChecked()).FromJust();
|
|
|
|
Local<Object> constants = Object::New(isolate);
|
|
Local<Array> name_for_error_code = Array::New(isolate);
|
|
|
|
#define NODE_NGHTTP2_ERROR_CODES(V) \
|
|
V(NGHTTP2_SESSION_SERVER); \
|
|
V(NGHTTP2_SESSION_CLIENT); \
|
|
V(NGHTTP2_STREAM_STATE_IDLE); \
|
|
V(NGHTTP2_STREAM_STATE_OPEN); \
|
|
V(NGHTTP2_STREAM_STATE_RESERVED_LOCAL); \
|
|
V(NGHTTP2_STREAM_STATE_RESERVED_REMOTE); \
|
|
V(NGHTTP2_STREAM_STATE_HALF_CLOSED_LOCAL); \
|
|
V(NGHTTP2_STREAM_STATE_HALF_CLOSED_REMOTE); \
|
|
V(NGHTTP2_STREAM_STATE_CLOSED); \
|
|
V(NGHTTP2_NO_ERROR); \
|
|
V(NGHTTP2_PROTOCOL_ERROR); \
|
|
V(NGHTTP2_INTERNAL_ERROR); \
|
|
V(NGHTTP2_FLOW_CONTROL_ERROR); \
|
|
V(NGHTTP2_SETTINGS_TIMEOUT); \
|
|
V(NGHTTP2_STREAM_CLOSED); \
|
|
V(NGHTTP2_FRAME_SIZE_ERROR); \
|
|
V(NGHTTP2_REFUSED_STREAM); \
|
|
V(NGHTTP2_CANCEL); \
|
|
V(NGHTTP2_COMPRESSION_ERROR); \
|
|
V(NGHTTP2_CONNECT_ERROR); \
|
|
V(NGHTTP2_ENHANCE_YOUR_CALM); \
|
|
V(NGHTTP2_INADEQUATE_SECURITY); \
|
|
V(NGHTTP2_HTTP_1_1_REQUIRED); \
|
|
|
|
#define V(name) \
|
|
NODE_DEFINE_CONSTANT(constants, name); \
|
|
name_for_error_code->Set(env->context(), \
|
|
static_cast<int>(name), \
|
|
FIXED_ONE_BYTE_STRING(isolate, \
|
|
#name)).FromJust();
|
|
NODE_NGHTTP2_ERROR_CODES(V)
|
|
#undef V
|
|
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_HCAT_REQUEST);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_HCAT_RESPONSE);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_HCAT_PUSH_RESPONSE);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_HCAT_HEADERS);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_NV_FLAG_NONE);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_NV_FLAG_NO_INDEX);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_ERR_DEFERRED);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_ERR_STREAM_ID_NOT_AVAILABLE);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_ERR_INVALID_ARGUMENT);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, NGHTTP2_ERR_STREAM_CLOSED);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_ERR_FRAME_SIZE_ERROR);
|
|
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, STREAM_OPTION_EMPTY_PAYLOAD);
|
|
NODE_DEFINE_HIDDEN_CONSTANT(constants, STREAM_OPTION_GET_TRAILERS);
|
|
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_FLAG_NONE);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_FLAG_END_STREAM);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_FLAG_END_HEADERS);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_FLAG_ACK);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_FLAG_PADDED);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_FLAG_PRIORITY);
|
|
|
|
NODE_DEFINE_CONSTANT(constants, DEFAULT_SETTINGS_HEADER_TABLE_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, DEFAULT_SETTINGS_ENABLE_PUSH);
|
|
NODE_DEFINE_CONSTANT(constants, DEFAULT_SETTINGS_INITIAL_WINDOW_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, DEFAULT_SETTINGS_MAX_FRAME_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, MAX_MAX_FRAME_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, MIN_MAX_FRAME_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, MAX_INITIAL_WINDOW_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_DEFAULT_WEIGHT);
|
|
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_HEADER_TABLE_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_ENABLE_PUSH);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_MAX_CONCURRENT_STREAMS);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_INITIAL_WINDOW_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_MAX_FRAME_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_MAX_HEADER_LIST_SIZE);
|
|
NODE_DEFINE_CONSTANT(constants, NGHTTP2_SETTINGS_ENABLE_CONNECT_PROTOCOL);
|
|
|
|
NODE_DEFINE_CONSTANT(constants, PADDING_STRATEGY_NONE);
|
|
NODE_DEFINE_CONSTANT(constants, PADDING_STRATEGY_ALIGNED);
|
|
NODE_DEFINE_CONSTANT(constants, PADDING_STRATEGY_MAX);
|
|
NODE_DEFINE_CONSTANT(constants, PADDING_STRATEGY_CALLBACK);
|
|
|
|
#define STRING_CONSTANT(NAME, VALUE) \
|
|
NODE_DEFINE_STRING_CONSTANT(constants, "HTTP2_HEADER_" # NAME, VALUE);
|
|
HTTP_KNOWN_HEADERS(STRING_CONSTANT)
|
|
#undef STRING_CONSTANT
|
|
|
|
#define STRING_CONSTANT(NAME, VALUE) \
|
|
NODE_DEFINE_STRING_CONSTANT(constants, "HTTP2_METHOD_" # NAME, VALUE);
|
|
HTTP_KNOWN_METHODS(STRING_CONSTANT)
|
|
#undef STRING_CONSTANT
|
|
|
|
#define V(name, _) NODE_DEFINE_CONSTANT(constants, HTTP_STATUS_##name);
|
|
HTTP_STATUS_CODES(V)
|
|
#undef V
|
|
|
|
env->SetMethod(target, "refreshDefaultSettings", RefreshDefaultSettings);
|
|
env->SetMethod(target, "packSettings", PackSettings);
|
|
env->SetMethod(target, "setCallbackFunctions", SetCallbackFunctions);
|
|
|
|
target->Set(context,
|
|
env->constants_string(),
|
|
constants).FromJust();
|
|
target->Set(context,
|
|
FIXED_ONE_BYTE_STRING(isolate, "nameForErrorCode"),
|
|
name_for_error_code).FromJust();
|
|
}
|
|
} // namespace http2
|
|
} // namespace node
|
|
|
|
NODE_MODULE_CONTEXT_AWARE_INTERNAL(http2, node::http2::Initialize)
|