The term `Environment` in `kAllowedInEnvironment` and
`kDisallowedInEnvironment` has nothing to do with the commonly used
term `node::Environment`. Rename the member to `kAllowedInEnvvar`
and `kDisallowedInEnvvar` respectively to reflect they are options
of `OptionEnvvarSettings`.
As `OptionEnvvarSettings` is part of the public embedder APIs, the
legacy names are still preserved.
PR-URL: https://github.com/nodejs/node/pull/45057
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
V8 already parses the source map magic comments. Currently, only scripts
and functions expose the parsed source map URLs. It is unnecessary to
parse the source map magic comments again when the parsed information is
available.
PR-URL: https://github.com/nodejs/node/pull/44798
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
Instead of doing the initializations of worker threads using small
helper functions that are also used by the main thread initialization,
wrap everything into a common prepareExecution() function with
an isMainThread switch to turn off initializations that shouldn't
be done for worker threads, so that we don't have to replicate
all the initialization steps in the worker code, which can be
error-prone.
PR-URL: https://github.com/nodejs/node/pull/44869
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Add an ExitCode enum class and use it throughout the code base
instead of hard-coding the exit codes everywhere. At the moment,
the exit codes used in many places do not actually conform to
what the documentation describes. With the new enums (which
are also available to the JS land as constants in an internal
binding) we could migrate to a more consistent usage of the
codes, and eventually expose the constants to the user land
when they are stable enough.
PR-URL: https://github.com/nodejs/node/pull/44746
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
1. Enforce receiver checks on IDL interfaces.
2. Avoid prototype manipulation on constructing IDL interfaces with
`ReflectConstruct`.
3. `defineReplaceableAttribute` should create IDL getter/setter.
4. Corrected `PerformanceResourceTiming` to inherit the public interface
`PerformanceEntry` instead of the internal interface
`InternalPerformanceResourceTiming`.
5. `detail` is not a specified attribute on `PerfomanceEntry`. Node.js
specific extensions are moved to a subclass of `PerformanceEntry` as
`PerformanceNodeEntry`.
PR-URL: https://github.com/nodejs/node/pull/44483
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch refactors the DNS default resolver code to make it
easier to be included in a snapshot:
- The code specific for the callback-based DNS resolver are not
in a separate module to make the dependency clearer (it's not
actually needed if the user only ever loads `dns/promises`)
- The common part of the callback-based resolver and the promise-
based resolver is now ResolverBase. The other two user-facing
resolvers are now subclasses of ResolverBase. The default
Resolver is constructed with just ResolverBase. This would
be fine as the default resolver is never actually exposed
to the user-land and it has been working using duck-typing anyway.
- Move the construction of Resolver subclasses into a common
method `createResolverClass()` to reduce code duplication.
The two subclasses now also share the same base constructor.
This would make it possible for them to also share code
for snapshot support later.
- `--dns-result-order` is now queried and refreshed during
pre-execution. To avoid loading the cares_wrap binding unnecessarily
the loading of the binding is also made lazy.
PR-URL: https://github.com/nodejs/node/pull/44541
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Zeyu "Alex" Yang <himself65@outlook.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
The term "native module" dates back to some of the oldest code
in the code base. Within the context of Node.js core it usually
refers to modules that are native to Node.js (e.g. fs, http),
but it can cause confusion for people who don't work on this
part of the code base, as "native module" can also refer to
native addons - which is even the case in some of the API
docs and error messages.
This patch tries to make the usage of these terms more consistent.
Now within the context of Node.js core:
- JavaScript scripts that are built-in to Node.js are now referred
to as "built-in(s)". If they are available as modules,
they can also be referred to as "built-in module(s)".
- Dynamically-linked shared objects that are loaded into
the Node.js processes are referred to as "addons".
We will try to avoid using the term "native modules" because it could
be ambiguous.
