mirror of
https://github.com/zebrajr/node.git
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The copyright and license notice is already in the LICENSE file. There is no justifiable reason to also require that it be included in every file, since the individual files are not individually distributed except as part of the entire package.
811 lines
23 KiB
JavaScript
811 lines
23 KiB
JavaScript
// Hello, and welcome to hacking node.js!
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//
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// This file is invoked by node::Load in src/node.cc, and responsible for
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// bootstrapping the node.js core. Special caution is given to the performance
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// of the startup process, so many dependencies are invoked lazily.
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'use strict';
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(function(process) {
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this.global = this;
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function startup() {
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var EventEmitter = NativeModule.require('events').EventEmitter;
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process.__proto__ = Object.create(EventEmitter.prototype, {
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constructor: {
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value: process.constructor
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}
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});
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EventEmitter.call(process);
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process.EventEmitter = EventEmitter; // process.EventEmitter is deprecated
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// do this good and early, since it handles errors.
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startup.processFatal();
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startup.globalVariables();
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startup.globalTimeouts();
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startup.globalConsole();
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startup.processAssert();
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startup.processConfig();
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startup.processNextTick();
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startup.processStdio();
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startup.processKillAndExit();
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startup.processSignalHandlers();
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// Do not initialize channel in debugger agent, it deletes env variable
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// and the main thread won't see it.
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if (process.argv[1] !== '--debug-agent')
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startup.processChannel();
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startup.processRawDebug();
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startup.resolveArgv0();
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// There are various modes that Node can run in. The most common two
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// are running from a script and running the REPL - but there are a few
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// others like the debugger or running --eval arguments. Here we decide
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// which mode we run in.
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if (NativeModule.exists('_third_party_main')) {
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// To allow people to extend Node in different ways, this hook allows
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// one to drop a file lib/_third_party_main.js into the build
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// directory which will be executed instead of Node's normal loading.
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process.nextTick(function() {
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NativeModule.require('_third_party_main');
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});
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} else if (process.argv[1] == 'debug') {
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// Start the debugger agent
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var d = NativeModule.require('_debugger');
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d.start();
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} else if (process.argv[1] == '--debug-agent') {
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// Start the debugger agent
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var d = NativeModule.require('_debug_agent');
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d.start();
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} else if (process._eval != null) {
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// User passed '-e' or '--eval' arguments to Node.
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evalScript('[eval]');
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} else if (process.argv[1]) {
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// make process.argv[1] into a full path
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var path = NativeModule.require('path');
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process.argv[1] = path.resolve(process.argv[1]);
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// If this is a worker in cluster mode, start up the communication
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// channel.
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if (process.env.NODE_UNIQUE_ID) {
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var cluster = NativeModule.require('cluster');
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cluster._setupWorker();
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// Make sure it's not accidentally inherited by child processes.
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delete process.env.NODE_UNIQUE_ID;
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}
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var Module = NativeModule.require('module');
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if (global.v8debug &&
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process.execArgv.some(function(arg) {
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return arg.match(/^--debug-brk(=[0-9]*)?$/);
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})) {
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// XXX Fix this terrible hack!
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//
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// Give the client program a few ticks to connect.
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// Otherwise, there's a race condition where `node debug foo.js`
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// will not be able to connect in time to catch the first
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// breakpoint message on line 1.
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//
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// A better fix would be to somehow get a message from the
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// global.v8debug object about a connection, and runMain when
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// that occurs. --isaacs
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var debugTimeout = +process.env.NODE_DEBUG_TIMEOUT || 50;
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setTimeout(Module.runMain, debugTimeout);
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} else {
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// Main entry point into most programs:
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Module.runMain();
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}
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} else {
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var Module = NativeModule.require('module');
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// If -i or --interactive were passed, or stdin is a TTY.
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if (process._forceRepl || NativeModule.require('tty').isatty(0)) {
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// REPL
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var opts = {
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useGlobal: true,
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ignoreUndefined: false
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};
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if (parseInt(process.env['NODE_NO_READLINE'], 10)) {
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opts.terminal = false;
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}
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if (parseInt(process.env['NODE_DISABLE_COLORS'], 10)) {
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opts.useColors = false;
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}
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var repl = Module.requireRepl().start(opts);
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repl.on('exit', function() {
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process.exit();
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});
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} else {
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// Read all of stdin - execute it.
