Files
node/src/node_platform.h
Anna Henningsen 6d9aa73b1f src: clean up MultiIsolatePlatform interface
- Since this was introduced, V8 has effectively started requiring
  that the platform knows of the `Isolate*` before we (or an embedder)
  create our `IsolateData` structure; therefore, (un)registering it
  from the `IsolateData` constructor/destructor doesn’t make much
  sense anymore.
- Instead, we can require that the register/unregister functions
  are only called once, simplifying the implementation a bit.
- Add a callback that we can use to know when the platform has
  cleaned up its resources associated with a given `Isolate`.
  In particular, this means that in the Worker code, we don’t need
  to rely on what are essentially guesses about the number of event
  loop turns that we need in order to have everything cleaned up.

PR-URL: https://github.com/nodejs/node/pull/26384
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2019-03-13 00:12:56 +00:00

174 lines
5.3 KiB
C++

#ifndef SRC_NODE_PLATFORM_H_
#define SRC_NODE_PLATFORM_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include <queue>
#include <unordered_map>
#include <vector>
#include <functional>
#include "libplatform/libplatform.h"
#include "node.h"
#include "node_mutex.h"
#include "tracing/agent.h"
#include "uv.h"
namespace node {
class NodePlatform;
class IsolateData;
class PerIsolatePlatformData;
template <class T>
class TaskQueue {
public:
TaskQueue();
~TaskQueue() {}
void Push(std::unique_ptr<T> task);
std::unique_ptr<T> Pop();
std::unique_ptr<T> BlockingPop();
std::queue<std::unique_ptr<T>> PopAll();
void NotifyOfCompletion();
void BlockingDrain();
void Stop();
private:
Mutex lock_;
ConditionVariable tasks_available_;
ConditionVariable tasks_drained_;
int outstanding_tasks_;
bool stopped_;
std::queue<std::unique_ptr<T>> task_queue_;
};
struct DelayedTask {
std::unique_ptr<v8::Task> task;
uv_timer_t timer;
double timeout;
std::shared_ptr<PerIsolatePlatformData> platform_data;
};
// This acts as the foreground task runner for a given Isolate.
class PerIsolatePlatformData :
public v8::TaskRunner,
public std::enable_shared_from_this<PerIsolatePlatformData> {
public:
PerIsolatePlatformData(v8::Isolate* isolate, uv_loop_t* loop);
~PerIsolatePlatformData() override;
void PostTask(std::unique_ptr<v8::Task> task) override;
void PostIdleTask(std::unique_ptr<v8::IdleTask> task) override;
void PostDelayedTask(std::unique_ptr<v8::Task> task,
double delay_in_seconds) override;
bool IdleTasksEnabled() override { return false; }
void AddShutdownCallback(void (*callback)(void*), void* data);
void Shutdown();
// Returns true if work was dispatched or executed. New tasks that are
// posted during flushing of the queue are postponed until the next
// flushing.
bool FlushForegroundTasksInternal();
void CancelPendingDelayedTasks();
const uv_loop_t* event_loop() const { return loop_; }
private:
void DeleteFromScheduledTasks(DelayedTask* task);
static void FlushTasks(uv_async_t* handle);
static void RunForegroundTask(std::unique_ptr<v8::Task> task);
static void RunForegroundTask(uv_timer_t* timer);
struct ShutdownCallback {
void (*cb)(void*);
void* data;
};
typedef std::vector<ShutdownCallback> ShutdownCbList;
ShutdownCbList shutdown_callbacks_;
uv_loop_t* const loop_;
uv_async_t* flush_tasks_ = nullptr;
TaskQueue<v8::Task> foreground_tasks_;
TaskQueue<DelayedTask> foreground_delayed_tasks_;
// Use a custom deleter because libuv needs to close the handle first.
typedef std::unique_ptr<DelayedTask, std::function<void(DelayedTask*)>>
DelayedTaskPointer;
std::vector<DelayedTaskPointer> scheduled_delayed_tasks_;
};
// This acts as the single worker thread task runner for all Isolates.
class WorkerThreadsTaskRunner {
public:
explicit WorkerThreadsTaskRunner(int thread_pool_size);
void PostTask(std::unique_ptr<v8::Task> task);
void PostDelayedTask(std::unique_ptr<v8::Task> task,
double delay_in_seconds);
void BlockingDrain();
void Shutdown();
int NumberOfWorkerThreads() const;
private:
TaskQueue<v8::Task> pending_worker_tasks_;
class DelayedTaskScheduler;
std::unique_ptr<DelayedTaskScheduler> delayed_task_scheduler_;
std::vector<std::unique_ptr<uv_thread_t>> threads_;
};
class NodePlatform : public MultiIsolatePlatform {
public:
NodePlatform(int thread_pool_size,
node::tracing::TracingController* tracing_controller);
~NodePlatform() override {}
void DrainTasks(v8::Isolate* isolate) override;
void CancelPendingDelayedTasks(v8::Isolate* isolate) override;
void Shutdown();
// v8::Platform implementation.
int NumberOfWorkerThreads() override;
void CallOnWorkerThread(std::unique_ptr<v8::Task> task) override;
void CallDelayedOnWorkerThread(std::unique_ptr<v8::Task> task,
double delay_in_seconds) override;
void CallOnForegroundThread(v8::Isolate* isolate, v8::Task* task) override;
void CallDelayedOnForegroundThread(v8::Isolate* isolate, v8::Task* task,
double delay_in_seconds) override;
bool IdleTasksEnabled(v8::Isolate* isolate) override;
double MonotonicallyIncreasingTime() override;
double CurrentClockTimeMillis() override;
node::tracing::TracingController* GetTracingController() override;
bool FlushForegroundTasks(v8::Isolate* isolate) override;
void RegisterIsolate(v8::Isolate* isolate, uv_loop_t* loop) override;
void UnregisterIsolate(v8::Isolate* isolate) override;
void AddIsolateFinishedCallback(v8::Isolate* isolate,
void (*callback)(void*), void* data) override;
std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner(
v8::Isolate* isolate) override;
private:
std::shared_ptr<PerIsolatePlatformData> ForIsolate(v8::Isolate* isolate);
Mutex per_isolate_mutex_;
std::unordered_map<v8::Isolate*,
std::shared_ptr<PerIsolatePlatformData>> per_isolate_;
node::tracing::TracingController* tracing_controller_;
std::shared_ptr<WorkerThreadsTaskRunner> worker_thread_task_runner_;
};
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_PLATFORM_H_