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Instead of sharing the OS-backed store for all `process.env` instances, create a copy of `process.env` for every worker that is created. The copies do not interact. Native-addons do not see modifications to `process.env` from Worker threads, but child processes started from Workers do default to the Worker’s copy of `process.env`. This makes Workers behave like child processes as far as `process.env` is concerned, and an option corresponding to the `child_process` module’s `env` option is added to the constructor. Fixes: https://github.com/nodejs/node/issues/24947 PR-URL: https://github.com/nodejs/node/pull/26544 Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de> Reviewed-By: Vse Mozhet Byt <vsemozhetbyt@gmail.com> Reviewed-By: Yongsheng Zhang <zyszys98@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
384 lines
12 KiB
C++
384 lines
12 KiB
C++
#include "node_errors.h"
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#include "node_process.h"
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#include "util.h"
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#ifdef __APPLE__
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#include <crt_externs.h>
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#define environ (*_NSGetEnviron())
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#elif !defined(_MSC_VER)
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extern char** environ;
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#endif
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namespace node {
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using v8::Array;
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using v8::Boolean;
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using v8::Context;
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using v8::EscapableHandleScope;
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using v8::HandleScope;
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using v8::Integer;
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using v8::Isolate;
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using v8::Just;
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using v8::Local;
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using v8::Maybe;
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using v8::MaybeLocal;
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using v8::Name;
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using v8::NamedPropertyHandlerConfiguration;
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using v8::NewStringType;
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using v8::Nothing;
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using v8::Object;
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using v8::ObjectTemplate;
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using v8::PropertyCallbackInfo;
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using v8::String;
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using v8::Value;
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class RealEnvStore final : public KVStore {
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public:
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Local<String> Get(Isolate* isolate, Local<String> key) const override;
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void Set(Isolate* isolate, Local<String> key, Local<String> value) override;
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int32_t Query(Isolate* isolate, Local<String> key) const override;
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void Delete(Isolate* isolate, Local<String> key) override;
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Local<Array> Enumerate(Isolate* isolate) const override;
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};
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class MapKVStore final : public KVStore {
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public:
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Local<String> Get(Isolate* isolate, Local<String> key) const override;
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void Set(Isolate* isolate, Local<String> key, Local<String> value) override;
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int32_t Query(Isolate* isolate, Local<String> key) const override;
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void Delete(Isolate* isolate, Local<String> key) override;
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Local<Array> Enumerate(Isolate* isolate) const override;
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std::shared_ptr<KVStore> Clone(Isolate* isolate) const override;
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MapKVStore() {}
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MapKVStore(const MapKVStore& other) : map_(other.map_) {}
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private:
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mutable Mutex mutex_;
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std::unordered_map<std::string, std::string> map_;
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};
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namespace per_process {
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Mutex env_var_mutex;
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std::shared_ptr<KVStore> system_environment = std::make_shared<RealEnvStore>();
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} // namespace per_process
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Local<String> RealEnvStore::Get(Isolate* isolate,
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Local<String> property) const {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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node::Utf8Value key(isolate, property);
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const char* val = getenv(*key);
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if (val) {
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return String::NewFromUtf8(isolate, val, NewStringType::kNormal)
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.ToLocalChecked();
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}
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#else // _WIN32
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node::TwoByteValue key(isolate, property);
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WCHAR buffer[32767]; // The maximum size allowed for environment variables.
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SetLastError(ERROR_SUCCESS);
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DWORD result = GetEnvironmentVariableW(
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reinterpret_cast<WCHAR*>(*key), buffer, arraysize(buffer));
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// If result >= sizeof buffer the buffer was too small. That should never
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// happen. If result == 0 and result != ERROR_SUCCESS the variable was not
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// found.
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if ((result > 0 || GetLastError() == ERROR_SUCCESS) &&
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result < arraysize(buffer)) {
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const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(buffer);
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v8::MaybeLocal<String> rc = String::NewFromTwoByte(
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isolate, two_byte_buffer, NewStringType::kNormal);
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if (rc.IsEmpty()) {
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isolate->ThrowException(ERR_STRING_TOO_LONG(isolate));
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return Local<String>();
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}
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return rc.ToLocalChecked();
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}
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#endif
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return Local<String>();
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}
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void RealEnvStore::Set(Isolate* isolate,
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Local<String> property,
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Local<String> value) {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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node::Utf8Value key(isolate, property);
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node::Utf8Value val(isolate, value);
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setenv(*key, *val, 1);
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#else // _WIN32
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node::TwoByteValue key(isolate, property);
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node::TwoByteValue val(isolate, value);
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WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
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// Environment variables that start with '=' are read-only.
