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node/src/node_javascript.h

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_NODE_JAVASCRIPT_H_
#define SRC_NODE_JAVASCRIPT_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node_internals.h"
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namespace node {
void DefineJavaScript(Environment* env, v8::Local<v8::Object> target);
src: perform integrity checks on built-in code cache Currently V8 only checks that the length of the source code is the same as the code used to generate the hash, so we add an additional check here: 1. During compile time, when generating node_javascript.cc and node_code_cache.cc, we compute and include the hash of the (unwrapped) JavaScript source in both. 2. At runtime, we check that the hash of the code being compiled and the hash of the code used to generate the cache (inside the wrapper) is the same. This is based on the assumptions: 1. `internalBinding('code_cache_hash')` must be in sync with `internalBinding('code_cache')` (same C++ file) 2. `internalBinding('natives_hash')` must be in sync with `process.binding('natives')` (same C++ file) 3. If `internalBinding('natives_hash')` is in sync with `internalBinding('natives_hash')`, then the (unwrapped) code used to generate `internalBinding('code_cache')` should be in sync with the (unwrapped) code in `process.binding('natives')` There will be, however, false positives if the wrapper used to generate the cache is different from the one used at run time, and the length of the wrapper somehow stays the same. But that should be rare and can be eased once we make the two bootstrappers cached and checked as well. PR-URL: https://github.com/nodejs/node/pull/22152 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Gus Caplan <me@gus.host>
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void DefineJavaScriptHash(Environment* env, v8::Local<v8::Object> target);
v8::Local<v8::String> NodePerContextSource(v8::Isolate* isolate);
v8::Local<v8::String> LoadersBootstrapperSource(Environment* env);
v8::Local<v8::String> NodeBootstrapperSource(Environment* env);
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_NODE_JAVASCRIPT_H_