Files
node/src/node_contextify.cc
legendecas ac0853c4ee src: make realm binding data store weak
The binding data must be weak so that it won't keep the realm reachable
from strong GC roots indefinitely. The wrapper object of binding data
should be referenced from JavaScript, thus the binding data should be
reachable throughout the lifetime of the realm.

PR-URL: https://github.com/nodejs/node/pull/47688
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2023-06-14 02:05:00 +00:00

1473 lines
49 KiB
C++

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node_contextify.h"
#include "base_object-inl.h"
#include "memory_tracker-inl.h"
#include "module_wrap.h"
#include "node_context_data.h"
#include "node_errors.h"
#include "node_external_reference.h"
#include "node_internals.h"
#include "node_snapshot_builder.h"
#include "node_watchdog.h"
#include "util-inl.h"
namespace node {
namespace contextify {
using errors::TryCatchScope;
using v8::Array;
using v8::ArrayBufferView;
using v8::Boolean;
using v8::Context;
using v8::EscapableHandleScope;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::IndexedPropertyHandlerConfiguration;
using v8::Int32;
using v8::Isolate;
using v8::Just;
using v8::Local;
using v8::Maybe;
using v8::MaybeLocal;
using v8::MeasureMemoryExecution;
using v8::MeasureMemoryMode;
using v8::MicrotaskQueue;
using v8::MicrotasksPolicy;
using v8::Name;
using v8::NamedPropertyHandlerConfiguration;
using v8::Nothing;
using v8::Number;
using v8::Object;
using v8::ObjectTemplate;
using v8::PrimitiveArray;
using v8::Promise;
using v8::PropertyAttribute;
using v8::PropertyCallbackInfo;
using v8::PropertyDescriptor;
using v8::PropertyHandlerFlags;
using v8::Script;
using v8::ScriptCompiler;
using v8::ScriptOrigin;
using v8::String;
using v8::Uint32;
using v8::UnboundScript;
using v8::Value;
using v8::WeakCallbackInfo;
using v8::WeakCallbackType;
// The vm module executes code in a sandboxed environment with a different
// global object than the rest of the code. This is achieved by applying
// every call that changes or queries a property on the global `this` in the
// sandboxed code, to the sandbox object.
//
// The implementation uses V8's interceptors for methods like `set`, `get`,
// `delete`, `defineProperty`, and for any query of the property attributes.
// Property handlers with interceptors are set on the object template for
// the sandboxed code. Handlers for both named properties and for indexed
// properties are used. Their functionality is almost identical, the indexed
// interceptors mostly just call the named interceptors.
//
// For every `get` of a global property in the sandboxed context, the
// interceptor callback checks the sandbox object for the property.
// If the property is defined on the sandbox, that result is returned to
// the original call instead of finishing the query on the global object.
//
// For every `set` of a global property, the interceptor callback defines or
// changes the property both on the sandbox and the global proxy.
namespace {
// Convert an int to a V8 Name (String or Symbol).
Local<Name> Uint32ToName(Local<Context> context, uint32_t index) {
return Uint32::New(context->GetIsolate(), index)->ToString(context)
.ToLocalChecked();
}
} // anonymous namespace
BaseObjectPtr<ContextifyContext> ContextifyContext::New(
Environment* env,
Local<Object> sandbox_obj,
const ContextOptions& options) {
HandleScope scope(env->isolate());
Local<ObjectTemplate> object_template = env->contextify_global_template();
DCHECK(!object_template.IsEmpty());
const SnapshotData* snapshot_data = env->isolate_data()->snapshot_data();
MicrotaskQueue* queue =
options.microtask_queue_wrap
? options.microtask_queue_wrap->microtask_queue().get()
: env->isolate()->GetCurrentContext()->GetMicrotaskQueue();
Local<Context> v8_context;
if (!(CreateV8Context(env->isolate(), object_template, snapshot_data, queue)
.ToLocal(&v8_context))) {
// Allocation failure, maximum call stack size reached, termination, etc.
return BaseObjectPtr<ContextifyContext>();
}
return New(v8_context, env, sandbox_obj, options);
}
void ContextifyContext::MemoryInfo(MemoryTracker* tracker) const {
if (microtask_queue_wrap_) {
tracker->TrackField("microtask_queue_wrap",
microtask_queue_wrap_->object());
}
}
ContextifyContext::ContextifyContext(Environment* env,
Local<Object> wrapper,
Local<Context> v8_context,
const ContextOptions& options)
: BaseObject(env, wrapper),
microtask_queue_wrap_(options.microtask_queue_wrap) {
context_.Reset(env->isolate(), v8_context);
// This should only be done after the initial initializations of the context
// global object is finished.
DCHECK_NULL(v8_context->GetAlignedPointerFromEmbedderData(
ContextEmbedderIndex::kContextifyContext));
v8_context->SetAlignedPointerInEmbedderData(
ContextEmbedderIndex::kContextifyContext, this);
// It's okay to make this reference weak - V8 would create an internal
// reference to this context via the constructor of the wrapper.