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process.stdin.setEncoding('utf8');
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var code = '';
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process.stdin.on('data', function(d) {
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code += d;
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});
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process.stdin.on('end', function() {
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process._eval = code;
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evalScript('[stdin]');
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});
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}
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}
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}
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startup.globalVariables = function() {
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global.process = process;
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global.global = global;
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global.GLOBAL = global;
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global.root = global;
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global.Buffer = NativeModule.require('buffer').Buffer;
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process.domain = null;
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process._exiting = false;
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};
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startup.globalTimeouts = function() {
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global.setTimeout = function() {
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var t = NativeModule.require('timers');
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return t.setTimeout.apply(this, arguments);
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};
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global.setInterval = function() {
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var t = NativeModule.require('timers');
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return t.setInterval.apply(this, arguments);
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};
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global.clearTimeout = function() {
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var t = NativeModule.require('timers');
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return t.clearTimeout.apply(this, arguments);
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};
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global.clearInterval = function() {
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var t = NativeModule.require('timers');
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return t.clearInterval.apply(this, arguments);
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};
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global.setImmediate = function() {
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var t = NativeModule.require('timers');
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return t.setImmediate.apply(this, arguments);
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};
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global.clearImmediate = function() {
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var t = NativeModule.require('timers');
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return t.clearImmediate.apply(this, arguments);
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};
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};
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startup.globalConsole = function() {
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global.__defineGetter__('console', function() {
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return NativeModule.require('console');
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});
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};
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startup._lazyConstants = null;
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startup.lazyConstants = function() {
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if (!startup._lazyConstants) {
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startup._lazyConstants = process.binding('constants');
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}
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return startup._lazyConstants;
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};
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startup.processFatal = function() {
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process._fatalException = function(er) {
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var caught;
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if (process.domain && process.domain._errorHandler)
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caught = process.domain._errorHandler(er) || caught;
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if (!caught)
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caught = process.emit('uncaughtException', er);
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// If someone handled it, then great. otherwise, die in C++ land
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// since that means that we'll exit the process, emit the 'exit' event
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if (!caught) {
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try {
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if (!process._exiting) {
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process._exiting = true;
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process.emit('exit', 1);
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}
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} catch (er) {
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// nothing to be done about it at this point.
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}
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// if we handled an error, then make sure any ticks get processed
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} else {
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NativeModule.require('timers').setImmediate(process._tickCallback);
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}
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return caught;
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};
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};
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var assert;
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startup.processAssert = function() {
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assert = process.assert = function(x, msg) {
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if (!x) throw new Error(msg || 'assertion error');
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};
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};
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startup.processConfig = function() {
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// used for `process.config`, but not a real module
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var config = NativeModule._source.config;
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delete NativeModule._source.config;
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// strip the gyp comment line at the beginning
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config = config.split('\n')
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.slice(1)
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.join('\n')
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.replace(/"/g, '\\"')
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.replace(/'/g, '"');
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process.config = JSON.parse(config, function(key, value) {
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if (value === 'true') return true;
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if (value === 'false') return false;
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return value;
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});
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};
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startup.processNextTick = function() {
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var nextTickQueue = [];
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var microtasksScheduled = false;
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// Used to run V8's micro task queue.
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var _runMicrotasks = {};
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// This tickInfo thing is used so that the C++ code in src/node.cc
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// can have easy accesss to our nextTick state, and avoid unnecessary
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var tickInfo = {};
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// *Must* match Environment::TickInfo::Fields in src/env.h.
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var kIndex = 0;
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var kLength = 1;
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process.nextTick = nextTick;
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// Needs to be accessible from beyond this scope.
