mirror of
https://github.com/zebrajr/node.git
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These methods were removed a long time ago. Keeping these notices here makes no sense anymore. Also, removing this part of code slightly speeds up the startup.
555 lines
16 KiB
JavaScript
555 lines
16 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// Hello, and welcome to hacking node.js!
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//
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// This file is invoked by node::Load in src/node.cc, and responsible for
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// bootstrapping the node.js core. Special caution is given to the performance
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// of the startup process, so many dependencies are invoked lazily.
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(function(process) {
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global = this;
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var EventEmitter;
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function startup() {
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EventEmitter = NativeModule.require('events').EventEmitter;
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process.__proto__ = EventEmitter.prototype;
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process.EventEmitter = EventEmitter; // process.EventEmitter is deprecated
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startup.globalVariables();
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startup.globalTimeouts();
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startup.globalConsole();
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startup.processAssert();
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startup.processNextTick();
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startup.processStdio();
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startup.processKillAndExit();
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startup.processSignalHandlers();
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startup.processChannel();
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startup.resolveArgv0();
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// There are various modes that Node can run in. The most common two
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// are running from a script and running the REPL - but there are a few
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// others like the debugger or running --eval arguments. Here we decide
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// which mode we run in.
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if (NativeModule.exists('_third_party_main')) {
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// To allow people to extend Node in different ways, this hook allows
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// one to drop a file lib/_third_party_main.js into the build
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// directory which will be executed instead of Node's normal loading.
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process.nextTick(function() {
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NativeModule.require('_third_party_main');
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});
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} else if (process.argv[1] == 'debug') {
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// Start the debugger agent
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var d = NativeModule.require('_debugger');
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d.start();
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} else if (process._eval != null) {
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// User passed '-e' or '--eval' arguments to Node.
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var Module = NativeModule.require('module');
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var path = NativeModule.require('path');
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var cwd = process.cwd();
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var module = new Module('eval');
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module.filename = path.join(cwd, 'eval');
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module.paths = Module._nodeModulePaths(cwd);
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var result = module._compile('return eval(process._eval)', 'eval');
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if (process._print_eval) console.log(result);
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} else if (process.argv[1]) {
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// make process.argv[1] into a full path
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var path = NativeModule.require('path');
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process.argv[1] = path.resolve(process.argv[1]);
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// If this is a worker in cluster mode, start up the communiction
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// channel.
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if (process.env.NODE_UNIQUE_ID) {
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var cluster = NativeModule.require('cluster');
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cluster._setupWorker();
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}
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var Module = NativeModule.require('module');
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// REMOVEME: nextTick should not be necessary. This hack to get
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// test/simple/test-exception-handler2.js working.
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// Main entry point into most programs:
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process.nextTick(Module.runMain);
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} else {
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var Module = NativeModule.require('module');
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// If stdin is a TTY.
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if (NativeModule.require('tty').isatty(0)) {
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// REPL
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var repl = Module.requireRepl().start('> ', null, null, true);
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} else {
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// Read all of stdin - execute it.
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process.stdin.resume();
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process.stdin.setEncoding('utf8');
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var code = '';
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process.stdin.on('data', function(d) {
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code += d;
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});
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process.stdin.on('end', function() {
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new Module()._compile(code, '[stdin]');
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});
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}
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}
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}
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startup.globalVariables = function() {
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global.process = process;
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global.global = global;
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global.GLOBAL = global;
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global.root = global;
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global.Buffer = NativeModule.require('buffer').Buffer;
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};
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startup.globalTimeouts = function() {
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global.setTimeout = function() {
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var t = NativeModule.require('timers');
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return t.setTimeout.apply(this, arguments);
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};
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global.setInterval = function() {
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var t = NativeModule.require('timers');
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return t.setInterval.apply(this, arguments);
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};
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global.clearTimeout = function() {
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var t = NativeModule.require('timers');
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return t.clearTimeout.apply(this, arguments);
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};
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global.clearInterval = function() {
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var t = NativeModule.require('timers');
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return t.clearInterval.apply(this, arguments);
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};
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};
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startup.globalConsole = function() {
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global.__defineGetter__('console', function() {
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return NativeModule.require('console');
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});
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};
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startup._lazyConstants = null;
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startup.lazyConstants = function() {
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if (!startup._lazyConstants) {
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startup._lazyConstants = process.binding('constants');
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}
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return startup._lazyConstants;
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};
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var assert;
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startup.processAssert = function() {
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// Note that calls to assert() are pre-processed out by JS2C for the
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// normal build of node. They persist only in the node_g build.
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// Similarly for debug().