// As long as the wrapper is alive, it's constructor is alive, and so
// is the context.
context_.SetWeak();
}
ContextifyContext::~ContextifyContext() {
Isolate* isolate = env()->isolate();
HandleScope scope(isolate);
env()->UnassignFromContext(PersistentToLocal::Weak(isolate, context_));
context_.Reset();
}
void ContextifyContext::InitializeGlobalTemplates(IsolateData* isolate_data) {
DCHECK(isolate_data->contextify_wrapper_template().IsEmpty());
Local<FunctionTemplate> global_func_template =
FunctionTemplate::New(isolate_data->isolate());
Local<ObjectTemplate> global_object_template =
global_func_template->InstanceTemplate();
NamedPropertyHandlerConfiguration config(
PropertyGetterCallback,
PropertySetterCallback,
PropertyDescriptorCallback,
PropertyDeleterCallback,
PropertyEnumeratorCallback,
PropertyDefinerCallback,
{},
PropertyHandlerFlags::kHasNoSideEffect);
IndexedPropertyHandlerConfiguration indexed_config(
IndexedPropertyGetterCallback,
IndexedPropertySetterCallback,
IndexedPropertyDescriptorCallback,
IndexedPropertyDeleterCallback,
PropertyEnumeratorCallback,
IndexedPropertyDefinerCallback,
{},
PropertyHandlerFlags::kHasNoSideEffect);
global_object_template->SetHandler(config);
global_object_template->SetHandler(indexed_config);
isolate_data->set_contextify_global_template(global_object_template);
Local<FunctionTemplate> wrapper_func_template =
BaseObject::MakeLazilyInitializedJSTemplate(isolate_data);
Local<ObjectTemplate> wrapper_object_template =
wrapper_func_template->InstanceTemplate();
isolate_data->set_contextify_wrapper_template(wrapper_object_template);
}
MaybeLocal<Context> ContextifyContext::CreateV8Context(
Isolate* isolate,
Local<ObjectTemplate> object_template,
const SnapshotData* snapshot_data,
MicrotaskQueue* queue) {
EscapableHandleScope scope(isolate);
Local<Context> ctx;
if (snapshot_data == nullptr) {
ctx = Context::New(isolate,
nullptr, // extensions
object_template,
{}, // global object
{}, // deserialization callback
queue);
if (ctx.IsEmpty() || InitializeBaseContextForSnapshot(ctx).IsNothing()) {
return MaybeLocal<Context>();
}
} else if (!Context::FromSnapshot(isolate,
SnapshotData::kNodeVMContextIndex,
{}, // deserialization callback
nullptr, // extensions
{}, // global object
queue)
.ToLocal(&ctx)) {
return MaybeLocal<Context>();
}
return scope.Escape(ctx);
}
BaseObjectPtr<ContextifyContext> ContextifyContext::New(
Local<Context> v8_context,
Environment* env,
Local<Object> sandbox_obj,
const ContextOptions& options) {
HandleScope scope(env->isolate());
// This only initializes part of the context. The primordials are
// only initialized when needed because even deserializing them slows
// things down significantly and they are only needed in rare occasions
// in the vm contexts.
if (InitializeContextRuntime(v8_context).IsNothing()) {
return BaseObjectPtr<ContextifyContext>();
}
Local<Context> main_context = env->context();
Local<Object> new_context_global = v8_context->Global();
v8_context->SetSecurityToken(main_context->GetSecurityToken());
// We need to tie the lifetime of the sandbox object with the lifetime of
// newly created context. We do this by making them hold references to each
// other. The context can directly hold a reference to the sandbox as an
// embedder data field. The sandbox uses a private symbol to hold a reference
// to the ContextifyContext wrapper which in turn internally references
// the context from its constructor.
v8_context->SetEmbedderData(ContextEmbedderIndex::kSandboxObject,
sandbox_obj);
// Delegate the code generation validation to
// node::ModifyCodeGenerationFromStrings.
v8_context->AllowCodeGenerationFromStrings(false);
v8_context->SetEmbedderData(
ContextEmbedderIndex::kAllowCodeGenerationFromStrings,
options.allow_code_gen_strings);
v8_context->SetEmbedderData(ContextEmbedderIndex::kAllowWasmCodeGeneration,
options.allow_code_gen_wasm);
Utf8Value name_val(env->isolate(), options.name);
ContextInfo info(*name_val);
if (!options.origin.IsEmpty()) {
Utf8Value origin_val(env->isolate(), options.origin);
info.origin = *origin_val;
}
BaseObjectPtr<ContextifyContext> result;
Local<Object> wrapper;
{
Context::Scope context_scope(v8_context);
Local<String> ctor_name = sandbox_obj->GetConstructorName();
if (!ctor_name->Equals(v8_context, env->object_string()).FromMaybe(false) &&
new_context_global
->DefineOwnProperty(
v8_context,
v8::Symbol::GetToStringTag(env->isolate()),
ctor_name,
static_cast<v8::PropertyAttribute>(v8::DontEnum))
.IsNothing()) {
return BaseObjectPtr<ContextifyContext>();
}
env->AssignToContext(v8_context, nullptr, info);
if (!env->contextify_wrapper_template()
->NewInstance(v8_context)
.ToLocal(&wrapper)) {
return BaseObjectPtr<ContextifyContext>();
}
result =
MakeBaseObject<ContextifyContext>(env, wrapper, v8_context, options);
// The only strong reference to the wrapper will come from the sandbox.
result->MakeWeak();
}
if (sandbox_obj
->SetPrivate(
v8_context, env->contextify_context_private_symbol(), wrapper)
.IsNothing()) {
return BaseObjectPtr<ContextifyContext>();
}
return result;
}
void ContextifyContext::CreatePerIsolateProperties(
IsolateData* isolate_data, Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->isolate();
SetMethod(isolate, target, "makeContext", MakeContext);
SetMethod(isolate, target, "isContext", IsContext);
SetMethod(isolate, target, "compileFunction", CompileFunction);
}
void ContextifyContext::RegisterExternalReferences(
ExternalReferenceRegistry* registry) {
registry->Register(MakeContext);
registry->Register(IsContext);
registry->Register(CompileFunction);
registry->Register(PropertyGetterCallback);
registry->Register(PropertySetterCallback);
registry->Register(PropertyDescriptorCallback);
registry->Register(PropertyDeleterCallback);
registry->Register(PropertyEnumeratorCallback);
registry->Register(PropertyDefinerCallback);
registry->Register(IndexedPropertyGetterCallback);
registry->Register(IndexedPropertySetterCallback);
registry->Register(IndexedPropertyDescriptorCallback);
registry->Register(IndexedPropertyDeleterCallback);
registry->Register(IndexedPropertyDefinerCallback);
}
// makeContext(sandbox, name, origin, strings, wasm);
void ContextifyContext::MakeContext(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK_EQ(args.Length(), 6);
CHECK(args[0]->IsObject());
Local<Object> sandbox = args[0].As<Object>();
// Don't allow contextifying a sandbox multiple times.