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process._tickCallback = _tickCallback;
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process._tickDomainCallback = _tickDomainCallback;
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process._setupNextTick(tickInfo, _tickCallback, _runMicrotasks);
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_runMicrotasks = _runMicrotasks.runMicrotasks;
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function tickDone() {
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if (tickInfo[kLength] !== 0) {
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if (tickInfo[kLength] <= tickInfo[kIndex]) {
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nextTickQueue = [];
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tickInfo[kLength] = 0;
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} else {
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nextTickQueue.splice(0, tickInfo[kIndex]);
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tickInfo[kLength] = nextTickQueue.length;
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}
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}
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tickInfo[kIndex] = 0;
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}
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function scheduleMicrotasks() {
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if (microtasksScheduled)
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return;
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nextTickQueue.push({
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callback: runMicrotasksCallback,
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domain: null
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});
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tickInfo[kLength]++;
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microtasksScheduled = true;
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}
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function runMicrotasksCallback() {
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microtasksScheduled = false;
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_runMicrotasks();
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if (tickInfo[kIndex] < tickInfo[kLength])
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scheduleMicrotasks();
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}
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// Run callbacks that have no domain.
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// Using domains will cause this to be overridden.
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function _tickCallback() {
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var callback, threw, tock;
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scheduleMicrotasks();
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while (tickInfo[kIndex] < tickInfo[kLength]) {
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tock = nextTickQueue[tickInfo[kIndex]++];
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callback = tock.callback;
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threw = true;
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try {
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callback();
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threw = false;
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} finally {
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if (threw)
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tickDone();
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}
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if (1e4 < tickInfo[kIndex])
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tickDone();
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}
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tickDone();
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}
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function _tickDomainCallback() {
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var callback, domain, threw, tock;
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scheduleMicrotasks();
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while (tickInfo[kIndex] < tickInfo[kLength]) {
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tock = nextTickQueue[tickInfo[kIndex]++];
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callback = tock.callback;
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domain = tock.domain;
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if (domain)
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domain.enter();
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threw = true;
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try {
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callback();
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threw = false;
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} finally {
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if (threw)
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tickDone();
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}
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if (1e4 < tickInfo[kIndex])
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tickDone();
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if (domain)
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domain.exit();
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}
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tickDone();
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}
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function nextTick(callback) {
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// on the way out, don't bother. it won't get fired anyway.
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if (process._exiting)
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return;
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var obj = {
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callback: callback,
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domain: process.domain || null
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};
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nextTickQueue.push(obj);
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tickInfo[kLength]++;
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}
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};
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function evalScript(name) {
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var Module = NativeModule.require('module');
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var path = NativeModule.require('path');
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var cwd = process.cwd();
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var module = new Module(name);
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module.filename = path.join(cwd, name);
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module.paths = Module._nodeModulePaths(cwd);
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var script = process._eval;
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if (!Module._contextLoad) {
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var body = script;
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script = 'global.__filename = ' + JSON.stringify(name) + ';\n' +
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'global.exports = exports;\n' +
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'global.module = module;\n' +
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'global.__dirname = __dirname;\n' +
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'global.require = require;\n' +
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'return require("vm").runInThisContext(' +
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JSON.stringify(body) + ', { filename: ' +
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JSON.stringify(name) + ' });\n';
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}
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var result = module._compile(script, name + '-wrapper');
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if (process._print_eval) console.log(result);
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}
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function createWritableStdioStream(fd) {
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var stream;
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var tty_wrap = process.binding('tty_wrap');
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// Note stream._type is used for test-module-load-list.js
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switch (tty_wrap.guessHandleType(fd)) {
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case 'TTY':
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var tty = NativeModule.require('tty');
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stream = new tty.WriteStream(fd);
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stream._type = 'tty';
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// Hack to have stream not keep the event loop alive.
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// See https://github.com/joyent/node/issues/1726
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if (stream._handle && stream._handle.unref) {
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stream._handle.unref();
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}
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break;
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case 'FILE':
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var fs = NativeModule.require('fs');
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stream = new fs.SyncWriteStream(fd, { autoClose: false });
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stream._type = 'fs';
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break;
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|
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case 'PIPE':
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case 'TCP':
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var net = NativeModule.require('net');
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stream = new net.Socket({
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fd: fd,
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readable: false,
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writable: true
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});
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|
|
|
// FIXME Should probably have an option in net.Socket to create a
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// stream from an existing fd which is writable only. But for now
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// we'll just add this hack and set the `readable` member to false.