Changes in this patch:
File names:
- node_native_module.h -> node_builtins.h,
- node_native_module.cc -> node_builtins.cc
C++ binding names:
- `native_module` -> `builtins`
`node::Environment`:
- `native_modules_without_cache` -> `builtins_without_cache`
- `native_modules_with_cache` -> `builtins_with_cache`
- `native_modules_in_snapshot` -> `builtins_in_cache`
- `native_module_require` -> `builtin_module_require`
`node::EnvSerializeInfo`:
- `native_modules` -> `builtins
`node::native_module::NativeModuleLoader`:
- `native_module` namespace -> `builtins` namespace
- `NativeModuleLoader` -> `BuiltinLoader`
- `NativeModuleRecordMap` -> `BuiltinSourceMap`
- `NativeModuleCacheMap` -> `BuiltinCodeCacheMap`
- `ModuleIds` -> `BuiltinIds`
- `ModuleCategories` -> `BuiltinCategories`
- `LoadBuiltinModuleSource` -> `LoadBuiltinSource`
`loader.js`:
- `NativeModule` -> `BuiltinModule` (the `NativeModule` name used in
`process.moduleLoadList` is kept for compatibility)
And other clarifications in the documentation and comments.
PR-URL: https://github.com/nodejs/node/pull/44135
Fixes: https://github.com/nodejs/node/issues/44036
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
This patch:
- Make NativeModuleLoader::LookupAndCompile() detect parameters based
on module IDs. This allows us to compile more builtins when
generating the embedded bootstrap, including
- internal/per_context/*
- internal/bootstrap/*
- internal/main/*
- Move pre_execution.js to lib/internal/process as it needs to be
compiled as a regular built-in module, unlike other scripts
in lib/internal/bootstrap
- Move markBootstrapComplete() to the performance binding instead of
making it a function-wrapper-based global to reduce number of
special cases.
PR-URL: https://github.com/nodejs/node/pull/44018
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Put the hrtime backing store in the process methods binding data
so that it can be integrated into the snapshot builder. For
now we simply discard the contents of the hrtime buffer during
serialization and create new buffers upon deserialization because
the contents are only useful in a synchronous call.
This also moves the helper function for creating V8 FastAPI methods
into `Environment::SetFastMethod()` for code reuse. The v8::CFunction
need to be created before the Environment is created so that we
have the CTypeInfo address available for external reference
registration.
PR-URL: https://github.com/nodejs/node/pull/40649
Refs: https://github.com/nodejs/node/issues/35711
Refs: https://github.com/nodejs/node/issues/37476
Reviewed-By: James M Snell <jasnell@gmail.com>
doc: update ESM hook examples
esm: fix unsafe primordial
doc: fix ESM example linting
esm: allow source of type ArrayBuffer
doc: update ESM hook changelog to include resolve format
esm: allow all ArrayBuffers and TypedArrays for load hook source
doc: tidy code & API docs
doc: convert ESM source table header from Title Case to Sentence case
doc: add detailed explanation for getPackageType
esm: add caveat that ESMLoader::import() must NOT be renamed
esm: tidy code declaration of getFormat protocolHandlers
doc: correct ESM doc link (bad conflict resolution)
doc: update ESM hook limitation for CJS
esm: tweak preload description
doc: update ESM getPackageType() example explanation
PR-URL: https://github.com/nodejs/node/pull/37468
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Guy Bedford <guybedford@gmail.com>
Reviewed-By: Bradley Farias <bradley.meck@gmail.com>
Reviewed-By: Geoffrey Booth <webmaster@geoffreybooth.com>
This change allows all boolean flags to be negated using the `--no-`
prefix.
Flags that are `true` by default (for example `--deprecation`) are
still documented as negations.
With this change, it becomes possible to easily flip the default
value of a boolean flag and to override the value of a flag passed
in the NODE_OPTIONS environment variable.
`process.allowedNodeEnvironmentFlags` contains both the negated and
non-negated versions of boolean flags.
Co-authored-by: Anna Henningsen <anna@addaleax.net>
PR-URL: https://github.com/nodejs/node/pull/39023
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>