CHECK(
!sandbox->HasPrivate(
env->context(),
env->contextify_context_private_symbol()).FromJust());
ContextOptions options;
CHECK(args[1]->IsString());
options.name = args[1].As<String>();
CHECK(args[2]->IsString() || args[2]->IsUndefined());
if (args[2]->IsString()) {
options.origin = args[2].As<String>();
}
CHECK(args[3]->IsBoolean());
options.allow_code_gen_strings = args[3].As<Boolean>();
CHECK(args[4]->IsBoolean());
options.allow_code_gen_wasm = args[4].As<Boolean>();
if (args[5]->IsObject() &&
!env->microtask_queue_ctor_template().IsEmpty() &&
env->microtask_queue_ctor_template()->HasInstance(args[5])) {
options.microtask_queue_wrap.reset(
Unwrap<MicrotaskQueueWrap>(args[5].As<Object>()));
}
TryCatchScope try_catch(env);
BaseObjectPtr<ContextifyContext> context_ptr =
ContextifyContext::New(env, sandbox, options);
if (try_catch.HasCaught()) {
if (!try_catch.HasTerminated())
try_catch.ReThrow();
return;
}
}
void ContextifyContext::IsContext(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(args[0]->IsObject());
Local<Object> sandbox = args[0].As<Object>();
Maybe<bool> result =
sandbox->HasPrivate(env->context(),
env->contextify_context_private_symbol());
args.GetReturnValue().Set(result.FromJust());
}
void ContextifyContext::WeakCallback(
const WeakCallbackInfo<ContextifyContext>& data) {
ContextifyContext* context = data.GetParameter();
delete context;
}
// static
ContextifyContext* ContextifyContext::ContextFromContextifiedSandbox(
Environment* env,
const Local<Object>& sandbox) {
Local<Value> context_global;
if (sandbox
->GetPrivate(env->context(), env->contextify_context_private_symbol())
.ToLocal(&context_global) &&
context_global->IsObject()) {
return Unwrap<ContextifyContext>(context_global.As<Object>());
}
return nullptr;
}
template <typename T>
ContextifyContext* ContextifyContext::Get(const PropertyCallbackInfo<T>& args) {
return Get(args.This());
}
ContextifyContext* ContextifyContext::Get(Local<Object> object) {
Local<Context> context;
if (!object->GetCreationContext().ToLocal(&context)) {
return nullptr;
}
if (!ContextEmbedderTag::IsNodeContext(context)) {
return nullptr;
}
return static_cast<ContextifyContext*>(
context->GetAlignedPointerFromEmbedderData(
ContextEmbedderIndex::kContextifyContext));
}
bool ContextifyContext::IsStillInitializing(const ContextifyContext* ctx) {
return ctx == nullptr || ctx->context_.IsEmpty();
}
// static
void ContextifyContext::PropertyGetterCallback(
Local<Name> property,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Local<Context> context = ctx->context();
Local<Object> sandbox = ctx->sandbox();
MaybeLocal<Value> maybe_rv =
sandbox->GetRealNamedProperty(context, property);
if (maybe_rv.IsEmpty()) {
maybe_rv =
ctx->global_proxy()->GetRealNamedProperty(context, property);
}
Local<Value> rv;
if (maybe_rv.ToLocal(&rv)) {
if (rv == sandbox)
rv = ctx->global_proxy();
args.GetReturnValue().Set(rv);
}
}
// static
void ContextifyContext::PropertySetterCallback(
Local<Name> property,
Local<Value> value,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Local<Context> context = ctx->context();
PropertyAttribute attributes = PropertyAttribute::None;
bool is_declared_on_global_proxy = ctx->global_proxy()
->GetRealNamedPropertyAttributes(context, property)
.To(&attributes);
bool read_only =
static_cast<int>(attributes) &
static_cast<int>(PropertyAttribute::ReadOnly);
bool is_declared_on_sandbox = ctx->sandbox()
->GetRealNamedPropertyAttributes(context, property)
.To(&attributes);
read_only = read_only ||
(static_cast<int>(attributes) &
static_cast<int>(PropertyAttribute::ReadOnly));
if (read_only)
return;
// true for x = 5
// false for this.x = 5
// false for Object.defineProperty(this, 'foo', ...)
// false for vmResult.x = 5 where vmResult = vm.runInContext();
bool is_contextual_store = ctx->global_proxy() != args.This();
// Indicator to not return before setting (undeclared) function declarations
// on the sandbox in strict mode, i.e. args.ShouldThrowOnError() = true.
// True for 'function f() {}', 'this.f = function() {}',
// 'var f = function()'.
// In effect only for 'function f() {}' because
// var f = function(), is_declared = true
// this.f = function() {}, is_contextual_store = false.