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if (key_ptr[0] != L'=') {
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SetEnvironmentVariableW(key_ptr, reinterpret_cast<WCHAR*>(*val));
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}
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#endif
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}
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int32_t RealEnvStore::Query(Isolate* isolate, Local<String> property) const {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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node::Utf8Value key(isolate, property);
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if (getenv(*key)) return 0;
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#else // _WIN32
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node::TwoByteValue key(isolate, property);
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WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
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SetLastError(ERROR_SUCCESS);
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if (GetEnvironmentVariableW(key_ptr, nullptr, 0) > 0 ||
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GetLastError() == ERROR_SUCCESS) {
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if (key_ptr[0] == L'=') {
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// Environment variables that start with '=' are hidden and read-only.
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return static_cast<int32_t>(v8::ReadOnly) |
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static_cast<int32_t>(v8::DontDelete) |
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static_cast<int32_t>(v8::DontEnum);
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}
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return 0;
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}
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#endif
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return -1;
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}
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void RealEnvStore::Delete(Isolate* isolate, Local<String> property) {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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node::Utf8Value key(isolate, property);
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unsetenv(*key);
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#else
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node::TwoByteValue key(isolate, property);
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WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
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SetEnvironmentVariableW(key_ptr, nullptr);
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#endif
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}
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Local<Array> RealEnvStore::Enumerate(Isolate* isolate) const {
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Mutex::ScopedLock lock(per_process::env_var_mutex);
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#ifdef __POSIX__
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int env_size = 0;
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while (environ[env_size]) {
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env_size++;
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}
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std::vector<Local<Value>> env_v(env_size);
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for (int i = 0; i < env_size; ++i) {
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const char* var = environ[i];
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const char* s = strchr(var, '=');
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const int length = s ? s - var : strlen(var);
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env_v[i] = String::NewFromUtf8(isolate, var, NewStringType::kNormal, length)
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.ToLocalChecked();
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}
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#else // _WIN32
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std::vector<Local<Value>> env_v;
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WCHAR* environment = GetEnvironmentStringsW();
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if (environment == nullptr)
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return Array::New(isolate); // This should not happen.
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WCHAR* p = environment;
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while (*p) {
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WCHAR* s;
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if (*p == L'=') {
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// If the key starts with '=' it is a hidden environment variable.
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p += wcslen(p) + 1;
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continue;
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} else {
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s = wcschr(p, L'=');
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}
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if (!s) {
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s = p + wcslen(p);
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}
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const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(p);
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const size_t two_byte_buffer_len = s - p;
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v8::MaybeLocal<String> rc = String::NewFromTwoByte(
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isolate, two_byte_buffer, NewStringType::kNormal, two_byte_buffer_len);
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if (rc.IsEmpty()) {
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isolate->ThrowException(ERR_STRING_TOO_LONG(isolate));
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FreeEnvironmentStringsW(environment);
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return Local<Array>();
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}
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env_v.push_back(rc.ToLocalChecked());
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p = s + wcslen(s) + 1;
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}
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FreeEnvironmentStringsW(environment);
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#endif
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return Array::New(isolate, env_v.data(), env_v.size());
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}
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std::shared_ptr<KVStore> KVStore::Clone(v8::Isolate* isolate) const {
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HandleScope handle_scope(isolate);
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Local<Context> context = isolate->GetCurrentContext();
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std::shared_ptr<KVStore> copy = KVStore::CreateMapKVStore();
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Local<Array> keys = Enumerate(isolate);
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uint32_t keys_length = keys->Length();
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for (uint32_t i = 0; i < keys_length; i++) {
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Local<Value> key = keys->Get(context, i).ToLocalChecked();
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CHECK(key->IsString());
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copy->Set(isolate, key.As<String>(), Get(isolate, key.As<String>()));
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}
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return copy;
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}
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Local<String> MapKVStore::Get(Isolate* isolate, Local<String> key) const {
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Mutex::ScopedLock lock(mutex_);
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Utf8Value str(isolate, key);
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auto it = map_.find(std::string(*str, str.length()));
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if (it == map_.end()) return Local<String>();
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return String::NewFromUtf8(isolate, it->second.data(),
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NewStringType::kNormal, it->second.size())
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.ToLocalChecked();
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}
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void MapKVStore::Set(Isolate* isolate, Local<String> key, Local<String> value) {
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Mutex::ScopedLock lock(mutex_);
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Utf8Value key_str(isolate, key);
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Utf8Value value_str(isolate, value);
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if (*key_str != nullptr && *value_str != nullptr) {
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map_[std::string(*key_str, key_str.length())] =
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std::string(*value_str, value_str.length());
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}
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}
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int32_t MapKVStore::Query(Isolate* isolate, Local<String> key) const {
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Mutex::ScopedLock lock(mutex_);
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Utf8Value str(isolate, key);
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auto it = map_.find(std::string(*str, str.length()));
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return it == map_.end() ? -1 : 0;
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}