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assert = process.assert = function(x, msg) {
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if (!x) throw new Error(msg || 'assertion error');
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};
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};
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startup.processNextTick = function() {
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var nextTickQueue = [];
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process._tickCallback = function() {
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var l = nextTickQueue.length;
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if (l === 0) return;
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var q = nextTickQueue;
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nextTickQueue = [];
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try {
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for (var i = 0; i < l; i++) q[i]();
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}
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catch (e) {
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if (i + 1 < l) {
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nextTickQueue = q.slice(i + 1).concat(nextTickQueue);
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}
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if (nextTickQueue.length) {
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process._needTickCallback();
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}
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throw e; // process.nextTick error, or 'error' event on first tick
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}
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};
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process.nextTick = function(callback) {
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nextTickQueue.push(callback);
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process._needTickCallback();
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};
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};
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function errnoException(errorno, syscall) {
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// TODO make this more compatible with ErrnoException from src/node.cc
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// Once all of Node is using this function the ErrnoException from
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// src/node.cc should be removed.
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var e = new Error(syscall + ' ' + errorno);
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e.errno = e.code = errorno;
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e.syscall = syscall;
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return e;
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}
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function createWritableStdioStream(fd) {
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var stream;
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var tty_wrap = process.binding('tty_wrap');
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// Note stream._type is used for test-module-load-list.js
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switch (tty_wrap.guessHandleType(fd)) {
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case 'TTY':
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var tty = NativeModule.require('tty');
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stream = new tty.WriteStream(fd);
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stream._type = 'tty';
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// Hack to have stream not keep the event loop alive.
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// See https://github.com/joyent/node/issues/1726
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if (stream._handle && stream._handle.unref) {
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stream._handle.unref();
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}
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break;
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case 'FILE':
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var fs = NativeModule.require('fs');
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stream = new fs.SyncWriteStream(fd);
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stream._type = 'fs';
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break;
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case 'PIPE':
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var net = NativeModule.require('net');
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stream = new net.Stream(fd);
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// FIXME Should probably have an option in net.Stream to create a
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// stream from an existing fd which is writable only. But for now
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// we'll just add this hack and set the `readable` member to false.
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// Test: ./node test/fixtures/echo.js < /etc/passwd
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stream.readable = false;
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stream._type = 'pipe';
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// FIXME Hack to have stream not keep the event loop alive.
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// See https://github.com/joyent/node/issues/1726
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if (stream._handle && stream._handle.unref) {
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stream._handle.unref();
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}
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break;
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default:
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// Probably an error on in uv_guess_handle()
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throw new Error('Implement me. Unknown stream file type!');
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}
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// For supporting legacy API we put the FD here.
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stream.fd = fd;
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stream._isStdio = true;
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return stream;
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}
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startup.processStdio = function() {
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var stdin, stdout, stderr;
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process.__defineGetter__('stdout', function() {
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if (stdout) return stdout;
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stdout = createWritableStdioStream(1);
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stdout.destroy = stdout.destroySoon = function(er) {
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er = er || new Error('process.stdout cannot be closed.');
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stdout.emit('error', er);
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};
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return stdout;
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});
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process.__defineGetter__('stderr', function() {
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if (stderr) return stderr;
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stderr = createWritableStdioStream(2);
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stderr.destroy = stderr.destroySoon = function(er) {
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er = er || new Error('process.stderr cannot be closed.');
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stderr.emit('error', er);
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};
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return stderr;
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});
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process.__defineGetter__('stdin', function() {
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if (stdin) return stdin;
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var tty_wrap = process.binding('tty_wrap');
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var fd = 0;
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switch (tty_wrap.guessHandleType(fd)) {
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case 'TTY':
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var tty = NativeModule.require('tty');
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stdin = new tty.ReadStream(fd);
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break;
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case 'FILE':
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var fs = NativeModule.require('fs');
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stdin = new fs.ReadStream(null, {fd: fd});
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break;
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case 'PIPE':
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var net = NativeModule.require('net');
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stdin = new net.Stream(fd);
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stdin.readable = true;
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break;
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default:
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// Probably an error on in uv_guess_handle()
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throw new Error('Implement me. Unknown stdin file type!');
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}
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// For supporting legacy API we put the FD here.
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stdin.fd = fd;
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return stdin;
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});
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process.openStdin = function() {
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process.stdin.resume();
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return process.stdin;
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};
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};
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startup.processKillAndExit = function() {
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var exiting = false;
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process.exit = function(code) {
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if (!exiting) {
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exiting = true;
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process.emit('exit', code || 0);
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}
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process.reallyExit(code || 0);
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};
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process.kill = function(pid, sig) {
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var r;
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// preserve null signal
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if (0 === sig) {
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r = process._kill(pid, 0);
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} else {
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sig = sig || 'SIGTERM';
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if (startup.lazyConstants()[sig]) {
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r = process._kill(pid, startup.lazyConstants()[sig]);
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} else {
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throw new Error('Unknown signal: ' + sig);
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}
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}
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if (r) {
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throw errnoException(errno, 'kill');
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}
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};
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};
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startup.processSignalHandlers = function() {
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// Load events module in order to access prototype elements on process like
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// process.addListener.