bool is_function = value->IsFunction();
bool is_declared = is_declared_on_global_proxy || is_declared_on_sandbox;
if (!is_declared && args.ShouldThrowOnError() && is_contextual_store &&
!is_function)
return;
if (!is_declared && property->IsSymbol()) return;
if (ctx->sandbox()->Set(context, property, value).IsNothing()) return;
Local<Value> desc;
if (is_declared_on_sandbox &&
ctx->sandbox()
->GetOwnPropertyDescriptor(context, property)
.ToLocal(&desc) &&
!desc->IsUndefined()) {
Environment* env = Environment::GetCurrent(context);
Local<Object> desc_obj = desc.As<Object>();
// We have to specify the return value for any contextual or get/set
// property
if (desc_obj->HasOwnProperty(context, env->get_string()).FromMaybe(false) ||
desc_obj->HasOwnProperty(context, env->set_string()).FromMaybe(false))
args.GetReturnValue().Set(value);
}
}
// static
void ContextifyContext::PropertyDescriptorCallback(
Local<Name> property,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Local<Context> context = ctx->context();
Local<Object> sandbox = ctx->sandbox();
if (sandbox->HasOwnProperty(context, property).FromMaybe(false)) {
Local<Value> desc;
if (sandbox->GetOwnPropertyDescriptor(context, property).ToLocal(&desc)) {
args.GetReturnValue().Set(desc);
}
}
}
// static
void ContextifyContext::PropertyDefinerCallback(
Local<Name> property,
const PropertyDescriptor& desc,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Local<Context> context = ctx->context();
Isolate* isolate = context->GetIsolate();
PropertyAttribute attributes = PropertyAttribute::None;
bool is_declared =
ctx->global_proxy()->GetRealNamedPropertyAttributes(context,
property)
.To(&attributes);
bool read_only =
static_cast<int>(attributes) &
static_cast<int>(PropertyAttribute::ReadOnly);
// If the property is set on the global as read_only, don't change it on
// the global or sandbox.
if (is_declared && read_only)
return;
Local<Object> sandbox = ctx->sandbox();
auto define_prop_on_sandbox =
[&] (PropertyDescriptor* desc_for_sandbox) {
if (desc.has_enumerable()) {
desc_for_sandbox->set_enumerable(desc.enumerable());
}
if (desc.has_configurable()) {
desc_for_sandbox->set_configurable(desc.configurable());
}
// Set the property on the sandbox.
USE(sandbox->DefineProperty(context, property, *desc_for_sandbox));
};
if (desc.has_get() || desc.has_set()) {
PropertyDescriptor desc_for_sandbox(
desc.has_get() ? desc.get() : Undefined(isolate).As<Value>(),
desc.has_set() ? desc.set() : Undefined(isolate).As<Value>());
define_prop_on_sandbox(&desc_for_sandbox);
} else {
Local<Value> value =
desc.has_value() ? desc.value() : Undefined(isolate).As<Value>();
if (desc.has_writable()) {
PropertyDescriptor desc_for_sandbox(value, desc.writable());
define_prop_on_sandbox(&desc_for_sandbox);
} else {
PropertyDescriptor desc_for_sandbox(value);
define_prop_on_sandbox(&desc_for_sandbox);
}
}
}
// static
void ContextifyContext::PropertyDeleterCallback(
Local<Name> property,
const PropertyCallbackInfo<Boolean>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Maybe<bool> success = ctx->sandbox()->Delete(ctx->context(), property);
if (success.FromMaybe(false))
return;
// Delete failed on the sandbox, intercept and do not delete on
// the global object.
args.GetReturnValue().Set(false);
}
// static
void ContextifyContext::PropertyEnumeratorCallback(
const PropertyCallbackInfo<Array>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Local<Array> properties;
if (!ctx->sandbox()->GetPropertyNames(ctx->context()).ToLocal(&properties))
return;
args.GetReturnValue().Set(properties);
}
// static
void ContextifyContext::IndexedPropertyGetterCallback(
uint32_t index,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
ContextifyContext::PropertyGetterCallback(
Uint32ToName(ctx->context(), index), args);
}
void ContextifyContext::IndexedPropertySetterCallback(
uint32_t index,
Local<Value> value,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
ContextifyContext::PropertySetterCallback(
Uint32ToName(ctx->context(), index), value, args);
}
// static
void ContextifyContext::IndexedPropertyDescriptorCallback(
uint32_t index,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
ContextifyContext::PropertyDescriptorCallback(
Uint32ToName(ctx->context(), index), args);
}
void ContextifyContext::IndexedPropertyDefinerCallback(
uint32_t index,
const PropertyDescriptor& desc,
const PropertyCallbackInfo<Value>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
ContextifyContext::PropertyDefinerCallback(
Uint32ToName(ctx->context(), index), desc, args);
}
// static
void ContextifyContext::IndexedPropertyDeleterCallback(
uint32_t index,
const PropertyCallbackInfo<Boolean>& args) {
ContextifyContext* ctx = ContextifyContext::Get(args);
// Still initializing
if (IsStillInitializing(ctx)) return;
Maybe<bool> success = ctx->sandbox()->Delete(ctx->context(), index);
if (success.FromMaybe(false))
return;
// Delete failed on the sandbox, intercept and do not delete on
// the global object.