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// Test: ./node test/fixtures/echo.js < /etc/passwd
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stream.readable = false;
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stream.read = null;
|
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stream._type = 'pipe';
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|
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// FIXME Hack to have stream not keep the event loop alive.
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// See https://github.com/joyent/node/issues/1726
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if (stream._handle && stream._handle.unref) {
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stream._handle.unref();
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}
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break;
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|
|
default:
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// Probably an error on in uv_guess_handle()
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throw new Error('Implement me. Unknown stream file type!');
|
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}
|
|
|
|
// For supporting legacy API we put the FD here.
|
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stream.fd = fd;
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|
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stream._isStdio = true;
|
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|
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return stream;
|
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}
|
|
|
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startup.processStdio = function() {
|
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var stdin, stdout, stderr;
|
|
|
|
process.__defineGetter__('stdout', function() {
|
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if (stdout) return stdout;
|
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stdout = createWritableStdioStream(1);
|
|
stdout.destroy = stdout.destroySoon = function(er) {
|
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er = er || new Error('process.stdout cannot be closed.');
|
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stdout.emit('error', er);
|
|
};
|
|
if (stdout.isTTY) {
|
|
process.on('SIGWINCH', function() {
|
|
stdout._refreshSize();
|
|
});
|
|
}
|
|
return stdout;
|
|
});
|
|
|
|
process.__defineGetter__('stderr', function() {
|
|
if (stderr) return stderr;
|
|
stderr = createWritableStdioStream(2);
|
|
stderr.destroy = stderr.destroySoon = function(er) {
|
|
er = er || new Error('process.stderr cannot be closed.');
|
|
stderr.emit('error', er);
|
|
};
|
|
return stderr;
|
|
});
|
|
|
|
process.__defineGetter__('stdin', function() {
|
|
if (stdin) return stdin;
|
|
|
|
var tty_wrap = process.binding('tty_wrap');
|
|
var fd = 0;
|
|
|
|
switch (tty_wrap.guessHandleType(fd)) {
|
|
case 'TTY':
|
|
var tty = NativeModule.require('tty');
|
|
stdin = new tty.ReadStream(fd, {
|
|
highWaterMark: 0,
|
|
readable: true,
|
|
writable: false
|
|
});
|
|
break;
|
|
|
|
case 'FILE':
|
|
var fs = NativeModule.require('fs');
|
|
stdin = new fs.ReadStream(null, { fd: fd, autoClose: false });
|
|
break;
|
|
|
|
case 'PIPE':
|
|
case 'TCP':
|
|
var net = NativeModule.require('net');
|
|
|
|
// It could be that process has been started with an IPC channel
|
|
// sitting on fd=0, in such case the pipe for this fd is already
|
|
// present and creating a new one will lead to the assertion failure
|
|
// in libuv.
|
|
if (process._channel && process._channel.fd === fd) {
|
|
stdin = new net.Socket({
|
|
handle: process._channel,
|
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readable: true,
|
|
writable: false
|
|
});
|
|
} else {
|
|
stdin = new net.Socket({
|
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fd: fd,
|
|
readable: true,
|
|
writable: false
|
|
});
|
|
}
|
|
break;
|
|
|
|
default:
|
|
// Probably an error on in uv_guess_handle()
|
|
throw new Error('Implement me. Unknown stdin file type!');
|
|
}
|
|
|
|
// For supporting legacy API we put the FD here.
|
|
stdin.fd = fd;
|
|
|
|
// stdin starts out life in a paused state, but node doesn't
|
|
// know yet. Explicitly to readStop() it to put it in the
|
|
// not-reading state.
|
|
if (stdin._handle && stdin._handle.readStop) {
|
|
stdin._handle.reading = false;
|
|
stdin._readableState.reading = false;
|
|
stdin._handle.readStop();
|
|
}
|
|
|
|
// if the user calls stdin.pause(), then we need to stop reading
|
|
// immediately, so that the process can close down.