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void MapKVStore::Delete(Isolate* isolate, Local<String> key) {
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Mutex::ScopedLock lock(mutex_);
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Utf8Value str(isolate, key);
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map_.erase(std::string(*str, str.length()));
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}
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Local<Array> MapKVStore::Enumerate(Isolate* isolate) const {
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Mutex::ScopedLock lock(mutex_);
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std::vector<Local<Value>> values;
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values.reserve(map_.size());
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for (const auto& pair : map_) {
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values.emplace_back(
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String::NewFromUtf8(isolate, pair.first.data(),
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NewStringType::kNormal, pair.first.size())
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.ToLocalChecked());
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}
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return Array::New(isolate, values.data(), values.size());
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}
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std::shared_ptr<KVStore> MapKVStore::Clone(Isolate* isolate) const {
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return std::make_shared<MapKVStore>(*this);
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}
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std::shared_ptr<KVStore> KVStore::CreateMapKVStore() {
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return std::make_shared<MapKVStore>();
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}
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Maybe<bool> KVStore::AssignFromObject(Local<Context> context,
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Local<Object> entries) {
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Isolate* isolate = context->GetIsolate();
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HandleScope handle_scope(isolate);
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Local<Array> keys;
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if (!entries->GetOwnPropertyNames(context).ToLocal(&keys))
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return Nothing<bool>();
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uint32_t keys_length = keys->Length();
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for (uint32_t i = 0; i < keys_length; i++) {
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Local<Value> key;
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if (!keys->Get(context, i).ToLocal(&key))
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return Nothing<bool>();
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if (!key->IsString()) continue;
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Local<Value> value;
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Local<String> value_string;
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if (!entries->Get(context, key.As<String>()).ToLocal(&value) ||
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!value->ToString(context).ToLocal(&value_string)) {
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return Nothing<bool>();
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}
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Set(isolate, key.As<String>(), value_string);
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}
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return Just(true);
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}
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static void EnvGetter(Local<Name> property,
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const PropertyCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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if (property->IsSymbol()) {
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return info.GetReturnValue().SetUndefined();
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}
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CHECK(property->IsString());
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info.GetReturnValue().Set(
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env->env_vars()->Get(env->isolate(), property.As<String>()));
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}
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static void EnvSetter(Local<Name> property,
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Local<Value> value,
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const PropertyCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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// calling env->EmitProcessEnvWarning() sets a variable indicating that
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// warnings have been emitted. It should be called last after other
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// conditions leading to a warning have been met.
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if (env->options()->pending_deprecation && !value->IsString() &&
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!value->IsNumber() && !value->IsBoolean() &&
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env->EmitProcessEnvWarning()) {
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if (ProcessEmitDeprecationWarning(
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env,
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"Assigning any value other than a string, number, or boolean to a "
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"process.env property is deprecated. Please make sure to convert "
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"the "
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"value to a string before setting process.env with it.",
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"DEP0104")
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.IsNothing())
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return;
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}
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Local<String> key;
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Local<String> value_string;
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if (!property->ToString(env->context()).ToLocal(&key) ||
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!value->ToString(env->context()).ToLocal(&value_string)) {
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return;
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}
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env->env_vars()->Set(env->isolate(), key, value_string);
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// Whether it worked or not, always return value.
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info.GetReturnValue().Set(value);
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}
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static void EnvQuery(Local<Name> property,
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const PropertyCallbackInfo<Integer>& info) {
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Environment* env = Environment::GetCurrent(info);
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if (property->IsString()) {
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int32_t rc = env->env_vars()->Query(env->isolate(), property.As<String>());
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if (rc != -1) info.GetReturnValue().Set(rc);
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}
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}
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static void EnvDeleter(Local<Name> property,
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const PropertyCallbackInfo<Boolean>& info) {
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Environment* env = Environment::GetCurrent(info);
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if (property->IsString()) {
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env->env_vars()->Delete(env->isolate(), property.As<String>());
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}
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// process.env never has non-configurable properties, so always
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// return true like the tc39 delete operator.
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info.GetReturnValue().Set(true);
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}
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static void EnvEnumerator(const PropertyCallbackInfo<Array>& info) {
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Environment* env = Environment::GetCurrent(info);
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info.GetReturnValue().Set(
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env->env_vars()->Enumerate(env->isolate()));
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}
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MaybeLocal<Object> CreateEnvVarProxy(Local<Context> context,
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Isolate* isolate,
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Local<Object> data) {
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EscapableHandleScope scope(isolate);
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Local<ObjectTemplate> env_proxy_template = ObjectTemplate::New(isolate);
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env_proxy_template->SetHandler(NamedPropertyHandlerConfiguration(
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EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, data));
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return scope.EscapeMaybe(env_proxy_template->NewInstance(context));
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}
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} // namespace node
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