args.GetReturnValue().Set(false);
}
void ContextifyScript::CreatePerIsolateProperties(
IsolateData* isolate_data, Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->isolate();
Local<String> class_name = FIXED_ONE_BYTE_STRING(isolate, "ContextifyScript");
Local<FunctionTemplate> script_tmpl = NewFunctionTemplate(isolate, New);
script_tmpl->InstanceTemplate()->SetInternalFieldCount(
ContextifyScript::kInternalFieldCount);
script_tmpl->SetClassName(class_name);
SetProtoMethod(isolate, script_tmpl, "createCachedData", CreateCachedData);
SetProtoMethod(isolate, script_tmpl, "runInContext", RunInContext);
target->Set(isolate, "ContextifyScript", script_tmpl);
isolate_data->set_script_context_constructor_template(script_tmpl);
}
void ContextifyScript::RegisterExternalReferences(
ExternalReferenceRegistry* registry) {
registry->Register(New);
registry->Register(CreateCachedData);
registry->Register(RunInContext);
}
void ContextifyScript::New(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Isolate* isolate = env->isolate();
Local<Context> context = env->context();
CHECK(args.IsConstructCall());
const int argc = args.Length();
CHECK_GE(argc, 2);
CHECK(args[0]->IsString());
Local<String> code = args[0].As<String>();
CHECK(args[1]->IsString());
Local<String> filename = args[1].As<String>();
int line_offset = 0;
int column_offset = 0;
Local<ArrayBufferView> cached_data_buf;
bool produce_cached_data = false;
Local<Context> parsing_context = context;
if (argc > 2) {
// new ContextifyScript(code, filename, lineOffset, columnOffset,
// cachedData, produceCachedData, parsingContext)
CHECK_EQ(argc, 7);
CHECK(args[2]->IsNumber());
line_offset = args[2].As<Int32>()->Value();
CHECK(args[3]->IsNumber());
column_offset = args[3].As<Int32>()->Value();
if (!args[4]->IsUndefined()) {
CHECK(args[4]->IsArrayBufferView());
cached_data_buf = args[4].As<ArrayBufferView>();
}
CHECK(args[5]->IsBoolean());
produce_cached_data = args[5]->IsTrue();
if (!args[6]->IsUndefined()) {
CHECK(args[6]->IsObject());
ContextifyContext* sandbox =
ContextifyContext::ContextFromContextifiedSandbox(
env, args[6].As<Object>());
CHECK_NOT_NULL(sandbox);
parsing_context = sandbox->context();
}
}
ContextifyScript* contextify_script =
new ContextifyScript(env, args.This());
if (*TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED(
TRACING_CATEGORY_NODE2(vm, script)) != 0) {
Utf8Value fn(isolate, filename);
TRACE_EVENT_BEGIN1(TRACING_CATEGORY_NODE2(vm, script),
"ContextifyScript::New",
"filename",
TRACE_STR_COPY(*fn));
}
ScriptCompiler::CachedData* cached_data = nullptr;
if (!cached_data_buf.IsEmpty()) {
uint8_t* data = static_cast<uint8_t*>(cached_data_buf->Buffer()->Data());
cached_data = new ScriptCompiler::CachedData(
data + cached_data_buf->ByteOffset(), cached_data_buf->ByteLength());
}
Local<PrimitiveArray> host_defined_options =
PrimitiveArray::New(isolate, loader::HostDefinedOptions::kLength);
host_defined_options->Set(isolate, loader::HostDefinedOptions::kType,
Number::New(isolate, loader::ScriptType::kScript));
host_defined_options->Set(isolate, loader::HostDefinedOptions::kID,
Number::New(isolate, contextify_script->id()));
ScriptOrigin origin(isolate,
filename,
line_offset, // line offset
column_offset, // column offset
true, // is cross origin
-1, // script id
Local<Value>(), // source map URL
false, // is opaque (?)
false, // is WASM
false, // is ES Module
host_defined_options);
ScriptCompiler::Source source(code, origin, cached_data);
ScriptCompiler::CompileOptions compile_options =
ScriptCompiler::kNoCompileOptions;
if (source.GetCachedData() != nullptr)
compile_options = ScriptCompiler::kConsumeCodeCache;
TryCatchScope try_catch(env);
ShouldNotAbortOnUncaughtScope no_abort_scope(env);
Context::Scope scope(parsing_context);
MaybeLocal<UnboundScript> maybe_v8_script =
ScriptCompiler::CompileUnboundScript(isolate, &source, compile_options);
Local<UnboundScript> v8_script;
if (!maybe_v8_script.ToLocal(&v8_script)) {
errors::DecorateErrorStack(env, try_catch);
no_abort_scope.Close();
if (!try_catch.HasTerminated())
try_catch.ReThrow();
TRACE_EVENT_END0(TRACING_CATEGORY_NODE2(vm, script),
"ContextifyScript::New");
return;
}
contextify_script->script_.Reset(isolate, v8_script);
std::unique_ptr<ScriptCompiler::CachedData> new_cached_data;
if (produce_cached_data) {
new_cached_data.reset(ScriptCompiler::CreateCodeCache(v8_script));
}
if (StoreCodeCacheResult(env,
args.This(),
compile_options,
source,
produce_cached_data,
std::move(new_cached_data))
.IsNothing()) {
return;
}
if (args.This()
->Set(env->context(),
env->source_map_url_string(),
v8_script->GetSourceMappingURL())
.IsNothing())
return;
TRACE_EVENT_END0(TRACING_CATEGORY_NODE2(vm, script), "ContextifyScript::New");
}
Maybe<bool> StoreCodeCacheResult(
Environment* env,
Local<Object> target,
ScriptCompiler::CompileOptions compile_options,
const v8::ScriptCompiler::Source& source,
bool produce_cached_data,
std::unique_ptr<ScriptCompiler::CachedData> new_cached_data) {
Local<Context> context;
if (!target->GetCreationContext().ToLocal(&context)) {
return Nothing<bool>();
}
if (compile_options == ScriptCompiler::kConsumeCodeCache) {
if (target
->Set(
context,
env->cached_data_rejected_string(),
Boolean::New(env->isolate(), source.GetCachedData()->rejected))
.IsNothing()) {
return Nothing<bool>();
}
}
if (produce_cached_data) {