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var signalWatchers = {};
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var addListener = process.addListener;
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var removeListener = process.removeListener;
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function isSignal(event) {
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return event.slice(0, 3) === 'SIG' && startup.lazyConstants()[event];
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}
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// Wrap addListener for the special signal types
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process.on = process.addListener = function(type, listener) {
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var ret = addListener.apply(this, arguments);
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if (isSignal(type)) {
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if (!signalWatchers.hasOwnProperty(type)) {
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var b = process.binding('signal_watcher');
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var w = new b.SignalWatcher(startup.lazyConstants()[type]);
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w.callback = function() { process.emit(type); };
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signalWatchers[type] = w;
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w.start();
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} else if (this.listeners(type).length === 1) {
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signalWatchers[type].start();
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}
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}
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return ret;
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};
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process.removeListener = function(type, listener) {
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var ret = removeListener.apply(this, arguments);
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if (isSignal(type)) {
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assert(signalWatchers.hasOwnProperty(type));
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if (this.listeners(type).length === 0) {
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signalWatchers[type].stop();
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}
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}
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return ret;
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};
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};
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startup.processChannel = function() {
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// If we were spawned with env NODE_CHANNEL_FD then load that up and
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// start parsing data from that stream.
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if (process.env.NODE_CHANNEL_FD) {
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assert(parseInt(process.env.NODE_CHANNEL_FD) >= 0);
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var cp = NativeModule.require('child_process');
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// Load tcp_wrap to avoid situation where we might immediately receive
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// a message.
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// FIXME is this really necessary?
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process.binding('tcp_wrap');
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cp._forkChild();
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assert(process.send);
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}
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}
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startup.resolveArgv0 = function() {
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var cwd = process.cwd();
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var isWindows = process.platform === 'win32';
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// Make process.argv[0] into a full path, but only touch argv[0] if it's
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// not a system $PATH lookup.
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// TODO: Make this work on Windows as well. Note that "node" might
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// execute cwd\node.exe, or some %PATH%\node.exe on Windows,
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// and that every directory has its own cwd, so d:node.exe is valid.
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var argv0 = process.argv[0];
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if (!isWindows && argv0.indexOf('/') !== -1 && argv0.charAt(0) !== '/') {
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var path = NativeModule.require('path');
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process.argv[0] = path.join(cwd, process.argv[0]);
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}
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};
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// Below you find a minimal module system, which is used to load the node
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// core modules found in lib/*.js. All core modules are compiled into the
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// node binary, so they can be loaded faster.
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var Script = process.binding('evals').NodeScript;
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var runInThisContext = Script.runInThisContext;
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function NativeModule(id) {
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this.filename = id + '.js';
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this.id = id;
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this.exports = {};
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this.loaded = false;
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}
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NativeModule._source = process.binding('natives');
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NativeModule._cache = {};
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NativeModule.require = function(id) {
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if (id == 'native_module') {
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return NativeModule;
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}
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var cached = NativeModule.getCached(id);
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if (cached) {
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return cached.exports;
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}
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if (!NativeModule.exists(id)) {
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throw new Error('No such native module ' + id);
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}
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process.moduleLoadList.push('NativeModule ' + id);
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var nativeModule = new NativeModule(id);
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nativeModule.compile();
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nativeModule.cache();
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return nativeModule.exports;
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};
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NativeModule.getCached = function(id) {
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return NativeModule._cache[id];
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}
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NativeModule.exists = function(id) {
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return (id in NativeModule._source);
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}
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NativeModule.getSource = function(id) {
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return NativeModule._source[id];
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}
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NativeModule.wrap = function(script) {
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return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
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};
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NativeModule.wrapper = [
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'(function (exports, require, module, __filename, __dirname) { ',
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'\n});'
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];
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NativeModule.prototype.compile = function() {
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var source = NativeModule.getSource(this.id);
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source = NativeModule.wrap(source);
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var fn = runInThisContext(source, this.filename, true);
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fn(this.exports, NativeModule.require, this, this.filename);
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this.loaded = true;
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};
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NativeModule.prototype.cache = function() {
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NativeModule._cache[this.id] = this;
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};
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// Wrap a core module's method in a wrapper that will warn on first use
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// and then return the result of invoking the original function. After
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// first being called the original method is restored.
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NativeModule.prototype.deprecate = function(method, message) {
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var original = this.exports[method];
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var self = this;
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var warned = false;
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message = message || '';
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Object.defineProperty(this.exports, method, {
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enumerable: false,
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value: function() {
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if (!warned) {
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warned = true;
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message = self.id + '.' + method + ' is deprecated. ' + message;
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var moduleIdCheck = new RegExp('\\b' + self.id + '\\b');
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if (moduleIdCheck.test(process.env.NODE_DEBUG))
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console.trace(message);
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else
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console.error(message);
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self.exports[method] = original;
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}
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return original.apply(this, arguments);
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}
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});
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};
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startup();
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});
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