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The `auxData` field is not exposed to JavaScript, as DevTools uses it for its `isDefault` parameter, which is implemented faithfully, contributing to the nice indentation in the context selection panel. Without the indentation, when `Target` domain gets implemented (along with a single Inspector for cluster) in #16627, subprocesses and VM contexts will be mixed up, causing confusion. PR-URL: https://github.com/nodejs/node/pull/17720 Refs: https://github.com/nodejs/node/pull/14231#issuecomment-315924067 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Jon Moss <me@jonathanmoss.me> Reviewed-By: James M Snell <jasnell@gmail.com>
120 lines
3.2 KiB
C++
120 lines
3.2 KiB
C++
#ifndef SRC_INSPECTOR_AGENT_H_
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#define SRC_INSPECTOR_AGENT_H_
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#include <memory>
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#include <stddef.h>
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#if !HAVE_INSPECTOR
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#error("This header can only be used when inspector is enabled")
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#endif
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#include "node_debug_options.h"
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#include "node_platform.h"
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#include "v8.h"
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namespace v8_inspector {
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class StringView;
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} // namespace v8_inspector
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namespace node {
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// Forward declaration to break recursive dependency chain with src/env.h.
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class Environment;
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struct ContextInfo;
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namespace inspector {
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class InspectorSessionDelegate {
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public:
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virtual ~InspectorSessionDelegate() = default;
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virtual bool WaitForFrontendMessageWhilePaused() = 0;
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virtual void SendMessageToFrontend(const v8_inspector::StringView& message)
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= 0;
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};
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class InspectorIo;
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class NodeInspectorClient;
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class Agent {
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public:
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explicit Agent(node::Environment* env);
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~Agent();
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// Create client_, may create io_ if option enabled
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bool Start(node::NodePlatform* platform, const char* path,
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const DebugOptions& options);
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// Stop and destroy io_
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void Stop();
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bool IsStarted() { return !!client_; }
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// IO thread started, and client connected
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bool IsWaitingForConnect();
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void WaitForDisconnect();
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void FatalException(v8::Local<v8::Value> error,
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v8::Local<v8::Message> message);
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// Async stack traces instrumentation.
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void AsyncTaskScheduled(const v8_inspector::StringView& taskName, void* task,
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bool recurring);
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void AsyncTaskCanceled(void* task);
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void AsyncTaskStarted(void* task);
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void AsyncTaskFinished(void* task);
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void AllAsyncTasksCanceled();
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void RegisterAsyncHook(v8::Isolate* isolate,
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v8::Local<v8::Function> enable_function,
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v8::Local<v8::Function> disable_function);
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// These methods are called by the WS protocol and JS binding to create
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// inspector sessions. The inspector responds by using the delegate to send
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// messages back.
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void Connect(InspectorSessionDelegate* delegate);
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void Disconnect();
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void Dispatch(const v8_inspector::StringView& message);
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InspectorSessionDelegate* delegate();
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void RunMessageLoop();
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bool enabled() { return enabled_; }
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void PauseOnNextJavascriptStatement(const std::string& reason);
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InspectorIo* io() {
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return io_.get();
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}
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// Can only be called from the the main thread.
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bool StartIoThread(bool wait_for_connect);
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// Calls StartIoThread() from off the main thread.
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void RequestIoThreadStart();
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DebugOptions& options() { return debug_options_; }
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void ContextCreated(v8::Local<v8::Context> context, const ContextInfo& info);
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void EnableAsyncHook();
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void DisableAsyncHook();
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private:
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void ToggleAsyncHook(v8::Isolate* isolate,
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const v8::Persistent<v8::Function>& fn);
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node::Environment* parent_env_;
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std::unique_ptr<NodeInspectorClient> client_;
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std::unique_ptr<InspectorIo> io_;
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v8::Platform* platform_;
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bool enabled_;
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std::string path_;
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DebugOptions debug_options_;
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bool pending_enable_async_hook_;
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bool pending_disable_async_hook_;
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v8::Persistent<v8::Function> enable_async_hook_function_;
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v8::Persistent<v8::Function> disable_async_hook_function_;
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};
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} // namespace inspector
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} // namespace node
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#endif // SRC_INSPECTOR_AGENT_H_
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