bool cached_data_produced = new_cached_data != nullptr;
if (cached_data_produced) {
MaybeLocal<Object> buf =
Buffer::Copy(env,
reinterpret_cast<const char*>(new_cached_data->data),
new_cached_data->length);
if (target->Set(context, env->cached_data_string(), buf.ToLocalChecked())
.IsNothing()) {
return Nothing<bool>();
}
}
if (target
->Set(context,
env->cached_data_produced_string(),
Boolean::New(env->isolate(), cached_data_produced))
.IsNothing()) {
return Nothing<bool>();
}
}
return Just(true);
}
bool ContextifyScript::InstanceOf(Environment* env,
const Local<Value>& value) {
return !value.IsEmpty() &&
env->script_context_constructor_template()->HasInstance(value);
}
void ContextifyScript::CreateCachedData(
const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
ContextifyScript* wrapped_script;
ASSIGN_OR_RETURN_UNWRAP(&wrapped_script, args.Holder());
Local<UnboundScript> unbound_script =
PersistentToLocal::Default(env->isolate(), wrapped_script->script_);
std::unique_ptr<ScriptCompiler::CachedData> cached_data(
ScriptCompiler::CreateCodeCache(unbound_script));
if (!cached_data) {
args.GetReturnValue().Set(Buffer::New(env, 0).ToLocalChecked());
} else {
MaybeLocal<Object> buf = Buffer::Copy(
env,
reinterpret_cast<const char*>(cached_data->data),
cached_data->length);
args.GetReturnValue().Set(buf.ToLocalChecked());
}
}
void ContextifyScript::RunInContext(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
ContextifyScript* wrapped_script;
ASSIGN_OR_RETURN_UNWRAP(&wrapped_script, args.Holder());
CHECK_EQ(args.Length(), 5);
CHECK(args[0]->IsObject() || args[0]->IsNull());
Local<Context> context;
std::shared_ptr<MicrotaskQueue> microtask_queue;
if (args[0]->IsObject()) {
Local<Object> sandbox = args[0].As<Object>();
// Get the context from the sandbox
ContextifyContext* contextify_context =
ContextifyContext::ContextFromContextifiedSandbox(env, sandbox);
CHECK_NOT_NULL(contextify_context);
CHECK_EQ(contextify_context->env(), env);
context = contextify_context->context();
if (context.IsEmpty()) return;
microtask_queue = contextify_context->microtask_queue();
} else {
context = env->context();
}
TRACE_EVENT0(TRACING_CATEGORY_NODE2(vm, script), "RunInContext");
CHECK(args[1]->IsNumber());
int64_t timeout = args[1]->IntegerValue(env->context()).FromJust();
CHECK(args[2]->IsBoolean());
bool display_errors = args[2]->IsTrue();
CHECK(args[3]->IsBoolean());
bool break_on_sigint = args[3]->IsTrue();
CHECK(args[4]->IsBoolean());
bool break_on_first_line = args[4]->IsTrue();
// Do the eval within the context
EvalMachine(context,
env,
timeout,
display_errors,
break_on_sigint,
break_on_first_line,
microtask_queue,
args);
}
bool ContextifyScript::EvalMachine(Local<Context> context,
Environment* env,
const int64_t timeout,
const bool display_errors,
const bool break_on_sigint,
const bool break_on_first_line,
std::shared_ptr<MicrotaskQueue> mtask_queue,
const FunctionCallbackInfo<Value>& args) {
Context::Scope context_scope(context);
if (!env->can_call_into_js())
return false;
if (!ContextifyScript::InstanceOf(env, args.Holder())) {
THROW_ERR_INVALID_THIS(
env,
"Script methods can only be called on script instances.");
return false;
}
TryCatchScope try_catch(env);
Isolate::SafeForTerminationScope safe_for_termination(env->isolate());
ContextifyScript* wrapped_script;
ASSIGN_OR_RETURN_UNWRAP(&wrapped_script, args.Holder(), false);
Local<UnboundScript> unbound_script =
PersistentToLocal::Default(env->isolate(), wrapped_script->script_);
Local<Script> script = unbound_script->BindToCurrentContext();
#if HAVE_INSPECTOR
if (break_on_first_line) {
env->inspector_agent()->PauseOnNextJavascriptStatement("Break on start");
}
#endif
MaybeLocal<Value> result;
bool timed_out = false;
bool received_signal = false;
auto run = [&]() {
MaybeLocal<Value> result = script->Run(context);
if (!result.IsEmpty() && mtask_queue)
mtask_queue->PerformCheckpoint(env->isolate());
return result;
};
if (break_on_sigint && timeout != -1) {
Watchdog wd(env->isolate(), timeout, &timed_out);
SigintWatchdog swd(env->isolate(), &received_signal);
result = run();
} else if (break_on_sigint) {
SigintWatchdog swd(env->isolate(), &received_signal);
result = run();
} else if (timeout != -1) {
Watchdog wd(env->isolate(), timeout, &timed_out);
result = run();
} else {
result = run();
}
// Convert the termination exception into a regular exception.
if (timed_out || received_signal) {
if (!env->is_main_thread() && env->is_stopping())
return false;
env->isolate()->CancelTerminateExecution();
// It is possible that execution was terminated by another timeout in
// which this timeout is nested, so check whether one of the watchdogs
// from this invocation is responsible for termination.
if (timed_out) {
node::THROW_ERR_SCRIPT_EXECUTION_TIMEOUT(env, timeout);
} else if (received_signal) {
node::THROW_ERR_SCRIPT_EXECUTION_INTERRUPTED(env);
}
}
if (try_catch.HasCaught()) {
if (!timed_out && !received_signal && display_errors) {
// We should decorate non-termination exceptions
errors::DecorateErrorStack(env, try_catch);
}
// If there was an exception thrown during script execution, re-throw it.
// If one of the above checks threw, re-throw the exception instead of
// letting try_catch catch it.
// If execution has been terminated, but not by one of the watchdogs from
// this invocation, this will re-throw a `null` value.