|
|
stdin.on('pause', function() {
|
|
if (!stdin._handle)
|
|
return;
|
|
stdin._readableState.reading = false;
|
|
stdin._handle.reading = false;
|
|
stdin._handle.readStop();
|
|
});
|
|
|
|
return stdin;
|
|
});
|
|
|
|
process.openStdin = function() {
|
|
process.stdin.resume();
|
|
return process.stdin;
|
|
};
|
|
};
|
|
|
|
startup.processKillAndExit = function() {
|
|
|
|
process.exit = function(code) {
|
|
if (code || code === 0)
|
|
process.exitCode = code;
|
|
|
|
if (!process._exiting) {
|
|
process._exiting = true;
|
|
process.emit('exit', process.exitCode || 0);
|
|
}
|
|
process.reallyExit(process.exitCode || 0);
|
|
};
|
|
|
|
process.kill = function(pid, sig) {
|
|
var err;
|
|
|
|
if (pid != (pid | 0)) {
|
|
throw new TypeError('invalid pid');
|
|
}
|
|
|
|
// preserve null signal
|
|
if (0 === sig) {
|
|
err = process._kill(pid, 0);
|
|
} else {
|
|
sig = sig || 'SIGTERM';
|
|
if (startup.lazyConstants()[sig] &&
|
|
sig.slice(0, 3) === 'SIG') {
|
|
err = process._kill(pid, startup.lazyConstants()[sig]);
|
|
} else {
|
|
throw new Error('Unknown signal: ' + sig);
|
|
}
|
|
}
|
|
|
|
if (err) {
|
|
var errnoException = NativeModule.require('util')._errnoException;
|
|
throw errnoException(err, 'kill');
|
|
}
|
|
|
|
return true;
|
|
};
|
|
};
|
|
|
|
startup.processSignalHandlers = function() {
|
|
// Load events module in order to access prototype elements on process like
|
|
// process.addListener.
|
|
var signalWraps = {};
|
|
var addListener = process.addListener;
|
|
var removeListener = process.removeListener;
|
|
|
|
function isSignal(event) {
|
|
return event.slice(0, 3) === 'SIG' &&
|
|
startup.lazyConstants().hasOwnProperty(event);
|
|
}
|
|
|
|
// Wrap addListener for the special signal types
|
|
process.on = process.addListener = function(type, listener) {
|
|
if (isSignal(type) &&
|
|
!signalWraps.hasOwnProperty(type)) {
|
|
var Signal = process.binding('signal_wrap').Signal;
|
|
var wrap = new Signal();
|
|
|
|
wrap.unref();
|
|
|
|
wrap.onsignal = function() { process.emit(type); };
|
|
|
|
var signum = startup.lazyConstants()[type];
|
|
var err = wrap.start(signum);
|
|
if (err) {
|
|
wrap.close();
|
|
var errnoException = NativeModule.require('util')._errnoException;
|
|
throw errnoException(err, 'uv_signal_start');
|
|
}
|
|
|
|
signalWraps[type] = wrap;
|
|
}
|
|
|
|
return addListener.apply(this, arguments);
|
|
};
|
|
|
|
process.removeListener = function(type, listener) {
|
|
var ret = removeListener.apply(this, arguments);
|
|
if (isSignal(type)) {
|
|
assert(signalWraps.hasOwnProperty(type));
|
|
|
|
if (NativeModule.require('events').listenerCount(this, type) === 0) {
|
|
signalWraps[type].close();
|
|
delete signalWraps[type];
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
};
|
|
|
|
|
|
startup.processChannel = function() {
|
|
// If we were spawned with env NODE_CHANNEL_FD then load that up and
|
|
// start parsing data from that stream.
|
|
if (process.env.NODE_CHANNEL_FD) {
|
|
var fd = parseInt(process.env.NODE_CHANNEL_FD, 10);
|
|
assert(fd >= 0);
|
|
|
|
// Make sure it's not accidentally inherited by child processes.