if (!try_catch.HasTerminated())
try_catch.ReThrow();
return false;
}
args.GetReturnValue().Set(result.ToLocalChecked());
return true;
}
ContextifyScript::ContextifyScript(Environment* env, Local<Object> object)
: BaseObject(env, object),
id_(env->get_next_script_id()) {
MakeWeak();
env->id_to_script_map.emplace(id_, this);
}
ContextifyScript::~ContextifyScript() {
env()->id_to_script_map.erase(id_);
}
void ContextifyContext::CompileFunction(
const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Isolate* isolate = env->isolate();
Local<Context> context = env->context();
// Argument 1: source code
CHECK(args[0]->IsString());
Local<String> code = args[0].As<String>();
// Argument 2: filename
CHECK(args[1]->IsString());
Local<String> filename = args[1].As<String>();
// Argument 3: line offset
CHECK(args[2]->IsNumber());
int line_offset = args[2].As<Int32>()->Value();
// Argument 4: column offset
CHECK(args[3]->IsNumber());
int column_offset = args[3].As<Int32>()->Value();
// Argument 5: cached data (optional)
Local<ArrayBufferView> cached_data_buf;
if (!args[4]->IsUndefined()) {
CHECK(args[4]->IsArrayBufferView());
cached_data_buf = args[4].As<ArrayBufferView>();
}
// Argument 6: produce cache data
CHECK(args[5]->IsBoolean());
bool produce_cached_data = args[5]->IsTrue();
// Argument 7: parsing context (optional)
Local<Context> parsing_context;
if (!args[6]->IsUndefined()) {
CHECK(args[6]->IsObject());
ContextifyContext* sandbox =
ContextifyContext::ContextFromContextifiedSandbox(
env, args[6].As<Object>());
CHECK_NOT_NULL(sandbox);
parsing_context = sandbox->context();
} else {
parsing_context = context;
}
// Argument 8: context extensions (optional)
Local<Array> context_extensions_buf;
if (!args[7]->IsUndefined()) {
CHECK(args[7]->IsArray());
context_extensions_buf = args[7].As<Array>();
}
// Argument 9: params for the function (optional)
Local<Array> params_buf;
if (!args[8]->IsUndefined()) {
CHECK(args[8]->IsArray());
params_buf = args[8].As<Array>();
}
// Read cache from cached data buffer
ScriptCompiler::CachedData* cached_data = nullptr;
if (!cached_data_buf.IsEmpty()) {
uint8_t* data = static_cast<uint8_t*>(cached_data_buf->Buffer()->Data());
cached_data = new ScriptCompiler::CachedData(
data + cached_data_buf->ByteOffset(), cached_data_buf->ByteLength());
}
// Get the function id
uint32_t id = env->get_next_function_id();
// Set host_defined_options
Local<PrimitiveArray> host_defined_options =
PrimitiveArray::New(isolate, loader::HostDefinedOptions::kLength);
host_defined_options->Set(
isolate,
loader::HostDefinedOptions::kType,
Number::New(isolate, loader::ScriptType::kFunction));
host_defined_options->Set(
isolate, loader::HostDefinedOptions::kID, Number::New(isolate, id));
ScriptOrigin origin(isolate,
filename,
line_offset, // line offset
column_offset, // column offset
true, // is cross origin
-1, // script id
Local<Value>(), // source map URL
false, // is opaque (?)
false, // is WASM
false, // is ES Module
host_defined_options);
ScriptCompiler::Source source(code, origin, cached_data);
ScriptCompiler::CompileOptions options;
if (source.GetCachedData() == nullptr) {
options = ScriptCompiler::kNoCompileOptions;
} else {
options = ScriptCompiler::kConsumeCodeCache;
}
TryCatchScope try_catch(env);
Context::Scope scope(parsing_context);
// Read context extensions from buffer
std::vector<Local<Object>> context_extensions;
if (!context_extensions_buf.IsEmpty()) {
for (uint32_t n = 0; n < context_extensions_buf->Length(); n++) {
Local<Value> val;
if (!context_extensions_buf->Get(context, n).ToLocal(&val)) return;
CHECK(val->IsObject());
context_extensions.push_back(val.As<Object>());
}
}
// Read params from params buffer
std::vector<Local<String>> params;
if (!params_buf.IsEmpty()) {
for (uint32_t n = 0; n < params_buf->Length(); n++) {
Local<Value> val;
if (!params_buf->Get(context, n).ToLocal(&val)) return;
CHECK(val->IsString());
params.push_back(val.As<String>());
}
}
MaybeLocal<Function> maybe_fn = ScriptCompiler::CompileFunction(
parsing_context,
&source,
params.size(),
params.data(),
context_extensions.size(),
context_extensions.data(),
options,
v8::ScriptCompiler::NoCacheReason::kNoCacheNoReason);
Local<Function> fn;
if (!maybe_fn.ToLocal(&fn)) {
if (try_catch.HasCaught() && !try_catch.HasTerminated()) {
errors::DecorateErrorStack(env, try_catch);
try_catch.ReThrow();
}
return;
}
Local<Object> cache_key;
if (!env->compiled_fn_entry_template()->NewInstance(
context).ToLocal(&cache_key)) {
return;
}
CompiledFnEntry* entry = new CompiledFnEntry(env, cache_key, id, fn);
env->id_to_function_map.emplace(id, entry);
Local<Object> result = Object::New(isolate);
if (result->Set(parsing_context, env->function_string(), fn).IsNothing())
return;
if (result->Set(parsing_context, env->cache_key_string(), cache_key)
.IsNothing())
return;
if (result
->Set(parsing_context,
env->source_map_url_string(),
fn->GetScriptOrigin().SourceMapUrl())
.IsNothing())
return;
std::unique_ptr<ScriptCompiler::CachedData> new_cached_data;
if (produce_cached_data) {
new_cached_data.reset(ScriptCompiler::CreateCodeCacheForFunction(fn));
}
if (StoreCodeCacheResult(env,
result,
options,
source,
produce_cached_data,
std::move(new_cached_data))
.IsNothing()) {
return;
}
args.GetReturnValue().Set(result);
}
void CompiledFnEntry::WeakCallback(
const WeakCallbackInfo<CompiledFnEntry>& data) {
CompiledFnEntry* entry = data.GetParameter();
delete entry;
}