|
|
delete process.env.NODE_CHANNEL_FD;
|
|
|
|
var cp = NativeModule.require('child_process');
|
|
|
|
// Load tcp_wrap to avoid situation where we might immediately receive
|
|
// a message.
|
|
// FIXME is this really necessary?
|
|
process.binding('tcp_wrap');
|
|
|
|
cp._forkChild(fd);
|
|
assert(process.send);
|
|
}
|
|
};
|
|
|
|
|
|
startup.processRawDebug = function() {
|
|
var format = NativeModule.require('util').format;
|
|
var rawDebug = process._rawDebug;
|
|
process._rawDebug = function() {
|
|
rawDebug(format.apply(null, arguments));
|
|
};
|
|
};
|
|
|
|
|
|
startup.resolveArgv0 = function() {
|
|
var cwd = process.cwd();
|
|
var isWindows = process.platform === 'win32';
|
|
|
|
// Make process.argv[0] into a full path, but only touch argv[0] if it's
|
|
// not a system $PATH lookup.
|
|
// TODO: Make this work on Windows as well. Note that "node" might
|
|
// execute cwd\node.exe, or some %PATH%\node.exe on Windows,
|
|
// and that every directory has its own cwd, so d:node.exe is valid.
|
|
var argv0 = process.argv[0];
|
|
if (!isWindows && argv0.indexOf('/') !== -1 && argv0.charAt(0) !== '/') {
|
|
var path = NativeModule.require('path');
|
|
process.argv[0] = path.join(cwd, process.argv[0]);
|
|
}
|
|
};
|
|
|
|
// Below you find a minimal module system, which is used to load the node
|
|
// core modules found in lib/*.js. All core modules are compiled into the
|
|
// node binary, so they can be loaded faster.
|
|
|
|
var ContextifyScript = process.binding('contextify').ContextifyScript;
|
|
function runInThisContext(code, options) {
|
|
var script = new ContextifyScript(code, options);
|
|
return script.runInThisContext();
|
|
}
|
|
|
|
function NativeModule(id) {
|
|
this.filename = id + '.js';
|
|
this.id = id;
|
|
this.exports = {};
|
|
this.loaded = false;
|
|
}
|
|
|
|
NativeModule._source = process.binding('natives');
|
|
NativeModule._cache = {};
|
|
|
|
NativeModule.require = function(id) {
|
|
if (id == 'native_module') {
|
|
return NativeModule;
|
|
}
|
|
|
|
var cached = NativeModule.getCached(id);
|
|
if (cached) {
|
|
return cached.exports;
|
|
}
|
|
|
|
if (!NativeModule.exists(id)) {
|
|
throw new Error('No such native module ' + id);
|
|
}
|
|
|
|
process.moduleLoadList.push('NativeModule ' + id);
|
|
|
|
var nativeModule = new NativeModule(id);
|
|
|
|
nativeModule.cache();
|
|
nativeModule.compile();
|
|
|
|
return nativeModule.exports;
|
|
};
|
|
|
|
NativeModule.getCached = function(id) {
|
|
return NativeModule._cache[id];
|
|
}
|
|
|
|
NativeModule.exists = function(id) {
|
|
return NativeModule._source.hasOwnProperty(id);
|
|
}
|
|
|
|
NativeModule.getSource = function(id) {
|
|
return NativeModule._source[id];
|
|
}
|
|
|
|
NativeModule.wrap = function(script) {
|
|
return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
|
|
};
|
|
|
|
NativeModule.wrapper = [
|
|
'(function (exports, require, module, __filename, __dirname) { ',
|
|
'\n});'
|
|
];
|
|
|
|
NativeModule.prototype.compile = function() {
|
|
var source = NativeModule.getSource(this.id);
|
|
source = NativeModule.wrap(source);
|
|
|
|
var fn = runInThisContext(source, { filename: this.filename });
|
|
fn(this.exports, NativeModule.require, this, this.filename);
|
|
|
|
this.loaded = true;
|
|
};
|
|
|
|
NativeModule.prototype.cache = function() {
|
|
NativeModule._cache[this.id] = this;
|
|
};
|
|
|
|
startup();
|
|
});
|