CompiledFnEntry::CompiledFnEntry(Environment* env,
Local<Object> object,
uint32_t id,
Local<Function> fn)
: BaseObject(env, object), id_(id), fn_(env->isolate(), fn) {
fn_.SetWeak(this, WeakCallback, v8::WeakCallbackType::kParameter);
}
CompiledFnEntry::~CompiledFnEntry() {
env()->id_to_function_map.erase(id_);
fn_.ClearWeak();
}
static void StartSigintWatchdog(const FunctionCallbackInfo<Value>& args) {
int ret = SigintWatchdogHelper::GetInstance()->Start();
args.GetReturnValue().Set(ret == 0);
}
static void StopSigintWatchdog(const FunctionCallbackInfo<Value>& args) {
bool had_pending_signals = SigintWatchdogHelper::GetInstance()->Stop();
args.GetReturnValue().Set(had_pending_signals);
}
static void WatchdogHasPendingSigint(const FunctionCallbackInfo<Value>& args) {
bool ret = SigintWatchdogHelper::GetInstance()->HasPendingSignal();
args.GetReturnValue().Set(ret);
}
static void MeasureMemory(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsInt32());
CHECK(args[1]->IsInt32());
int32_t mode = args[0].As<v8::Int32>()->Value();
int32_t execution = args[1].As<v8::Int32>()->Value();
Isolate* isolate = args.GetIsolate();
Local<Context> current_context = isolate->GetCurrentContext();
Local<Promise::Resolver> resolver;
if (!Promise::Resolver::New(current_context).ToLocal(&resolver)) return;
std::unique_ptr<v8::MeasureMemoryDelegate> delegate =
v8::MeasureMemoryDelegate::Default(
isolate,
current_context,
resolver,
static_cast<v8::MeasureMemoryMode>(mode));
isolate->MeasureMemory(std::move(delegate),
static_cast<v8::MeasureMemoryExecution>(execution));
Local<Promise> promise = resolver->GetPromise();
args.GetReturnValue().Set(promise);
}
MicrotaskQueueWrap::MicrotaskQueueWrap(Environment* env, Local<Object> obj)
: BaseObject(env, obj),
microtask_queue_(
MicrotaskQueue::New(env->isolate(), MicrotasksPolicy::kExplicit)) {
MakeWeak();
}
const std::shared_ptr<MicrotaskQueue>&
MicrotaskQueueWrap::microtask_queue() const {
return microtask_queue_;
}
void MicrotaskQueueWrap::New(const FunctionCallbackInfo<Value>& args) {
CHECK(args.IsConstructCall());
new MicrotaskQueueWrap(Environment::GetCurrent(args), args.This());
}
void MicrotaskQueueWrap::CreatePerIsolateProperties(
IsolateData* isolate_data, Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->isolate();
HandleScope scope(isolate);
Local<FunctionTemplate> tmpl = NewFunctionTemplate(isolate, New);
tmpl->InstanceTemplate()->SetInternalFieldCount(
ContextifyScript::kInternalFieldCount);
isolate_data->set_microtask_queue_ctor_template(tmpl);
SetConstructorFunction(isolate, target, "MicrotaskQueue", tmpl);
}
void MicrotaskQueueWrap::RegisterExternalReferences(
ExternalReferenceRegistry* registry) {
registry->Register(New);
}
void CreatePerIsolateProperties(IsolateData* isolate_data,
Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->isolate();
ContextifyContext::CreatePerIsolateProperties(isolate_data, target);
ContextifyScript::CreatePerIsolateProperties(isolate_data, target);
MicrotaskQueueWrap::CreatePerIsolateProperties(isolate_data, target);
SetMethod(isolate, target, "startSigintWatchdog", StartSigintWatchdog);
SetMethod(isolate, target, "stopSigintWatchdog", StopSigintWatchdog);
// Used in tests.
SetMethodNoSideEffect(
isolate, target, "watchdogHasPendingSigint", WatchdogHasPendingSigint);
{
Local<FunctionTemplate> tpl = FunctionTemplate::New(isolate);
tpl->SetClassName(FIXED_ONE_BYTE_STRING(isolate, "CompiledFnEntry"));
tpl->InstanceTemplate()->SetInternalFieldCount(
CompiledFnEntry::kInternalFieldCount);
isolate_data->set_compiled_fn_entry_template(tpl->InstanceTemplate());
}
SetMethod(isolate, target, "measureMemory", MeasureMemory);
}
static void CreatePerContextProperties(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
Environment* env = Environment::GetCurrent(context);
Isolate* isolate = env->isolate();
Local<Object> constants = Object::New(env->isolate());
Local<Object> measure_memory = Object::New(env->isolate());
Local<Object> memory_execution = Object::New(env->isolate());
{
Local<Object> memory_mode = Object::New(env->isolate());
MeasureMemoryMode SUMMARY = MeasureMemoryMode::kSummary;
MeasureMemoryMode DETAILED = MeasureMemoryMode::kDetailed;
NODE_DEFINE_CONSTANT(memory_mode, SUMMARY);
NODE_DEFINE_CONSTANT(memory_mode, DETAILED);
READONLY_PROPERTY(measure_memory, "mode", memory_mode);
}
{
MeasureMemoryExecution DEFAULT = MeasureMemoryExecution::kDefault;
MeasureMemoryExecution EAGER = MeasureMemoryExecution::kEager;
NODE_DEFINE_CONSTANT(memory_execution, DEFAULT);
NODE_DEFINE_CONSTANT(memory_execution, EAGER);
READONLY_PROPERTY(measure_memory, "execution", memory_execution);
}
READONLY_PROPERTY(constants, "measureMemory", measure_memory);
target->Set(context, env->constants_string(), constants).Check();
}
void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
ContextifyContext::RegisterExternalReferences(registry);
ContextifyScript::RegisterExternalReferences(registry);
MicrotaskQueueWrap::RegisterExternalReferences(registry);
registry->Register(StartSigintWatchdog);
registry->Register(StopSigintWatchdog);
registry->Register(WatchdogHasPendingSigint);
registry->Register(MeasureMemory);
}
} // namespace contextify
} // namespace node
NODE_BINDING_CONTEXT_AWARE_INTERNAL(
contextify, node::contextify::CreatePerContextProperties)
NODE_BINDING_PER_ISOLATE_INIT(contextify,
node::contextify::CreatePerIsolateProperties)
NODE_BINDING_EXTERNAL_REFERENCE(contextify,
node::contextify::RegisterExternalReferences)